Ascension Changelog

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2021/04/17

Změny předmětů

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[League 2] [Naxxramas] [Items] Dreadborne Warplate 6 set bonus - Increases your armor by 2000, but reduces your chance to dodge by 5%.

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[League 2] [Naxxramas] [Items] Dreadborne Warplate 4 set bonus - You gain 5% of your Strength as Armor Penetration Rating.

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[League 2] [Naxxramas] [Items] Dreadborne Warplate 2 set bonus - Dealing periodic damage with bleeds has a 4% chance to turn you Dreadborne, increasing your Strength by 60 for 10 seconds.

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[League 2] [Naxxramas] [Items] Dreadborne Warplate - Dreadborne Warplate is the T3 Plate DPS set. It's stats are very similar to the T3 Bonescythe Set, with Strength as the Priority Stat. Unlike other Plate DPS sets, Dreadborne looks differently from the original Dreadnaught set.

2021/04/16

Dungeony a raidy

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[League 2] [Naxxramas] [Items] Corrected an issue where Mark of the Champion (Spell Power) would grant no spell power against undead or demons.

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[League 2] [Naxxramas] [Items] Corrected an issue where the Mark of the Champion (Attack Power) would not have diminishing effect above level 60.

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[League 2] [Naxxramas] [Items] Added a heroic version of the Phylactery of Kel'thuzad.

2021/04/15

Dungeony a raidy

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[League 2] [Naxxramas] [Shade of Naxxramas] Thaddius will no longer use Chain Lightning. Thaddius will still apply Polarity when his phase begins.

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[League 2] [Naxxramas] [Shade of Naxxramas] Gluth still casts Mortal Wound and Enrage.

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[League 2] [Naxxramas] [Shade of Naxxramas] Grobbulus will no longer use his Slime Spray ability. Grobbulus still summons Poison Clouds and casts Inject Mutagen.

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[League 2] [Naxxramas] [Shade of Naxxramas] Patchwerk will no longer use his Enrage and Hateful Strike abilities. Patchwerk will now use Chain Hook. Patchwerk still uses Gastric Affliction.

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[League 2] [Naxxramas] [Shade of Naxxramas] Highlord Mograine will no longer use Void Zone and Holy Wrath. Highlord Mograine still cast Meteor and Deep Chill.

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[League 2] [Naxxramas] [Shade of Naxxramas] Gothik still cast Shadow Bolt and Havest Soul.

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[League 2] [Naxxramas] [Shade of Naxxramas] Razuvious will no longer use Seeing Red. Razuvious will now use his Jagged Knife ability. Razuvious still uses Disrupting Shout.

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[League 2] [Naxxramas] [Shade of Naxxramas] Loatheb will still use Deathbloom.

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[League 2] [Naxxramas] [Shade of Naxxramas] Loathebs Necrotic Aura now reduces effects of all healing and the potency of Shields by 25% down from 50%.

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[League 2] [Naxxramas] [Shade of Naxxramas] Heigan will now start casting Eruption 10 seconds into his phase. Previously would do so on a random timer. Eruption now repeats every 10 seconds up from 7 seconds. Heigan will now also cast Decrepit Fever.

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[League 2] [Naxxramas] [Shade of Naxxramas] Noth will no longer summon Shades of Noth. Noth will now cast Cripple when he is summoned. Noth will still cast Curse of the Plaguebringer.

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[League 2] [Naxxramas] [Shade of Naxxramas] Maexxna will no longer use Necrotic Poison. Maexxna will still use her Poison Shock ability. Maexxna still summons Spiderlings and gains Mothers Strength and Mothers Grief.

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[League 2] [Naxxramas] [Shade of Naxxramas] Faerlina will still use her Rain of Fire and Poison Bolt ability. Poison Bolt will spawn Poison pools if removed.

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[League 2] [Naxxramas] [Shade of Naxxramas] Anub'Rekhan will now use his Locust Swarm ability. Anub'Rekhan will no longer use his Impale ability. Anub'Rekhan will still use his Shadow Trap ability.

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[League 2] [Naxxramas] [Shade of Naxxramas] Shade of Naxxramas can now start at the Construct Quarter.

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[League 2] [Naxxramas] [Shade of Naxxramas] Kel'thuzad will now begin Phase Three after 10 minutes into Phase Two or if all 4 Shades of Naxxramas have been defeated.

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[League 2] [Naxxramas] [Shade of Naxxramas] Whenever a Shade of Naxxramas dies, a new Shade will take its place. Shades of Naxxramas no longer spawn on a set timer after the second.

