Ascension Changelog

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2018/08/03

Změny předmětů

Změna

Fixed a bug where Netherwind Regalia 8-set bonus wouldn??™t trigger from Arcane Missile damage.

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Aegis of Preservation is now usable while shapeshifted.

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Lifegiving Gem is now usable while shapeshifted.

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Fixed a bug where Lifegiving Gem was healing for higher than intended.

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Lifegiving Gem now gives 2000 health, up from 1500.

Mystická očarování

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Blood Drinker now increases the charges of your Bloodthirst effect by 1, instead of increasing healing done.

2018/07/30

Svět

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Fixed an issue where the Mystic Orb Shard drop rate from Elemental Invasion mobs was incorrect on Andorhal.

2018/07/29

Obecné

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All equippable unique items should now be unique-equipped instead.

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The Focused Assault debuff which increases damage taken in Warsong Gulch will now appear when both flags are picked up for 5 minutes, instead of 10. The Brutal Assault debuff will appear after 10 minutes, instead of 15.

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Fixed a bug where you couldn't always Charge and Intercept in water.

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Wands now deal school damage and slightly scales with spell power.

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Fixed a bug where Hunter pets and Warlock demons wouldn't gain hit and expertise based on their owners hit.

Talenty a schopnosti

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Fixed a bug where Elemental Focus could be triggered by Chimera Shot.

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Serrated Blades can now proc from melee abilities.

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Fingers of Frost now has a chance to proc whenever you deal Frost damage. (For example on Frost Shock and Frostbrand.)

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Immolation Trap ranged attack power scaling changed to 90%, down from 100%.

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Fear duration on players have been reduced. Rank 1 now lasts 5 seconds.. Rank 2 lasts 6 seconds. Rank 3 lasts 8 seconds.

Změny předmětů

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Fixed a bug where Onyxia Blood Talisman became unique-equipped (will be fixed after next server restart).

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Removed the resilience from gear the "Accessories Quartermaster" is selling.

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Wolfshead Helm is now working as intended, giving energy and rage when it should.

2018/07/28

Talenty a schopnosti

Změna

You can no longer use Soul Link together with an Imp.

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Seal of Righteousness now does 20% less damage to players. (Still does the same damage to mobs.)

Změny předmětů

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The shoulder enchants bought from honor are now tradable on Laughing Skull.

Úkoly

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What the Wind Carries (Part of the Onyxia attunement chain) can now be taken.

2018/07/22

Změny předmětů

Změna

Fixed an unexpected issue where some gossips would not recover lost ZG Neck pieces.

Změna

Blessing of Holy Light is now tradable as intended.

2018/07/20

Talenty a schopnosti

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Lunar Guidance now provides 4/7/10% of your Intellect as spell damage instead of spell power, up from 2/4/6%

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Cataclysm no longer reduces the mana cost of your Destruction Warlock spells, but now increases the damage of your Hellfire, Rain of Fire, Inferno, and Shadowfury spells by 10/20/30%.

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Vile Poisons now properly increases the damage over time effect of Deadly Poison by 10% per rank.

Změny předmětů

Změna

Corrected an issue where you were unable to recover lost ZG Neck pieces.

2018/07/18

Talenty a schopnosti

Změna

Fixed a bug where the Turn the Tables buff was able to proc weapon effects and enchants.

Změna

Fixed a bug where the Black Arrow damage increase was too high.

2018/07/17

Talenty a schopnosti

Změna

Fixed a bug which was reducing the cast time of Lightning Bolt and Chain Lightning for some players.

Změna

Fixed a bug which that was increasing the damage of Seal of Righteousness by 20% and Judgements by 10% for some players.

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Counterattack scaling reduced to 70% of ranged attack power, from 90%.

2018/07/15

Talenty a schopnosti

Změna

Fixed an issue that made Slam (rank 4) unusable.

2018/07/14

Talenty a schopnosti

Změna

Fixed an issue where Mental Quickness would be unlearned after a spec swap.

Změna

Fixed an issue where Unleashed Rage was giving more ranged attack power than intended.

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Fixed an issue where the Clearcast effect from Arcane Concentration would be consumed by dot ticks.

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Fixed an issue where the Living Bomb explosion wouldn't go off if you didn't have line of sight of your target.

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Fixed an issue with Wild Hunt not giving your pet the extra stats.

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The Maelstrom Weapon effect now also reduces the cast time Fireball and Frostbolt, but does not increase their damage.

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Mental Strength has been reduced to 3 ranks and now provides 4/7/10% Intellect and 2/4/6% reduced spell damage taken.

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Empowered Rejuvenation has been reduced to 3 ranks and now provides 7/14/20% of your bonus healing effects to your Druid healing over time effects.

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Mortal Shots has been reduced to 3 ranks and now provides 7/14/20% bonus critical damage.

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Natural Alacrity's cooldown has been reduced to 2 min, from 3. Now also increases your Nature healing done by 10% for 20 seconds.

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Demonic Resilience now also increases the threat generated while under the effects of Metamorphosis by 10/20/30%.

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Anger Management now provides 2 rage every 3 seconds, up from 1.

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Missile Barrage has been reduced to 3 ranks and now gives your Arcane Blast and Starfire spells a 14/27/40% chance, and your Arcane Barrage, Fireball, Frostbolt, Frostfire Bolt, and Moonfire spells a 7/14/20% chance to trigger the Missile Barrage effect.

