Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
[Pending Restart] - Fixed a recent issue where some Tier 5 set bonus effects would sometimes proc on other targets than yourself.
[Pending Restart] - Tier 5 gear pieces (bloodforged included) now has a vendor price.
Dungeony & Raidy
[Pending Restart] - [Shadow Labyrinth] - The Instant Cast Shocks from the cultists will no longer target totems. This means that your tremor totem and other supporting totems will not be instantly sniped upon putting them down.
[Pending Restart] - [Shadow Labyrinth] - Ambassador Hellmaw's fear will now have a 1.25 second cast time and can be interrupted and will now correctly obey Diminishing Returns.
[Pending Restart] - [Shadow Labyrinth] - Kidney Shot from Cabal Assassins will now correctly obey Diminishing Returns.
[Pending Restart] - [The Slave Pens] - Princess Pinchess now moves within a dedicated area close to her spawn position. She will no longer climb walls in panic.
[Pending Restart] - [The Slave Pens] - Players not considered tanks will now generate significantly less threat on Rokmar the Crackler for hurting Princess Pinchess and Tanks will generate significantly more threat by hurting Princess Pinchess.
[Pending Restart] - [Mana Tombs] - Mana Leech''s mana burn in Mana Tombs now burn 4% of your mana up to a maximum of 350 mana, down from 8% of your total mana and their attack speed has been reduced to 1.8 seconds from 1.4 seconds.
[Pending Restart] - [Hellfire Ramparts] - Reduced the amplitude of which Watchkeeper Gargolmar would cast his Whirling Slash (knockback) by 40%.
[Pending Restart] - [Auchenai Crypts] - Stolen Soul debuff now only reduces damage and healing done by 25% (from 50%) and will be removed when your stolen soul is slain or if 60 seconds pass, whichever comes first. This debuff previously reduced damage by 50% and lasted for 2 minutes and was not removable.
[Pending Restart] - [Hellfire Ramparts] - Mana Burns from Mana Hounds on Omor the Unscarred in Hellfire Ramparts now burn 4% of your mana up to a maximum of 350 mana, down from 8% of your total mana.
[Pending Restart] - [The Underbog] - The Duration of Corpserunner has been increased by 12.5 seconds.
[Pending Restart] - [The Underbog] - Allergic Reaction (Sneezing Debuff) now triggers less often and has a 30 second duration reduced from 60 second duration and no longer triggers once its applied.
[Pending Restart] - [The Underbog] - Claw will no longer chain charge the same target every 3 seconds. Instead he will now charge the furthest target away every 5 seconds and up to 3 different targets over 15 seconds, then this charge sequence will go on cooldown for 30 seconds. Previously this charge had no cooldown and often targetted the same person. Since the charge is intertwined with dropping threat, Claw will no longer drop threat as frequent (faster than your taunt cooldown).
[Pending Restart] - [The Underbog] - The Combined health of Claw and Swamplord Musel''ek will now be equal to the health of all the bosses in the instance instead of the combined health being approximately 135%.
[Pending Restart] - [The Botanica] - High Botanist Freywinns Blue Saplings Icebolt Stun will now correctly obey diminishing returns and can be interrupted.
[Pending Restart] - [The Botanica] - The Duration of Corpserunner in Botanica has been increased by 15 seconds.
[Pending Restart] - [The Botanica] - Stomp from Warp Splinter now has a 25 Yard Radius (down from 27) and has a 2 second cast time and also now correctly obeys the diminishing returns. This cast time will allow you use proactive cooldowns like Fade or Bladestorm to reduce the effectiveness of the stun.
[Pending Restart] - [The Botanica] - Allergic Reaction (spreading cloud disease) from Laj will be removed upon killing Laj.
[Pending Restart] - [The Botanica] - Saplings that reach Warp Splinter now heal for their remaining HP instead of their full HP. Additionally, these saplings take 40% increased damage.
[Pending Restart] - [The Botanica] - Laj is no longer immune to a school of damage when he transforms. Instead he will gain resistant to the element he has become, the damage of taken from that element is reduced by 50% and will increase the damage taken from a different element by 20%. (Listed in tooltip of spell)
[Pending Restart] - [The Arcatraz] - The duration of Corpserunner in Arcatraz has been increased by 10 seconds.
[Pending Restart] - [The Arcatraz] - Exhausting Aura from the Ererdar Soul Eaters now only increases the cost of your abilities by 50% from 100%.
[Pending Restart] - [The Arcatraz] - Heal cast from Daliah the Doomsayer is now interruptable.
[Pending Restart] - [The Arcatraz] - Energy Discharge from the Arcatraz Sentinel now triggers every 1.2 seconds from every 1 second. The damage done remains unchanged.
[Pending Restart] - [The Arcatraz] - Arcatraz Sentinels can no longer spawn unrelenting spirits. This change aims to tone down a very strong combination of the Sentinels Chain Lightning, Grevious Wounds (from taking AoE damage from passing by the chain lightning) and the Unrelenting Spirit keeping you in combat (which allows for Grevious Wounds to continue dealing damage).
