
Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
[Reaper] The bonus 3% max health heal given by Reap while Jailer of Souls is active is no longer hidden from the combat log
[Reaper] Limbo now lasts 8 sec down from 15 sec but its heal tickrate is increased significantly
[Various] Fixed some issues with the changes to shapeshift forms
Mystické enchantmenty
[Pending Restart] - Fixed an issue where "Titanic Fury" where it had the wrong duration after the recent server restart.
Změny předmětů
In addition to stat value adjustments additional items have been added to Onyxia's Lair. Mace of the Dragon Knight, Wand of the Noble, Neltharion's Badge, Insignia of the Dragon, Draconic Effigy, and Band of Nyxondra will all come with the arrival of Onyxia.
Preceding the release of Onyxia's Lair, some items have received stat value adjustments to bring them more in line with this season's itemization goals. These items include: Dragonslayer's Signet, Eskhandar's Collar, Halo of Transcendence, Onyxia Tooth Pendant, Ring of Binding, Sapphiron Drape.
Mystické enchantmenty
[Area-52] - the Legendary Mystic Enchantment Burning Darkness is now available on Area-52!
Fixed an issue where Ironsand became "nature" damage, it is now correctly once again Physical Damage, this created buggy interactions and prevented it from working with things like "trauma" despite being a bleed.
Všeobecné
[Pending Restart] - Items bought from Edrim Skysong now follow the same 2 hour refund rules as other vendors. Previously you could NEVER return an item bought for mythic coins.
[Requires Launcher Update] Arena gear no longer has 2v2 or 3v3 rating requirements, meaning it can now be purchased if you have high enough 1v1 rating.
Lucky Cards now increase your chance to roll those abilities on Hands of Fate AND Card Swaps.
Your Book of Ascension when summoned now auto-trains all of your ranks.
Pets will now be automatically revived/called when you enter an LFG dungeon.
All vanilla open world leveling quests will now give a small amount of Marks of Ascension.
Auctionhouse sale cut has been increased from 7 to 8%.
Skillcards are now spec-specific and can be slotted and maintained for that specialization. This opens up options for additional skillcard behavior after level 60.
[Witch Hunter] Temporarily reverted the change that caused Witch Hunters to be able to auto attack while Dual Crossbows is active
[Monk] Exposed Left & Exposed Right are now buffs on the player instead of the target (renamed to Left Flank & Right flank respectively)
[Barbarian] Ancestral Might is now passive
[Necromancer] Grave March no longer ignores LoS and now has a 40yd range
[Guardian] Honorguard no longer has a persistent VFX
[Runemaster] Added a new active called Elemental Invocation to the Riftblade tree
[Runemaster] Added a new passive called Leyline Stalker to the Riftblade tree
[Runemaster] Added a new passive called Spell Cannon to the Riftblade tree
[Runemaster] Added a new aspect to the Riftblade tree
[Runemaster] Mage Knight now correctly provides a dodge buff after using Ley Walk
[Runemaster] Mage Knight is now a passive effect
[Various] Fixed a bug where new shapeshift forms would cause client crashes
[Reaper] Limbo now heals for 2% per tick down from 3% per tick
[Reaper] Limbo now cleanses harmful effects of any magic school and grants magic immunity for its duration
[Reaper] Removed the Soul Infusion effect of Limbo
[Monk] The tooltip of Zephyr Edge now shows the duration and stacking amount of the Zephyr buff
[KoX] Annihilate now consumes current Rage, dealing 5% additional weapon damage per point of rage taken
[KoX] Annihilate's base damage is now 100% weapon damage
[KoX] Annihilate no longer consumes Demon's Blood stacks and no longer scales from them
[Witch Doctor] Fixed an issue where Dance of the Loa would only affect the caster
Změny předmětů
Fixed an issue where the normal versions of Gordock Knuckleband and Flattened Elven Ring had half the intended PVE power.
Fixed an issue where the tooltip of Retribution tier 1 Paladin 8 set bonus did not state that it also increased the damage of Seal/Judgement of Vengeance.
The 8 set bonus of the T1 Warrior Might DPS set has been reworked. It now has a new effect: Dealing a critical strike with physical abilities has a chance to grant you 60 attack power, 40 melee haste, or 42 critical strike rating. This effect can only occur once every 15 seconds, and lasts for 10 seconds.
The following items have additionally seen a stat revamp on Thrall: Gyth's Skull, Dragoneye Coif, Tribal War Feathers, Slaghide Gauntlets, Cinderhide Armsplints, Pyremail Wristguards, Flameweave Cuffs, Foresight Girdle, Emberplate Armguards, Tearfall Bracers, Dragonskin Cowl, Phasing Boots, Fluctuating Cloak, Elemental Plate Girdle, Dimly Opalescent Ring. These items had a chance roll stats randomly (the majority of the randomly generated stats were resistance stats) and these items would not keep the same stats when upgraded, for these two reasons have been reworked to prevent this.
