Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
Character Advancement will now remember which class & spec tab you were on between logins
Talent Abilities, such as Mortal Strike, now appear on the left side Spells section of the Summary tab, rather than the Talents side.
The Character Advancement Summary tab is now available in freepick and other game modes.
Talenty a kouzla
[Elune] [Pending Restart] Fixed an issue where Elemental Rends were not scaling with weapon damage. They now scale from your weapon damage.
[Elune] [Pending Restart] Added a PvP mod Feral Quake, it now deals 45% less damage in PvP.
[Elune] [Pending Restart] Fixed a bug where the damage per level of Feral Quake started scaling sooner than intended. This will reduce its damage at lvl 10 by 50%, slowly getting into original numbers as you level up.
[Elune] [Pending Restart] Fixed a bug where Fiery Charge, Arcane Charge, Frosty Charge, Fel Charge and Shadow Charge would trigger additional procs. These would remove Tools of War & Martial Crescendo stacks even though it wasn't intended.
[Elune] [Pending Restart] Fixed a bug where Feral Quake would trigger additional procs.
[Elune][Pending Restart] Clarified tooltip on Elune's Fury to correctly state that the increase of targets hit affects specifically the damage over time effect.
Leveling Case of Fortune are now awarded from quests and while leveling instead of Case of Fortune. These grant a scroll only for your current spec.
Scrolls of Fortune are now stored in the character advancement tab. You can right click Scrolls of Fortune in your inventory to send them to character advancement. Selecting the Spec tab will display all scrolls acquired for all specs.
Case of Fortune is now stackable.
Cases of Fortune now have a chance to grant a Scroll of Fortune for ALL specs, both specs you have unlocked and those you haven't.
Změny předmětů
Tome of Specialization: 8 has been renamed to Master's Tome of Specialization. Using this tome will unlock your next unknown Specialzation between 8 to 20. You can consume multiple tomes to progressively unlock more specializations.
Talenty a kouzla
Living Lightning has had its base mana reduced by approximately 7% to match the base mana cost of Chain Heal.
Charged Tides now grant its buff on cast instead of on hit and will now grant the buff when Lightning Rod is triggered. This allows your next heal to properly benefit from this talent when used with Lightning Rod, whereas before the buff would be granted on hit and consumed by your in progress heal, resulting in no benefit.
Fixed a bug where Lightning Rod could proc from some procced spells and proc multiple times per cast under some situations.
Lightning Rod talent has been buffed. No longer causes Living Lightning to strike your Lightning Rod twice. Now dealing critical healing or critical damage with Living Lightning grants you charges of Living Lightning Rod, increasing the damage of your next Lightning Bolt or Lightning Rod by 100%. Stores up to 5 charges. You can gain multiple charges from one cast.
Fixed a bug where Infused Energy could occur from some spells it empowered, despite the tooltip explicitly stating otherwise.
Vampire Lord has been buffed overall and is no longer dependent on Vampric Bond. Power has been moved from Vampiric Bond into the base healing of Vampire Lord, quadrupling healing in Spirit, increasing the base healing from 5% direct/2% periodic to 10% direct/4% periodic in Spirit and Vampiric bond is 25% from 125%, resulting in an overall 11% buff to Vampire Lord healing in Spirit and adds significant power baseline while also buffing these talents when used together.
Fixed a bug with Spirit Frost where the Icy Spirit heal lost its target cap. It now correctly heals the 5 party or raid members with the lowest health.
Cryotherapist has been buffed overall and is no longer dependent on Lesser Frozen Light. Power has been moved from Lesser Frozen Light into the base healing of Cryotherapist, increasing the base healing to 5% from 3% and lesser Frozen Light to 50% from 100%, resulting in an overall 25% buff to Cryotherapist healing, adding significant power baseline while also buffing these talents when used together.
