
Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Dungeony & Raidy
Shazzrah: Removed resistances from Arcane-Infused Lava Spawns to make interrupts more reliable.
Shazzrah: [Little Alchemy] achievement now only requires 3 Arcane-Infused Lava Spawns, down from 4. Description will be updated in the next patch.
Sulfuron: Removed resistances from Flamewaker Priests to make interrupts more reliable.
Sulfuron: Flamewaker Priests have remembered how to heal Sulfuron on hardmode.
Ragnaros: Fixed a bug that would sometimes cause Ragnaros to be summoned multiple times.
Ragnaros: Removed resistances from Sol to make interrupts more reliable.
Ragnaros: Sons of Flame no longer cast Incite Flames to reduce fire resistance of players.
Corrected an issue where Rajaxx and his allies were unable to summon their beetles.
Talenty a kouzla
Surge of Light should now properly always increase the damage of your next Smite.
Fixed an issue with Scatter Shot range. It no longer has a minimum range and its max range is 15 yard as intended.
Dungeony & Raidy
Rajaxx no longer respawns his Captains, Generals, and Colonel on a wipe.
Applied a crash fix for Rajaxx.
Kurinnaxx no longer summons 2x too many adds in 25 man.
Corrected an issue where Rajaxx, Pakkon, and Zerran were knocking players up too far.
Všeobecné
Players will now gain around 20% more mp5 from Spirit at levels 1-60.
Talenty a kouzla
Malice rank 3 now provides the proper amount of energy regeneration.
Vigilance can now be used while shapeshifted.
Exorcism now deals 16% less damage to players.
Penance damage has been increased by 20% at all ranks, but now deals 16% less damage to players.
Holy Fire damage has been increased by 20% at all ranks, but now deals 16% less damage to players.
Smite damage has been increased by 20% at all ranks.
Surge of Light now also increases the damage of your next Smite by 60% (20% against players).
Improved Revenge now also causes your next Devastate following Revenge to hit an additional 1/2 targets.
Thunder Clap now deals double damage when a Two-Handed weapon is equipped.
Searing Light now properly increases the damage of Holy Nova by 4% per rank and now also increases the damage of Exorcism by 4% per rank.
Execute attack power scaling increased to 25%, from 20%.
Mocking Blow now has a 2 min cooldown, but can no longer be blocked, dodged, parried, or miss and now deals damage to taunt immune targets.
Deflection (Combat) now also increases the threat of your Ghostly Strike and Riposte by 20/40/60% and gives you a 33/66/100% chance to reduce the cooldown of your Ghostly Strike by 3 seconds after using Riposte.
Ghostly Strike now lasts 8 seconds, up from 7.
Elemental Clearcasting can now be triggered from additional spells such as Hurricane.
Intimidation no longer requires your pets attack to critically strike to trigger.
Devastate no longer requires a Shield to be equipped and deals 100% damage when a Two-Handed Weapon is equipped.
Iron Will has been reworked and now provides an additional 8/16/25% of your Strength as parry rating and gives you a 33/66/100% chance to gain 50% damage reduction for 10 seconds after dealing damage with Mocking Blow. Also, parrying an attack causes you to generate 10 rage.
Feral Spirits have had their damage reduced by 15%.
Moonglow now also causes your Moonfire direct damage, Starfire, and Healing Touch spells to increase your Spirit by 4/7/10% for 8 seconds.
Frost Nova now has a 22 second cooldown.
Ice Floes has had its effect increased to 11/22/33%.
Shamanistic Rage now reduces damage taken by 10% and has had its proc rate increased to 12 ppm.
Spell Impact now also affects Pyroblast.
Improved Mortal Strike now also increases the healing reduction effect by an additional 4/7/10%.
Twisted Faith has been reduced to three ranks and now increases spell power by 5/10/15% of your Spirit, increases the damage of your Mind Flay and Mind Blast on targets afflicted with your Shadow Word: Pain by 2/4/6%, and in addition your Shadow Word Pain ticks grant you 2/4/6% of your base mana.
