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Seřazeny chronologicky.
Všeobecné
[Area52] Swiftmend Healing increased by 10% in Battlegrounds.
Fixed an issue where Mountainous Belt Buckle gave less stamina than stated in tooltip (Pending restart)
Fixed an issue where Syndicate Sniper Shot was not able to proc Expose Weakness on crit (Pending restart)
Webová stránka
[Ascension DB] Added saving functionality to the Mystic Enchant Creator, this allows you to save your created Mystic Enchants to your account and make changes to them without having to re-enter all information.
Mystické enchantmenty
Fixed an issue where the condition for Spiderbite being disabled while Darkmaster Mystic Enchantment was active, wasn't applying to some players under certain conditions.
Všeobecné
[Area52] Twilight Torment Damage Decreased by 10% in pvp combat.
[Thrall] Frostbolt Damage Decreased by 5% in pvp combat.
[Thrall] Disembowel Damage Decreased by 7% in pvp combat.
[Thrall] Rupture Damage Decreased by 5% in pvp combat.
Všeobecné
[Primalist] Primal Weapons will now appear in the stance bar.
[Tinker] Rocket Boots wil no longer periodically trigger, and now have charges allowing you to recast up to 2 additional times over 10 seconds, for a total of 3 casts. [Pending Patch]
[Primalist] Boons now ALSO have Lesser versions, which last longer but have greatly reduced effects than the non-Lesser Boon [Pending Patch]
[Pyromancer] Issue where Meteor was not interacting with Ignite has been fixed [Pending Restart]
[Tinker] Blasting Reticle is now Blasting Shot, a damaging ability that applies Blasting Charge to you, triggering an effect on your next Blackpowder Shot. [Pending Patch]
[Necromancer] Issue where Winds of Northrend did not display the initial damage in tooltip has been fixed.[Pending Restart]
[Necromancer] Issue where Crown's Call tooltip stated it would make Arctic Blast free (which is already free) has been fixed. [Pending Restart]
[Demon Hunter] Glaive Rush tooltip now mentions the Slow Fall effect [Pending Restart]
[Necromancer] Issue where Coldwind would leave a permanent Grounding effect on you has been fixed. [Pending Restart]
[Runemaster] Possible fix for missing spells ranks from training
[Sun Cleric] Issue where Guidance: Empower was only working for your next 3 attacks has been fixed, and is now 5.
[Sun Cleric] Issue with Swift Justice tooltip have been fixed.
Fixed an issue where the Tier 2 Shadow Priest 5 Set did not have its intended ICD.
[Various] Fixed issues with a number of spells costing the wrong resource type
[Demon Hunter] Removed the visual effect from Infernal Quickness
[Demon Hunter] Demonfire Pact is now learned at level 4 up down from level 5
[Demon Hunter] Glaive Rish is now learned at level 6 up from level 4
[Demon Hunter] Felrend is now learned at level 2 down from level 6
[Demon Hunter] Doomglaive now lasts 8 sec down from 15 sec baseline
[Demon Hunter] Doomglaive now reduced healing done to the target by 25%
[Demon Hunter] Doomglaive now stack 2 times
[Demon Hunter] Vengeful Pact & Demonfire Pact now appear in Tyranny spellbook tab
[Demon Hunter] Eredar's Breath now boosts ability costs by 50% down from 100%
[Reaper] Updated VFX for Limbo/Ghostly Retreat
[Reaper] Limbo now instantly heals for 20% health instead of healing over time, and is no longer removed if you heal above 35%
[Reaper] Limbo now lasts 5 sec down from 8 sec
[Stormbringer] Added SP & Spirit scaling to Updraft
[Pyromancer] Reduced the mana cost of Burst
[Pyromancer] Burst (Draconic) now on regular GCD
[Pyromancer] Path of Flames damage (via Volcanic Ground) no longer causes pushback to enemies that are casting spells
[Pyromancer] Phoenix Pet no longer learns Spellburn, now learns a spell called Trailblaze that causes it to take reduced damage and leave a path of flames behind it for 5 sec
[Pyromancer] Phoenix Pet's Wrath of the Phoenix spell now reduces magic damage taken by 20% instead of granting immunity to magic
[Pyromancer] Phoenix Pet's Wrath of the Phoenix spell is now called Scorching Talons and has a new icon