Dungeony & Raidy
[Pending Restart] [All Realms] Uncommon, Rare and Epic BLIZZLIKE profession recipes now share a loot slot for all Vanilla and TBC dungeon and raid creatures that are able to drop recipes. You will now see Uncommon recipes less often and Epic recipes on a higher frequency. The overall drop rate for recipes stays the same.
[Pending Restart] [All Realms] Increased the chance for dungeon and raid creatures to drop High Risk enchanting recipes to 1% up from 0.5%. Rare and Epic High Risk enchanting recipes now share a loot slot.
[Pending Restart] [The Black Temple] Corrected multiple issues where certain trash creatures would run to each others aid even when they were multiple hundred yards away from each other. Note that this does not apply to Dragonmaw Drakecaller in the courtyard before supremus as they intentionally allert distant allied troops with their abilities.
[Pending Restart] [The Black Temple] Corrected multiple issues where certain trash creatures that definitly should not be able to defied the laws of gravity and could fly through the air.
[The Black Temple] [The Shade of Akama] The Shade of Akama drops a new token item, The Ashtongue Jewel, this Token drops on Heroic and higher difficulties and is handled like a Tier Token. It can be used to Upgrade Ashtongue Reputation Tokens to the jewels represented difficulty at Okuno, the Quartermaster of the Ashtongue Deathsworn inside the Black Temple.
[Pending Restart] [The Black Temple] Corrected multiple issues where some heroic difficulty creatures would have different models then on normal difficulty.
[Pending Restart] [The Black Temple] Corrected multiple issues where creatures would wiggle around in almost cartoonish fashion if rapidly hit by critical strikes. This is mostly notable for larger creatures that have a longer life time. BT creatures will no longer play reactive animations to every critical strike, parry and dodge.
[Pending Restart] [The Black Temple] Corrected multiple issues where trash creatures and boss-summons had unintended health and damage values, Not corresponding to the creatures level.
Všeobecné
Fixed an issue where some items were not dropping in High Risk from Black Temple.
Talenty a kouzla
[Elune] [Pending Restart] - Fixed a bug where Temporal Eclipse was proccing at a singular stack of Temporal Haste.
[Elune] [Pending Restart] - Fixed a bug where Arcane Blast was also benefitting from Temporal Haste despite explicitly mentioning that it should not benefit from Temporal Haste.
[Pending Restart][Elune] Corrected a tooltip of Carnage Incarnate to mention that the damage dealt is split among targets hit.
[Pending Restart][Elune] Fixed a bug where Shadow Missles were not working with Prophet of Wrath talent.
[Pending Restart][Elune] Fixed a bug where Outrage 5% damage benefit to Enrage was only applying to rank 5 Enrage.
[Pending Restart][Elune] Clarified a tooltip on Temporal Haste: Temporal Blast does not consume, nor benefits from stack of Temporal Haste. Meaning that its the only source that can stack this to 3 stacks, enabling interraction with another talent: Temporal Eclipse.
[Pending Restart][Elune] Fixed a bug where Cauterizing Fire would not refresh Corruption via Jadefire Affliction.
Dungeony & Raidy
[Pending Restart][Mythic Dungeons][SFK] Rethilgore's life Siphon is now kickable.
[Pending Restart][Mythic Dungeons][Stratholme] Ramstein the Gorger - Reduced base weapon damage of Knockout from 300% damage down to 100%.
[Pending Restart][Mythic Dungeons][Stratholme] Ramstein the Gorger will no longer do his AOE trample damage.
[Pending Restart][Mythic Dungeons][Stratholme] Baroness Anastari will no longer attempt to mind control.
Všeobecné
Removed the language selection from welcome section of the discord. You can currently select languages through the "channels & roles" at the top of the channel list.
Talenty a kouzla
[Elune] [Pending Restart] Fixed a bug causing Goldrinn's Fury to make Physical Feral abilities grant non-physical stacks from What We Do in the Shadows.
