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Seřazeny chronologicky.
Talenty a kouzla
[Elune] [Biting Cold] - Now stacks up to 3, down from 5. It now increases the critical strike chance of Ice Lance by 8% per stack, up from 5%. And increases the damage of Ice Lance by 17% per stack, up from 10%.
[Elune] - Wacky Wizardry,Eccentric Elementalist,Deranged Druid,Crazy Cultist,Zany Zealot now have a 15% chance to trigger.
[Elune] - Frostflame Shock now lasts 18 seconds and its cast time was reduced to 1.5 second. Changed from 12/2 sec respectively.
[Elune] - Conductor now also affects Lava Burst and additionally increases the damage done to monsters by 40% per stack.
[Elune] - Elemental Destruction now increases the duration of your Flame Shock by 50%.
[Elune] [Harvest Essence] - Death Coil can now trigger Harvest Essence.
[Elune] [Biting Drain] - Now also increases the critical strike damage bonus of Drain Soul in addition to Drain Life by 35%.
[Elune] - [Seismic Spite] - Lava Lash, Ice Lash, Lava Sweep, Sundering now all grant 1 charge of Hate. Upheaval and Ground Slam still grant 2 charges.
[Elune] - [Shattering Slam] - Reaching 10 stacks of Seething Growth now also increases the critical damage and critical strike chance of your next Sundering or Ground Slam by 25%.
[Elune] - Shield of the Emperor no longer triggers Avatar, it now extends the duration of your next Avatar by 2 seconds stacking up to 5 times. If Avatar is already active it also extends the duration by 3 seconds.
[Elune] - Assault and Battery can now be triggered by Shield Slam.
[Elune] - Fixed a bug causing Goldrinn's Fury cooldown reduction to not always work properly with Mind Flay on high stacks of Goldrinn's Focus.
[Elune] - Fixed a bug causing high Goldrinn's Focus stacked Mind Flays to not always generate the proper amount of Soul Fragments.
[Elune] - Mutilate now deals 5% increased damage for each of your Poisons on the target. Changed from flat 10% on poisoned targets.
[Elune] [Area-52] - Fixed a bug causing Thrust to deal lower damage then intended.
[Elune] - Piercing Cleaver now stacks up to 5 times, up from 3.
[Elune] - Piercing Cleaver's cooldown has been reduced to 3 seconds, down from 6.
[Elune] - Ragefire Cleave now triggers on 6 stacks and its damage has been increased by 100%.
[Elune] - Ragefire Cleave now has 6 stacks, each stack increases melee attack speed by 2% down from 3%.
[Elune] - Accelerated Ascension now also increases the damage of your Holy Fire damage over time by 50%.
[Elune] - Increased base damage and scaling of Barrage Overload by 30%.
[Elune] - Sinister Flurry triggered damage now hits all enemies in a cone.
[Elune] - Increased base damage and scaling of Lunar Burn by 1000%.
[Elune] - Increased base damage and scaling of Lunar Spirits by 100%.
[Elune] - Arcane Motes now also increase the damage of Arcane Explosion by 5% per stack.
[Elune] - Starburst Barrage now increases its damage by 100% each tick.
[Elune] - Raging Fire Nova now also reduces the cooldown of Fire Nova by 2 seconds.
[Elune] - Pyrolysis now also increases critical strike damage bonus and now also affects Incinerate in addition to Soul Fire.
[Elune] - Inner Flame proc now also enables your Holy Fire to chain to 2 nearby enemies.
[Elune] [Locust Resurgence] - Can now be triggered by dealing damage with Toxic Surge.
[Elune] - Increased the damage of Arcane Aiming by 30%, and it now generates 6% of the casters mana, up from 3%.
[Elune] - Arc Aim Shot - Now has 3 stacks, down from 5. Now increases the damage of Arcane Shot by 25%, up from 15%.
[Elune] - Slice and Ices energize effect has been increased to 40 energy over 8 seconds.
[Elune] - Increased base damage and scaling of Frost Pulse on the cleaved targets by 100%.
[Elune] - Wrath of the Sun now also reduces the global cooldown of your Wrath by 30%.
[Elune] - Wrath can now also trigger Astral Fusion.
[Elune] - Infused Energy now has 1 charge, and gains a 15/30/45% damage increase, and 15/30/45 energy reduction per stack.
[Elune] - Healing Garden can now trigger from Blessed Waves.
[Elune] - During Master of Kunai, your Shuriken Toss reduced the cooldown of Adrenaline Rush by 3 seconds. Up from 1 second.
[Elune] - Toss and Throw now affects 3 next spells. Up from 2.
[Elune] - Unseen Assassin now also increases damage done to monsters by affected spells by 25%.
[Elune] - Bloody Maelstrom now requires 5 stacks of maelstrom weapon to be consumed
[Elune] - Bloody Maelstrom can now stack up to 5 stacks, each stack further empowers the damaging proc by 50% against monsters.
[Elune] - Doubled damage and scaling of Bloody Maelstrom.
[Elune] - Seething Growth is now generated upon consuming Hate, instead of when Hate is generated.
[Elune] - Corrupted shiv now also refreshes Shadow Word: Pain.
[Elune] - Dark Winter now lasts 10 seconds. Down from 15 seconds.