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[League 2] [Naxxramas] [Shade of Naxxramas] Two Shades of Naxxramas will now spawn 10 seconds after another at the beginning of Phase Two.

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[League 2] [Naxxramas] [Kel'thuzad] Guardians of Icecrown will now spawn from the close left and right portal next to Kel'thuzads throne rather from one side of the room only.

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[League 2] [Naxxramas] [Kel'thuzad] Corrected an issue where Shadow Fissure would deal no damage.

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[League 2] [Naxxramas] [Kel'thuzad] Death and Decay now lasts until the end of combat.

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[League 2] [Naxxramas] [Kel'thuzad] Frost Blast damage will now ignore any form of damage reduction or invulnerability. The damage has been reduced to 12% per second for Flex Mode and 24% per second for Heroic Difficulty. Previously was 26% per second.

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[League 2] [Naxxramas] [Kel'thuzad] Detonate Mana now destroys Mana equal to a value of 50% of the targets maximum Mana and inflicts damage to nearby allies equal to the theoretical destroyed Mana. Previously would destroy 10% of maximum Mana and inflict damage 10x as high as the theoretical destroyed Mana.

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[League 2] [Naxxramas] [Kel'thuzad] Kel'thuzad will now cast his Chains in Phase 3 on a fix timer of 60 seconds. Previously was on a random timer 60-90 seconds.

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[League 2] [Naxxramas] [Kel'thuzad] Unstoppable Abominations spawned during Phase 1 no longer deal damage with Constricting Chains. Constricting Cains now chain to up to 3 targets stunning them for up to 4 seconds.

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[League 2] [Naxxramas] [Kel'thuzad] Posses cast by Soul Weaver spawned during Phase 1 now lasts for a maximum of 15 seconds and player under the effect of Posses take and deal 50% less damage.

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[League 2] [Naxxramas] [Kel'thuzad] Soul Weaver spawned during Phase 1 no longer deal damage with their Icy Aura and Wail of Souls abilities. Wail of Souls no longer targets pets. Wail of Souls can no longer miss and ignores line of sight.

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[League 2] [Naxxramas] [Kel'thuzad] Soldiers of the Frozen Waste will now explode when they can hit a target in melee range. They will no longer explode on death. The explosion radius has been reduced to 10 yards down from 15. Dark Blast will now also knock player away.

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[League 2] [Naxxramas] [Kel'thuzad] Unstoppable Abominations and Soul Weaver spawned during Phase 1 are now immune against most forms of crowd control.

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[League 2] [Naxxramas] [Kel'thuzad] Phase 1 now lasts for 180 seconds up from 133 seconds. There will no longer be a delay between Phase 1 and Phase 2.

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[League 2] [Naxxramas] [Sapphiron] Removed 250 Frost and Arcane Resistance from Sapphiron.

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[League 2] [Naxxramas] [Sapphiron] Corrected an issue where some of Sapphirons damaging Frost abilities would ignore Frost Resistance.

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[League 2] [Naxxramas] [Sapphiron] Most of Sapphirons abilities will no longer target pets.

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[League 2] [Naxxramas] [Sapphiron] Ice Tomb will no longer deal damage to the target or player around the target. Instead it will knock away all player targets around the primary target.

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[League 2] [Naxxramas] [Sapphiron] Life Drain damage has been reduced. Life Drain now heals Sapphiron for 10 times the drained amount up from 2 times.

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[League 2] [Naxxramas] [Sapphiron] Sapphirons Frost Aura will no longer increase all Frost damage taken. Sapphirons Frost Aura amplifies its damage over time now. The tick rate has been increased to 1 second up from 1.5 seconds. The initial damage has been reduced. Frost Aura will no longer target pets. Frost Aura persist trough death and will continue to amplify on dead targets.

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[League 2] [Naxxramas] [Sapphiron] Sapphiron now has a new ability called Ice Breath. Ice Breath inflicts Frost damage in a cone in front of the boss and increases enemies Frost Damage taken by 20% for 60 seconds. Stacking up to 10 times.

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[League 2] [Naxxramas] [Thaddius] Reduced the damage of Ball Lightning by 65%. Ball Lightning will now increase its targets Nature damage taken by 50% for 4 seconds. Stacking limitless.

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[League 2] [Naxxramas] [Thaddius] Feugen and Stalagg once again will throw their tanks between platforms.

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[League 2] [Naxxramas] [Thaddius] Chain Lightning will now prefer to hit a distant target.

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[League 2] [Naxxramas] [Thaddius] Chain Lightning now hits up to 5 targets up from 3.

