
Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
[Pending Restart] - Zul'Aman treasure hunter now requires 126 item level. This means to find Zul'Aman Bloodforged gear in the open world you must have atleast 126 Item Level.
Talenty a kouzla
The spell damage coefficient of Heart of the Crusader has been reduced from 18% to 15%, and the attack power coefficient from 9% to 7%. This change is intended to bring the power granted by this talent more in line with other talents.
Reduced the damage dealt by Combo Shot and Combo Shot Bleed in the Compound Power Mystic Enchantment by 10% This change is intended to bring the AoE damage of the LRE more in line with other builds.
The base damage and scaling of Soul Fire have been increased by 5%.
Reduced the spell power scaling of Shadow bolt to 0.52, down from 0.531.
Brain Freeze now increases the damage of Fireball by 25%, down from 30%.
[Pending Restart] - Fixed an issue where Demonic Synergy would not always affect Wild Imps from Hand of Guldan.
[Pending Restart] - Fixed an issue where the capstone of Nemesis would stop working until you left Metamorphosis in some cases. Nemesis capstone will now consistently reduce the cooldown of Hand of Guldan when reapplying Metamorphosis while using the Legendary Mystic Enchant Demonic Influence.
Mystické enchantmenty
[Pending Restart] - Energy Bolt from Elemental Destruction now gains the combo point "On cast" of Energy Bolt, changed from "On hit".
Consumed by Fire now causes your Pyroblast debuff to increase the critical strike chance of your Soul Fire against the target by 10%.
Increased the coefficient of the Mending Tide heal over time effect from the Mending Tide Mystic Enchantment from 1.5% to 4.5%.
Holy Spirit now triggers on cast instead of on hit to avoid having to wait for the travel time before you can use your Holy Shock with 4 stacks.
The 20% armor reduction from Nature's Fervor now lasts for 20 seconds, up from 12 seconds.
Reduced the spell power and attack power scaling of Purification by Light by about half, but added flat level scaling.
Undaunted now only reduces the bonus health effect of Last Stand by 5%, down from 10%.
Increased the self-healing buff effect from Touched by the Light stacks to 10/20/30% per stack, up from 7/14/20% per stack.
Ward of Light now increases the damage of Divine Storm against monsters by 20%, up from 10%. Its PvP damage is unchanged.
Ice Lash now also makes your attack power increase the damage of your Cone of Cold in addition to Frostbolt and Ice Lance.
Master of Shadows now grants up to 75% of your Agility as spell damage, up from 60%.
Soul of the Pyro now increases the damage of your Soul Fire on targets affected by your Pyroblast by 4%, down from 6%.
Midnight Flames now provides 6% damage per stack increase to Pyroblast and 8% damage increase per stack to Conflagrate.
Lightning Strikes Twice now reduces the damage of Chain Lightning by 45%, up from 40%.
Energy Bolt now has a cast time of 1.7 seconds, similar to Lightning Bolt. In addition, fixed a tooltip issue, clarifying you only get 1 combo point per cast.
Hydromancer now grants an additional stack of the Conductor buff if your Water Bolt critically hits.
Triggering Lunar Eclipse while you have Total Eclipse Mystic Enchant increases your Arcane damage done to monsters by 15%, up from 10%. The PvP damage is unchanged.
Triggering Solar Eclipse while you have Total Eclipse Mystic Enchant increases your Nature spell critical strike chance by 15%, up from 10%.
Všeobecné
Zul'Aman treasure hunter now requires 130 Item Level down from 135 Item Level. (This change has been active for 24+ hours).
Fixed an Issue where Twisted Crusader and Overpowering Twisted Crusader, weren't granting rage on proc. It now behaves as the tooltips state.
The following Enchants and their respective formulas have had their tooltips updated to correctly show their Spell Effects: Void Assault, Overpowering Void Assault, Dread Assault, Overpowering Dread Assault, Twisted Evoker, Overpowering Twisted Evoker, Void Flows, Overpowering Void Flows, Void Blasting, Overpowering Void Blasting, Dread Precision, Overpowering Dread Precision, Twisted Crusader, Overpowering Twisted Crusader, Twisted Channeler, Overpowering Twisted Channeler.
Fixed an Issue where Twisted Evoker Rare High Risk Enchant wasn't increasing Intellect by 110 like it's tooltip stated.
