
Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
Fixed an issue where Sealed Ancient Jar was not proccing on all spell casts.
[Pending Restart] [Elune] [Area-52] Increased the cast time of Hydromanceer Thespai's Lesser Coilfang Water Elementals Water Bolt from 1.5 to 2seconds in the Manastorm.
[Pending Restart] [Elune] [Area-52] Reduced the damage of Lorgus Jett's Lightning Bolt by 25% in the Manastorm.
[Pending Restart] [Elune] [Area-52] Arktos can no longer gain the Regenerative Affix in the Manastorm.
[Pending Restart] [Elune] [Area-52] Manastalker's Spell Sling is now a 1.5second cast up from 1 second.
[Pending Restart] [Elune] [Area-52] Beholder's Fel Glare now deals 400% increased damage.
[Pending Restart] [Elune] [Area-52] Fixed a bug where Pit Lord Vilemus's Fel Shield was Spell Stealable.
[Pending Restart] [Elune] [Area-52] Beholder's Finger's of Death has been renamed to Beam of Death
[Pending Restart] [Elune] [Area-52] Beholder's Finger's of Death is now a 5 second cast time increased from 4seconds.
[Pending Restart] [Elune] [Area-52] Fixed a bug causing Beholder's Finger's of Death to be un interruptable.
[Pending Restart] [Elune] [Area-52] Beholder's Scorching Ray is now a 2.5 second cast time increased from 2seconds. Its damage has also been reduced by 25%.
[Pending Restart] [Elune] [Area-52] Warlord Vedrisian's Glaive Flurry now has a 2 second cast time. It's damage has been considerably increased.
[Pending Restart] [Elune] [Area-52] Fixed a bug where Rezira the Seer was stunnable/controllable.
Talenty a kouzla
[Area-52] [Defias Gunslinger] - Fixed a bug making Gunslinger's Strike grant additional flat damage scaling to higher ranks of Raptor Strike.
[Area-52] [Elune] [Arcane Gunslinger] - The increased haste effect for Missile Barrage while Agility allocated has been increased to 60%, up from 40%.
[Area-52] [Defias Gunslinger] - Fixed a bug causing lower ranks of Raptor Strike to deal no damage if you had more then 2 stacks of Gunslinger's Strike.
[Elune] [Judgment of Mercy] - Now properly scales with Judgment modifiers.
[Elune] [Judgment of Mercy] - Tooltip now states that it doesn't work while Seal of Fervor is active, this exception is due to it breaking with Judgement of Fervor since it behaves differently to other Judgements.
[Elune] [Blessed Waves] - Now chains 3 times, down from 4.
[Elune] [Brilliance of Faith] - Now also grants its benefits to the spell that consumes Divine Favor.
[Elune] [Brilliance of Faith] - Corrected the tooltip to indicate that the global cooldown reduction of Holy Shock is 33%, not 66%. This has always been the case.
[Elune] [Spirit of the Forest] - No longer reduces the cooldown of Wild Growth by 50%.
[Elune] [Spirit of the Forest] - No longer reduces the mana cost of Lifebloom by 50%.
[Elune] [Spirit of the Forest] - Now causes Lifebloom to apply 3 stacks.
[Elune] [Light of Life] - Now has a new effect, which causes a target healed by Halo to extend the duration of Renew by 3 sec.
[Elune] [Spirit of the Forest] - Now causes Wild Growth to apply to twice as many targets.
[Elune] [Natural Synergy] - Now can only stack up to 4 stacks, down from 10.
[Elune] [Natural Synergy] - You can now only gain one stack per cast.
[Elune] [Overflowing] - Now increases healing by 50%, down from 75%.
[Elune] [Natural Synergy] - Now increases the healing and critical strike chance of Regrowth by 15% per stack, up from 5%.
[Elune] [Overflowing] - Now makes Chain Heal healing not diminish with each jump.
[Elune] [Overflowing] - Now only requires 2 stacks to trigger, down from 3.
[Elune] [Garden of Growth] - Now triggers all living seeds in a 30-yard radius.
[Elune] [Garden of Growth] - Now requires only 2 stacks, down from 3, to trigger.
[Elune] [Lightning Rod] - Can now trigger Lightning Overload.
[Elune] [Primal Tide] - Can now be triggered by Spreading Tides.
[Elune] [Growing Earth] - No longer has an internal cooldown.
[Elune] [Flame Nova] - Additional Fire Nova explosions now deal 50% less damage.
