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Seřazeny chronologicky.
Všeobecné
[Thrall] Ghostly Blow damage has been reduced by 10% in PvP
[Area 52] Cauterizing Flames Healing over time effect increased by 5% in BG's
[Area 52] Living Lightning (Tree of Wrath) Healing increased by 10% in BG's
[Area 52] Dark Transfusion Holy Nova healing increased by 10% in Bg's
[Area 52] Cauterizing Flames Damage and healing increased by 10% in Bg's
[Area 52] Mending Tide healing increased by 10% in Bg's
[Area 52] Seed of Life healing increased by 10% in Bg's
[Area 52] Wrath damage has been reduced by 5% in Bg's
[Pending Restart] - [Pending Restart] - New Heirlooms are now available for purchase - Polished Breastplate of Might (plate tanking chest) - Polished Shoulderpads of Might (plate tanking shoulderpads) - Sturdied Arcanite Spear (polearm) - Urn of Aspiring Light (held in off-hand item, for those who prefer held in off-hand over a staff).
[Thrall] Ambush damage has been reduced by 7% In arena.
Mystické enchantmenty
Fixed an issue causing Jadefire Corruption not to get its intended spell damage coefficient.
[Pending Restart] Rotting Breath will no longer reset the swing timer when casted.
Všeobecné
[Sun Cleric] Issue where Sun Ray critical strikes were not proccing Twin Flames has been fixed.
[Necromancer] Black Ice tooltip issues have been fixed
[Sun Cleric] Issue where Deliverance was showing inaccurate numbers regarding crit chance has been fixed.
[Sun Cleric] Deliverance will now appear in the proper tab in the spellbook
[Sun Cleric] Servant of the Light tooltip issues have been fixed
[Sun Cleric] Issue where Rank 1 of Seraph's Hammer displayed a misleading cooldown has been fixed
[Sun Cleric] Faith now states the amount of Damage Reduction applied in tooltip
[Sun Cleric] Seraph's Oath tooltip now includes Illumination
[Witch Hunter] Blazing Blade and Witchblast Musket are now in the proper tabs in the spellbook
[SoA] Arugal's Blessing visual has been updated
[Cultist] Dark Prophecy now effects party and raid members
[Sun Cleric] Solar Wrath tooltip issues have been fixed.
[Necromancer] Glacial Ward has received a new visual.
[Necromancer] Issue where Coldwind would not apply the Grounding effect has been fixed.
[Area52 Pending Restart] Wands are back on the pvp vendors
[Thrall] Rotting breath damage Against players has been increased by 5%
[Thrall] Sword Specialization Damage Against players has been increased by 10%
[Thrall] Bladestorm Damage in Battlegrounds has been increased by 10%
[Thrall and Area52] Renew Healing in BG's has been increased by 10%
[Thrall] Mangle (Cat) Damage against Players has been increased by 10%
[Thrall] Blast Wave Damage against players has been increased by 5%
[Thrall] Judgement's Verdict (Paladin 8 set) Damage against players has been reduced by 20%
[Thrall And Area52] Shield Strike(hoplite) Damage in arena has been reduced by 5%
[Stormbringer] Gale Breath's SP scaling is increased significantly
[Stormbringer] Gale Breath's knockup effect is increased
[Stormbringer] Gale Breath's mana cost is reduced significantly
[Stormbringer] Gale Breath's base CD is now 40 sec up from 16 sec
[Stormbringer] Gale Breath's duration is now 15 sec up from 6 sec
[Stormbringer] Gale Breath is now a 1.5 sec cast down from 2 sec
[Witch Doctor] With Snake Charmer learned, Voodoo Serpent Beam now only chains to allies if originally cast on an ally, or enemies if originally cast on an enemy
[Guardian] Poses no longer cost Energy to use
[Guardian] Completely redid the scaling calculation of Death Sentence to make it both better and also easier to tweak - will prob need some fast adjustments
[Guardian] Battlemaster (the buff from Battlemaster Strike) now boosts Arcing Strike damage by 100% down from 150%
[Reaper] Fixed an issue where Crimson Harvest was double dipping on AP scaling
[Reaper] Updated the effect of the Desolator talent and changed its name to Bloody Ruin
[Reaper] Dark Hunger now causes you to take 40% reduced healing down from 50%
[Reaper] Dark Hunger now increases damage of listed spells by 50% down from 100%
[Reaper] Soulless now causes you to take 70% less healing, up from 60%
[Reaper] Ghastly Screech is now on GCD
[Reaper] Soul Shock now only boosts damage of next attack by 20% for Domination & Harvest, but still a full 100% for Soul
[Reaper] Cull now gains 100% damage against enemies affected by Ghost Claw, down from 200%
[Reaper] Fixed an issue where Crimson Scythe's leech was double dipping on AP
[Reaper] Crimson Scythe now causes 175% Weapon Damage down from 200%
[Venomancer] Chitinous Form's tooltip now updates if you have Might of the Nerub'ar
[Venomancer] Updated the tooltip of Might of the Nerub'ar for clarity and added the augmentation of Chitinous Form
[Venomancer] Burrow is no longer pushed back by taking damage while casting
[Necromancer] Improved visual clarity of Blight's effect
[Necromancer] Reduced the cooldown of Plaguestorm to 2 min from 5 min