[Pyromancer] Phoenix Pet's Binding Flames spell now boosts damage affected enemies take from your Path of Flames by 50% for its duration
[Pyromancer] Phoenix Pet's Binding Flames spell now mentions that it slows enemies
[Pyromancer] Phoenix Pet's Binding Flames spell now has new VFX
[Pyromancer] Phoenix Pet's Binding Flames spell is now an 8yd radial AoE instead of a conal attack
[Pyromancer] Fixed a bug where Archon of Flame would not proc from healing done by Path of Flames
[Pyromancer] Archon of Flame now has a 1 sec ICD
[Pyromancer] Burning Vigil now refunds 20 sec of its CD when conditions are met, down from 35 sec
[Pyromancer] Burning Vigil can no longer target self
[Runemaster] Plasmacaster now lasts 12 sec up from 10 sec
[Runemaster] Plasmacaster is now a magic effect, and is limited by Silence
[Runemaster] Plasmacaster now specifically buffs Spellsling
[Runemaster] Scrying Orb now lasts 15 sec up from 10 sec
[Runemaster] Changed impact visual of Primordial Blast
[Runemaster] Spellhop now allows Thaumaturgy to spread Runic Brand to up to 4 additional enemies, in addition to current effects
[Runemaster] Thaumaturgy now spreads Runic Brand to a nearby enemy
[Runemaster] Spellsling against enemies affected by Runic Brand now only consumes the brand from the primary target, rather than all enemies struck
[Runemaster] Increased scaling of Manastorm significantly
[Runemaster] Reduced the Mana cost of Spellsling significantly
[Runemaster] Increased SP & Int scaling of Spellsling
[Runemaster] Reduced SP scaling of Spellwrath
[Venomancer] Changed Serpent Lord's functionality a bit
[Venomancer] Acidfang stacks now reduce the CD of Facemelter by 4% per stack up from 3%
[Venomancer] Acidfang now only stacks to 20 down from 24
[Venomancer] Facemelter's duration now scales down less than its tickrate speeds up with Acidfang stacks, meaning more stacks causes a greater total amount of ticks over a slightly longer duration for more overall damage
[Venomancer] Arachnophobia is now a passive with a new effect
[Venomancer] Nerubian Sting now on regular GCD
[Venomancer] Nerubian Sting now costs 20 Rage down from 30
[Venomancer] Widowmaker now causes Shadow Damage instead of Nature
[Venomancer] Widowmaker no longer costs Mana
[Venomancer] Fang of Shadra now on regular GCD
[Venomancer] Fang of Shadra no longer costs Mana
[Venomancer] Facemelter now costs 30 Rage
[Venomancer] The Fortitude spec passive now causes you to spawn a pool of slime when you take damage, causing nature damage to enemies in the area
[Venomancer] Leg Strike now on regular GCD
[Venomancer] Leg Strike no longer costs Mana
[Venomancer] Rotweaver Form should now correctly be toggleable
[Venomancer] Fixed tooltip of the RoT DoT
[Venomancer] Slightly altered Rotfang's missile motion
[Venomancer] Reduced scaling of Rotfang's damage
[Guardian] Added some AP scaling to Pulverize
[Guardian] Upper Hand now has increased proc chance while using 2H Weapons
[Starcaller] Wave Crash now gains increased knockback while in High Tide
[Starcaller] Converted Spellchoke into a passive called Choking Water
[Starcaller] Added a new passive to Tides
[Starcaller] Flow of Water can now proc from both healing and damage
[Tinker] Now gets a spell called Disassemble which deconstructs your active turrets
[Tinker] Rearranged the level at which many spells are learned in the core kit
[Tinker] Guns are now displayed in the stance bar
[Tinker] Fixed an issue where Repair costed Mana instead of Energy
[Ranger] New VFX for Survival Expertise
[Ranger] Survival Expertise now cleanses all harmful effects when used, instead of 2 Poison and 2 Disease effects
[Ranger] Survival Expertise now has a 1 min CD up from 40 sec, and a Focus cost of 30 up from 15
[Witch Doctor] Vitality Ward now invokes Sseratus
[KoX] Demonfury now makes movement speed unable to be reduced below 75% while active down from 100%
[Primalist] Moved around some nodes in the Geomancy tree
[Primalist] Changed the levels at which some core abilities are learned
[Primalist] Primal Shred now starts ticking at application
[Primalist] New VFX for Primal Wave