
Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Talenty a kouzla
Fel Vitality now increases your summoned demon's Stamina and Intellect by 5/10/15%, from 15/30/45%. This is done to combat the increased health scaling they now receive from their owner.
Fiery Retributer and Blazefury Medallion now scale with 4% of your spell power, from 6%.
Wrecking Crew no longer stacks 5 times, but now increases the damage of Mortal Strike, Overpower, Rend and Execute by 5/10/15%.
Dismiss Pet now has a 2.5 sec cast time, from 5.
Paladin Greater Blessings will now affect all targets in your raid, including pets.
Auto-Shot now increases your ranged attack speed by 33%, up from 15%, to make up for the removal of the attack speed bonus from quivers.
Paladin Seals no longer have a duration and persist through death.
Heroic Fury is now usable while shapeshifted.
Levitate no longer requires reagents.
Slow Fall no longer requires reagents.
Water Walking no longer requires reagents.
Water Breathing no longer requires reagents.
Unbridled Wrath now grants 2/4 rage, up from 1/2.
Shadow Dance no longer count as a stance (which means it won????t remove other stances when used).
Fixed a bug where Felguard cleave was affected by Fury Warrior Cleave modifiers.
Filthy Tricks no longer reduces the energy cost of Shadowstep.
Shadowstep no longer has an energy cost.
Mutilate??s energy cost has been reduced by 10.
Inner Fire no longer has a duration.
Warlock Armors no longer have a duration and persist through death.
Mage Armors no longer have a duration and persist through death.
Rabid has its duration increased to 25 sec, from 20.
Fleet Footed now grants 7/14/20% movement impair reduction, from 10/20/30, but now grants 5/10/15% movement and mounted movement speed.
Pet abilities now deal 80% damage to players.
Frost Shock now scales with 55% of your spell power, up from 38.5%.
Earth Shock now scales with 60% of your spell power, up from 38.5%.
Booming Echoes now increase the direct damage of your Flame Shock, Earth Shock, and Frost Shock spells by 10/20%, but no longer reduces their cooldown.
Spirit Weapons now properly increases all damage dealt by your Flametongue and Frostbrand Weapon enchants, previously only base damage increase, and now also increase the bonus damage of you Lava Lash when your Off-Hand is enchanted with Flametongue by 5/10/15%.
Dual Wield Specialization now also gives your off-hand attacks a chance to increase all Nature, Frost, and Fire damage dealt by 10% for 8 sec.
Counterattack now scales with 80% ranged attack power, from 70%, and deals 90% damage to players.
Fixed a bug where The Improved Revenge effect would be consumed by auto attacks.
Explosive Shot damage over time will no longer miss as long as the spell initially hits its target.
Warlock pets now scale with the owner????s hit rating.
Hammer of Wrath now scales with 20% of your spell and attack power, from 15%, and now deals 80% damage to players.
Exorcism now scales with 20% of your spell and attack power, from 15%, and now deals 70% damage to players.
Strength of Arms no longer increases the damage of your Mortal Strike following Overpower, and instead causes your next Mortal Strike to ignore 20/40% of the target??s armor.
Lava Lash now deals 110% weapon damage, up from 100%.
Silence now triggers the global cooldown.
Honor Among Thieves has been reworked and now adds a combo point to your target after using a melee ability or spell. This effect has a 1.5 sec internal cooldown.
Endless Rage and been renamed to Two-Handed Weapon Mastery and in addition to its current effect increases all Physical damage dealt while a Two-Handed weapon is equipped, while in Battle or Berserker Stance, and while Titan????s Grip is not learned.
Beast Mastery no longer increases tamed pet damage by 10%.
Fixed a bug where Lock and Load wouldn????t trigger from from Black Arrow.
Arcane Shot now scales with 30% ranged attack power, from 20%, and deals 75% damage to players.
Multi-Shot now deals 130% weapon damage and 80% damage to players.
Explosive Shot now scales with 30% ranged attack power, from 12%, and deals 65% damage to players.
Volley now scales with 10% ranged attack power, up from 8%.
Serpent Sting now scales with 30% of your ranged attack power, from 20%, and deals 70% damage to players.
Chimera Shot now deals 130% weapon damage and deals 75% damage to players.
Aimed Shot now deals 130% weapon damage and deals 80% damage to players.
Go for the Throat now restores 15/30 focus, from 25/50, and has a 2 sec internal cooldown.
Winter??s Chill now increases all Frost critical strike chance instead of only Frostbolt.
Juggernaut now causes your next Mortal Strike or Slam to apply Rend, if learned, after using Charge.
Master of Subtlety now only increase Physical damage done.
Shadowstep now increases the damage of your next Rogue ability by 10%, from 20%.
Vanish should now break channeled spells and drop combat instantly when used.
Improved Blink now lasts for 3 seconds, down from 4, and reduces the damage you take by 10/20% instead of reducing your chance to avoid spells and attacks.
