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Seřazeny chronologicky.
Všeobecné
[Witch Hunter] Desecrate now heals for a flat amount baseline + an additional amount for each target affected by Shadow Brand
[Witch Hunter] Destroyer of Evil now deals a % of damage dealt by Dawn Blade over time instead of flat scaling damage
[Witch Hunter] Bulwark of Darkness no longer allows Dawn Blade to cleave and instead gives increased damage for each stack of Pommel Strike
[Witch Hunter] Searing Blade damage fixed (was doing significantly less than intended)
[Witch Hunter] Expert Shot now increases damage of Shadowblast and Shadow Shot.
[Witch Hunter] Sharpshooter now affects Witchblaster and Darkflock.
[Witch Hunter] Darkness - Level 30 Passive now causes Shadowblast crits to generate an additional stack of Blasting Powder.
[Witch Hunter] Witchblaster and Darkflock cost reduced.
[Witch Hunter] Shadow Shot now costs rage and has no cooldown.
[Witch Hunter] Anguish is now a passive
[Witch Hunter] Slayer’s Mark CD increased to 90 sec from 60 sec but it now also increases all attackers attack power against the target
[Witch Hunter] Expulsion of Evil is now a chance for a full CD reset from direct ranged attacks and abilities.
[Witch Hunter] Darkness tree pathing adjusted.
[Witch Hunter] Holstered changed to Unholstered, increasing damage of Flintlock Shot and reducing its cost.
[Witch Hunter] Quickdraw now makes the next Flintlock Shot instant.
[Witch Hunter] Blasting Powder no longer affects Shadowblast, Shadow Shot and Quickdraw.
[Witch Hunter] Shadow Show Weapon Damage reduced by 25% base cooldown increased by 4 sec.
[Witch Hunter] Darkflock no longer scales with modifiers to Flintlock Shot. Now is affected by Blasting Powder and consumes it and does AOE damage upfront, not after a single target hit.
[Witch Hunter] Repulse now knocks back baseline and Spreading Darkness now reduces its cooldown.
[Witch Hunter] Darkslayer and Shadowblast have been combined into 1 spell called Shadowblast
[Witch Hunter] Coiling Shot and Flintlock Shot have been combined into 1 spell called Darkslayer
[Sun Cleric] Justice now costs Rage.
[Sun Cleric] Justice % Weapon damage lowered by 20.
[Sun Cleric] Justice cooldown increased by 2 sec.
[Sun Cleric] Warrior’s Light now provides individual values for Sunflare and Justice.
[Sun Cleric] Light of the Sun now provides damage increase instead of crit damage increase.
[Sun Cleric] Dawn effects of Justice and Glorious Execution swapped.
[Sun Cleric] Seraphic Bulwark cost reduced by 10.
[Sun Cleric] Bastion of Vengeance removed from switch node with Seraphic Justice.
[Sun Cleric] Seraphic Justice and Dawn’s Arrival now proc from Dawnbringer instead of Righteous Slam.
[Sun Cleric] Vengeance no longer causes Righteous Slam to generate rage per hit.
[Sun Cleric] Solar Eclipse delay lowered to 1 sec.
[Sun Cleric] Divine Right now increases damage of Gavel of Atonement and Justicar’s Wrath instead of being a separate damage instance proc.
[Sun Cleric] Seraphim - Level 20 Passive reworked. Now provides you with mana based on direct healing value.
[Sun Cleric] Seraphim - Level 10 Passive now provides rage on damage avoidance.
[Sun Cleric] Angelic Presence now also affects Spears of Light, making it instant and cost less.
[Sun Cleric] Righteous Slam is no longer a transform of Spears of Light. Now has no cooldown and costs Rage. Dawn effect removes cost.
[Sun Cleric] Issue where Stand Against Darkness was applying twice on the same target fixed.
[Sun Cleric] An’shes Blessing now properly increases your melee haste.
[Necromancer] Glacial Impact no longer deals less damage per target and is now instant cast but its target count is lowered to 5 from 8.
[Necromancer] Transfer Life can no longer be cast while silenced.
[Necromancer] Overwhelming Forces now restores the proper amount of Runic Power.
[Necromancer] Lich Form now properly makes you immune to drowning.
[Necromancer] Colossal Swing now deals Physical Damage instead of Shadow
[Necromancer] Crypt Keeper swapped with Lich’s Prodigy
[Guardian] Tendon Slash now deals minor damage.
[Felsworn] Chaos Nova removed.
[Felsworn] Pressure now causes damage of Burning Hatred to heal you.
[Felsworn] Felwracked now affects Consume Magic instead of Chaos Nova.
[Felsworn] Burning Hatred reworked to cause your melee attacks to deal additional Chaos Damage for duration.
