
Просмотрите все наши изменения в минимальном формате.
Сортировка в хронологическом порядке.
Таланты и Способности
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Authority]: Execution Sentence’s periodic damage increases the damage the target takes from your next Shield of Righteousness by 10% per stack. Consuming these stacks grants 3% damage reduction per stack consumed. Casting Shield of Righteousness has a 20% chance to reset Execution Sentence’s cooldown.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Icy Onslaught]: Icy Touch against a target afflicted by your Blood Plague empowers your next Rune Strike. Rune Strike deals 100% increased damage and reduces all damage you take by 8% for 6 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Consuming a stack of Dark Arrows now restores 2% of your maximum Mana.
[Pending Restart] [Darkmoon] [Dawnrise] - Piercing Shots now causes critical Hunter shots to deal 13%/27%/40% of their damage over 8 seconds, up from 10%/20%/30%.
[Pending Restart] [Darkmoon] [Dawnrise] - Big Game Shot's weapon damage has been increased by 25% across all ranks.
[Pending Restart] [Darkmoon] [Dawnrise] - Compound Shot's weapon-damage contribution has been increased by 50%. It now deals 75% base weapon damage plus 40% per combo point, for 115% to 275% weapon damage.
[Pending Restart] [Darkmoon] [Dawnrise] - Fixed a bug causing Steady Shot's Classless ranks and transforms to use incorrect weapon-damage scaling. Steady Shot now scales from 75% to 110% by rank and deals 100% weapon damage at level 60; its active mixed-school transforms now scale from 50% to 70%.
[Pending Restart] [Darkmoon] [Dawnrise] - Aimed Shot now deals 150% weapon damage, up from 100%. Its active mixed-school transforms now deal 100% weapon damage, up from 65%.
[Pending Restart] [Darkmoon] - A new Legendary Talent and Talent Card is now available! [Clean Pass]: Glaive Toss consumes your Piercing Shots bleed to deal its full damage, increased by 100%.
[Pending Restart] [Darkmoon] [Dawnrise] - Mortal Arms now converts 7% of Strength into Armor Penetration per stack, up from 4%.
[Pending Restart] [Darkmoon] [Dawnrise] - Titanic Strike now deals up to 210% combined weapon damage, up from 180%.
[Pending Restart] [Darkmoon] [Dawnrise] - Judge, Jury, Executioner now causes the next Execute to ignore 100% of the target's armor.
[Pending Restart] [Darkmoon] [Dawnrise] - Shadow Crash's Spell Power and Attack Power scaling have been doubled.
[Pending Restart] [Darkmoon] [Dawnrise] - Heavyweight now increases the damage and critical strike chance of the next Mortal Strike by 33%, up from 20%, and its Thunder Clap strike now deals 250% weapon damage, up from 150%.
[Pending Restart] [Darkmoon] [Dawnrise] - Battle Fatigue now increases Physical damage taken from the caster by 8%, up from 5%.
[Pending Restart] [Darkmoon] [Dawnrise] - Deadly Bite now causes Mongoose Bite, Counterattack, and Savage Blade to apply a bleed equal to 40% of the triggering damage, up from 30%.
[Pending Restart] [Darkmoon] [Dawnrise] - Windfury Weapon's internal cooldown has been reduced by 33%.
[Pending Restart] [Darkmoon] [Dawnrise] - Martial Crescendo now stacks up to 5 times and increases attack speed by 6% per stack.
[Pending Restart] [Darkmoon] [Dawnrise] - Tools of War now stacks up to 5 times and increases Physical damage dealt by 3% per stack.
[Pending Restart] [Darkmoon] [Dawnrise] - Crushing Impact now increases damage taken from the caster by 10%, up from 5%.
[Pending Restart] [Darkmoon] [Dawnrise] - Spellstorm now grants an additional 80% chance to trigger Brain Freeze and Missile Barrage, up from 70%.
[Pending Restart] [Darkmoon] [Dawnrise] - Evoker now increases damage by 4% and critical strike chance by 2% per stack, up from 2% and 1% respectively.