[Elune] - Increased base damage and scaling of Frost Pulse on the main target by 40%.
[Elune] - Lightning Blade now increases the damage of Thunder Clap by 100%, down from 150%.
[Elune] - Stormgarde now hits 3 additional targets, down from 5.
[Elune] - Double-clawed now increases the potency of your Tiger's Fury by 30%. Down from 100%.
[Elune] - Pestilent Opportunist now increases the damage of your Diseases by 5%. Down from 10%.
[Elune] - Contagious now increases the damage of your Diseases by 6%. Down from 10%.
[Elune] - Titan's Fury now increases your Physical damage by 8%. Down from 15%.
[Elune] - Titanic Mutilate now deals 10% more damage if you are attacking with two-handed weapon. Down from 20%.
[Elune] - Titanic Strike now deals 10% more damage if you are attacking with two-handed weapon. Down from 20%.
[Elune] - Devouring touch now increases the damage of your next Devouring Plague by 35% per stack. Down from 50%.
[Elune] - Demolishing Strikes now increases your armor penetration rating by 10%.
[Elune] - Draconic Might now increases melee and ranged critical strike chance and haste by 3%.
[Elune] - Battle Charge now deals 70% weapon damage down from 250%.
[Elune] - Battle Fatigue now increases the physical damage the target takes by 8%. Down from 10%.
[Elune] - Master of Arms now increases your Armor Penetration Rating by 4% of your Strength per stack, down from 5%.
[Elune] - Warcry now increases the critical strike chance by 15%. Down from 20%.
[Elune] [Clean Pass] - Triggering Clean Pass no longer requires the caster to be affected by Rapid Killing or Rapid Fire. Clean Pass now causes 150% of the targets accumulated Piercing Shots, down from 200%.
[Elune] - [Toxic Surge] - Casting Rapid Fire in addition to Scorpid Sting now grants Toxic Ammo.
[Elune] - [Critical Serration] - The bleed extensions from Critical Serration no longer requires the caster to be affected by Rapid Killing or Rapid Fire.
[Elune] - Decreased the scaling of Lava Sweep by 10%.
[Elune] - Insatiable now has a new mechanic: Casting Overpower will reduce the Cooldown of Demolishing Strike by 10 seconds.
[Elune] - Insatiable now increases the damage gain for Overpower from Taste for Blood by 10%.
[Elune] - Glacial Pact now increases the damage your Summoned Water Elemental deals against monsters and his spell critical strike chance by 100%.
[Elune] - Doubled the scaling of Water Bolt from Summoned Water Elemental.
[Elune] - Triggering Nightfall's Promise now also extends the duration of your Rupture by 2 seconds.
[Elune] - Ice Barrage can now be triggered by Ray of Frost.
[Elune] - Frost Pulse can now be triggered by Ray of Frost.
[Elune] - Frozen Embers from Splintered Chaos can now stack up to 4. Down from 7.
[Elune] - Edge of Fury disables killing spree (normal and triggered one) from teleporting you. It will still correctly deal its damage.
[Elune] - Triggering Teachings of Arugal now also increases the damage of your Shadow Missiles by 50%.
[Elune] - Arugal's Tainted Arcanum now increases the damage the target takes from your Unstable Affliction by 150%. Up from 110%.
[Elune] - Cruel Night now increases the duration of your Gloomblade by 50%.
[Elune] - Shiv and Ambush can now trigger Dark Intent.
[Elune] - Destructive Bargain can now be triggered and will benefit Soul Fire.
[Elune] - Reduced the base healing and scaling of Blooming Growth by 20%.
[Elune] - Fixed bug where Divine Favor was affecting Unholy Light.
[Elune] - Rejuvenating Swiftness now has a new effect. Swiftmend now reduces the cooldown of your Spirit of the Forest by 5 sec.
[Elune] - Rejuvenating Swiftness now increases the healing done by Rejuvenation for 10sec.
[Elune] - Cryotherapist now works Ice Lance.
[Elune] - Fire Fire Fireheal now lasts 8 sec down from 14 sec.
[Elune] - Cauterizing Fire now lasts 8 sec down from 14 sec.
[Elune] - Synchronize healing has been reduced by 40%.
[Elune] - Synchronize now has 2 charges.
[Elune] - Blooming Shot cast with Nature’s Power now has 200% increased damage and healing from 100%.
[Elune] - Blooming Shot has a new effect. Casting Steady Shot now reduces the time to gain Nature's Power by 1 sec.
[Elune] - Blooming Shot duration to gain Nature's Power has been increased to 12 sec from 5 sec.
[Elune] - Blooming Shot has it's damage and healing reduced now by 50%
[Elune] - Blooming Shot (heal), Medicinal sting, Grove Medicine are now treated as Ranged Abilities instead of Spell. This means they scale from Ranged Critical Chance and it's Critical strike multiplier has been doubled.
[Elune] - Reduced the healing of Vampire Lord by 50%.
[Elune] - Beacon of shadow now transfers Unholy Light healing.
[Elune] - Unholy Light now requires spirit primary stat allocation.
[Elune] - Increased the base healing and scaling of Unholy Light by 100%.
[Elune] - Unholy Light now also has a new effect - Shadow Damage has a 20% chance to restore 1 charge.