Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2020/08/09

Mystic Enchants

Change

NEW Epic Mystic Enchant: Ace up your Sleeve - When your Gouge gets dodged or parried, it only triggers half its cooldown.

Change

NEW Epic Mystic Enchant: Jab Cross - Your Sunder Armor and Devastate abilities increase the critical strike chance and threat of your next other single-target melee ability by 10%.

Change

NEW Epic Mystic Enchant: Rush of Blood - Your Hemorrhage criticals allow your next Ambush to be useable out of stealth.

Change

NEW Epic Mystic Enchant: Shadow Strikes - While in Shadowform, your Nightfall talent has a 30% chance to proc from melee critical strikes. This effect can only occur once every 5 seconds.

Change

NEW Legendary Mystic Enchant: One With The Light - Deep spiritual unity allows you to transcend the physical plane. Your Physical damage done is halved but your Holy spell damage is increased by 30% of your Strength. Crusader Strike and Divine Storm now also deal Holy damage and scale with your Holy spell damage.

Change

Increased the effect of Moonlight Fire to 5%.

Change

Increased the effect of Thirst Quencher to 7%.

Change

Increased the effect of Breaking Waves to 15%.

Change

Increased the effect of Pyrolate to 5%.

Change

Increased the effect of Murderous Roots to 5%.

Change

Increased the effect of Oversting to 7%.

Change

Increased the effect of Stroll to Boom to 7%.

Change

Increased the effect of Black Blood to 5%.

Change

Increased the effect of Bound to the Storm to 4%.

Change

Increased the effect of Gale Winds to 5%.

Change

Piercing Thorns now increases Entangling Roots damage by 50% from 30%.

Change

Stay Down now increases Gouge damage by 50% from 40%

Change

Dark Duality now increases Shadow Burn damage by 7% from 5%.

Change

Dazestorm now increases Bladestorm damage by 8% from 7%.

Change

Dazestorm now increases Bladestorm damage by 8% from 7%.

Change

Judged in Light now increases Penance damage by 8% from 7%.

Change

Warm Welcome now increases Fireball damage by 5% from 3%.

Change

Rake and Break now increases Heroic Strike damage by 7% from 5%.

Change

Fuel for the Fire now increases Black Arrow damage by 7% from 5%.

Change

Final Shield now has a 30 second internal cooldown down from 60 seconds.

Change

Deathbringer's effect now benefits from your Drain Life talents and enchants.

Change

Righteous Zealot's effect now benefits from yyour Smite talents and enchants.

Change

Clarified that Overloaded's effect now benefits from your Thunderstorm talents and enchants.

Change

Storm Caller's Hurricane effect now benefits from your Hurricane talents and enchantments.

Change

Boomer now has a 3 second internal cooldown down from 4.

Change

Corrected an issue where Boomer stated it had a 6 second internal cooldown instead of 4 seconds.

Change

Holy Supernova now scales with an additional 10% of your spell power.

Change

Holy Supernova now has a 45 second cooldown down from 60 seconds.

Change

Fear (Mass Hysteria) now has a radius of 8 yards up from 5.

Change

Corrected an issue where Benevolent Crusader was granting 5% reduced casting speed instead of 10%.

Change

Fear (Shaken) now has a radius of 8 yards up from 5.

Change

Devouring now increases the duration of Devouring Plague by 4 seconds up from 3.

Change

Contagious is now an Epic Mystic Enchantment.

Change

Prison Tactics now grants 25% armor penetration up from 20%.

Change

Adumbral Companion now reduces your pet's damage by 40% down from 50%.

Change

Voltaic Companion now reduces your pet's damage by 40% down from 50%.

Change

Glacial Companion now reduces your pet's damage by 40% down from 50%.

Change

Smoldering Companion now reduces your pet's damage by 40% down from 50%.

Change

Mystic Companion now reduces your pet's damage by 40% down from 50%.

Change

Corrected an issue where Refilling the well incorrectly stated that it had a 1 second internal cooldown.

Change

Refilling the Well now reduces the cooldown of your Lightwell by 3 seconds up from 2 seconds.

Change

On the Hunt increases pet damage by 5% up from 4% and threat reduction to 15% up from 10%.

Change

Thief of Fate now has a 4 second cooldown from 6 seconds.

