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Seřazeny chronologicky.
Všeobecné
[Pending Restart] [Darkmoon] - Wildcard now increases Divine Storm, Crusader Strike, Exorcism, Execution Sentence, Seals, and Judgements damage against monsters by 35%.
[Pending Restart] [Darkmoon] - Wildcard now increases Rupture, Mutilate, Hemorrhage, Eviscerate, Crimson Tempest, Shiv, Fan of Knives, Killing Spree, Sinister Strike, Backstab, Ambush, Envenom, Deadly Throw, Shadow Dagger, and Gloomblade damage against monsters by 30%.
[Pending Restart] [Darkmoon] - Clean Pass's Piercing Shots damage bonus has been buffed to 125%, up from 100%.
[Pending Restart] [Darkmoon] [Dawnrise] - Clean Pass's Piercing Shots damage bonus has been buffed to 125%, up from 100%.
[Pending Restart] [Darkmoon] - Midnight Flames now increases Immolate and Shadowflame damage by 18%, up from 15%.
[Pending Restart] [Darkmoon] - Shadow Strikes can now also be triggered by damaging Ranged abilities. Its chance to grant Shadow Trance has been buffed to 15%, up from 10%.
[Pending Restart] [Darkmoon] [Dawnrise] - Gloaming Embrace's additional Ambush and Hemorrhage damage against monsters has been buffed to 15%, up from 10%.
[Pending Restart] [Darkmoon] [Dawnrise] - Built up Thirst's Bloodthirst damage bonus per combo point consumed has been buffed to 20%, up from 15%.
[Pending Restart] [Darkmoon] [Dawnrise] - Eclipse Bomber's Lunar Flames damage bonus has been buffed to 14%, up from 12%, and its Solar Flames damage bonus has been buffed to 20%, up from 18%.
[Pending Restart] [Darkmoon] - A new Ability is now available! [Wailing Arrow]: Fire a Wailing Arrow, dealing 80% ranged weapon damage as Shadow damage to the target and enemies within 8 yards. Affected monsters take 50% increased damage from your Dark Arrows and Shadow Artillery. Black Arrow's periodic damage grants stacks that increase Wailing Arrow's damage by 20% and increase the damage monsters take from your Dark Arrows and Shadow Artillery by an additional 10% per stack. These stacks are consumed when Wailing Arrow is fired.
[Pending Restart] [Darkmoon] [Dawnrise] - Seeded Shields now causes Regrowth’s periodic healing to benefit from Haste.
[Pending Restart] [Darkmoon] [Dawnrise] - Master of Kunai now reduces Adrenaline Rush's cooldown by 4 seconds when Shuriken Toss is used, up from 3 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Seed of Life's periodic-healing scaling has been increased by 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Transcendental Embrace's Chain Heal critical strike chance has been buffed to 15% per stack, up from 10%.
[Pending Restart] [Darkmoon] [Dawnrise] - Frenzied Growth's Wild Growth healing bonus has been buffed to 125%, up from 100%.
[Pending Restart] [Darkmoon] [Dawnrise] - Growing Earth now increases Lifebloom and Rejuvenation healing received by 35% at full stacks, up from 25%.
[Pending Restart] [Darkmoon] [Dawnrise] - Flourishing Tranquility now extends Tranquility's healing-over-time effect by 8 seconds, up from 6 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Healing Garden now extends direct Nature heal effects by 2 seconds, up from 1.5 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Treant Cultivation now reduces Force of Nature's cooldown by 9 seconds when Swiftmend is cast, up from 6 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Prophetic Focus now reduces Inner Focus's cooldown by 4 seconds per eligible hit, up from 3 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Shields of Dominance now reduces Power Word: Shield's cooldown by 3 seconds, up from 2 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Dominant Word: Shield's absorption bonus below 75% Health has been buffed to 75%, up from 50%. Its Dominant Shield absorption per stack has been buffed to 20%, up from 15%.