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[League 2] [Naxxramas] [Thaddius] Thaddius will now delay his Chain Lightning after a Polarity Shift by 10 seconds.

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[League 2] [Naxxramas] [Thaddius] Reduced the damage of Polarity by 80% on Flex Mode difficulty.

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[League 2] [Naxxramas] [Thaddius] Polarity will now repel the opposite charge, knocking player away.

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[League 2] [Naxxramas] [Thaddius] Negative and Positive Charge will now stop to pulse during Polarity Shifts cast and start to pulse anew 5 seconds after.

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[League 2] [Naxxramas] [Thaddius] Increased the cooldown of Polarity Shift to 33 from 30 seconds. Polarity Shift will now be cast 30 seconds after the cast has finished.

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[League 2] [Naxxramas] [Thaddius] Thaddius now has a new ability called Overcharged. Overcharged will be used together with Polarity Shift. Overcharged causes Thaddius current target to grow in size and to absorb all damage it takes for 15 seconds. When the effect ends, the target explodes, inflicting massive damage to all allies within 65 yards and increases its own movement speed by 100% last 15 seconds.

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[League 2] [Naxxramas] [Gluth] The physical damage increasing debuff applied by Zombie Chows now has a maximum range of 5 yards. Previously had unlimited Range.

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[League 2] [Naxxramas] [Gluth] 2 Zombie Chow will now spawn on all difficulties every 10 seconds, leading to a total 20 Zombie Chow between Decimates.

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[League 2] [Naxxramas] [Gluth] Gluth will now use Decimate on a fixed 120 seconds timer rather then a random timer.

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[League 2] [Naxxramas] [Gluth] Zombie Chow can no longer daze.

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[League 2] [Naxxramas] [Gluth] Zombie Chow can no longer critical strike.

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[League 2] [Naxxramas] [Gluth] Zombie Chow have their movement speed reduced. They now have the default movement speed and are as fast as a player without any movement speed increasing effect.

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[League 2] [Naxxramas] [Grobbulus] Stitched Giants Chronic Disease now lasts for 5 seconds down from 10 seconds and applies a stack every 4 seconds up from 3 seconds.

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[League 2] [Naxxramas] [Grobbulus] Reduced the radius of Fallout Slimes damage aura to 8 yards down from 15.

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[League 2] [Naxxramas] [Grobbulus] Slime Spray will now reduce targets armor by 10% last 60 seconds. Stacking up to 10 times.

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[League 2] [Naxxramas] [Patchwerk] Corrected an issue where Gastric Affliction would scale with the effected players damage increasing and damage reducing effects.

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[League 2] [Naxxramas] [Patchwerk] Gastric Affliction now reduces both damage dealt and healing done of effected targets, The radius has been reduced to 5 yard from 8 yard.

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[League 2] [Naxxramas] [Patchwerk] Gastric Affliction now inflicts % maximum health damage every second to the effected target until the target bursts.

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[League 2] [Naxxramas] [Patchwerk] Patchwerk will now select random non-tank targets to cast his Gastric Affliction on rather then always targeting the lowest threat target.

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[League 2] [Naxxramas] [Patchwerk] Hateful Strike can now be blocked,dodged and parried. Hateful Strike will now deal 100% weapon damage.

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[League 2] [Naxxramas] [Patchwerk] Patchwerk will no longer choose between 2 targets to cast his Hateful Strike on on 25 Player Mode. He will now always cast at the second highest threat target.

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[League 2] [Naxxramas] [The Four Horsemen] Upon reaching 10 stacks of Apocalypse all Horsemen will now immediately kill all player.

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[League 2] [Naxxramas] [The Four Horsemen] Apocalypse will now be cast every 60 seconds instead of 50 seconds. This increases the berserk time to 10 minutes.

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[League 2] [Naxxramas] [The Four Horsemen] The Horsemen s Marks will no longer react with each other on Flex Mode difficulty.

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[League 2] [Naxxramas] [The Four Horsemen] All Horsemen will now apply their Mark every 12 seconds. Previously the front bosses would apply after 12 seconds and the back bosses at 15 seconds.

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[League 2] [Naxxramas] [The Four Horsemen] The Horsemen will no longer overlap their special abilities. Player can no longer be the target of two special abilities at the same time if they are on the move from one Horsemen to another and got targeted by an ability just the moment they leave the acquisition range of the Horsemen they walk away from while entering the acquisition range of the Horsemen they try to move to, entering his acquisition range and becoming a eligible target for his special ability.