[Requires Launcher Update] Auctions are now be sorted by lowest buyout cost per unit. Sorting auctions using the bid column will instead sort by buyout cost per unit.
Talenty a kouzla
Fixed a bug where Arcane Blast (Divine) Would not correctly cast at the target of your Arcane Blast spell whilst moving with Presence of Mind.
Fixed an issue where Arcane Blast (Divine) Would not correctly cast at the target of your Arcane Blast spell.
Změny předmětů
[Pending Restart] - Fixed an issue where Executioner and Witch Doctor Enchants could sometimes fail when being enchanted onto a velumn.
The MP5 on Lightfathom Scepter has been converted to Spirit. There was a gap in spirit one-handed weapons in the tier-5 content leaving with little to no options available.
Dungeony & Raidy
[Pending Restart] [ZulAman] [Hex Lord Malacrass] Corrected an issue where the Pink and Red Amani War Bears were not tradeable to other members of the raid after being looted.
Mystické enchantmenty
Fixed an issue where Improved Sword and Board Mystic Enchantments were not affecting Hemorrhage when using the Relentless Mystic Enchantment.
Fixed an issue where Rabies and Infected Blood were able to be parried when the hit that triggered it did not.
Fixed an issue where Plague Bearer was not spreading Rabies or Infected Blood properly.
Fixed an issue where it was possible to gain Fingers of Death with the Freezing Strike Mystic Enchantment without having Fingers of Frost talent learned.
Změny předmětů
[Pending Restart] [Items] [Ancient Aqir Artefact] Corrected an issue where the Normal Version of the Ancient Aqir Artefact had no effect.
Dungeony & Raidy
[Pending Restart] [Zul'Aman] [Zul'jin] The Grand Theft Amani Achievement will now be rewarded to all player inside the raid as long as the criteria is meet by atleast one player.
[Pending Restart] [Zul'Aman] [Zul'jin] Corrected an issue where the Grand Theft Amani Achievement was not correctly awarded.
[Pending Restart] [Zul'Aman] [Zul'jin] Zul'jin's Berserking Heal will now first start to tick again after he has recovered from his stun state after finishing his Bladestorm instead of immediately starting to heal after his Bladestorm is finished.
[Pending Restart] [Zul'Aman] [Zul'jin] Zul'jin will now grab player back on to his battlefield if they leave his platform using a Gabbling Hook.
[Pending Restart] [Zul'Aman] [Zul'jin] Increased the time between Stampeding Spirit Bear waves being summoned by 6 seconds on all difficulties.
[Pending Restart] [Zul'Aman] [Zul'jin] Reduced the damage dealt by Turbulent Winds on all difficulties by 50%.
[Pending Restart] [Zul'Aman] [Hex Lord Malacrass] Corrected an issue where Hex Lord Malacrass would not start casting Drain Soul after one of his servants died. Hex Lord Malacrass will now correctly start to cast Drain Soul instead of Drain Power as soon as his first servant died after being resurrected once instead of his first servants disappearance.
[Pending Restart] [Zul'Aman] [Nalorakk] Nalorakk will now only yell once per summon of Stampeding Spirit Bears.
[Pending Restart] [Zul'Aman] [Nalorakk] Corrected an issue where Nalorakk would command his Stampeding Spirit Bears to charge the same target multiple times.
[Pending Restart] [Zul'Aman] [Akilzon] Reduced the damage dealt by Turbulent Winds on all difficulties by 50%.
Mystické enchantmenty
[Pending restart] Fixed an issue where Combo Shot from Compound Power Mystic Enchantment still couldn't proc the Sharpshooter Mystic Enchant.
Talenty a kouzla
Imps from Hand of Guldan now deals 30% reduced damage versus players.
Starfire now deals 5% reduced damage versus players. It previously did not have a PvP mod.
Arcane Missiles now deals 15% reduced damage versus players, changed from 10%.
Living Bomb now deals 35% reduced damage versus players, changed from 30%.
Shadow Word: Pain now deals 45% reduced damage versus players, changed from 40%.
Curse of Agony now deals 20% reduced damage versus players, changed from 15%.
[Alar] Wrath now deals 5% reduced damage versus players while the Knight of the Eclipse mystic enchant is active.