[Felsworn] Scars of the Past value reduced by 20%, now also affects Cripple.
[Felsworn] Focused Hatred now also restores 5 Energy.
[Felsworn] Straight to the Nether value increased by 10%.
[Felsworn] Suffering damage increase up by 5%.
[Felsworn] Consumed By Flames also affects Immolation Aura again.
[Felsworn] Immolation Aura reverted to previous version with lowered output values.
Fixed an issue with phasing that was occuring in new custom caves of Stranglethorn.
Blade Vortex now also increases the duration of your active Blade Flurry by 3 seconds. While active, Fan of Knives generates a combo point.
Blade Flurry now has a 90 second cooldown up from 120 second cooldown. This is an experimental change leaning in on Combat's Niche.
Shadow of Death radius increased to 10 yards.
The cooldown of Killing Spree is now also reduced by Fan of Knives.
Massacre now deals 70% weapon damage from 50%.
Sinister Finisher now also causes your next Eviscerate to deal 15% (per stack) of the damage dealt to one nearby enemy.
[Kezan] [Gurubashi] - Fixed a bug causing Mooncloth and Transmute: Arcanite to not work as intended. It is now re enabled.
Dungeony & Raidy
[Pending Restart] [The Burning Crusade Dungeons] [Mythic Plus]: Increased the hard key cap to 125 from 100. Corrected an issue where key level 100 did not increase in scaling from key level 99.
Webová stránka
[Launcher] Fix Lutris installation script for GE-Proton by @burneddi
Všeobecné
The penalty for grouping up with lower level players has been eased, now requiring the enemy to be 10 levels below the highest level in the party to trigger the penalty.
Fixed an issue where you could get stuck neutral with NPCs after participating in the Mirage Raceway.
Fixed an issue where an item purchased from the Revantusk Tribe had an incorrect buy price.
Adjusted the Trident of Nazjatar item.
Fixed an issue where the quest "The Grand Masquerade" would sometimes cause Highlord Bolvar Fordragon to get stuck.
Fixed an issue where custom humanoids in the 1-5 level range dropped less copper than intended, notably this should greatly improve the ability to afford training in the Gnome starting area.
Players who lost their Explorer's Contract status but have the level 20 achievement will re-enter Explorer's Contract upon login.
Fixed an issue where Devilsaur Claws did more damage than intended.
Soul Mirror can no longer turn you into TBC Broken or Mag'har orcs.
Entering Glittermurk Mines from the exit portal after resetting the instance will now block you from progressing the dungeon backwards.
Fixed an issue where some PvP gear had more Parry/Dodge Reduction than intended.
*Developer's note: This was not abused prior to being spotted and disabled.*
Fixed an issue where Alchemy Transmutes and Mooncloth had no cooldown.
Fixed an issue where some fishing pools had unusually fast respawn times.
Fixed an issue where the Pinto Bridle did not get learned to your mount collection and behaved as classic mounts did.
Fixed an issue where the quest target Kalalash had an unusually long respawn time. Perfectly balanced.
Fixed an issue where the rare "Twilight Diplomat" had an unusually fast respawn time.
Various changes have been made to the mechanics and items within Felstone Fortress to prevent server crashes and improve some aspects of it.
Fixed an issue where the quests "A Refugee's Quandry" and "Spider Tank Parts" could not be completed.
Fixed an issue where priests's Wand Specialization would also increase the damage of their melee auto attacks.
*Developer's note: This has very little effect at level 60, as by then most of your pets stats come from your stats rather than the pet's base stats.*
Base stats of hunter pets have been reduced by 10%, and base armor has been reduced by 20%.
Reduces spawn times of Filter Parts for Water Co Savior.
Adds more Cleansing Clams and moves them to the Duskwood side of the river partition for Until Death Do Us Part.
Adds more Brightwood Blooms and reduces respawn times.
Fixes spelling and grammar issues in components for Ram Ranch Rescue.
Increases size and moves spawn slightly for Grendel's Bracers for A Tradesman's Tools.
Adds NPC to Objective text for Azothan Idol, Renegade Naga, An Old Debt.
Adds Stormwind District to directions for An Eternal Flame.
Made improvements to Cheat Death to ensure reliability.
Fixes a spelling error in Ethical Quand(a)ry and informs the player where to turn the quest in.
Reduces the spawn times of certain custom mobs to a more reasonable time period: Baron Valimar Mordis, Syndicate Courier, Patrick Payne, Scourge Engineer Rotwrench, Kalalash, Nazgrel, Ungoro Wasp, Arctic Fox
Fixed an issue with a boss in Glittermurk Mines, yes I could be more vague.
Fixed an issue where Murder Toxicant's duration was flipped, making it last longer at higher levels rather than shorter.