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Seřazeny chronologicky.
Talenty a kouzla
[Area-52] [Righteous Zealot] - Reduced the internal cooldown of Righteous Zealot to 3 seconds, down from 4.
[Area-52] [Righteous Zealot] - Increased the base damage and scaling of Righteous Zealot by 100%.
[Area-52] [Molten Earth] - Consuming Super Hot now grants Super Heated, increasing the damage dealt by your next Mage or Shaman Fire spell by 25%.
[Area-52] [Molten Earth] - Super Hot now increases the damage of Lava Lash by 50%.
[Area-52] [Ice Barrage] Frostflame Shocks cast time has been reduced from 2 seconds to 1.5 seconds.
[Area-52] [Ice Barrage] Increased the damage and scaling of Frostflame Shock by 10%.
[Area-52] [Elune] Increased the damage and scaling of Icicles by 10%.
[Area-52] [Flame On!] - Using Fire Blast at 3 stacks now empowers the ignite it triggers, increasing its damage transfer by 100%. This requires Rank 5 Ignite.
[Area-52] [Flame On!] - Flame On! Stacks now also increase the critical strike damage of Fire Blast and Meteor by 15% per stack.
[Area-52] [Time Warp] - Time Distortion now increases spell damage, spell haste, and spell critical strike chance by 8%, up from 5%.
[Area-52] [Time Warp] - Increased the duration of Time Distortion to 8 seconds, up from 6 seconds.
[Area-52] [Repentant Reconciliation] - The Circle of Healing from Repentant Reconciliation now has a 20-yard range, up from 15 yards.
[Area-52] [Charged Tides] The tooltip of Charged Tide has been updated to make its functions clearer. It has not changed functionally.
[Area-52] [Tree of Wrath] Now removes the cast time of Lightning Bolt, but grants it a 6- second cooldown between casts.
[Area-52] [Soul of the Warden] The Out of Knives effect now increases the energy cost of Fan of Knives by 2 per stack, down from 4 energy per stack.
[Area-52] [Elune] [Lock and Load ]- The internal cooldown of Lock and Load is now visible to the caster as a debuff aura.
[Area-52] [Holy Supernova] - No longer has an internal cooldown, it can still only trigger once per spell cast.
[Area-52] [Consumed by Fire] The proc chance of Gul’dan’s Chosen has been increased to 18%, up from 15%.
[Area-52] [Elune] Increased the scaling of Chaos Bolt by 15%.
[Area-52] [Elune] Soul Link can now be cast while shapeshifted, this means it won’t take you out of Tree, Cat or Bear Form.
[Area-52] [Controlled Burn] - Now increases the duration of Immolate by 3 seconds.
[Area-52] [Hydromancer] - Now has a new mechanic: Consuming Fingers of Frost now grants Charged Ice, increasing the damage of your Lightning Bolt and Chain Lightning against monsters by 60% for 12 seconds.
[Area-52] [Overheating] - Overheating is now a buff and stacks up to 5 times, changed from 3 stacks of debuff.
[Area-52] [Overheating] - Overheating now scales with melee ability modifiers.
[Area-52] [Overheating] - Increased the weapon damage and scaling of Overheating by 50%.
[Area-52] [Prophet of Wrath] - Divine Wrath now increases the damage of your next Smite or Holy Fire by 30% per stack, up from 25%.
[Area-52] [Prophet of Wrath] - Divine Wrath now stacks up to 5 times, up from 3.
[Area-52] [Ol’ Bloodsurge] - Now has a 4 second internal cooldown, down from 6 seconds.
[Area-52] [Ol’ Bloodsurge] - Surge of Blood now increases the damage of your next Hunter or Warrior ability by 20%, up from 10%.
[Area-52] [Fury of the Titans] Titanic Power now increases the damage of your next Warrior ability by 25% per stack, up from 20%.
[Area-52] [Fury of the Titans] Warrior abilities that consume Titanic Power now grant 1 combo point.
[Area-52] [Evoker] - Evoker now increases the critical strike chance of all Mage spells by 4%, previously it just increased the critical strike chance of Arcane Missiles and Fireball.
[Area-52] [Evoker] - Evoker now increases the damage of all Mage spells by 4% per stack, it still increases the damage of Fireball by a total of 10% per stack. It no longer has a specific increase for Arcane Missiles, this is contained within the general damage increase.
