Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2018/10/25

World

Change

Add movement for several creatures in Barrens for Barrens Kodo and Gazelle.

2018/10/24

Talents & Abilities

Change

Fixed a bug with Turn the Tables where it would give the buff to the whole raid instead of only to the player with the talent.

Change

Deep Freeze should be working as intended and is now available to pick up again.

2018/10/23

Dungeons & Raids

Change

The Headless Horseman has been entirely rescripted and buffed. [Requires server restart].

2018/10/22

Dungeons & Raids

Change

All creatures except for the Vekniss Drones and bosses in The Temple of Ahnqiraj now respawn every 3 hours. The Vekniss Drones now respawn every 20 seconds (after they have completely despawned, so, few minutes or so).

Change

Applied a fix to an issue that was causing frame lag on the Bug Trio encounter. This will be seen with our next patch update.

Change

Anyone who has been mind controlled in the last 20 seconds, has received The Prophets Madness in the last 30 seconds, or is the main target of Skeram or his mirages should no longer be mind controllable and is not a viable target for The Prophets Madness.

Change

Nerfed the health of Skerams 25 man illusions from 53 to 45.

2018/10/21

Talents & Abilities

Change

Reincarnation and Soulstone now consume a combat resurrection charge during raid encounters.

Dungeons & Raids

Change

Skerams illusions no longer cause players to be mind controlled on death.

Change

Skeram should no longer occasionally cast Maddening Gaze/Mental Wound on a player that is not the top aggro.

Change

Removed the extra abilities on Skerams illusions, normalized their physical damage and increased it by 25%.

Change

Applied some changes to Skeram to make his clones less erratic, this should fix a lot of major issues with Skeram.

Change

Made Skerams Arcane Explosions a little less random, by making it so that rather than running a chance to spawn a large explosion every so often, he will now designate a set amount of time in between each large explosion (still random, but eliminates the possibility of getting screwed over by RNG).

Change

Skeram will now attempt to avoid Mind Controlling the tank of his mirages.

Change

Skerams Mind Control now lasts 8 seconds from 10 seconds, and its cooldown is now between 12 and 15 seconds from 10 and 15 seconds.

Quests

Change

"Lazy Peons" will now be fully functional again.

2018/10/20

Dungeons & Raids

Change

Corrected an issue where if Skeram was trying to look for a target to mind control who didnt have The Prophets Madness, he would not specify that target could not be his tank.

Change

Skeram will now send all players into the same realm of madness when using The Prophets Madness.

Change

Made the targeting for The Prophets Madness smarter and more efficient.

Change

Skeram will no longer drop threat when blinking.

Change

Corrected health scaling of illusions between 10 and 25 on the Skeram encounter.

Change

Fix for issue where Skeram would sometimes cause the server to crash when blinking.

Change

Skerams Itch/Poison Vial mechanic has been temporarily disabled.

Change

When Skeram summons his mirages, Mind Controlled players will no longer be instantly killed.

Change

The Prophets Madness can no longer be used by Skerams mirages.

Change

Skerams Mind Control can no longer by used by his mirages.

2018/10/19

General

Change

The epic PvP sets should now have their intended honor costs.

Change

Fix Magmatic Steed being usable in-doors.

Talents & Abilities

Change

Added Deadly Brew's range limitation to the tooltip.

Change

Force of Nature spell power scaling increased to 20%, from 15%.

Change

Pandemic now also allows your Corruption to benefit from your haste.

Change

Fixed an issue where Focused Power rank 1 was giving 1% damage and healing instead of 2%.

Change

Eclipse now increases the damage of Wrath by 50%, up from 40% and increases the crit chance of Starfire by 50%, up from 40%.

Change

Fixed a bug where Heroic Fury would not reset the cooldown of Intercept.

Change

Eradication proc chance changed to 15%, up from 12%.

Change

Hot Streak now increases the damage of your next Pyroblast by 35% (10% to players).

Change

Moonfury now increases the damage of Wrath, Moonfire, and Starfire by 4/7/10%, up from 2/4/6%.

Change

Shadowform now grants the ability for Shadow Word: Pain to benefit from haste.

Change

Moonkin Form now also increases the critical damage of your Wrath, Starfire, and Moonfire by 10%

Change

Mind Melt now increases the crit chance of all Shadow DoT effects, not only Priest ones.

Change

Shamanism now has 3 ranks instead of 5. The new rank 3 has the same values as the previous rank 5.

Change

Wrath of Cenarius now has 3 ranks instead of 5. The new rank 3 has the same values as the previous rank 5.

Change

Corruption now deals 20% less damage to players to make up for the new haste scaling.

Item Changes

Change

Magic Brooms will no longer disappear after a single use. [Requires realm restart]

Change

Reins of the Albino Drake are now usable with 150 riding skill and now requires level 60.

Change

The epic PvP set will now be available for honor from the honor gear vendors.

Change

The epic PvP set bonuses have been tweaked. The 2 set bonus now gives resilience. The 3 set bonus gives various offensive stats. The 6 set bonus is the class bonus.

Dungeons & Raids

Change

The Reins of the Onyxian Drake now has a chance to drop from Onyxia in 10 and 25 man.

Mystic Enchants

Change

Infused Gems haste duration increased to 8 seconds, up from 6.

Change

NEW: Improved Shadowbolt. Increases Shadow Bolt damage by 2 and 3%.