[Pending Restart] [Darkmoon] - Faith Rekindled's Renew healing received bonus has been buffed to 8% per stack, up from 5%. Its general healing received bonus has been buffed to 2% per stack, up from 1%.
[Pending Restart] [Darkmoon] [Dawnrise] - Centered's Smite, Holy Fire, and Penance damage bonus has been buffed to 4% per stack, up from 2%. Its Hit chance bonus has been buffed to 5% per stack, up from 3%.
[Pending Restart] [Darkmoon] [Dawnrise] - Earth's Blessing's critical-healing chance has been buffed to 5% per stack, up from 3%.
[Pending Restart] [Darkmoon] [Dawnrise] - Natural Synergy's Regrowth healing and critical-effect bonus have been buffed to 25% per stack, up from 15%.
[Pending Restart] [Darkmoon] [Dawnrise] - Soul Restoration now reduces Weakened Soul by 4 seconds per eligible direct heal, up from 2 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Armor of Faith's delayed heal from non-player damage has been buffed to 35% of the triggering heal, up from 20%. Its player-damage version remains 10%, and its legacy Mystic Enchant behavior is unchanged.
[Pending Restart] [Darkmoon] [Dawnrise] - Higher Power's Greater Heal bonus has been buffed to 35%, up from 20%. Its 40% Mana-cost penalty is unchanged.
[Pending Restart] [Darkmoon] [Dawnrise] - Field Surgeon's flat healing has been buffed to 5%, up from 3%. Its Field Surgery healing per stack has been buffed to 30%, up from 20%.
Pending Restart] [Darkmoon] [Dawnrise] - Conservation's Mana regeneration while casting has been buffed to 10% per stack, up from 5%.
[Pending Restart] [Darkmoon] [Dawnrise] - Redeeming Verdict's healing and critical-effect bonuses against Execution Sentence targets have been buffed to 40%, up from 25%.
[Pending Restart] [Darkmoon] [Dawnrise] - Say Your Prayers' chance for Prayer of Mending to not consume a charge has been buffed to 35%, up from 20%. Its final-charge healing has been buffed to 150%, up from 100%.
[Pending Restart] [Darkmoon] [Dawnrise] - Boundless Salvation now reduces the cooldown of direct Holy heals by 4 seconds, up from 3 seconds. Its Holy Light cooldown reduction has been increased to 5 seconds, up from 3 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - En Garde! now converts 25% of your Agility into Parry Rating while Swashbuckling, up from 15%.
[Pending Restart] [Darkmoon] - Temple Guardian's Inner Fire block chance bonus has been buffed to 10%, up from 5%.
[Pending Restart] [Darkmoon] [Dawnrise] - Righteous Abjuration now reduces Ward cooldowns by 2 seconds when Shield of Righteousness is used, up from 1.5 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Crimson Defense's Shield Slam and Shield of Righteousness payoff scaling has been increased by 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - Knifestorm's per-tick damage has been increased by 40%.
[Pending Restart] [Darkmoon] [Dawnrise] - Earthborer Acid's initial and periodic damage have been increased by 55%.
[Pending Restart] [Darkmoon] [Dawnrise] - Here Comes The Big One's fourth Bloodthirst damage bonus has been buffed to 200%, up from 150%.
[Pending Restart] [Darkmoon] - Raging Onslaught's Raging Blow damage bonus has been buffed to 50%, up from 40%.
[Pending Restart] [Darkmoon] [Dawnrise] - Dark Transfusion's Holy explosion damage has been increased by 40%. Its healing is unchanged.
[Pending Restart] [Darkmoon] [Dawnrise] - Forbidden Technique's Shadow ranged weapon damage has been buffed to 275%, up from 230%.
[Pending Restart] [Darkmoon] [Dawnrise] - Eldritch Wrath's base damage and scaling have been increased by 55%.
[Pending Restart] [Darkmoon] [Dawnrise] - Exorcist's Slash's Holy weapon damage has been buffed to 125%, up from 100%.