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[League 2] [Naxxramas] [The Four Horsemen] Highlord Mograines Deep Chill ability has been redesigned. Deep Chill now targets a random player within 35 yards inflicting Frost damage in an 16 yard area around the target and reduces targets movement speed by 50%. Deep Chill has a 4 second cast time. Deep Chill will place a visual indicator on its target.

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[League 2] [Naxxramas] [The Four Horsemen] Thane Korth'azz Meteor now applies a visual indicator to its target.

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[League 2] [Naxxramas] [The Four Horsemen] Increased the range of Thane Korth'azz Meteor to 35 yards up from 20. Meteor now has a 4 second cast time up from 2.

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[League 2] [Naxxramas] [The Four Horsemen] Sir Zilieks Holy Wrath now increases in damage by 20% on Flex Mode, 50% on 10 Player Heroic and 15% on 25 Player Heroic with each jump, down from 50% on all difficulties.

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[League 2] [Naxxramas] [The Four Horsemen] Sir Ziliek will now target the furthest eligible target within the range of his Holy Wrath, previously would target the closest.

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[League 2] [Naxxramas] [The Four Horsemen] Lady Blaumeux will now finish her current cast of Shadow Bolt regardless of the targets distance if the target moves further away from her then 35 yard. Shadow Bolt can no longer be interrupted.

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[League 2] [Naxxramas] [The Four Horsemen] Sir Ziliek will now finish his current cast of Holy Bolt regardless of the targets distance if the target moves further away from him then 35 yard. Holy Bolt can no longer be interrupted.

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[League 2] [Naxxramas] [The Four Horsemen] Lady Blaumeux and Sir Zeliek will now cast Condemnation and Unyielding Pain if they can't find a target within 35 yards radius down from 45 yards.

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[League 2] [Naxxramas] [The Four Horsemen] Reduced the Range of Lady Blaumeux Shadow Bolt, Consumption and Sir Zelieks Holy Bolt and Holy Wrath to 35 yards down from 45.

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[League 2] [Naxxramas] [The Four Horsemen] All Horsemen now have the same amount of health.

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[League 2] [Naxxramas] [The Four Horsemen] The Four Horsemen now have sub names.

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[League 2] [Naxxramas] [Gothik the Harvester] Unrelenting Death Knights Mar of Shadow now increases targets Shadow damage taken by 20% down from 100%. Mark of Shadow now stacks up to 5 times.

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[League 2] [Naxxramas] [Gothik the Harvester] Spectral Riders Dark Mending now has unlimited range and heals Gothik for 25% of his health. Cast time has been reduced to 4 seconds down from 5.

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[League 2] [Naxxramas] [Gothik the Harvester] Shadow Bolt now has unlimited range.

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[League 2] [Naxxramas] [Gothik the Harvester] Gothik will now select random targets for his Shadow Bolt to cast on rather then the closest target.

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[League 2] [Naxxramas] [Gothik the Harvester] Gothik will now enter the combat 100 seconds after combat start up from 45 seconds.

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[League 2] [Naxxramas] [Gothik the Harvester] Gothik the Harvester can no longer parry.

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[League 2] [Naxxramas] [Gothik the Harvester] Gothik can no longer be interrupted.

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[League 2] [Naxxramas] [Gothik the Harvester] Gothik the Harvester now becomes immune to all damage the moment he is pulled.

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[League 2] [Naxxramas] [Gothik the Harvester] All creatures spawning during the encounter can no longer critical strike.

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[League 2] [Naxxramas] [Gothik the Harvester] Minion Waves will now spawn on a constant 10 seconds interval.

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[League 2] [Naxxramas] [Instructor Razuvious] Curse of Feebleness now lasts for 150 seconds up from 120 and disarms. Curse of Feebleness now reduces Razuvious damage dealt by 50% down from 60% and no longer reduces his attack speed. Once the curse ends Razuvious reequips his weapon and is now able to use Bruising Blow again.

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[League 2] [Naxxramas] [Instructor Razuvious] Deafening Roar no longer inflicts damage but now lasts for 8 seconds.

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[League 2] [Naxxramas] [Instructor Razuvious] Razuvious now casts Shadow Eruption for 8 seconds up from 3 and will not move during the cast.

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[League 2] [Naxxramas] [Instructor Razuvious] Instructor Razuvious will now start Phase 2 at 40% remaining health down from 45%. He will still enter Phase 2 when both of his studies die.

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[League 2] [Naxxramas] [Instructor Razuvious] Bruising Blow now has a 1.5 second cast time. Bruising Blow can't be interrupted. The damage of Bruising Blow is increased to 500% weapon damage up from 150%. Bruising Blow damage can be reduced by the Understudies Shield Block ability.