[Pending Restart] [Darkmoon] [Dawnrise] - Impending Doom now increases the next five periodic Shadow damage hits by 25%, up from 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - Lava Surge now gives Flame Shock periodic damage a 15% chance to reset Lava Burst's cooldown, up from 10%.
[Pending Restart] [Darkmoon] [Dawnrise] - Power Overwhelming now reduces Arcane Power and Presence of Mind's cooldowns by 1.5 seconds per qualifying direct-damage event, up from 1 second.
[Pending Restart] [Darkmoon] [Dawnrise] - Spell Slinger's damaging proc now deals 20% more damage.
[Pending Restart] [Darkmoon] [Dawnrise] - Spell Slinger now gives Arcane Burst 45% Spell Power and 30% Attack Power scaling, up from 35% and 25% respectively.
[Pending Restart] [Darkmoon] [Dawnrise] - Rapid Shatter now increases the damage of the next Mage spell cast after Frostbolt by 45%, up from 35%.
[Pending Restart] [Darkmoon] [Dawnrise] - Inevitable Decimation now reduces Soul Fire's cast time and global cooldown by 50%, up from 40%.
[Pending Restart] [Darkmoon] [Dawnrise] - Controlled Chaos now causes cast-time spells to reduce Chaos Bolt's cooldown by 2 seconds, up from 1.5 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Agonizing Coil now gives Drain Life and Drain Soul periodic damage a 25% chance to reduce Death Coil's cooldown, up from 18%.
[Pending Restart] [Darkmoon] [Dawnrise] - Afflicted Soul now consumes 12 stacks, down from 15, to apply Ruptured Soul. Ruptured Soul's 25% payoff is unchanged.
[Pending Restart] [Darkmoon] [Dawnrise] - Touch of Elune now also increases the damage and critical strike chance of Wrath, Starfire, and Starsurge by 15%.
[Pending Restart] [Darkmoon] [Dawnrise] - Divine Prophet: Divine Wrath now increases the damage of your next Smite or Holy Fire by 25% per stack, up from 15%.
[Pending Restart] [Darkmoon] [Dawnrise] - Psychic Influence now also increases damage taken from Devouring Plague.
[Pending Restart] [Darkmoon] [Dawnrise] - Thunder Swarm's additional tick damage and scaling have been increased by 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - Arcane Motes now increases the damage of Starfire and Moonfire by 10%, up from 6%.
[Pending Restart] [Darkmoon] [Dawnrise] - Glacial Light's cooldown reduction has been increased to 7 seconds, up from 4 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Stay Frosty now increases the chance to trigger Fingers of Frost by 3% per stack, up from 2%.
[Pending Restart] [Darkmoon] [Dawnrise] - Eclipse Bomber now increases Lunar Flames potency to 10% and Solar Flames potency to 15%, up from 6% and 10% respectively.
[Pending Restart] [Darkmoon] [Dawnrise] - Precision Impact's proc chance has been doubled.
[Pending Restart] [Darkmoon] [Dawnrise] - Frozen Chaos now also increases Chaos Bolt damage by 15%.
[Pending Restart] [Darkmoon] [Dawnrise] - Destructive Bargain now increases Mana costs by 70% per stack, down from 90%.
[Pending Restart] [Darkmoon] [Dawnrise] - Gul'dan's Chosen now lasts 10 seconds, up from 8 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Controlled Burn now causes Chaos Bolt to extend Immolate by 6 seconds, up from 5 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Wrath of the Plague's damaging effect now ticks 2 additional times.
[Pending Restart] [Darkmoon] [Dawnrise] - Endless Agony now increases Curse of Agony and Curse of Doom damage by 10% per stack, stacking up to 25 times, for 6 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Fixed a bug where mechanics that are supposed to trigger from physical abilities would not trigger from the newly interoduced physical + magic school abilities. (Talents such as Art of War, Vengeace etc.)
Общее
Raised the max instance cap from 5 to 10. This will allow you to do "World Boss Tours" and still raid directly after.
[Darkmoon] - Blessed Resilience now has a 18 second internal cooldown.
[Pending Restart] [Darkmoon] [Dawnrise] - Fixed a bug that allowed Ebon Plaguebringer and Crypt Fever to stack between multiple players, causing unintended multiplicative damage bonuses.