Všeobecné
[Sun Cleric] Bless now correctly increases spell hit chance in addition to melee and ranged hit chance
[Reaper] Fixed a bug where Limbo's secondary effect could remain active when the buff should be removed
[KoX] Updated tooltip of Pestilence of War to reflect that it also gives a % max health heal
[Demon Hunter] Reduced the forward momentum given by Soar
[Demon Hunter] Soar now lasts 10 sec down from 15 sec
[Witch Doctor] Trying a change to improve the AI of Serpent Wards
[Runemaster] Familiar: Cosmic Force is now a 40 sec CD up from 20 sec
[Runemaster] Familiar spells are now on the regular GCD
[Runemaster] Familiar spells no longer share cooldowns
[Runemaster] Familiar: Trispell is now on the regular GCD
[Runemaster] Magic Well will now fail against enemies Immune to grip effects
[Runemaster] Fixed tooltip of Magic Well
[Runemaster] Spellburst is now single target, costing 2 Frost and 1 Arcane Essence
[Runemaster] Magefury is now AoE and costs 3 Arcane Essence
[Runemaster] New VFX for Expel Flame
[Runemaster] New VFX for Expel Frost
[Barbarian] Fixed an issue where Storm of Steel's periodic conal attacks would actually only reach 8yd
[Barbarian] Fixed a bug with Bloodthirsty Assault where it would only proc while using two-handed weapons
[Starcaller] Starfire Shot should now correctly be affected by Mana Charges
[Witch Hunter] Fixed an issue where Repeater would end if one of the bolts missed its target
[Ranger] Fixed an issue where the next Hack would not actually trigger bonus damage after proccing Wild Surge
[Ranger] Fixed a bug where the Recently Parried buff would persist outside of Elude with the Wild Surge talent learned
[Ranger] Wild Surge now correctly resets Hack cooldown
[Ranger] Fixed a bug where Adaptation: Swashbuckler was not exclusive with other adaptations
[Ranger] Added AP scaling for Cannon Blast
[Ranger] Venomstrike now correctly spreads Deepwood Poison
[Witch Hunter] Fixed missing abilities of Witching Beast pet
[Barbarian] Fixed missing abilities of Honored Ancestor pet
[Tinker] Fixed an issue where some guns would not trigger a GCD
[Tinker] Mechsuits now behave like unique forms with their own action bar that comes pre-set with all the abilities of that mechsuit
[Tinker] Bomb Launcher should now correctly be affected by Rockadier
[Tinker] Firing Cage should no longer break when taking damage
[SoA] Taldaram's Torment applications should now be unique for each caster
[SoA] Fixed tooltip of Universal Donor
[SoA] Universal Donor now grants Lifedrinker 50% increased healing down from 100%, and causes ticks to increase healing of next Transfusion by 10% down from 20%
[SoA] Changed state visual of Sanguine Shield
[SoA] Fixed a bug causing Ferocious Frenzy stacks to visually reduce the CD of worgen abilities by twice as much as it should have
[SoA] Curse of the Vampyr now affects Bloodmoon Blast, Taldaram's Torment, Shadow Hemo, Atherann's Anguish, Vampiric Fang, Consume and Lifedrinker specifically
[SoA] Kiss of the Vampyr now affects Transfusion, Dark Liturgy and Fleshcraft specifically
[Venomancer] Updated tooltips of all Nightweb Poison ranks to reflect the recent changes to it
[Venomancer] Stalker and Scorpid form now have unique models based on faction
[Venomancer] Updated all forms to behave like traditional forms in the style of druid
[Venomancer] Fixed a bug where using Fortify Carapace would actually reset the timer/tick of Carapace Regeneration, preventing its rage drain effect from ticking
Talenty a kouzla
[Pending Restart] Added a Tank Stance as a special tooltip to Defensive Stance, Righteous Fury, Bear Form and Mana-forged Barrier to emphasise they don't stack with each other.
Mystické enchantmenty
[Pending Restart] Fixed an issue where Vampiric Touch & Devouring Plague wasn't able to trigger Darkness while in the Worgen form from the Curse of Arugal Mystic Enchantment.
[Pending Restart] - Fixed an issue where Absolute Zero was not freezing the stunned targets, any targets stunned by Absolute Zero will now also function as if they're frozen.
"Winter's Mantle" and "Gathering Will" when fully stacked increases the critical strike chance of Fuego and Arctis by 15%, down from 24%.
Winter's Mantle and Gathering Will now provides 30% damage increase per stack to Arctis / Fuego, down from 40%. This will result in a total of 150% damage increase, down from 160% damage increase when fully stacked.
The following changes will roll out shortly after a restart on December 15th. This changelog is posted well in advance to give people the opportunity to prepare for the changes themselves: [Warden of Demonreach] - "Winter's Mantle" and "Gathering Will" now enable Soul of Feugo and Winter's Bite after casting Fuego and Arctis (respectively) at 5 stacks, up from 4 stacks.
Všeobecné
[Dire Maul] - Eye of Immol'Thar now have a 25 yard spawn radius with relation to Immol'thar, down from 35 yards.
You can now draft Slice and Dice at level 1 if you know a Cat Form combo point generator.
Dungeony & Raidy
[Pending Restart] Blackrock Depths - Emperor Dagran Thaurissan - Emperor will use Grappling Hook on players that he can't reach - pulling them towards him, and he will "prefer" to stay in his throne room now.
Mystické enchantmenty
[Pending Restart] Fixed an issue where Party Recuperation wasn't always correctly benefitting from Quick Recovery.
[Pending Restart] Party Recuperation has seen a minor rework in how it functions. The base health heal is now baked into the hot itself as a flat value. Furthermore the scaling has been substantially increased.
Všeobecné
[Chronomancer] Sandbomb's debuff should now only be consumed by Sandblasts that are buffed by its effect
[Chronomancer] Zones now have 15 sec duration & shared CD, and 30 sec individual/base CD
Změny předmětů
Fixed an issue where the item level of Blade of the Dragon Bone was not upgrading in higher difficulties.
Mystické enchantmenty
[Pending Restart] Fixed an issue where Blades of Blood did not properly interact with Hydra's Venom.
[Pending Restart] - Fixed an issue where Glacial Light did not benefit from or consume the stacks from Water Geyser.
Fixed an issue where Molten Mana from Lava Sweep would proc multiple times on certain spells. As a result, the mana restored from casting from Pyroblast, Fire Blast and Flame Shock based on your attack power has been increased.