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Curse of Agony now scales with 12% of your spell power per tick, up from 10%.

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Smack (pet) scaling has been increased to 8% ranged attack power.

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Claw (pet) scaling has been increased to 8% ranged attack power.

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Bite (pet) scaling has been increased to 8% ranged attack power.

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Divine Strength has been reduced to 3 ranks and now provides 3/6/9% Strength.

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Sinister Calling has been reduced to 3 ranks and now provides 2/4/6% Agility and 4/7/10% bonus damage of Backstab and Hemorrhage.

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Flurry has been reduced to 3 ranks and now provides 5/10/15% melee haste.

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Holy Guidance has been reduced to 3 ranks and now provides 4/8/12% of your Intellect as healing power and Holy spell power.

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Shredding Blows has been reduced to 3 ranks and now provides 4/8/12% armor penetration.

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Furor has been reduced to 3 ranks and now provides 2/4/6% Intellect while in Moonkin form, 3/6/9% Stamina while in Bear and Dire Bear form, and 2/4/6% damage while in Cat form.

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Heart of the Wild has been reduced to 3 ranks and now provides 3/6/9% Intellect and 2/4/6% Stamina while in Bear and Dire Bear form, and 2/4/6% attack power in Cat form.

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Envenom now costs 1 AE.

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Maim now costs 1 AE.

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Savage Roar now costs 1 AE.

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Ferocious Bite now costs 1 AE.

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Rip now costs 1 AE.

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Kidney Shot now costs 1 AE.

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Deadly Throw now costs 1 AE.

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Rupture now costs 1 AE.

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Slice and Dice now costs 1 AE.

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Eviscerate now costs 1 AE.

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Arcane Mind has been reduced to 3 ranks and now provides 4/7/10% Intellect, increases the damage of your spells by 1/2/3%, and increases the mana cost of your spells 1/2/3%.

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Lethality has been reduced to 3 ranks and provides 10/20/30% additional critical damage bonus.

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Master Marksman has been reduced by 3 ranks and now provides 1/2/3% critical strike chance and 7/14/20% reduced mana cost of Aimed Shot, Steady Shot, Chimera Shot, and Multi-Shot.

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Mind Mastery has been reduced to 3 ranks and now provides 2/4/6% of your Intellect as spell power and reduces the mana cost of all spells by 2/4/6%.

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Divine Intellect has been reduced to 3 ranks and now provides 2/4/6% Intellect and increases your Holy critical strike chance by 1/2/3%.

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Ancestral Knowledge has been reduced to 3 ranks and now provides 2/4/6% Intellect and reduces the mana cost of all Shaman spells by 4/7/10%.

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Shadow Mastery has been reduced to 3 ranks and provides 2/4/6% increased Shadow damage dealt and life drained.

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Improved Berserker Stance has been reduced to 3 ranks and now provides 2/4/6% Strength and 5/10/15% reduced threat while in Berserker Stance.

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Deadliness has been reduced to 3 ranks and provides 2/4/6% attack power.

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Hunter vs. Wild now grants 7/14/20% of your Stamina as attack power and ranged attack power. Now gives your tamed pet 5/10/15% increased health and 2/4/6% increased damage.

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Windfury Weapon now deals 100% of your weapon damage while using One-Handed weapons, up from 70%.

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You now gain 1.75 attack power from Agility while in Cat Form, down from 2.

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Cornered (Cunning Pet Talent) damage bonus has been reduced to 10/20% from 25/50%.

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Fixed an issue where you weren't able to cast some channeled spells while under the effects of Divine Shield.

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Piercing Shots now causes the target to bleed for 14/27/40% damage, up from 10/20/30%. It can now also proc from Arcane Shot.

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Molten Skin has been reworked. Now instead of reducing damage taken, it reduces the damage you take from your Hellfire by 10/20/30%, and you gain a 3/6/9% chance after being struck.to increase your fire damage dealt by 10% for 10 seconds.

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Sheath of Light now updates your character sheet as your attack power changes.

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Mental Quickness now updates your character sheet as your attack power changes.

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Hellfire damage scaling increased to 17% per tick, up from 14.5%, self damage scaling increased to 10.9%, up from 9.5% Additionally Hellfire can now critical strike (enemies only).

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Unrelenting Storm now grants you 4/8/12% of your Intellect as mana regen, up from 3/6/9%.

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Naturalist now also increases the critical strike chance of your Healing Touch by 3/6/9%.

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Dreamstate now grants you 4/7/10% of your Intellect as mana regen, up from 2/4/6%.

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Improved Steady Show now has a 17/34/50% chance to proc, up from 10/20/30%. Now also grants 20% increased damage, up from 15%, to Arcane Shot, Aimed Shot, and Multi-Shot. Additionally it now reduces the mana cost of these spells by 25%, up from 20%.

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Serendipity now grants 5/10/15% reduced cast time of your Great Heal and Prayer of Healing spells per rank, up from 4/8/12%, and can now also be triggered by Smite.

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Invigoration now grants 2% mana, up from 1%.

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Bane now also reduces the mana cost of your Destruction Warlock spells by 4/7/10%.

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Sniper Training now also affects Arcane Shot.

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Judgement of Light no longer procs from melee special abilities but had its proc chance increased.

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Seal of Light now scales with 8% attack power, down from 10%, and 12% spell power, up from 10%.

Změny předmětů

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Venomous Totem is now usable while shapeshifted.