[Elune] [Consumed by Shadows] - Consumed by Shadows now increases your Shadow damage done by 6%. Down from 12%.
[Elune] [Frenzy Shot] [Frenzied Swipe] [Crimson Claws] - The Frenzied Cleave effects from these talents and abilities now deals 40% of the triggering auto-attacks damage, down from 80%.
[Elune] [Infest] - Reduced the cooldown of Infest to 60 seconds, down form 90 sec.
[Elune] [Prophet of Wrath] - Prophet of Wrath now triggers from every arcane spell. Previously only triggered from Arcane Missiles, Arcane Blast and Arcane Barrage.
[Elune] [Natural selection] - Natural selection now also makes Wrath, Starfire and Starsurge casts to extend Insect Swarm.
[Elune] [Waning Moon] - Waning Moon now also deacreses the cast speed of Starfire.
[Elune] [Fulmination] - Now costs mana instead of Energy.
[Elune] [Overwhelm] - Overwhelm now deals 400% weapon damage. Up from 340%.
[Elune] [Overwhelm] - Using overpower now reduces the cooldown of Overwhelm by 15 seconds. Up from 10 sec.
[Elune] [Dragon Roar] - Increased the scaling of Dragon Roar by 10%.
[Elune] [Mutilate] - Mutilate now deals 10% more damage for each of your Poisons on the target.
[Elune] [Dragon Roar] - Doubled the base damage of Dragon Roar.
[Elune] [System Shock] - Increased the base damage and scaling of System Shock by 50%.
[Elune] [Goremaw's Bite] - Fixed an issue where the trigger chance was rolled individually on each target hit, instead of on cast. The damage of Goremaw's Bite has been increased by 20%.
[Elune] [Poison Nova] - Increased the base damage and scaling of Poison Nova by 30%.
[Elune] [Talonshrike] - Raptor Strike now also reduces the cooldown of Fury of the Eagle by 2 seconds.
[Elune] [Etheric Vengeance] - Now triggers Righteous Vengeance at 20% of the damage done, up from 15%.
[Elune] [Blade of the Magisters] - Blade of the Magisters now increases the damage done by Arcane Mage spells by 15% per stack, up from 12%.
[Elune] [Divine Reset] - Now reduces the cooldown of Guardian of Ancient Kings by 10 seconds, up from 6 seconds.
[Elune] [Arcane Shelling] - Now increases the damage of Arcane Barrage by 30%, up from 20%. Arcane Shot and Aimed Shots modifiers remain at 20%.
[Elune] [Harnessed Energy] - Fixed a bug causing Arcane Shot and Arcane Bullet to not consume stacks of Harnessed Energy.
[Elune] [Arcane Reloading] - Dealing Arcane spell damage to a target affected by your Black Arrow has a 20% chance to extend its duration by 2 seconds. This effect has a 1 second cooldown.
[Elune] [Arcane Aiming] - Increased the base damage and scaling of Arcane Aiming by 30%.
[Elune] [Arcane Gunslinger] - Now increases the damage of your next Arcane Barrage by 50% against monsters per stack, up from 20%.
[Elune] [Rune-etched Bullets] - Now grants 4 stacks of Arcane Blast or Harnessed Energy.
[Elune] [Rune-etched Bullets] - Fixed a bug causing Rune-etched Bullets to not grant additional charges of Harnessed Energy.
[Elune] [Rune-etched Bullets] - Now increases the damage of your next Arcane Blast by 200% against monsters, up from 100%. It now also sets the Arcane Blast global cooldown to 1 second.
[Elune] [Rune-etched Bullets] - Now has a 33% chance to trigger, up from 25%.
[Elune] [Shot Weaving] - Gunslingers Barrage can now trigger Piercing Shots.
[Elune] [Ready to Demolish!] - Fixed a bug causing Ready to Demolish! to not increase the damage of Mongoose Bite.
[Elune] [Twin Fangs] - The proc chance of Twin Fangs has been increased to 33%, up from 25%.
[Elune] [Twin Fangs] - Triggering Twin Fangs now also reduces the cooldown of Raptor Strike and Mongoose Bite by 1 second, and Glaive Toss by 3 seconds.
[Elune] [Twin Fangs] - Now deals 125% of the damage done by the triggering Mongoose Bite or Counterattack against monsters, up from 50%. It remains at 50% against players.
[Elune] [Locust Cascade] This talent has a new mechanic: Hitting a target affected by Insect Swarm with Toxic Surge is guaranteed to, and Hunter shots have a chance 20% chance to increase the damage taken from your Wrath and Serpent Sting by 12% against monsters, and 4% against players. Stacking 6 times. The duration of this aura cannot be refreshed.
