Ascension Changelog

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2022/01/19

Obecné

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[Requires Launcher Update] New item highlighting can now be toggled in [Esc > Interface > Display > Highlight new items in bag]

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[Requires Launcher Update] Reduced FPS drop when changing specs.

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[Requires Launcher Update] Vanity spells will no longer be automatically added to your action bar.

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Cleaned up a lot of unnecessary overhead unlock notifications while leveling.

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Added an option telling players what the current Prestige Daily is on Chromie.

Dungeony a raidy

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[The Shattered Halls] Removed the three Rogues on Warchief Blackhands Platform.

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[The Shattered Halls] Reduced the frequency Shattered Hand Legionnaires yell commands trough the dungeon.

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[The Shattered Halls] The Shattered Halls has been fully reworked.

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[The Blood Furnace] [Kelidan the Breaker] Shadow Moon Channeler will now cast their Mark of Shadows all at the same time at the same target. Mark of Shadows can no longer be dispelled and stacks up to 5 times.

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[The Blood Furnace] [Kelidan the Breaker] Shadow Moon Channeler are now effected by all forms of crowd control.

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[The Blood Furnace] [Kelidan the Breaker] Shadow Moon Channeler now use Caster AI.

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[The Blood Furnace] [Kelidan the Breaker] Increased the scale and hit box of Kelidan the Breaker.

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[The Blood Furnace] [Kelidan the Breaker] The Hellfire Cracks around the room now apply a new version of Magtheridons Rage to effected player, increasing their damage dealt rather then increasing haste. However they now also inflict damage to effected player.

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[The Blood Furnace] [Kelidan the Breaker] Shadow Bolt Volley is now a cone shaped effect, only inflicting damage to targets in front of the boss.

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[The Blood Furnace] [Kelidan the Breaker] Fire Nova now covers the entire room but now deals less damage as further its targets are away.

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[The Blood Furnace] [Kelidan the Breaker] Kelidan is no longer immune to damage during his Fire Nova cast.

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[The Blood Furnace] [Kelidan the Breaker] Shadow Trap will be thrown on a distant target and become sharp on impact. Shadow Traps will explode if a player enters its effect radius, inflicting Shadow damage and knocks the target back.

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[The Blood Furnace] [Kelidan the Breaker] Kelidan the Breaker now has a new ability, Shadow Trap.

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[The Blood Furnace] [Kelidan the Breaker] Kelidan the Breaker has been reworked.

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[The Blood Furnace] [Broggok] Corrected the growth rate of Broggoks Poison Clouds to match the visuals effect.

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[The Blood Furnace] [Broggok] Broggoks Slime Spray now also reduces effected targets movement speed, is a magic effect and can be dispelled.

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[The Blood Furnace] [Broggok] Broggok will now cast Poison Clouds much more often.

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[The Blood Furnace] [Broggok] Toxic Composition is a slime missile attempting to hit a distant target to create a poison field.

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[The Blood Furnace] [Broggok] Broggok no has a new ability, Toxic Composition.

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[The Blood Furnace] [Broggok] Broggok no longer casts Poison Bolt Volley.

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[The Blood Furnace] [Broggok] Broggok has been reworked.

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[The Blood Furnace] [The Maker] The Maker will no longer cast Domination on the tank or the healer. Player under the effect of Domination now take and deal 50% less damage.

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[The Blood Furnace] [The Maker] The Maker will now make use of his Test Subjects in the cells around the room, experimenting on them if not killed.

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[The Blood Furnace] [The Maker] The Maker now has new abilities, Volatile Mixture, Acidic Mixture and Experiment.

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[The Blood Furnace] [The Maker] The Maker no longer casts Knockdown and Exploding Beaker.

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[The Blood Furnace] [The Maker] The Maker has been reworked.

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[The Blood Furnace] Corrected multiple issues where creatures were treated as spawned in the wrong expansion.

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[The Blood Furnace] Added never released versions of BoE Mythic Items to Mythic trash creatures.