Spirit Bond rank 1 now regenerates 3% base health every 20 sec, changed from 2% base health every 10 sec.
Spirit Bond rank 2 now regenerates 3% base health, changed from 4%.
Nether Whelp now has the Twilight Blast spell instead of Horrify. (It was never intended to have Horrify which gave this pet 2 crowd control effects which ended up being too powerful.)
Fixed an issue where Shadow Word: Death self damage could deal higher damage than what it dealt to the enemy.
Změny předmětů
[Pending Restart] High Inquisitor Qormaladon will now restore lost "Empowered Insignia of the Burning Legion +" trinkets with the "Replace Lost Trinkets" gossip option, whether they were misplaced, or if you were a Felforged from the previous event!
Všeobecné
[Requires Restart] Felforged now have a max PvP combat range of 5 levels in Group zones specifically. This deals with an issue that would cause you to be unable to attack some opponents who were in groups because of level difference.
Felforged Caches from reaching certain Levels will now give Felforged Sealed Card packs
Webová stránka
[Website & Launcher] Fixed issues where account currencies like DP/LP/RDP would not cross-update between the launcher and website when spent without refreshing the page.
[Launcher] Updated initialization process when installing the game with the goal of reducing stuck downloads.
[Website & Launcher] Websocket implementation has been rewritten to improve real-time network request performance and stability.
Všeobecné
Fixed an issue where looting chests as a solo player was no longer granting experience as intended
[Requires Restart] Buffed many of the Fel Perks
Legion Caches will now grant experience on opening them.
[Requires Restart] The Felforged Fel Portal will now show you when your next location unlocks.
[Requires Restart] Added additional Tutorials to Felforged
Added Quest Experience to the pvp Questchain for Felforged
[Requires Restart] Using the Twisting Nether portal will now automatically give Felforged all relevant quests.
Increased drop chance of Blues for Felforged levels 20-27
Azzezel now offers a quest rewarding a Felfire steed for killing 100 players in the Twisting Nether.
[Requires Restart] Reaching 99 Stacks of Twisted Fate will now kill you.
[Requires Restart] Fel Iron keys are now obtained from Fel Iron Caches shown on your map and also killing players.
[Requires Restart] Reduced health of rares in Escape the Apocalypse event by 20%.
Fixed an issue where Twisted Fate is not removed from pets when leaving the Twisting Nether.
Killing players in the Twisting Nether will now remove 5 stacks of Twisted Fate
Talenty a kouzla
[Pending Restart] - Hand of Guldan is now available on Area-52!
Mystické enchantmenty
[Pending Restart] - Demonic Persistence is now available on Area-52!
Všeobecné
Fixed an issue where you could group on Escape from Apocalypse Twisting Nether map
[Requires Restart] Added additional Greedy Demon Spawn Locations to Twisting Nether
Doubled Drop Chances of Bloodforged gear for Max level felforged in the Open World.
Increased aggro radius on creatures in Twisting Nether.
Updated waypoints on various creatures in Twisting Nether.
Escape from the Apocalypse will now require a Fel Iron key to leave using Fel Gateways. These are obtained from killing rare monsters and other heroes.
[Requires Restart] Twisted Fate will now also affect pets
Fixed Life Drain tick rate on Ur'zul Fiend
[Requires Restart] Fixed problems with Creatures not respawning on Twisting Nether map.
Fixed issues with healing in the Twisting Nether Apocalypse map.
Talenty a kouzla
Fixed the tooltip of several spells related to Wild Imps from Hand of Guldan and specifically stated which talent affects the Wild Imps, and how they affect the Wild Imps.
[Pending Restart] - Hand of Guldan now summons 4 Wild Imps baseline, but Decimation now increases the number of Wild Imps by 1/2, down from 2/4. With this, the average number of Wild Imps throughout the fight is slightly increased. This simply shifts some of the power from execute to being stronger baseline, while also increasing its overall performance.
[Pending Restart] - Demonic Tactics will now also increase the critical strike chance of your Wild Imps.
Mystické enchantmenty
[Pending Restart] - Demonic Persistence will now also add a 1 second duration increase to your Wild Imps from Hand of Guldan for each stack of Demonic Persistence on your Summoned Demon.
[Pending Restart] - Empowered Imp, Demonic Tactics, and Unholy Power Mystic Enchantments will now also affect your Wild Imps.