[Elune] [Deadly Instinct] - Now increases the damage of Mongoose Bite by 60% against monsters, up from 40%.
[Elune] [Coldshot] - Is now a buff on the caster instead of a debuff on the struck targets. This is meant to make the benefit easier to utilize in quick paced encounters, and on target swaps.
[Elune] [Rising Chaos] - Fixed a bug causing Chaos Burns damage-over-time portion to benefit from the damage increase of Rising Chaos. These type of effects should only benefit things that also consume them.
[Elune] [Frozen Munitions] - Fixed a bug causing the Cone of Cold empowerment to also increase damage-over-time effects classed as Cone of Cold without consuming the effect.
[Pending Restart] The heal from Halo is now able to trigger procs.
Změny předmětů
Normal version of Ashtongue Talisman of Equilibrium now grants 1% reduced damage taken or 2% healing taken increase when health conditions are met. These effects increase by additional 1% for each difficulty. These have been live since Chapter 3 Prepatch but were missing changelog.
[Pending Restart] Fixed a bug where Miel's Lost Talisman would proc on 6th attack instead of 5th.
Dungeony & Raidy
[Karazhan Crypts] The Judgement of Sinners encounter will now receive 5 Runic Power from each Wretched Sinner that reaches the center on Mythic Difficulty, down from 10.
Všeobecné
[Elune] [Area-52] Reduced the magic damage dealt by Brightscale Wyrms by 50% in the Manastorm.
[Pending Restart] [Elune] [Area-52] Increased the damage of Vaelastrasz the Corrupt by 15% in the Manastorm.
[Pending Restart] [Elune] [Area-52] Reduced the health of Vaelastrasz the Corrupt by 25% in the Manastorm.
Dungeony & Raidy
[Karazhan Crypts] Corrected an issue in which the Forgotten Core was not properly dropping from the final boss.
Všeobecné
[Elune] [Area-52] Bloodward Protectors Spell Reflect has been disabled in the Manastorm whilst a fix to the damage it can reflect is worked on.
[Pending Restart] [Elune] [Area-52] Bloodwarder Slayer & Centurion's Unholy Weapon now stacks a maximum of 4 times in the Manastorm down from 20.
Všeobecné
Fixed a bug where the Profession Quests were not offering 7 days of quests and " 2 resets " per day despite 2 different quests being available.
[Pending Restart] - Bonus Manastorm Caches and Adventurer's Caches now rewards Case of Fortunes. This rewards scrolls for all specs.
[Pending Restart] [Elune] [Area-52] Bloodwarder Slayer & Centurion's Icy Weapon now stacks a maximum of 3 times in the Manastorm down from 20.
[Pending Restart] [Elune] [Area-52] The knockback cast by Qiraji Lasher has been drastically reduced whilst in the Manastorm.
[Pending Restart] [Elune] [Area-52] Spellbreaker applied by Demon Hunter Initiates now reduces magic damage dealt by 15% down from 75% whilst in the Manastorm.
[Elune] [Area-52] Adjusted the spawn points and orientation of some TBC Manastorms to provide a clearer path to the objective boss.
[Pending Restart] [Elune] [Area-52] Time-Lost Controllers will now only spawn their control totem if there are 2 or more people in the manastorm.
[Pending Restart] [Elune] [Area-52] Arazzius the Cruel now has a 4x reward modifier.
[Pending Restart] [Elune] [Area-52] Magister's Terrace manastorms now have a 3.5x reward modifier up from 1.5x.
[Pending Restart] [Elune] [Area-52] Fixed a bug causing loathebs physical damage to be reduced substantially in the Manastorm. Loatheb will now deal the correct physical damage.
[Pending Restart] [Elune] [Area-52] Halved the damage of Radiation from Irradiated Slime, Corrosive Lurker and Viscous Fallout in the manastorm.
[Pending Restart] [Elune] [Area-52] Shadow Bolt Volley cast by Witch Doctor Zum'rah now correctly deals reduced damage based on group size.
[Pending Restart] [Elune] [Area-52] Greature Polymorph cast by Blackwing Spellbinders now has a 3second cast time, increased from an instant cast.
Dungeony & Raidy
[Pending Restart] [Sunwell Plateau] [Brutallus]: Brutallus now gets an adrenalin rush immediately when he hits maximum excitement rather when he checks his excitement the next time.