Таланты и Способности
[Going Live Monday, 3 August] [Darkmoon] - The percentage healing bonuses from Answered Prayers, Gift of Nature, Spiritual Healing, and Purification will no longer stack with eachother.
[Going Live Monday, 3 August] [Darkmoon] - The percentage damage bonuses from Unending Fury, Answered Prayers, Enhanced Weapon Mastery, Blessed Weapons, Blood Gorged, and Improved Blood Presence will no longer stack with eachother.
Общее
[Darkmoon] [Dawnrise] - Fixed a bug where Unholy Frenzy had no cooldown. It now has it's intended cooldown of 3 minutes.
Soulflayers will no longer take you into the Shadow Realm.
Таланты и Способности
[Darkmoon] Vampiric Embrace now requires level 20, down from level 30.
[Darkmoon] [Dawnrise] Shamanistic Rage now also gives your successful ranged attacks a chance to regenerate mana equal to 15% of your attack power.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Ability/Mystic Enchant is now available! [Viper's Bite]: Unleashes four quick strikes, each generating a combo point. It deals additional damage against bleeding and poisoned targets, and is usable while shapeshifted with a one-handed weapon.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Ability/Mystic Enchant is now available! [Air Strike]: Marks a target location for an Air Strike that deals Fire damage to enemies in the blast. Always critically strikes.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Ability/Mystic Enchant is now available! [Gaze of Ysera]: Puts an enemy to sleep. Direct damage may interrupt the effect.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Ability/Mystic Enchant is now available! [Guise]: Generates 5 combo points and reveals nearby stealthed enemies. Usable while stealthed.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Ability/Mystic Enchant is now available! [Snatch]: Disarms an enemy. If you are disarmed, it also returns your weapon to you.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Ability/Mystic Enchant is now available! [Survival Potion]: Dispels all poison and disease effects, then periodically heals for 10% of your maximum health and removes further poison and disease effects.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Ability/Mystic Enchant is now available! [Med Pack]: Throws a med pack that heals an ally over time and cleanses all bleed, poison, and disease effects.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Ability/Mystic Enchant is now available! [Inferno Barrier]: Engulfs an ally with molten power; attackers take Fire damage whenever they damage them. Scales with Spirit.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Ability/Mystic Enchant is now available! [Snapseed]: Throws a snapseed that deals Physical damage and knocks the target back.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Ability/Mystic Enchant is now available! [Searing Brand]: Burns an enemy over time. Dispelling the effect damages the dispeller, and Cremation can consume its remaining periodic damage.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Ability/Mystic Enchant is now available! [Corrupt Mind]: Fears an enemy in place, bounces to up to two nearby enemies, and applies Mind Rot. Damage may end the effect.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Ability/Mystic Enchant is now available! [Ember Touch]: Heals an ally with everliving flames, scaling with your Spirit.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Ability/Mystic Enchant is now available! [Crippling Shot]: Fires a crippling shot that slows the target, knocks them off their mount, and prevents them from mounting again.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Talent/Mystic Enchant is now available! [Heartchill]: Interrupts the target’s current cast. Successfully interrupting a spell also reduces their movement speed and haste.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Talent/Mystic Enchant is now available! [Falcon Diving]: Killing an enemy that yields experience or honor summons a War Falcon to aid you in combat. Can occur once every 4 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Conquest of Azeroth Talent/Mystic Enchant is now available! [Cataclysmic Power]: Fireball and Incinerate deal 2% increased damage for each of your Fire periodic effects on the target.