[Pending Restart] - Critters in Mythic+ can no longer spawn an unrelenting spirit.
Talenty a kouzla
The addons DRTracker and DiminishingReturns are now available via the launcher and updated to work with Ascension diminishing returns.
Diminishing return timers for crowd control are now 18 sec, changed from 15.
Fixed an issue where Endless Agony and Master of Shadows would interrupt eating and drinking.
Změny předmětů
Added missing item (Hellreaver) into Edrim Skysong, available for Mythic Coins.
Všeobecné
[Pending Restart] - Fixed inconsistencies in the Shield Finesse Mystic Enchantment that would cause it to sometimes not provide improvement to critical block.
[Pending Restart] - Fixed an issue where Warlock Demons was not getting the correct damage reduction from the Avoideance spell and was taking far more damage from AoE abilities compared to hunter pets.
Změny předmětů
[Pending Restart] updated the differences in stats (Primarily Stamina) in differences between the Frostwolf and Stormpike items bought for Honor from the Alterac Valley vendors. Frostwolf versions have gained slight increases in stamina to match Stormpike versions.
Všeobecné
[Pending Restart] - Mobs who stun with the "Charge" spell in TBC Dungeons will no longer charge you (stunning you) in melee range and this specific "Charge" now has the same deadzone as the Normal Charge. This affects mobs in Hellfire Ramparts, Shattered Halls, Mana Tombs, etc.
Kaelthas Pyroblast will no longer trigger stagger if under the effect of Devastation (Absorbs the damage from the pyroblast).
Fixed a recent issue where Fierce Blows could bypass blocks. This fixes a significant foundation issue that was meant to be adressed in the last updates to the tanks.
Úkoly
Knight-Lord Bloodvalor in Silvermoon City will now properly grant the quest "A Summons from Lord Solanar", giving access to the questline for the Thalassian Charger and Blood Knight Tabard.
Talenty a kouzla
[Pending Restart] - Fixed an issue where Thrill of the Hunt could trigger more than once when using spells like Focused Burst.
Úkoly
[Pending Restart] Hephaestus will have the quest rewards of the following quests available if you've completed them previously: Akamas Promise, Nexus King Salhadaar, Deathblow to the Legion, Destroy Naberius, Gurok the Usurper, and Terokks Downfall
Všeobecné
[Pending Restart] - Vik and Leeni (PvP Vendors for Level 70 Gear) will be available in Stormwind and Orgrimmar.
Dungeony & Raidy
[Pending Restart] - The Tainted Core on the Lady Vashj Fight will be inserted into the inventory of the person who delivers the killing blow to the Tained Elemental
Všeobecné
Updated manual patches on MEGA.
Svět
Added additional mailboxes to the Blood Elf and Draenai starting areas (Sunstrider Isle, Crash Site)
Úkoly
[Pending Restart] Hephaestus will now offer quest rewards to you from the quest "Akama's Promise" if it has been completed by you.
Všeobecné
Pending Restart: Guild Bank Event Log can now contain up to 255 entries.
Fixed Warsong Worldstate UI not displaying flags.
Added and fixed end timers to battlegrounds to smooth out leveling and prevent camping and griefing. End-game battleground timers are longer than Leveling Battleground timers.
Added XP gain to many Battleground objectives like capturing flags, bases, and more.
Prestige Daily Quests are now sequential, this should fix the same one rolling multiple times back to back.
Mystické enchantmenty
[Pending Restart] - Fixed an issue where Mending Tides was not benefiting from Healing Power correctly. Additionally, fixed an issue where Mending Tides lacked in level scaling this should result in more healing done at level 70.
Všeobecné
[Pending Restart] - Fixed an issue where the spawn location for a crows cache in Zangarmash would be extremely unclear on its location. Its PoI and Location should be shown on the map once it spawns again.
Všeobecné
[Pending Restart] - Removed the breadcrumb quests from callboard for Karazhan Attunement once Serpentshrine Caverns releases because the attunement for Karazhan is no longer required once SSC is released. You will still be able to do the attunement normally to gain the Masters Key to your Vanity Collection, but being available on the callboard created misleading expectations.
Many mobs that cast hex now have a cast time, allowing it to be interrupted.
Many leveling mobs that cast slow now have a cast time, allowing it to be interrupted.
Druid of the Fang's Deep Slumber now lasts 6 seconds, down from 15 seconds.
Všeobecné
PvE Mode will now reapply when leaving LFG dungeons or Battlegrounds.
Fixed a bug that skipped GameObject Line of Sight and pathing rules.
Caverns Cordyceps: Mushrooms that grant movementspeed, health, and mana have been added to Uldaman and Blackfathom
Increased experience gain from Brawls by 25%
Increased EXP from creatures in Gnomeregan by 15%.
Added Bonus LFG Cache giving bonus marks and gear to Archaedas, Obsidian Sentinel, Ancient Stone Keeper, and Grimlok in Uldaman
Increased the Experience gain from creatures in Uldaman by 30%.