[Pending Restart] [Darkmoon] [Dawnrise] - Warbreaker's armor-piercing weapon damage has been buffed to 130%, up from 90%. Its 30% Armor penetration is unchanged.
[Pending Restart] [Darkmoon] [Dawnrise] - Starburst's per-tick damage has been increased by 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - Raging Lunge's weapon damage has been buffed to 150%, up from 100%.
Pending Restart] [Darkmoon] [Dawnrise] - Vampiric Bite's periodic damage has been increased by 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - Mechanical Arm's weapon and Nature damage have been increased by 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Hammerstorm's per-pulse damage has been increased by 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Bone Spear's direct and periodic damage have been increased by 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Crusade Against All Evil's per-tick damage has been increased by 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - Conduit's charged-zone damage has been increased by 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Bulwark's damage scaling from Shield Block Value has been increased by 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Thunder Slam's base damage and scaling have been increased by 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Sunburst's base damage and scaling have been increased by 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - Astral Storm's base damage and scaling have been increased by 30%.
Všeobecné
[Ranger] Fixed an issue where Pecking was not receiving the War Falcons AP value into damage consideration.
[Ranger] Forest Fighter now causes critical hits with Falconstrike to summon an additional War Falcon.
[Ranger] Highlander now removes cost of your next Falconstrike instead of increasing its damage. Duration of buff window increased from 10 sec to 15 sec.
[Ranger] Woodland Arrow no longer has a cooldown. Base cooldown reduction is now 3 seconds. Cooldown reduction now scales with Advantage spent.
[Ranger] Dream Flowers healing increased from 3% to 5% maximum health.
[Ranger] Duration of Gutpiercer increased from 15 sec to 30 sec.
[Pending Restart] [Templar] Divine Trample now only affects players.
[Pending Restart] [Reaper] Dark Fate now permanently reduces the cooldown of Reliquary of the Lost by a flat 10 seconds instead of causing Crow's Harvest to reduce the cooldown by 1 second per target hit.
[Pending Restart] [Darkmoon] [Dawnrise] - Wind Rager no longer has an internal cooldown. This means that hitting multiple times with the abilities will generate multiple cooldown-reduction procs.
[Pending Restart] [Darkmoon] [Dawnrise] - Dark Arrows now also reduces Black Arrow's cooldown by 1 second each time it consumes a stack.
[Pending Restart] [Darkmoon] [Dawnrise] - Runeforged Verdict now also causes the empowered Frost Strike, Heart Strike, or Obliterate to cost no resources.
[Pending Restart] [Darkmoon] [Dawnrise] - While wielding a single two-handed weapon, Rend and Deep Wounds periodic damage can now critically strike.
[Pending Restart] [Darkmoon] [Dawnrise] - Holy Ascension's Ascended stacks now increase Smite and Holy Fire damage by 3% per stack, rather than increasing their critical strike chance.
[Pending Restart] [Darkmoon] - Wildcard now increases the damage of Holy Fire and Smite by 40%.
[Pending Restart] [Darkmoon] [Dawnrise] - Holy Ascension's Ascended stacks now increase Smite and Holy Fire damage by 3% per stack, rather than increasing their critical strike chance.
[Pending Restart] [Darkmoon] [Dawnrise] - Blood Shield no longer prevents Death Strike from healing. Death Strike now heals normally and additionally grants an absorb equal to 100% of the healing done for 12 seconds. This absorb stacks with any remaining absorption and is capped at 20% of maximum Health, or 10% against players.
[Pending Restart] [Darkmoon] [Dawnrise] - Runic Defense's existing avoidance proc now also causes a successful dodge or parry to make your next Death Strike within 10 seconds cost no runes.
[Pending Restart] [Darkmoon] [Dawnrise] - Bloodworms now heal their master for 200% of the damage they deal, up from 150%.