Improved Fear now provides .15/.30 sec cast time reduction on Fear.
Explosive Trap damage reduced by 15%.
Deflection (Arms) now increases the threat of Victory Rush used with its effect by 20/40/60%.
Wind Shear now has an 8 second cooldown and locks the target out of casting for 3 seconds.
Improved Insect Swarm now causes your Insect Swarm to increase all Nature damage you deal to the target by 2/4/6% and cause your Moonfire effect to increase all Arcane damage you deal to the target by 2/4/6%.
Balance of Power now also provides increased chance to hit with Physical spells. This should affect things like Bear and Warrior taunt.
Chilled to the Bone has been reduced to 3 ranks and now provides 1/2/3% additional damage with Frostbolt and increases the slow of your chill effect by 4/7/10%.
Illumination has been reduced to 3 ranks and now provides a 33/66/100% chance to trigger its effect.
Arcane Concentration has been reduced to three ranks and now provides a 4/7/10% chance to trigger its effect.
Combat Potency has been reduced to three ranks and now provides a 33/66/100% chance to generate 15 energy when you land an off-hand melee attack or a special attack which deals damage with your off-hand.
Static Shock has been reduced to 3 ranks, but is otherwise unchanged.
Setup now also reduces the chance to dodge granted by Ghostly Strike by 5/10/15% and increases its parry chance granted by 5/10/15% and increases the duration of your Ghostly Strike effect by 2/4/6 seconds.
Tactical Mastery has been reworked and now in addition to increasing the threat generated by your Mortal Strike and Bloodthirst abilities it also increases your armor contribution from items by 17/34/50%, Stamina by 3/6/9%, and reduces all damage taken by 2/4/6% while in Defensive Stance and a Two-Handed Weapon is equipped.
Deadly Brew may now proc from Deadly Poison.
Dark Pact now has a 6 second cooldown. It now also shares cooldown with Life Tap.
Life Tap now has a 6 second cooldown. It now also shares cooldown with Dark Pact.
Arcane Concentration has been reduced to three ranks and now provides a 4/7/10% chance to trigger its effect.
Setup now also reduces the chance to dodge granted by Ghostly Strike by 5/10/15% and increases its parry chance granted by 5/10/15% and increases the duration of your Ghostly Strike effect by 2/4/6 seconds.
Změny předmětů
The Warrior AQ20 set bonus has been reworked to: Berserker Rage now also increases the damage you deal by 5% and reduces the damage you take by 5%.
The Warlock AQ20 set bonus has been reworked to: Your Corruption spell grants you a Soul Sliver when it deals damage. Soul Sliver grants you 5 spell power for 12 seconds and stacks up to 8 times. At 8 stacks the stacks are consumed and your next Shadow Bolt within 10 seconds will deal 50% additional damage (20% to players).
The Shaman AQ20 set bonus has been reworked to: You gain an additional effect when using your Call of spells: Call of the Elements- Increases your spell power by 30 for 2 min. Call of the Ancestors- Increases your attack power by 60 for 2 min. Call of the Spirits- Increase your spell haste by 2% and grants you 21 mp5 for 2 min. You may not have more than 1 of these effects active at a time.
The Rogue AQ20 set bonus has been reworked to: Increases your energy regeneration by 12%.
The Priest AQ20 set bonus has been reworked to: Reduces the cooldown of your Penance by 2 seconds, Circle of Healing by 1.5 seconds, and Mind Blast by 2 seconds.
The Paladin AQ20 set bonus has been reworked to: Casting Judgement increases your Strength by 20 and Spell Power by 30 for 8 seconds.
The Mage AQ20 set bonus has been reworked to: Arcane Power now reduces the mana cost of your spells instead by 20%, increases the critical strike damage bonus of Combustion by 20%, and increase the duration of both Icy Veins effects by 20% seconds.
