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Obecné
Gift of the Naaru Healing reduced by 15% in pvp combat.
[Pending Restart] Double down Reduces the damage of sinister strike by 15% (up from 10%) in pvp combat.
Obecné
Starfire damage has been reduced by 15% in pvp combat for levels 20-58
[Pending Restart] Reduced the Base damage of Sunburst (starsurge) and increased its power while you level. (This Changes nothing at max level , only reduces its damage while leveling)
Player vs Player mounts have been updated. Added new 2500 Gladiator mount and all non-vicious mounts have had their rating requirement removed so anyone can purchase them. New vicious and battleground based mounts to be released soon!
Webová stránka
[WEB] Updated builder tooltips and fixed an issue that prevented from updating automatically.
Obecné
You can now acquire all the available Stones of Retreat in Tiraxis in the "Stones of Retreat" tab with Bazaar Tokens.
Reverted recent nerf to instant poison. It now deals +10% damage in pvp combat.
[Pending Restart] Festering wound now reduces damage dealt by instant poison in pvp combat by 10%
Lightning bolt damage reduced by 5% in Battleground combat.
Gloomblade damage reduced by 10% in pvp combat
Instant poison damage reduced by 10% in pvp combat.
Talenty a schopnosti
[Mind Flay] [Pending Restart] Mind Flay has had its damage increased by 10%.
[Pending Restart] [Shadow Embrace] Fixed an issue where Mind Flay would benefit from the periodic shadow damage increase from Shadow Embrace. (Mind Flay is a direct damage ability and should not benefit from periodic damage modifiers.)
Změny předmětů
[Pending Patch] Fixed the tooltips of Idols/Librams/Relics that previously stated they increase the spell power of a given spell to now correctly say that they increase the base tick of the spell, which is how they actually function. (These items may receive future balance tweaks if they prove to be too weak/strong.)
Mystická očarování
[Pending Restart] [Munitions Expert] Fixed an issue where Munitions Expert would sometimes persist after changing Mystic Enchant Presets.
[Master of Shadows] [Pending Restart] Fixed an issue where under certain circumstances you could trigger Dark Intent with any spell damage. It will now trigger from Shadow Bolt damage only.
[Dark Ranger] [Pending Restart] Dark Arrows now correctly scales from your ranged weapon damage instead of your melee weapon damage.
[Thrall] Fixed an issue where the pvp mod was not applying to Circle of Healing (Dark Surgeon).
Obecné
[Pending Patch Update] The Trials: True Survival, Lonely Survivor, and Lost in Horror have been re-enabled.
You can now acquire Profession Hats and Goggles to enhance Profession casting speed in Tiraxis in the Convenience tab with Bazaar tokens.
Mechanical arm damage increased by 8% in pvp combat.
Battle charge damage increased by 15% in pvp combat.
[Pending Restart] Fixed an issue causing demonic leap to not be usable while silenced.
Fixed an issue causing demonic leap to not be usable while silenced.
Heroic Strike damage reduced by 5% in pvp combat.
Shockwave (tooth and nail) damage reduced by 5% in pvp combat.
Glaive toss damage reduced by 10% in arena combat.
Chain Lightning Damage reduced by 5% in 2v2 and 3v3 arena combat.
Raging Blow damage increased by 5% in pvp combat.
Lightning Bolt Damage reduced by 5% in 2v2 and 3v3 arena combat.
Shockwave (tooth and nail) damage reduced by 5% in pvp combat.
Heroic Strike damage reduced by 5% in pvp combat.
Chain Lightning Damage reduced by 5% in 2v2 and 3v3 arena combat.
Glaive toss damage reduced by 5% in pvp combat.
Lightning Bolt Damage reduced by 5% in 2v2 and 3v3 arena combat.
Raging Blow damage increased by 5% in pvp combat.
[Pending Restart] Fixed an issue causing Lava sweep (doomhamer's fury) to only work vs monsters.
Fixed an issue causing Lava sweep (doomhamer's fury) to only work vs monsters.
Talenty a schopnosti
[Pending restart] Updated tooltips of talents and RE's that contained "tamed elemental" they now use "tethered elemental" to help when searching.
Dungeony a raidy
[Pending Restart] [Gruul's Lair] [Gruul the Dragonkiller] Corrected an issue where Reverberation had a corrupted spell visual.