[Necromancer] Added int scaling to Glacial Ward
[Necromancer] Fixed tooltip of Transfer Life
[Necromancer] Expunge now refreshes 2 sec of Lichplague's duration
[Necromancer] Lichplague now lasts 12 sec and has a 45 sec CD
[Necromancer] Lichplague no longer consumes diseases each tick, each tick now just gains damage for each other disease on the target
[Ranger] Fixed a bug where Farstrider's Command could be procced in all specs not just Farstrider
[Ranger] Heartseeker no longer requires crossbows to use
[Ranger] Heartseeker is now a passive that modifies Quick Shot
[Ranger] Fixed AP scaling of Precision Shot
[Ranger] Disarm Trap should now correctly appear in the Dueling spellbook tab
[Witch Hunter] Shadowblast's tooltip now updates to reflect the effects of Weaver of Sorrows while talented (this is something we're trying out - making talents that add additional effects add text to abilities - let us know what you think)
[Witch Hunter] Updated the tooltip of Shadowblast
[Witch Hunter] Fixed the Weaver of Sorrows talent
[Pyromancer] Dancing Flames can now spread the DoT of Volcanic Burst
[Pyromancer] Dancing Flames no longer spreads Blaze
[Pyromancer] Dispelling Flame Walking now dispels all stacks of the effect
[Pyromancer] Fire Trail now causes the target to pulse Fire Damage to nearby enemies while active
[Pyromancer] Flame Charge is now called Fire Trail, lasts 8 sec and has a 1 min CD
Silas Darkmoon will now offer all Normal and Golden Skillcards at the same time for Darkmoon and Golden Darkmoon Tickets.
Heirlooms can now be purchased from Chromie for Prestige Tokens. They cost between 400 and 1200 Prestige Tokens. 1h Weapons are 600 and 2h Weapons are 1000.
Buffed Marks of Ascension from Open World Quests. They now give 25 Marks of Ascension at level 1 and scale up 10 every 10 levels.
Mystické enchantmenty
[Hydromancer] Fixed an issue where Conductor was not increasing the damage of Electrocute. (Pending Restart)
Všeobecné
[Runemaster] Issue where Atomic Split would teach you "Orb Visual" as a pet has been fixed.
[Witch Hunter] Issue where Vampiric Tonic would miss when your attacks would hit has been fixed.
[Venomancer] Issues with Chitinous Form tooltip have been fixed.
[Tinker] Fixed an issue where Deathball would miss.
[Ranger] Flank no longer requires mana, and will now consume Energy instead.
[Thrall and Area52] The healing from the "Adorned" Effect from Champion of justice has been reduced by 10% in Battlegrounds and Open World pvp.
[Thrall] Bloodbath damage has been reduced by 25% against players (The recent Buff made the spell too strong in pvp).
[Pending Restart] - Corrected the tag of Heroic Raid, Mythic Raid, Ascended Raid Items. They will now always correspond to "Difficulty Raid" tag. This helps alleviate confusion where some items from Mythic Raids were called Mythic Raid items and Mythic Raid Tier Tokens were only called Mythic.
[Pending Restart] - Signets of the Zandalar (Quest) that rewards Shoulder Enchants: 18 spell power or 30 attack power (in classic) will now decrease in cost whenever Blackwing Lair releases and it will require 10 honor tokens, down from 15 honor tokens.
[Area-52] - [Thrall] - [Pending Restart] - Horizontal Tier Token is available for all tiers currently available! This vendor allows you to purchase tier tokens for items that you've already acquired. Example: If I purchase an Arcanist Helm (heroic) I can now buy Heroic Tier Tokens for the Helm Slot in that tier. This allows those who are playing multiple specializations, adapting builds for upcoming changes or just want to try out something new is no longer limited by their tier choice. The current price is 100g per tier and a 50% increase in cost per difficulty. This means that Tier 1 Token (Normal) costs 100g. Tier 2 Token (Normal) costs 200g. Tier 1 Token (Mythic) costs 200g. Tier 2 Token (Mythic) costs 400g, Tier 2 Token (Ascended) costs 500g. You can access this vendor via the "Tier X" option where you exchange your tier tokens.
Všeobecné
[Pending Restart] - Fixed an issue where Quest Rewards from the Head of Onyxia on Mythic Difficulty had the wrong stats (this results in an item level increase and stat increase for mythic).
[Pending Restart] Issue where Mind Sear was benefitting from the Darkened Touch RE has been fixed.
[Tinker] Issue where Strider Bot was not applying debuff on Hydraulic Strike has been fixed.
[Witch Hunter] Weaver of Sorrows now allows your Torment to spread to up to 5 additional targets on successful Shadowblast hits, but can only incur this effect once every 20 seconds.
[Sun Cleric] Issue involving Light's Advance not accurately increasing movement speed has been resolved.
[Sun Cleric] Issue where Gavel of Atonement was not cleaving the proper amount of enemies while Seraph's Oath is active has been resolved.
[Sun Cleric] Tooltip issue with Solar Knight and Shining Rays has been fixed.
[Witch Doctor] Vitality Ward now appears in the Brewing tab in the spellbook