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Seřazeny chronologicky.
Talenty a kouzla
[Pending Restart] [Elune] Fixed a bug where Faithful Light talent could not trigger from Cauterizing Fire healing.
[Pending Restart] [Elune] Fixed the tooltip of Direct Command to correctly state: Increases the damage of your Seal of Command by 20% but it now only hits 1 additional target. (It no longer removes the AoE portion of Seal of Command entirely.)
[Pending Restart] Fixed a bug where Seed of Corruption would consume Backlash even though it was not benefitting from its effects.
[Pending Restart] [Elune] Fixed a bug where Arrows of Frost had too large of a range and did not abide by line of sight rules. It now has 40 yard range and correctly abides by line of sight rules.
[Pending Restart] [Elune] Fixed a bug where Arrows of Fire had too large of a range and did not abide by line of sight rules. It now has 40 yard range and correctly abides by line of sight rules.
[Pending Restart][Elune]Fixed a bug where Deranged Druid did not cast Cat form abilities while in Serpent or Worgen Form.
[Pending Restart][Elune]Fixed a bug where mechanics applying corruption would not apply highest known rank of Shadow Arrow damage over time effect.
Mystické enchantmenty
[Pending Restart] Fixed a bug where Concentrated Power Word: Shield and Concentrated Rejuvenation were not reducing the mana cost shown on their respective ability tooltips.
[Pending Restart] [Area-52] [Champion of Justice] Fixed a bug where Righteous Justice stance was scaling from Righteous Fury talents.
[Pending Restart] [Area-52] [Champion of Justice] Fixed a bug where healing an ally with Crusaders Justice did not grant them Crusaders Beacon.
[Pending Restart] [Area-52] [Champion of Justice] Fixed a bug where Righteous Justice did not grant 20% of your Attack Power to Healing Power.
[Pending Restart] [Area-52] [Champion of Justice] Fixed an issue where Righteous Justice did not grant 20% Attack Power to Healing Power
Všeobecné
[Pending Restart] - Fixed an issue where 212 golden skill cards had a higher than intended gold price on the vendor. Examples are titanic mutilate that had a 10,000 gold cost instead of the intended 1,250.
Talenty a kouzla
[Pending Restart] [Elune] Fixed a bug where Contagious was not causing your periodic Disease damage to deal 10% more damage whilst you were within 10 yards of an enemy.
[Pending Patch] [Elune] Reduced the sound of Hell Scream by 60%.
Všeobecné
Added new setting to prevent tab targeting to select a target that is not within line of sight to you. You can enable it by using /console tabTargetIgnoreNotLOS 1
[Pyromancer] Cinderfield visual changed.
[Barbarian] Decapitate per level damage increased slightly.
[Barbarian] Punisher value reduced.
[Barbarian] Base value of Carnage modification of Crushing Slam increased slightly.
[Barbarian] Ancestral Strike now uses %weapon damage that scales per level. Tooltip updated.
[Guardian] Ballad of the Dragonslayer base damage reduced early.
[Guardian] Death Ram base damage reduced.
[Guardian] Arcing Strike base damage reduced.
[Son of Arugal] Bloodmoon Blast AP scaling reduced.
[Starcaller] Astral Flare base damage reduced at early levels.
[Stormbringer] Hidden Intellect scaling on Orb Shock removed.
[Stormbringer] Storm Blast scaling reduced.
[Stormbringer] Improved Crackling Surge no longer increases critical strike damage of Crackling Surge, now increases it's damage instead.
[Stormbringer] Issue where Electrocute was not benefitting from Supercharged fixed.
[Stormbringer] Rank acquisition and base damage of Call Lightning adjusted.
[Stormbringer] Updraft base damage reduced.
[Sun Cleric] Solar Flurry no longer restores mana every hit.
[Sun Cleric] Valkyrie Spear and Dawnbringer now have a mana cost.
[Sun Cleric] DPS spell mana costs increased.
[Sun Cleric] Wing visual of Zealotry reduced slightly, anchor point moved backwards.
[Sun Cleric] Caster centered visual of Solar Crash removed.
[Sun Cleric] Gleaming Vigil visual radius reduced.
[Sun Cleric] Base damage of Sunflare increased, scaling reduced.
[Sun Cleric] Gavel of Attonement damage increase from sunset increased by 5%.
[Sun Cleric] Weapon damage of Gavel of Attonement reduced.
[Witch Doctor] Shadowhunting spec tree capstones updated
[Witch Doctor] Class tree capstones adjusted
[Primalist] Fixed a bug where Magmafury stacks were being generated with Eruption
[Primalist] Added a new switch node to the Geomancy tree (Cragformer/Rockhide)
[Primalist] Geomancy tree adjusted, tooltips polished, some tank nodes combined
[Necromancer] Fixed a bug where Essence's were not always proc'ing properly
[Necromancer] Fixed a bug where Unholy Champion wasn't appearing in the spellbook
[Necromancer] Fixed a bug where Ghouls command effect wasnt working
[Necromancer] Moved Putricide's Formula to the class tree, removed Summoning Stone
[Necromancer] Fixed Tomb Kings Unholy Command effect, it now works!
[Elune] [Pending Restart] The 6 set bonus for dungeon tanking sets now has a 30 yard range and abides by line of sight rules. This affects the following tanking sets: Cadaverous, Deathbone, Bravery and Courage.
The Kindred Spirits talent has been buffed to also increase the healing of your pet in addition to its damage and movement speed.