The Druid AQ20 set bonus has been reworked to: Gain the following bonuses based on your Shapeshift form: Bear: Reduces all damage taken by 3%. Cat: Increases critical strike damage by 5%. Moonkin: Increases the critical strike chance of Wrath by 5% and reduces the cast time of Starfire by 5%. Tree of Life: Healing Touch criticals extend the duration of your Rejuvenation spell by 3 seconds and refund 50% of the spells cost.
All currently available PvP sets should now have their 6 piece set bonus tooltip updated to reflect that they give Resilience and not Stamina.
The Felheart 5 piece set bonus should now provide bonus resistances to your pet.
Blazefury Medallion now procs from effects like Mutilate and Stormstrike.
Darkmoon Card: Maelstrom now scales with 32% of your spell power, down from 43%.
Many high level foods which provided the Well Fed buff has had their durations increased to 30 minutes.
Dungeony & Raidy
[Straight To The Heart] achievement added
[Glory of the Molten Core Raider] achievements added
Mystické enchantmenty
Courage of Elune now properly triggers from Swipe (Bear).
Spell Impact now also affect Pyroblast.
Improved Insect Swarm now causes your Insect Swarm to increase all Nature damage you deal to the target by 1/2/2% and cause your Moonfire effect to increase all Arcane damage you deal to the target by 1/1/2%
Deadly Brew may now proc from Deadly Poison.
The Blessing of the Divines RE can now give procs to both the target of the healer and the healer at the same time.
The Blessing of the Divines RE can no longer give beneficial effects to enemies, as intended.
Righteous Flames now increases the damage of your Holy Fire damage over time effect by 65/70/70/75/75% and increases its duration by 0.2/0.2/0.4/0.4/0.6 seconds.
NEW: Holy Ascension- After casting Holy Fire your next spell is empowered: Smite: Deals 50% additional damage. Exorcism: Increases all Holy damage you deal to the target by 5% for 10 seconds. Penance: Fires an additional holy bolt. Holy Shock: Guaranteed to critically strike.
NEW: Blademaster- When you parry you gain 150 armor for 20 seconds, stacking 5 times. At 5 stacks you empower the next ability you use, consuming the stacks and granting it an additional effect for 10 seconds: Devastate: Deals 50% additional damage and reduces the targets armor by an additional 10% for 6 seconds. Riposte: Increases your chance to parry by 12% for 12 seconds. Shield Slam: Attempts to dispel 1 additional effect from the target and increases your block value by 10% for 12 seconds.
Swift Spells now also triggers from direct healing spells.
Všeobecné
Launcher Updated Fixing Scaling and Removing Retired Realms
Svět
Fixed an issue where Shay Leafrunner would attack horde players and get them combat bugged.
Fixed drop chance for Captain Sanders Treasure Map.
Dungeony & Raidy
Maraudon - Fixed an issue where Noxxion would not become visible again if he dies while invisible.
Změny předmětů
Fixed an issue where Lifegiving Gem was giving too much health. (Active after next server restart)
Dungeony & Raidy
Enabled the dungeon teleport feature while using the Random Dungeon Finder on Andorhal.
Všeobecné
Permanently disabled the methods that addons such as Overwatch use to operate.
Změny předmětů
Increased "Draconic for Dummies(Part III)" drop chance to 6%.
Všeobecné
Disabled any lingering effects of the karma system (from Ravenholdt) for characters that transferred to Andorhal.
The Coren Direbrew quest for the Brewfest event now rewards 3 Mystic Orbs. The loot box reward will now drop ZG/MC raid loot (like the Cenarion Armaments).
Dungeony & Raidy
Reduce Blackwing Technicians bomb damage by 25%.[BWL]
Reduce Blackwing Taskmasters Shadow Shock damage by 25%. [BWL]
Remove the 3 Wyrmguard Defenders in the drake room in BWL
Svět
Spirit of Azuregos will now proper give the player Magical Ledger when his gossip is completed.
Spirit of Azuregos will now properly spawn and roam the world when Azuregos dies.
Všeobecné
Implemented Honorable Combat on Laughing Skull