[Pending Restart] [Gruul's Lair] [Gruul the Dragonkiller] Corrected an issue where Gruul the Dragonkiller would cast Hurtful Strike on his Normal difficulty timer on Heroic and higher difficulties. Gruul the Dragonkiller will now cast Hurtful Strike twice as often on Heroic and higher difficulties.
[Pending Restart] [Gruul's Lair] [Gruul the Dragonkiller] Corrected an issue where Gruul the Dragonkiller would not have Heroic, Mythic, and Ascended versions of his Trauma effect. Trauma now inflicts difficulty-appropriate damage.
[Pending Restart] [Gruul's Lair] [Gruul the Dragonkiller] Gruul the Dragonkiller will no longer delay his Unnatural Growth when casting Groundslam by 22 seconds.
[Pending Restart] [Gruul's Lair] [Gruul the Dragonkiller] Gruul the Dragonkiller will no longer cast Groundslam on a timer. He will now perform a Groundslam at 75, 50, and 25% of his remaining health. After casting Groundslam three times, he will schedule further Groundslams on a 90-second timer.
[Pending Restart] [Gruul's Lair] [High King Maulgar] Corrected an issue where High King Maulgar would skip or delay events while whirlwinding.
[Pending Restart] [Gruul's Lair] [High King Maulgar] Corrected an issue where High King Maulgar would struggle to cast Shockwave on terrain with higher elevation.
[Pending Restart] [Gruul's Lair] [High King Maulgar] Improved the caster AI of Blindeye, Kiggler, and Krosh.
[Pending Restart] [Gruul's Lair] [High King Maulgar] The same Council Member can now hold his title of Champion if their health would still be the greatest among all Council Members when Maulgar declares a new Champion. In this case the previous Champion claims his titel for another 25% of his maximum health and keeps all previously gathered stacks of Maulgar's Champion.
[Pending Restart] [Gruul's Lair] [High King Maulgar] High King Maulgar will now announce his chosen Champion.
[Pending Restart] [Gruul's Lair] [High King Maulgar] Corrected an issue where Maulgar's Champion wasn't working as intended.
[Pending Restart] [Karazhan] [The Opera] Corrected an issue where The Spotlight would not be active if players chose to skip Barnes' introduction.
Mystická očarování
Fixed an issue where the Master of Shadows description did not specify that only Goomblade's initial hit critical strikes were what granted you Shadow Apprentice.
Obecné
[Pending Patch Update] - Updated the Horizontal Tier Token Progression Achievements to state that the tier token you have unlocked for purchase will also have a chance to be obtained in Prestigious Caches (this system is unchanged, once that token is unlocked it can be purchased or obtained in prestige).
[Pending Restart] - Improved Shields (mystic enchantment) now grants 5% damage to lightning shield.
[Pending Restart] - Improved Shields now grants 20/40/60% damage (10/20/30% versus players) to lightning shield.
[Pending Restart] - Static Shock (mystic enchant) now also increases the damage of Lightning Shield by 3%.
[Pending Restart] - Static Shock talent now also increases the damage of Lightning Shield by 5/10/15% respectively in each rank.
[Pending Restart] Spirit Allocation healing has been reduced by 5% in battleground combat.
Fixed an issue causing Lucifer Charred bite to not have a pvp mod.
Talenty a schopnosti
Lightning Shield damage increase from Static Shock talents and rare mystic enchants is now only affecting damage against creatures. (Does not work in PvP)
Mystická očarování
[Tree of Wrath] Fixed an issue where Tree of Wrath spells could be used outside of Spirit Main Stat. This Enchant specifies that it required Spirit Main Stat.
Talenty a schopnosti
[Pending Patch/Restart] [Holy Specialization] Holy Specialization now grants 4% critical strike chance to Holy spells up from 3%.
[Pending Patch/Restart] [Holy Specialization] Holy Specialization now stacks to 5 down from 10.
[Pending restart] Fixed an issue where Holy Nova could not trigger certain effects that proc from healing, including for example the Blessing of the Divines legendary enchant.
[Pending restart] Reduced the base duration of Glooblade to 6 seconds. Down from 8 seconds.
[Pending restart] Sinister Calling talent now also increases the duration of your Glooblade by 1/2/3 seconds.
[Pending restart] Static shock talent now also increased the damage of your Lightning Shield by 15/30/45%.
Mystická očarování
[Pending Patch] [Stormgarde] Stormgarde now once again has a thunder style visual that wont flashbang your fellow heroes!