[A52] [Pending Update] Fixed a bug causing some ranks of Grape Shot to not be visible in the spellbook.
[Elune] [Pending Restart] Fixed a bug causing Titanic Strike to be unable to trigger Omen of Harm.
[Elune] [Pending Update] Fixed a bug where Ice Lances triggered through Slice and Ice would consume Fingers of Frost, the spell entry for the triggered Ice Lances will now appears as "Ice Lance (White Walker)" in the combat log.
[Elune] [Pending Update] Fixed a bug causing Heart of the Wild to not grant the proper stats while in Worgen Form.
[Pending Restart][Elune] Fixed a bug where Group Think would not affect Summoned Demons.
[Pending Restart][Elune] Fixed a bug where Void Eruption would not cast both Shadow Word: Pain and Shadow Word: Gore, if known.
[Pending Restart][Elune] Fixed a bug where Emberstorm capstone did not reduce the cooldown of Chaos Meteor.
Dungeony & Raidy
[The Black Temple] [Illidan Stormrage] Corrected an issue where Illidan would use an unintended model during his Metamorphosis Phase.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Corrected an issue where Teron Gorefiend would summon an unmanagable amount of constructs on higher player counts.
[Pending Restart] [The Black Temple] [Mother Shahraz] Corrected an issue where Mother Shahraz could become stuck in combat after all player have died during the Bladedance Phase, preventing player from reentering the raid.
[The Black Temple] [Illidan Stormrage] Corrected an issue where the Off-Hand hit of Shear would apply after Shear's armor reduction got applied, causing the Off-Hand Hit to deal a much larger amount of damage then intended. Shear will apply in order - Health reduction, Main-Hand hit, Off-Hand hit, Armor reduction.
Všeobecné
Lunar Festival quests that grant Coins of Ancestry will now be reset everytime the Lunar Festival starts each year.
Fixed an issue where the Healing Reduction debuff from earth and moon was causing the increased magic damage taken to stack with other modifiers like curse of the elements.
Talenty a kouzla
Updated the extended tooltip of Slice and Ice to explicitly state that the procced Ice Lance cannot proc other procs. No mechanics were changed, this is just adding clarity to how they currently work.
Talenty a kouzla
[Elune] [Pending Restart] Storm Surge time window to trigger its damage is now visible on target.
Mystické enchantmenty
[A52] Fixed an issue where the Piercing Shots talent could prevent Pistol Shot from generating combo points.
Talenty a kouzla
[Pending Restart][Elune] Changed the proc requirement of Savage Defense from physical critical strikes while in bear form, to critical strikes with melee attacks. This is in line with how Savage Defense functioned on season release.
Fixed a bug where Adventure Mode aggro mechanics could trigger creature's Lightning Shields, resulting in a very shocking death.
Fixed a bug where Frost Bomb could consume Winter's Mantle.
Fixed a tooltip bug where Gathering Will did not indicate Fire Blast could generate stacks. Both Fireball and Fire Blast casts can grant new stacks.
Fixed a tooltip bug where Winter's Mantle did not indicate Ice Lance could generate stacks. Both Frostbolt and Ice Lance casts can grant new stacks.
Fixed an issue where Blink spells could sometimes not share an 8 second cooldown.
[Pending Restart][Elune] Fixed a bug where Unbounded Spell Slinger had higher scaling than intended.
[Pending Restart][Elune] Fixed a bug where Spell Slinger and Unbounded Spell Slinger could trigger from effects that would not consume your clearcasting buff. Both of these talents now have 2 seconds internal cooldown.
Změny předmětů
[Pending Restart] [Elune] Fixed an issue where some abilities that were empowered by Zandalarian Hero Charm did not consume stacks.
[Pending Restart][Elune] Mythical Protector, the absorb shield proc on (6) Set of healing Classic Dungeon sets now has a 20% spell power scaling.
[Pending Restart][Elune] Reduced internal cooldown on (4) Set of damage dealer Classic Dungeon sets by 25%.