[Area-52] [Ice Lash] Having Frostbrand in the off-hand now increases the weapon damage of Ice Lash by 75%, up from 50%.
[Area-52] [Ice Lash] Now has a new mechanic, Ice Crash: Consuming Fingers of Frost now has a 33% chance to reset the cooldown of Ice Lash, and make your next cast of it deal 50% increased damage and hit up to 3 targets.
[Area-52] [Martial Crescendo] - No longer triggers from procs and on next swing abilities and does not refresh at max stacks.
[Area-52] [Martial Crescendo] now increases your attack speed by 9% per stack.
[Area-52] [Martial Crescendo] stacks have been reduced from 10 to 6.
[Area-52] [Martial Crescendo] duration has been increased from 6 seconds to 8.
[Area-52] [Tools of War] - No longer triggers from procs and on next swing abilities and does not refresh at max stacks.
[Area-52] [Tools of War] - Now increases your physical damage by 4% per stack.
[Area-52] [Tools of War] - Stacks have been lowered from 10 to 6.
[Area-52] [Tools of War] - Duration has been increased from 8 seconds to 10.
[Area-52] [Hot Hands] Superheated now lasts 20 seconds, up from 15 seconds.
[Area-52] [Freezing Blood] The base damage and scaling of Freezing Blood has been increased by 20%.
[Area-52] [White Walker] The base damage and scaling of Ice Spear has been increased by 20%.
[Area-52] [Dark Ranger] Seed of Corruption, in addition to Shadow Bolt, now generates Dark Arrows.
[Area-52] [Gurubashi Berserker] Now reduces your damage by 1% for every 2 stacks of Gurubashi Berserker, down from 1% per stack.
[Area-52] [Disciple of Arugal] Now makes Curse of Agony benefit from haste.
[Area-52] [Lava Sweep] Eruption now also increases the critical strike damage bonus of Fire Blast and Pyroblast by 15% per stack, this is in addition to the critical strike chance increase it currently has.
[Area-52] [Raging Momentum] The cooldown effect of Raging Momentum has been increased to 4 seconds, up from 3.
[Area-52] [Titanic Mutilate] Now increases Bloodthirst damage by 12% per rank, up from 10%.
[Area-52] [Festering Wound] - Now has a new mechanic: Dispatch deals 30% increased damage, and causes 200% of its damage as Nature damage over 8 seconds. This damage is duplicated onto other targets affected by Crimson Tempest or Rupture within 10 yards.
[Area 52] [Blademaster] When you critically strike a target you gain a stack of Blademaster, this can only occur once every 10 seconds.
[Area 52] [Mana-Forged Barrier] The damage penalty of Mana-Forged Barrier has been reduced from 40% to 30%.
[Area-52] [Frost Lich] - Now grants Fingers of Frost upon triggering Frost Lich, this requires rank 2 of Fingers of Frost to be known.
[Area-52] [Frost Lich] - Now lasts 6 seconds, up from 4 seconds.
[Area-52] [Frost Lich] - Now also increases the damage taken from the caster’s Deep Freeze and Ice Lance by 50%.
[Area-52] [Frost Lich] - Now has a 12-second internal cooldown, up from 9 seconds.
[Area-52] [Frost Lich] - Increased the base damage and scaling of Bone Chill by 100%.
[Area-52] [Frost Lich] - Now slows the target by 30%, down from 50%.
[Area-52] [Unbounded Spell Slinger] - Now lists the chance to trigger the Clearcasting effect, its 33%.
[Area-52] [Unbounded Spell Slinger] - Unbounded Spell Slingers damage now scales with Arcane Explosion damage modifiers.
[Area-52] [Spell Slinger] - Now has a 6 second internal cooldown, down from 8 seconds.
[Area-52] [Spell Slinger] - Now lists the chance to trigger the Clearcasting effect, its 33%.
[Area-52] [Spell Slinger] - Spell Slingers damage now scales with Arcane Barrage damage modifiers.
[Area-52] [Battle Fervor] - Fixed a bug preventing Battle Charge from critically striking.
[Area-52] [Battle Fervor] - Battle Charge has been increased to 350% weapon damage, up from 250%.