[Pending Restart] [Darkmoon] [Dawnrise] - Knight of the Eclipse can now also be triggered by Slam and Whirlwind, in addition to Sinister Strike.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Arcane Vanguard]: Direct Arcane Blast damage marks the target with Arcane Breach for 12 seconds. Charge or Intercept consumes the mark, triggers your highest rank of Arcane Explosion 0.75 seconds later, and reduces Blink's remaining cooldown by 5 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Furnace Rhythm]: Direct Pyroblast damage grants Furnace Rhythm for 8 seconds. Your next Bloodthirst gains 30% increased critical strike chance; consuming Furnace Rhythm grants 15% haste for 10 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Storm of Darkness]: Each target damaged by Shadowfury reduces Bladestorm's remaining cooldown by 4 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Umbral Wounds]: While in Shadowform, your Deep Wounds deal Shadowstrike damage but are no longer a bleed.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Elemental Conviction]: While Improved Judgements is active, Lightning Bolt, Chain Lightning, Lava Burst, and Elemental Blast can trigger your active Seal of Righteousness or Seal of Vengeance.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Twilight Eruption]: Mind Blast and Haunt reduce Lava Burst's remaining cooldown by 1 second. Lava Burst extends Unstable Affliction and Vampiric Touch on the target by 1 second.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Surging Shadows]: Shadow periodic damage has a chance to increase your Lightning Overload chance by 40% for 10 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Conductive Affliction]: Lightning Bolt and Chain Lightning grant Conductive Affliction for 15 seconds, holding up to 10 charges. Unstable Affliction and Vampiric Touch consume a charge to deal 35% increased damage.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Sacred Conduction]: Direct or periodic Holy Fire damage grants Sacred Conduction, increasing Lightning Bolt and Chain Lightning damage by 5% per stack for 10 seconds, up to 15 stacks. Gaining stacks does not refresh the duration.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Faith in the Elements]: Dealing damage with Smite extends your Flame Shock on the target by 2 seconds and reduces Lava Burst's remaining cooldown by 1 second.
Общее
[Going Live Monday, 3 August] [Darkmoon] - The % damage bonuses from Unending Fury, Answered Prayers, Enhanced Weapon Mastery, and Blessed Weapons no longer stack with each other.
[Going Live Monday, 3 August] [Darkmoon] [Dawnrise] - Fixed an issue where certain proc effects could be triggered by abilities that are not on the global cooldown, including On-Next-Hit replacement abilities such as Cleave, Raptor Strike, Maul and Heroic Strike. This fix resolves several problematic interactions and restores intended proc behaviour.
Общее
Fixed a bug that caused creatures in Open World to scale too hard.
Premades for Battlegrounds are now capped at 3 people on Darkmoon and Dawnrise
Fixed crazy creature scaling on the Iskarr Village Level 19 of Manastorm
raised global experience for all content Open World, PvP, Dungeons, etc by 15%. Reduced Experience gain from level 1 manastorms by 20%, then increased experience gain from each higher level manastorms to encourage doing higher levels. This is intended to move closer towards different ways to level all being very viable.
[Pending Restart] [Darkmoon] [Dawnrise] - [Divine Concord]: In addition to making your next Arcane Blast instant, consuming The Art of War with Arcane Blast grants one additional Arcane Blast stack or Harnessed Energy charge.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Mystical Pursuit]: Arcane Missiles damage grants up to 5 charges. While charged, Seal of Arcane Wrath also triggers an off-hand hit.
[Pending Restart] [Darkmoon] [Dawnrise] - Fixed a bug causing Penance to consume all stacks of Spirit Frost.
[Pending Restart] [Darkmoon] [Dawnrise] - Icecrown Double Tap’s proc chance has been increased to 25%, up from 15%.
[Pending Restart] [Darkmoon] [Dawnrise] - Improved Barkskin now increases Armor by 30%/60%, reduced from 80%/160% to account for the higher Armor values available from Classless cloth and leather gear.
[Pending Restart] [Darkmoon] [Dawnrise] - Holy abilities can now also trigger Holy Shatter, in addition to Holy Spells.
Таланты и Способности
[Pending Restart] [Darkmoon] [Dawnrise] - Light of Dawn's base healing has been increased at all levels.
[Pending Restart] [Darkmoon] [Dawnrise] - Fixed a bug preventing Divine Star from functioning correctly. Its base healing has been significantly increased at all levels.
[Pending Restart] [Darkmoon] [Dawnrise] - Fixed a bug causing Phoenix Egg’s healing to not scale with Healing Power and increased its base healing at all levels.
[Pending Restart] [Darkmoon] [Dawnrise] - Loa's Assault now cost 10 rage, down from 30.