Talenty a kouzla
[Elune] [Pending Update] Updated the tooltip of Waxing Moon to reflect that all offensive non-instant cast spells generate 1 stack of Waxing Moon on the struck target.
[Elune] [Pending Update] Fixed a bug affecting the Waxing Moon talent, causing some channeled abilities to be unable to generate Waxing Moon stacks.
[Elune] [Pending Update] Fixed a bug preventing Locust Cascade from triggering with the casters Plague Swarm active on the target.
[Elune] [Pending Update] Renamed the Harbinger of Flames proc, it is now called Fire Burst instead of Flame Burst, this was changed to prevent it from being mixed up with the Flameburst ability. The tooltip has been updated to properly communicate that it can only trigger from the direct hit of Fire Burst.
[Elune] [Pending Update] Fixed a bug causing the visual and animation of Hurricane Strike to not display while wielding a single two-handed weapon.
[Elune] [Pending Update] Fixed a bug which could prevent Wind Strike from benefitting from the energy cost reduction of Infused Energy.
[Elune] [Pending Update] Victorious Stand has been updated; all Victory Rush hits will now reduce the cooldown of Last Stand by 5 seconds. Using Last Stand now enables one use of Victory Rush, which further reduces the cooldown of Last Stand by an additional 35 seconds. This allows it to function identically for players using it prior to these changes while also making additional Victory Rush uses beneficial.
[Elune] [Pending Restart] Fixed a bug causing Fracture to stack with other attack power reductions.
[Elune] [Pending Restart] Fixed a bug preventing Hateful Strike from triggering the Spell Shredder talent.
[Elune] Fixed a bug where Devouring Plague was not able to critically hit.
[Elune] Fixed a bug where Dragon Charge did not always stop charging versus stun immune targets.
[Pending Restart] [Elune] Fixed a bug where Heroic Fury didn't reset the cooldown of Dragon Charge.
[Pending Restart] [Elune] Fixed an issue where Cryotherapy didn't work with Water Bolt.
Banshee's Wail now has a 2 minute cooldown, changed from 3.
Všeobecné
Queen Erethina will now properly continue her event when she appears during the quest "Reversion".
The Forgotten Avatar will now properly recognize when a player is nearby.
Talenty a kouzla
[Pending Restart] [Elune] Applied a fix that should fix most of the procs that were still bugged (for example Purifying Light) and were not triggering from spells with triggered spells like Mutilate, Mind Flay and Penance.
[Elune] [Pending Restart] Fixed an issue where Penance could not trigger the Blessing of the Divines effects.
[Elune] [Pending Restart] The mana cost of Downpour has been reduced by 40%.
[Elune] [Pending Update] Fixed an issue where Light of Life would only trigger on the caster. It will now trigger on all allies healed by Halo or Circle of Life.
[Pending Restart] [Elune] Fixed an issue where Righteous Zealot would not trigger from spells with triggered damage spells (for example Penance, Mind Flay and Mutilate.
[Pending Restart] [Elune] Fixed an issue where Amal'thazad's Malediction would not trigger from spells with triggered damage spells (for example Penance, Mind Flay and Mutilate.
Fixed an issue where Nature's Swiftness would not be consumed when using Thunderstorm together with Cloudburst (which gives it a cast time).
Mystické enchantmenty
[Area-52] [Pending Restart] Fixed an issue where Divine Intervention stated it required primary stat spirit. It no longer has a primary stat allocation requirement.
[Area-52] [Pending Restart] Fixed an issue where Crusader's Promise and Crusader's Justice would be unlearned upon logging out and would require the ranks to be re-learnt.
Všeobecné
[General] Agility now gives 1 AP up from 0.5 AP
[Chronomancer] Word of Balance: Guard no longer makes you immune to stuns and grounding effects.
[Chronomancer] Reduction of Interrupt effect length on Chronicler removed.
[Demon Hunter] Improved Smites changed to Slice & Dice, increasing the damage of Twin Slice recast.
[Primalist] The empowering effect of Mountains Might that you achieve at 5 stacks is now given to you at level 9 through a passive rather than at level 1
[Primalist] Value of Mountains Might reduced slightly
[Primalist] Bear's Maw now also does Normalized Weapon Damage
[Primalist] Bestial Might now makes your next Bear's Maw crit rather than Wildclaw
[Primalist] Fixed a bug where Stone Skipping took more Stoneslams than normal to proc
[Son of Arugal] Fixed a bug where Punctured Fangs took more BMB's than normal to proc
[Gladiator] Fixed a bug where Easily Motivated took more Death Rams than normal to proc
[DemonHunter] Recasted Twin Slice is now normalized weapon damage
[Necromancer] Tomb King still being worked on, scaling of minions still being worked on
[Necromancer] Summoning Adept adjusted
[Necromancer] Corpse Explosion added as as choice node with Just a Flesh Wound
[Necromancer] Unholy Commander now reduces the cooldown of Animates
[Necromancer] Filthmaker now returns 25 Runic Power up from 20
[Necromancer] Ghoulish Mutation reworked to Plague Horde, which allows you to mass summon Zombies
[Necromancer] Unholy Champion now also increases the damage dealt of your chosen Undead, reduces their damage taken, and creates a damage split
Talenty a kouzla
[Elune] [Pending Update] Fixed a bug that reduced all life leeched by Drain Life if you knew Blood Arrow.
[Elune] [Pending Update] Fixed an issue where the Nature's Reach Capstone did not proliferate Shadow Swarm and Plague Swarm.
[Pending Restart] [Elune] Fixed an issue where the heal from Eternity was not being shown in the combat log.