[Area-52] [Zandalari Windreaver] Zandalari Glaive now deals 380% weapon damage, up from 360%.
[Area-52] [Zandalari Windreaver] The Weapon damage of Loa's Assault has been increased to 170%, up from 160%.
[Area-52] [Heavyweight] - Fixed a bug where getting Ready to strike would decrease your physical damage done bonus by 10%. This was due to the player losing the Heavyweight buff upon gaining the fifth stack.
[Area-52] [Heavyweight] - Heavyweight now increases physical damage done by 4% per stack. Up from 3%.
[Area-52] [Dragon Warrior] - Increased the base damage of Dragon Roar by 100%.
[Area-52] [Dragon Warrior] - Draconic Might now increases Physical damage by 20%, up from 18%.
[Area-52] [Glacial Light] The base damage and scaling of Glacial Light has been increased by 15%.
[Area-52] [Glacial Light] now reduces the cooldown of Icy Veins by 2 seconds, up from 1.
[Area-52] [Felborne] - Fel Meteor now also increases the damage taken from the caster on struck targets by 5%.
[Area-52] [Felborne] - Increased the base damage and scaling of Fel Meteor by 100%.
[Area-52] [Felborne] - Spells and abilities now grant the same type of stacks, meaning you’re no longer forced to utilize both spells and abilities.
[Area-52] [Fel Strike] - Increased the base damage and scaling of Fel Strike by 30%.
[Area-52] [Fel Strike] - Unleash Fel Strike can now have up to 4 charges, up from 1.
[Area-52] [Fel Strike] - Increased the chance to grant Fel Skies stacks to 100%, up from 40%.
[Area-52] [Fel Strike] - Fel Strike charges are now granted upon reaching 4 stacks of Fel Skies, down from 5.
[Area-52] [Fel Strike] - Fel Skies stacks are now granted on cast, stacks were previously generated on hit.
[Area-52] [Abiding Fel Energy] - Increased the base damage and scaling of Unleash Fel Energy by 100%.
[Area-52] [Abiding Fel Energy] - Unleash Fel Energy has been renamed to Abiding Fel Energy, it is now automatically triggered upon reaching 5 stacks. The spell Unleash Fel Energy is no longer taught to the player when you have the Abiding Fel Energy Mystic Enchantment active.
[Area-52] [Abiding Fel Energy] - The stacks from Abiding Fel Energy have been renamed to Fel Energy, and can now be obtained from all direct damaging spells and abilities, Fire is no longer excluded.
[Area-52] [Fel Corruption] Increased the base damage and scaling of Fel Flame Weapon by 8%.
[Area-52] [Fel Corruption] Increased the weapon damage of Fel Cleave to 120%, up from 115%.
[Area-52] [Fel Corruption] Increased the weapon damage of Felblade to 240%, up from 230%.
[Area-52] [Deadly Bite] Savage Blade now has 110% weapon damage baseline, down from 130%. It now gains 2% weapon damage per level. Previously it granted 1% per level. This adds up to 250% at level 70, it was previously 200% at level 70.
[Area-52] [Deadly Bite] Deadly Instinct now lasts for 12 seconds, up from 10 seconds.
[Area-52] [Deadly Bite] Increased the base damage and scaling of Deadly Bite by 30%.
[Area-52] [Deadly Bite] Deadly Bite now increases the damage taken from the casters Raptor Strike and Savage Blade by 20% per stack, up from 17% per stack.
[Area-52] [Deadly Bite] Carving Strikes now makes Deadly Bite increase the damage taken from the casters Glaive Toss by 20% per stack, up from 17% per stack.
[Area-52] [Assuaging Shadows] Shadow of Death’s base damage is now 20% of the damage of the triggering Ambush or Ravage, it was previously 16%.
[Area-52] [Assuaging Shadows] The base damage and scaling of Last Gasp has been increased by 20%.
[Area-52] [Elemental Destruction] - Elemental Destruction buff now lasts 8 seconds. Up from 6. It can no longer be refreshed at max stacks.
[Area-52] [Elemental Destruction] - Damage increase to your Immolate and Flame Shock now also affects Lava Burst.
[Area-52] [Elune] [Starweaver] - The Starweaver talent now also reduces the cooldown of your Starsurge by 1/2/3 seconds.