Mutanus the Devourer and other end wing bosses in Wailing Caverns now gives 300% bonus experience.
Increased the Experience gain from creatures in Sunken Temple by 30%
Increased the Experience gain from creatures in Maraudon by 30%
Increased Experience Gain from creatures in Wailing Caverns for a 30% bonus.
Added Bonus LFG Dungeon Spoils that give Marks of Ascension and gear to the end bosses of each wing of Maraudon.
Added a Bonus LFG Dungeon Spoils that give Marks of Ascension and Gear to the bosses at the end of each wing of Wailing Caverns.
Added Bonus LFG Dungeon Spoils that give Marks of Ascension and Gear to Jammalan, Avatar of Hakkar, and Shade of Eranikus in Sunken Temple.
Increased the size of Caverns Cordyceps that increase movementspeed in Wailing Caverns to make them clearer
[Alar] - Fixed an issue where Heroic Bloodforged Gear had a lower than intended drop chance.
[Alar] - Fixed a conflict issue that could cause mobs to not drop Bloodforged SSC gear.
Svět
Using the Blood Bowl teleporter will no longer teleport you do a different instance of the Blood Bowl Arena.
Všeobecné
The 3 minute cooldown on initiating a vote-kick for LFG is being reverted for the time being until other changes for LFG release with it to address some of the issues. This was meant to go live with many other changes to improve the LFG dynamic.
Úkoly
[Pending Restart] The Manaforged Barrier quest will be making a return to Uhtred Berg and Draz Grimshield (Tanking Skill Card NPCs), and the associated cards will be available and working as intended!
Všeobecné
[Requires Launcher Update] Using a skill card will no longer force Character Advancement to open if used above level 10.
[Requires Launcher Update] The "This Feature Unlocks at level 10" block on talents will now be removed if you have previously logged into a character above level 10
Talenty a kouzla
Fixed an issue where Crows Stability would be removed by immunity effects such as Divine Shield.
Consuming 3 stacks of In Sword We Trust now makes your next Slam instant cast.
Warbreaker no longer disables Colossus Smash from being used but instead shares cooldown with each other.
Fire Watch from the Fire Watch Legendary Mystic Enchantment will no longer roll an individual chance at being dodged, blocked or parried.
[Area 52] Resilient Constitution now reduces damage taken in PvP by 60%, changed from 58%.
Voidwalker Suffering ability no longer affects players.
Increased healing done in 1v1 arena by 5%. (This does not affect passive healing such as Second Wind and Spirit Bond.)
Draconic Slam and Dragon Shout now deals 10% less damage in 2v2 and 3v3 arena.
Brutal Impact Mystic Enchant now reduces the cooldown of Bash by 2 sec, changed from 3.
Brutal Impact now increase the duration of Bash by 0.33/0.66/1 sec, changed from 0.5/1/1.5 sec.
Razor Claws now increases physical damage done versus players by 1%, changed from 2%.
Dash now lasts for 10 sec, changed from 15. (This was too powerful compared to similar alternatives and made it too hard to get any breathing room versus Cat Form players.)
Fixed an issue where ranged and melee abilities dealing Arcane school damage did not consume the Arcane Blast debuffs.
Updated the tooltip on the Hunter vs. Wild talent to clarify that it only works with Hunter pets.
Talenty a kouzla
Increased the chance to roll Growl if you know Bear form. This increased chance is much more significant while leveling to ensure obtaining your required tanking spells while not being spammed with Growl at max level if you don't want it.
Všeobecné
Mend Pet can now also be drafted when you know Enslave Demon, Dominate Undead and Tame Dragonkin.
Svět
[Pending Restart] Corrected the spawn location of the Crow's Cache "Nagrand, Nagrand".
Dungeony & Raidy
[Mythic+] Corpse Juice triggered by the Corpse Explosion Affix no longer stacks up, instead each individual creature applies Corps Juice to targets hit by Corpse Explosion to prevent a unwanted behaviour in damage calculation on higher Mythic Levels. Corpse Juice is now a Disease effect instead of a Magic Effect.
Talenty a kouzla
[Pending Restar] Fixed an issue where the recent changes to Curse of Agony was dealing far more damage than the old Curse of Agony before the rework. It now deals the same damage as it did before, but linearly scaling up as intended, with the first and last tick doing the same damage as the old first and last tick.
Dungeony & Raidy
[Pending Restart] [Steamvaults] [Hydromancer Thespia] - Lesser Waterelementals summoned by Hydromancer Thespia no longer ignore line of sight with their Water Bolt ability. This allows the use of Smoke Bomb to pull them together once again.
Mystické enchantmenty
Fixed an issue where Seed of Life would not be applied when casting Rejuvenation and Regrowth as intended. They will now refresh and add a stack of Seed of Life instantly when cast on a target.
[Pending Restar] Due to the reduced Curse of Agony damage, Endless Agony now also increases the build up of the damage of Curse of Agony over its duration by 50%, and your Curse of Agony now benefits from spell haste.