[Pending Restart][Elune] Increased scaling on (4) Set of damage dealer Classic Dungeon sets by 20%.
[Pending Restart][Elune] (6) Set on damage dealer Classic Dungeon sets now stacks up to 7. Up from 5 stacks.
[Elune] [Pending restart] Updated Stamina on Classic Dungeon set items to be more in line with raid item stats.
Talenty a kouzla
[Pending Restart][Elune]Fixed a bug where Fuego and Unleashed Fuego would not consume Combustion despite benefiting from it.
[Pending Restart][Elune]Fixed a bug where Fuego would stack up Winter's Mantle instead of removing it.
[Pending Restart][Elune] Fixed a bug where Arctis and Fuego could have their cooldowns reset by unintended interractions.
Talenty a kouzla
[Pending Restart] Fixed an issue where the global cooldown of Bloodthirst would sometimes stay at 1.5 sec even when it was lowered via buffs.
[Pending Restart] [Elune] Fixed a bug where Battle Charge did not share cooldown with Charge.
[Elune] Fixed a bug where Battle Charge was missing its PvP Mod. The PvP mod is 0.7.
[Area 52] Execute now deals 10% less damage versus players.
Corrected a tooltip on Arcane Clearcasting talent to correctly state that the proc happens on spell casts, not damaging hits.
Corrected a tooltip of Elemental Focus to correctly mention that it reduces resource cost by 50%, not only mana cost.
Všeobecné
Shadow Kindling is now a buff applied to the player. This will allow this talent to be used in faster paced content like Manastorm and Mythic+.
Burst of Flames is now a buff applied to the player. This will allow this talent to be used in faster paced content like Manastorm and Mythic+.
Fixed a bug where Unleashed Fuego could hit targets before Fuego, this circumvented consuming pyroblast procs allowing it to gain twice the benefit from modifiers.
Fixed a bug where Fireblast was proccing Gathering Will.
Talenty a kouzla
[Elune] Fixed a bug enabling Hurricane Strike to trigger Rampant Tornado without knowing the talent.
Fixed an issue where Recovering Prayer was not lowering the cooldown of Prayer of Preservation. (pending restart)
Dungeony & Raidy
[Pending Restart][Mythic Dungeons & Manastorm][Uldaman] Lowered the base damage of the Stone Keepers Self destruct by 33%.
[Pending Restart][Mythic Dungeons & Manastorm][Uldaman] Fixed an issue where the Fireball cast by Geomancers did not have correct level scaling.
[Pending Restart][Mythic Dungeons & Manastorm][RFK] Amnennar the Coldbringer - Fixed an issue where the Frost Nova was scaling from level 20 instead of 60. This has reduced the base damage in Mythic by ~70%
Mystické enchantmenty
T
[Elune] [Area 52] [T.N.T] Now increases the damage of Explosive Shot, Explosive Trap, Black Arrow and Immolation trap by 4/8/12%, from 3/6/9%.
[Elune] [Area 52] [Poisons] Increased the attack power and spell power scaling of Instant, Deadly and Wound Poison by 5%.
[Elune] [Area 52] [Mortal Shots] now increases the critical strike damage of your ranged hunter abilities by 7/14/20% up from 5/10/15%.
[Elune] [Area 52] [Gloomblade] The Weapon % damage of Gloomblade has gone from 150% to 140%, and its on-hit has had its scaling reduced by 8%.
[Elune] [Area 52] [Ferocity] now increases the critical strike chance of your Tamed Pet by 5%/10%/15% up from 3%/6%/10%.
[Elune] [Area 52] [Dark Hunting] Increased the Hunter shot damage increase from Dark Hunting by from 4/8% to 5/10%.
[Elune] [Area 52] [Aspect Mastery] now increases the attack power bonus of Aspect of the Hawk by 40%/80% up from 30%/60%.