Art of War now increases the damage and healing of your Flash of Light and Exorcism spells by 30% (10% damage to players).
Ambush now deals 275% of your weapon damage and deals 75% damage to players.
Lethality now also affects Ambush.
Savage Rend (Raptor pet ability) now procs when Savage Rend is used and increase all damage by 5%.
Fel Concentration now reduces the channel/cast duration/time of your Drain Life, Drain Mana, Drain Soul, Unstable Affliction, and Haunt spells by 2/4/6%, from 4/7/10%.
Slaughter from the Shadows has been reduced to 3 ranks and now reduces the energy cost of your Backstab and Ambush by 7/14/20 and Hemorrhage by 2/4/5 and now gives you a 33/66/100% chance when you deal damage with Backstab or Hemorrhage to reduce the cooldown of your Shadow Dance by 1 sec.
Rake now deals 10% more damage and 80% damage to players.
Rip now deals 10% more damage and 80% damage to players.
Ferocious Bite now deals 10% more damage and 80% damage to players.
Shred now deals 10% more damage and 80% damage to players.
Mangle (Cat) now deals 10% more damage and 80% damage to players.
Cat form now gives you 2 attack power per Agility, up from 1.75.
Relentless Strikes has been reduced to 3 ranks and now has a 7/14/20% chance per combo point spent to grant you 25 energy and 10% armor penetration for 5 seconds after using a Rogue finisher.
Seal Fate has been reduced to 3 ranks and now gives you a 33/66/100% chance to generate an additional combo point on the target when you Rogue combo point generators critically strike, and now also increases the damage of Rogue combo point generating abilities by 1/2/3%.
Bloodrage can now be used while shapeshifted.
Fixed a bug where Killing Spree would target players not in sight.
Shadow Dance now lasts 8 seconds, from 6, and activates Overkill and Mastery of Subtlety.
Surge of Light now increases Smite damage to players by 10%, from 20%.
Penance now deals 80% damage to players, from 84%.
Holy Fire now deals 80% damage to players, from 84%.
Empowered Renew no longer double dips from healing done modifiers and should now always heal 15% of your Renew????s healing done.
Unfair Advantage now has a 2 sec ICD, up from 1.
Nurturing Instincts now give you 5/10% additional healing received while in cat form, from 10/20%.
Sanctity of Battle now also gives you a 33/66/100% chance to empower you next ability after using Exorcism: Hammer of Wrath: May be used regardless of the target????s health and deals 75% more damage (15% to players). Consecration: Ticks an additional 4 times. Flash of Light: Guaranteed critical strike. And now also increases the damage of your Consecration and Divine Storm by 5/10/15%.
Dual Wield in the Enhancement Shaman tree has been enabled and replaced with Empowered Stormstrike. This talent causes Your Stormstrike deals an additional 10% damage as Fire when a weapon is imbued with Flametongue and an additional 10% damage as Frost when a weapon is imbued with Frostbrand. In addition, your auto-attacks deal an additional 1% of your attack power and 7% of your spell power as Nature damage for 6 seconds after using Stormstrike.
Blazing Speed is now a 3 point talent which has a 4/7/10% chance to increase your movement speed by 50% for 6 seconds with a 6 second internal cooldown.
We????ve updated multiple tooltips to now indicate damage dealt to players where necessary.
Chilled to the Bone now increases all Frost damage dealt.
Reverberation has been reduced to 3 ranks and now reduces the cooldown of your Shaman Shock spells by .5/1/1.5 seconds and when you deal damage with a Shaman Shock spell you increases the direct damage of the next different Shaman Shock spell used within 8 seconds by 20%.
Molten Fury has been temporarily disabled.
Frostbolt now deals 10% more damage at ranks 10 and 11.
Backstab now deals 175% weapon damage.
Sinister Calling no longer increases the bonus damage of Backstab.
Updated the Arcane Concentration tooltip to reflect the fact that it can proc from healing spells.
Svět
Add combatscript to Venture Co. Surveyor in Stranglethorn Vale.
Add combatscript to Brainwashed Noble in the Deadmines.
Add combatabilities Grizzle Cleave, Mortal Strike, Whirlwind and Frightening Shout to Halfmane in Undercity.
Harvest Golem in Westfall will now cast Tetanus every few seconds.
Add Emotescript for Midsummer Celebrant.
Dungeony & Raidy
Wolf Master Nandos - Abilities Call Bleak Worg, Call Slavering Worg and Call Lupine Horror will now be used every few seconds.
Ouros Fury will now kill you once it reaches 30 stacks. (To be applied on the next server restart)
Mystické enchantmenty
Improved Devotion Aura- corrected tooltip.
Sudden Death- corrected tooltip.
Úkoly
Implement event for 'The Stones That Bind Us'. You need to use the Stone of Binding objects now in order to remove the 'Spirit Shock' from creatures in order to kill them at 5 percet health.