Change

One with the Hunt 20 to 25% proc chance from hunter shots and now reduces the mana cost of shapeshifts by 10%.

2020/08/08

Talents & Abilities

Change

Fixed an issue where Greater Heal had an incorrect healing coefficient. It is now once again in line with other comparable heals such as Holy Light and Healing Wave.

Change

Fixed an issue where the mana gained per tick of Meditate incorrectly was increased by Combo Points. The amount of Combo Points consumed now correctly only increases the duration. (Requires restart.)

Mystic Enchants

Change

Corrected an issue where Bountiful Holy Wrath had too much spell power scaling, and no attack power scaling.

Change

Corrected an issue where Drain Life (Unbounded Drain Life) did more damage than intended.

Change

Corrected an issue where Drain Soul (Unbounded Drain Soul) did more damage than intended.

2020/08/07

Talents & Abilities

Change

Wacky Wizardry can now trigger Deep Freeze.

Change

Wacky Wizardry can now trigger Summon Water Elemental.

Change

Wacky Wizardry can now trigger Cold Snap.

Change

Wacky Wizardry can now trigger Icy Veins.

Change

Wacky Wizardry can now trigger Ice Lance.

Change

Wacky Wizardry can now trigger Ice Block.

Change

Wacky Wizardry can now trigger Cone of Cold.

Change

Wacky Wizardry can now trigger Frost Ward.

Change

Wacky Wizardry can now trigger Frost Nova.

Change

Wacky Wizardry can now trigger Dragon's Breath.

Change

Wacky Wizardry can now trigger Combustion.

Change

Wacky Wizardry can now trigger Blast Wave.

Change

Wacky Wizardry can now trigger Fire Ward.

Change

Wacky Wizardry can now trigger Flamestrike.

Change

Wacky Wizardry can now trigger Slow.

Change

Wacky Wizardry can now trigger Arcane Power.

Change

Wacky Wizardry can now trigger Spellsteal.

Change

Wacky Wizardry can now trigger Ritual of Refreshment.

Change

Wacky Wizardry can now trigger Invisibility.

Change

Wacky Wizardry can now trigger Arcane Blast.

Change

Wacky Wizardry can now trigger Conjure Mana Gem.

Change

Wacky Wizardry can now trigger Mana Shield.

Change

Wacky Wizardry can now trigger Amplify Magic.

Change

Wacky Wizardry can now trigger Arcane Explosion.

Change

Wacky Wizardry can now trigger Slow Fall.

Change

Wacky Wizardry can now trigger Dampen Magic.

Change

Wacky Wizardry can now trigger Dispel Curse.

Change

Wacky Wizardry can now trigger Polymorph.

Change

Wacky Wizardry can now trigger Conjure Water.

Change

Wacky Wizardry can now trigger Conjure Food.

Change

Wacky Wizardry can now trigger Arcane Intellect.

Change

Wacky Wizardry now scales to your level (improved from the last update).

Change

Corrected an issue where learning and unlearning spells would learn and unlearn Slow (Mass Slow).

Change

Corrected an issue where learning and unlearning spells would learn and unlearn Plague Bearer's Festering Strike.

Change

Corrected an issue where Slow (Mass Slow) was put in your General spell book tab.

Change

Corrected an issue where Plague Bearer's Festering Strike was put in your General spell book tab.

Change

Corrected an issue where Uncommon Mystic Enchantments did not affect the off-hand component of Whirlwind.

Change

Corrected an issue where Mind Flay (Unbounded Mind Flay) displayed that it had a range of 30 yards.

Change

Corrected an issue where the Stormbringer and Overloaded Mystic Enchantments had identical descriptions (although, they are still very similar).

Change

Corrected an issue where Coward's Bane was not proccing.

Change

Corrected an issue where Arcane Motes was not affecting Starfire or Moonfire damage properly.

Change

Corrected an issue where Tooth and Nail was not added to the enchant collection last update.

Change

Corrected an issue where Barrier of Blades was not added to the enchant collection last update.

Change

Corrected an issue where Mass Slow was not properly granting the Slow (Mass Slow) ability.

Change

Corrected an issue where Totem Master: Fire did not properly affect Magma Totem.

Mystic Enchants

Change

Fan of Knives will now require One handed Weapons as intended.