[Pending Restart] [Darkmoon] [Dawnrise] - Incanter's Absorption's effect is now doubled while Mana-Forged Barrier is active.
[Pending Restart] [Darkmoon] [Dawnrise] - Saronite Phalanx no longer consumes a Bone Shield charge to trigger. It now restores one instead.
[Pending Restart] [Darkmoon] [Dawnrise] - Power Surge no longer requires casting or channeling to trigger. It now triggers when dealing magical damage and empowers your next Mana Shield, increasing its absorption by 20% per stack.
[Pending Restart] [Darkmoon] [Dawnrise] - Invocation now generates Mana equal to 30% of the damage taken while its effect is active.
[Pending Restart] [Darkmoon] [Dawnrise] - Arcane Shielding has received a new capstone: while Mana-Forged Barrier is active, consuming Mana Shield while below 20% maximum Mana restores 5% of maximum Mana per second for 5 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Empowered Mana Shields' capstone now grants 100% Defense Rating, up from 40%.
[Pending Restart] [Darkmoon] [Dawnrise] - Arcane Fortitude's capstone now increases Armor contribution from all items, rather than only from cloth.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Mystic Enchant is now available! [Widowmaker]: Your direct Hunter damage against targets affected by your Black Arrow or Black Widow Strike has a 25% chance to trigger Widowhail. Widowhail deals 40% of the triggering damage as Shadow damage to enemies within 5 yards and causes the primary target to take 30% increased damage from your Black Arrow for 12 seconds.
[Pending Restart] [Darkmoon] - Fiery Shield's base absorption and level scaling have been increased by 100%.
[Pending Restart] [Darkmoon] [Dawnrise] - Cleansing Flames of the Apostate's direct and periodic Pyroblast healing has been increased by 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Cleansing Flames of the Apostate now reaches maximum strength at 5 stacks, down from 10. Each stack reduces Flamestrike's cast time by 20%, up from 10%.
[Pending Restart] [Darkmoon] [Dawnrise] - Fixed a bug where Righteous Vengeance could be triggered by triggered effects. It now behaves consistently with effects such as Ignite.
[Pending Restart] [Darkmoon] [Dawnrise] - Glyph of Rejuvenation now has a 33% chance to trigger regardless of the target's health. Previously, it always triggered while the target was below 50% health.
[Pending Restart] [Darkmoon] - Bloom's global cooldown has been reduced to 1 second, down from 1.5 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Photosynthesis's proc chance has been increased to 20%, up from 10%.
[Pending Restart] [Darkmoon] [Dawnrise] - Lifebloom's periodic healing and final bloom healing have been increased by 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - Temporal Distortion now reduces Energy generation by 20% per stack, up from 10%. Each stack now increases Eternity's healing by 25%, up from 13%, and extends Eternity by 0.6 seconds, up from 0.4 seconds.
[Pending Restart] [Darkmoon] - Align's cast time has been reduced to 1.8 seconds, down from 2 seconds. Align can now trigger Missile Barrage and consumes 10 Energy, up from 5, while Temporal Distortion or Eternity is known.
[Pending Restart] [Darkmoon] [Dawnrise] - Flame Born's Shadowflame periodic damage bonus per stack has been buffed to 65%, up from 50%. Its Conflagrate critical strike chance is unchanged.
[Pending Restart] [Darkmoon] [Dawnrise] - Elemental Assassin's two-stack Shock-buff duration has been increased to 12 seconds, up from 8 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Stellar Amplification's five periodic hits have been buffed to 45%, up from 30%.
[Pending Restart] [Darkmoon] [Dawnrise] - Blunt Force Trauma's Damage Shield target bonus has been buffed to 50%, up from 20%. Its bleed Attack Power and Spell Power scaling has been increased by 167%.
[Pending Restart] [Darkmoon] - Cleanse in Flames' Holy Fire damage bonus from Exorcism, Judgement, Hammer of Wrath, and Holy Shock has been buffed to 25%, up from 10%.