[Pending Restart/Patch] [One With The Light] One With The Light now only grants 1 additional stack of Holy Specialization instead of 2. (This has been reduced because the stack count of Holy Specialization has been reduced from 10 max down to 5 max.)
[Pending Restart/Patch] [One With The Light] Empowered Light reduces the cast time of your next Holy Fire by 25% per stack. Stacking 4 times.
[Pending Restart/Patch] [One With The Light] One With The Lights Holy Fire cast time reduction has been moved to its own buff instead of being tied to Holy Specialization. This new buff is called Empowered Light. (This means it won’t be consumed by casting other holy spells in your rotation and is independant from Holy Specialization, this should smooth out the rotation and add quality of life to the feel of it.)
[Pending restart][Lucifur] Fixed an issue where Cataclysm did not have a global cooldown.
[Pending restart][Lucifur] Adjusted the base damage and level scaling of Cataclysm. This functionally means nothing for max level.
[Pending restart][Lucifur] Reduced Charred Bite direct damage, reduced base damage overall and increased the scaling so SP and AP the increases will now be noticeable.
[Pending restart][Lucifur] Devil's Ignition SP and AP scaling has been increased by 20%.
[Pending restart][Lucifur] Adjusted base damage and scaling per combo point for the dot from Charred Bite. The base will be around 30-40% lower on all ranks and scaling has been reduced by 30%.
[Pending restart][Edge of Fury] Edge of Fury now increases damage of your next Killing Spree by 15%. Down from 20%.
[Pending restart][Blood for the Blood God] Reduced the duration of Bathe in Blood to 9 seconds. Down from 12 seconds.
[Pending restart][Edge of Fury] Decreased base damage and scaling of Blind Revenge and Spiteful Strike by 10%.
[Pending restart][Dark Ranger] Increased the scaling of Shadow Arrow damage over time by 20%.
[Pending restart][Dark Ranger] Increased the weapon damage contribution of Shadow Arrow to 120%. Up form 90%.
[Pending restart][Dark Ranger] Increased the weapon damage contribution of Blood Arrow to 90%. Up from 70%.
[Pending restart][Dark Ranger] Increased the scaling of Blood Arrow damage over time by 20%.
[Pending restart][Master of Shadows] increased damage and scaling of the shadow damage proc by 30%. It is now able to critically strike by default (does not require the original ability to crit). However, scoring a critical hit with rogue ability WILL still guarantee the triggered damage to critically hit.
[Pending restart][Master of Shadows] Casting Shadow bolt through Nightfall will trigger two instances of shadow damage, both will critically hit.
[Pending restart][Master of Shadows] Gloomblade Criticals will trigger Apprentice of Shadows. Additionally, initial hit of Glooblade now also triggers additional shadow damage, same as other abilities within Master of Shadows toolkit.
[Pending restart][Shadow Arrow] Shadow Arrow has been renamed to Shadow Arsenal, now it also triggers of Gloomblade. Now it reads: Your Black Arrow and Gloomblade abilities now increase the shadow damage done by your spells and abilities. Black Arrow by 10%. Gloomblade by 5%. These effects do not stack.
[Pending restart][Primordial Fury] Increased the weapon damage contribution to the Primordial fury damage proc to 85%. Up from 70%.
[Pending restart][Fire Watch] Increased the duration of Exploding Storm buff to 20 seconds.
[Pending restart][Static shock] Rare Mystic Enchant now also increases the damage of your Lightning Shield by 10%.
[Pending restart][Righteous Flames] Inner Flames is now a single target spell. Its damage has been greatly increased to account for this.
[Pending restart][Elemental Lord] No longer prohibits buffs granted by Elemenal Blast.
[Pending restart][Righteous Flames] Increased the amount of Inner Fire charges generated via Holy Fire (Righteous Flames) damaging hits to 10.
[Pending restart][Elemental Lord] Elemental Earth/Frost/Fire now increase damage of your next shock by 150% (75% against players). Up from 100%.
[Pending restart][Elemental Lord] Elemental Air now also increases the damage dealt to monsters by your next Elemental Blast by 30%.
[Pending restart][Forbidden Technique] Shadow Powers now decreases the cooldown of your Forbidden Technique by 3 seconds.
[Pending restart][Stormborn] Fixed an issue where Stormborn damage proc had lower hybrid scaling than intended.
[Pending restart][Forbidden Technique] Fixed an issue where Shadow Dagger would not scale its damage past level 60.
[Pending restart][Ragefire Nova] Reduced the scaling of Ragefire Burn by 20%.