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[The Blood Furnace] Corrected multiple issues where items were missing from Mythic loot tables.

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[The Blood Furnace] Increased the chance for Epic Gems to drop on Mythic difficulty.

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[The Blood Furnace] Corrected pathing of a number of Laughing Skull Rogues.

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[The Blood Furnace] Shadow Moon Technicians Proximity Bombs now also inflict damage to nearby allies...

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[The Blood Furnace] The Blood Furnace has been fully reworked.

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[Hellfire Ramparts] [Vazruden the Herald] Reduced the health treshhold for Nazan to land to 25% from 40%.

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[Hellfire Ramparts] [Vazruden the Herald] Nazans Bellowing Roar is now a magic effect and can be dispelled.

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[Hellfire Ramparts] [Vazruden the Herald] Nazans Liquid Fire is now called Burning Ground. Burning Ground stays for the duration of the combat. Burning Ground will no longer be casted during Nazans ground phase.

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[Hellfire Ramparts] [Vazruden the Herald] Nazans Fire Breath will now correctly target enemies in front of the boss.

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[Hellfire Ramparts] [Vazruden the Herald] With his dying breath, Vazruden will now summon the Hellreaver.

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[Hellfire Ramparts] [Vazruden the Herald] Vazruden the Herald now has new abilities, Mortal Strike and Hellstorm.

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[Hellfire Ramparts] [Vazruden the Herald] Vazruden the Herald no longer casts Revenge.

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[Hellfire Ramparts] [Vazruden the Herald] Vazruden the Herald has been reworked.

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[Hellfire Ramparts] [Omor the Unscarred] Omor the Unscarred will now summon a set of Null Spheres around the battlefield. Null Spheres travel over the battlefield inflicting Shadow damage to nearby enemies.

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[Hellfire Ramparts] [Omor the Unscarred] Bane of Treachery will no longer falsely scale with the effected players effect and spell power and no longer targets pets. Bane of Treachery now causes Omor the Unscarred to be healed for its damage dealt.

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[Hellfire Ramparts] [Omor the Unscarred] Omor the Unscarred now has a new ability, Bane of Greed. Bane of Greed increases nearby allies damage dealt but will summon a Fiendish Hound when it expires for every player under its effect.

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[Hellfire Ramparts] [Omor the Unscarred] Omor the Unscarred no longer casts Shadow Bolt, Lash of Shadows and Demonic Shield.

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[Hellfire Ramparts] [Omor the Unscarred] Omor the Unscarred has been reworked.

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[Hellfire Ramparts] [Watchkeeper Gargolmar] The Watchkeepers minions can now be fully crowd controlled.

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[Hellfire Ramparts] [Watchkeeper Gargolmar] Watchkeeper Gargolmar discovered that he has two ... hands ... and will now dual wield.

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[Hellfire Ramparts] [Watchkeeper Gargolmar] Reduced the threshold for Watchkeeper Gargolmar to call for healing to 25% down from 40%.

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[Hellfire Ramparts] [Watchkeeper Gargolmar] Watchkeeper Gargolmar now calls Archer to aid. Archer shoot from a distance and obey line of sight.

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[Hellfire Ramparts] [Watchkeeper Gargolmar] Watchkeeper Gargolmar now has new abilities, Whirling Slash and Get Over Here. His minions now cast Smite and use caster AI.

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[Hellfire Ramparts] [Watchkeeper Gargolmar] Watchkeeper Gargolmar no longer casts Mortal Wound and Retaliation, his minions no longer cast Renew and Shadow Word Pain.

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[Hellfire Ramparts] [Watchkeeper Gargolmar] Watchkeeper Gargolmar has been reworked.

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[Hellfire Ramparts] Corrected multiple issues where creatures were treated as spawned in the wrong expansion.

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[Hellfire Ramparts] Added never released versions of BoE Mythic Items to Mythic trash creatures.

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[Hellfire Ramparts] Corrected multiple issues where items were missing from Mythic Loot Tables.