Change

Whispers of the Old Gods proc chance changed to 15%, down from 20%.

Change

Elemental Boon can now proc from Lightning Overload hits.

Change

NEW: Pain and Suffering. Gives your damaging Mind Flay casts a 100% chance to refresh the duration of your Shadow Word: Pain.

Change

Fired Up proc chance reduced to 4 / 5%, down from 6 / 8%.

Change

Mind Melt now increases the crit chance of all Shadow DoT effects.

Change

Added Deadly Brew's range limitation to the tooltip.

Change

Fixed the tooltip on Focused Attacks.

Change

Fixed typos on some RE tooltips.

2018/10/17

Dungeons & Raids

Change

Corrected an issue on live where Ossirians Supreme buff was still applying. The buff currently increases his damage by 0% on live, so it is just a visual bug which will last until next restart.

Change

To make the Ossirian encounter more learnable and less frustrating/unfair. Rather than Ossirian randomizing his abilities on pull, he will now split the abilities he used before in phases. You can now know exactly what to expect each pull, and you can know that his abilities will switch at 50% health. A majority of his heavy AoE abilities take place in the first 50% to avoid 1-shotty behavior when his enrage begins.

Change

Increased Ossirians health pool by 2x.

Change

With the removal of Ossirians Supreme buff, given how damage increases are not additive, we buffed the Everexpanding Void debuff to increase his damage by 20% per stack from 10%. This should still result in a net decrease in his peak damage from before.

Change

Added a tooltip to the Everchanging Void debuff to better show that the creature changes its abilities as you progress through the fight. (This is to be applied with our next patch release)

Change

Nerfed Void Singularity ability damage by 30% across the board (Everchanging Void).

Change

Removed the Supreme/crystal mechanic from Ossirian, effectively nerfing his damage across the board.

Change

Ossirians Void Singularity now has 33% less health in 10 man raids to match the increase in DPS from 10 man to 25 man raid more accurately.

Change

Ossirian will now apply 3x less meteors to 10 man raids.

Change

Kurinnaxx will no longer teleport its main threat.

Change

Corrected an issue where Andorov would add the option to purchase items from him, but would not let you open the actual vendor screen.

2018/10/16

Quests

Change

Major improvements to "In Dreams".

2018/10/15

General

Change

Added Mystic Orb drop chance to Pusillin.

System Changes

Change

Fixed an issue where LFD teleport was added to Laughing Skull.

Dungeons & Raids

Change

[Dire Maul] Implement proper Gordok Spirit behavior.

Change

Added Grimoire of Corruption VII/Grimoire of Shadow Bolt X/Grimoire of Immolate VIII to AQ20 bosses.

2018/10/14

General

Change

Fixed an issue where Elemental Invasion mobs had too low mystic orb shard drop chance on Andorhal.

2018/10/13

Dungeons & Raids

Change

Restored the original damage value of Ossirians Thunderclap, but it can now no longer critically strike.

Change

Ossirians Tentacles now deal half the damage they did before as shadow damage.

Change

Reduced the amount of tentacle spawns in the Ossirian encounter by 30% to accommodate the fix to his tentacle spawn points.

Change

Drastically improved the tentacle spawn points in the Ossirian encounter.

Change

Readded the guards in front of the entrance to the Chromaggus encounter.

2018/10/12

General

Change

The Crows Cache event will now always spawn a chest on each continent.

Dungeons & Raids

Change

Nerfed the close-range Everchanging Void DoT by 43.75%.

Change

Released Ossirian the Unscarred.

Change

Rajaxx will now cast for 3 seconds after using Sweeping Slam. This should fix the issue where he would auto attack players after knocking them back while giving the spell a more appealing visual.

2018/10/11

Item Changes

Change

Grinning Reaver will now be BoP.

Dungeons & Raids

Change

Ragnaros: Sols health has been reduced by 20% on 10 player and increased by 20% on 25 player to better match the scaling of dps between raid sizes.

Change

Ragnaros: Ignite Mana effect reduced by 10%

Change

Ragnaros: Unstable Flames damage from Sol & T4 Sons of Flame reduced by 25%

Change

Ragnaros: Molten Spark damage reduced by 20%

Change

Ragnaros: Blazing Ground damage reduced by 10%

2018/10/10

Dungeons & Raids

Change

Corrected an issue where one of the two flag changes to remove Burus tauntability during his vulnerability phase were not changed on Andorhal and Laughing Skull.

Change

The Cloud of Death used in the Ayamiss encounter now deals half the damage, twice as fast (making things like Dampen Magic that much better)

Change

Increased Moams mana pool by 66% to match the extra players being drained in comparison to 10 man.

Change

The Hivezara Larvas on the Ayamiss encounter now have 20% less health.

Change

The Cloud of Disease used in/around the Ayamiss encounter now deals 33% less damage.

2018/10/09

System Changes

Change

Resolved Performance issues related to Authentication handling.

Change

The area around the Gurubashi Arena is now a sanctuary, and Honorable Combat behavior within the Battle Ring has been fixed.

Change

Fixed an issue that would cause some players to be flagged for FFA PvP in capitol cities.

Item Changes

Change

Applied a fix for Arcane Missiles Rank 8 not being learnable despite having Arcane Missiles Rank 7. (Will be active on the next server restart)