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[Hellfire Ramparts] Increased the chance for Epic Gems to drop on Mythic difficulty.

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[Hellfire Ramparts] A Ordinary Crate can now be found after the Bonechewer Beast Master, allowing player to go on a stealth mission.

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[Hellfire Ramparts] Added a Bonechewer Destroyer that paths up and down the tower ramp after Gargolmar.

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[Hellfire Ramparts] Bonechewer Hungerer and Bonechewer Ravener will no longer attempt to run away in fear.

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[Hellfire Ramparts] The Hellfire Ramparts has been fully reworked.

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[Hellfire Citadel] All trash and boss creatures no longer follow the parry hasten rules and will no longer reposition if their target comes to close.

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[Hellfire Citadel] All bosses have been upgraded to raid standards and now have boundarys, despawn on evade, boss unit frames, invisibility and feign death detection.

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[Hellfire Citadel] Removed or replaced a number of overused abilities on trash creatures like Uppercut.

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[Hellfire Citadel] Reduced overall usage of Crowd Control abilities by trash creatures.

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[Hellfire Citadel] Removed a number of threat reduction and threat drop effects.

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[Hellfire Citadel] Greatly improved animations of hunter like creatures that use a ranged weapon as primary weapon.

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[Hellfire Citadel] All trash creatures have been reworked. AIs have been greatly improved and now use Ascension Exclusive versions of their abilities, old and new.

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[Hellfire Citadel] The Hellfire Citadel dungeons have been reworked.

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[Tempest Keep] [Kaelthas Sunstrider] Corrected an issue where Kaelthas Burning Blade aura would fail to trigger on hits.

2022/01/18

Obecné

Změna

[Requires Launcher Update] Recently looted items will now highlight until hovered over in the default bag UI

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[Requires Launcher Update] The enchant manager now indicates which enchants will or will not be replaced from loading a selected preset.

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[Alar] Increased the healing done by players with Spirit primary stat in 2v2 and 3v3 arenas by 5%. (Pending restart)

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[Area52] Increased the healing done by players with Spirit primary stat in 2v2 and 3v3 arenas by 10%. (Pending restart)

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Fixed an issue where different ranks of the same spell would automatically be put on your actionbars on levelup.

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Added a notification if you enter an LFG dungeon as a tank without a tank stance active to remind you to activate it!

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Added an indicator to battlegrounds to show you which team you are on.

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Tiraxis will now rotate his wares 25% more often.

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You can now change your gear while in a battleground queue.

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Path to Ascension reach level quests will now automatically completely if you failed to pickup the quest.

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Fishing will now give a small amount of experience for skillups.

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Pets will now be summoned in defensive stance by default instead of passive stance.

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Fixed an issue where 70 Battleground caches were giving 60 gear.

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Vampire Embrace is now has no duration, so you do not have to keep applying it!

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Righteous Fury will now persist through death so people do not forget to reapply it after death leaving them unable to tank!

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Fixed an issue where Mongoose Enchant would sometimes fail to double proc from both weapons.

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with these changes implemented, tier 2.5 items no longer has spell penetration on any item!

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Doomcaller Robes no longer has spell penetration, instead it now has more spirit and slightly more intellect.

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Doomcaller Shoulderpads no longer has spell penetration, instead it now offers more spirit and intellect!

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Doomcaller Footwraps no longer has spell penetration, instead it now offers 6 more spirit and 6 haste rating.

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Enigma Shoulders no longer has 10 spell penetration, instead it now has 10 critical strike rating.

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Enigma Robes no longer has spell penetration, instead it now offers 28 critical strike rating up from 14.

Talenty a schopnosti

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[Pending Restart] Burnout now affects the critical periodic damage of Living Bomb in addition to its previous affects.

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[Pending Restart] Empowered Fire new Capstone Bonus: The final rank of this talent allows the periodic damage of your Living Bomb to critically strike.

Změny předmětů

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Corrected an issue where Bloodforged Sunhawk Leggings did not exist.