Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/08/06

Item Changes

Change

Impure Flask of the Warsong now requires 2 Nightmare Vine from 5.

Change

Pure Flask of the Warsong now requires 4 Nightmare Vine from 10.

Change

Removed all Rare uncut gems from HR Jewel Crafting Pendants. Recipes will now require 5x2 Uncommon Gems for Rare Crafts and 10x2 Uncommon Gems for Epic Crafts. This should add value to green gems and make blue gems more affordable.

Change

Mastercraft Subtle Gambeson now requires 10 Nether Dragonscales from 20.

Change

Subtle Gambeson now requires 5 Nether Dragonscales from 10.

Change

Mastercraft Clefthoof Gambeson 10 Thick Clefthoof Leather from 20.

Change

Mastercraft True Strike Gambeson now requires Heavy Knothide Leather.

Change

Clefthoof Gambeson now requires 5 Thick Clefthoof Leather from 10.

Change

True Strike Gambeson now requires Heavy Knothide Leather.

Change

Mastercraft Wind Gambeson requires 4 Wind Scales from 20.

Change

Wind Gambeson now requires 2 Wind Scales from 10.

Change

Fel Strike Gambeson now requires 1 Fel Hide from 10.

Change

Mastercraft Fel Strike Gambeson now requires 2 Fel Hide from 20.

Change

Mastercraft Cobra Strike Gambeson now requires 2 Cobra Scale from 20.

Change

[Area 52] Many High-Risk Recipes have had their material costs updated.

Change

Cobra Strike Gambeson now requires 1 Cobra Scale from 10.

2023/08/05

General

Change

[Pending Restart] [Thrall] You now take 5% reduced damage in PvP.

Dungeons & Raids

Change

[Hyjal] - Pets are no longer affected by Rage Winterchill's Frostbite spell. Additionally, on Normal and Heroic, Frostbite occurs every 4 seconds from every 3 seconds.

Quests

Change

[Thrall] Preparing for Outlands: Keeper Scroll: High-Risk Events is now available at the War Herals in your capital city. This quest allows you to trade Profane Essence for High-Risk event scrolls that can be used in TBC after it launches on Thrall.

Change

[Area 52] Fixed an issue where High-Risk Dailies were rewarding level 60 Bloodforged Caches. They will not correctly grant a Callboard Cache (TBC)

2023/08/04

General

Change

[Area52] High-Risk Epic Material Transmute spells no longer require Lesser Profane Nether. Lesser Profane Nethers are being deprecated and can be converted into High-Risk Event Scrolls at the War Herald. (The spells will require, but not consume Profanes until a spell patch is pushed).

New

[Area52] Lingering shadows 20% damage nerf in pvp has been reverted.

Talents & Abilities

Change

[Power Word: Shield] Fixed an issue where Power Word: Shield was not correctly casting Weakened Soul.

Item Changes

Change

Added description text to Vanilla High-Risk craftables to make it more clear they can only be used at level 60.

Mystic Enchants

Change

[Champion of Justice] [Pending Restart] Increased the Coefficient of the heal triggered by melee abilities from 5% to 10% of your Bonus Spell Healing.

Change

[Champion of Justice] [Pending Restart] Increased the damage > healing conversion from melee abilites from 20% to 35% of the damage dealt.

Change

[Champion of Justice] Reduced the damage to healing conversion on adorned targets when using melee abilities from 100% of the damage dealt to 20% of the damage dealt. (This is live on Thrall and Area-52)

Change

[Pending Restart][Shadow Dagger] Lingering Shadows application now correctly consumes buffs from Darkmaster legendary enchant (Harvested Essence, Necromancer's Touch).

Change

[Pending Restart][Shadow Dagger] Shadow Dagger is the only source to trigger Lingering Shadows. Base Shuriken Toss could do it previously.

Change

[Pending Restart][Shadow Dagger] Shadow Dagger Cooldown reduced to 10 sec. Down from 20.

2023/08/03

General

Change

[Pending Restart] Fixed an issue that prevented rage generation from spells and abilities when attacking the target dummies.

2023/08/02

Mystic Enchants

Change

[Area 52] Fixed an issue where the pvp mod on Poison Rain was not applying.

2023/08/01

General

New

[Area52] Lingering Shadow damage reduced by 20% in pvp combat.

New

[Area52] Titanic Mutilate damage reduced by 8% in pvp combat.

New

Fixed an issue causing divine purpose to stack to 3 (225%) instead of its intended 75%

New

Reduced duration of divine judgement,and divine purpose buffs from 18s to 16s.

New

[Pending Restart] Fixed an issue causing the pvp mod on Predator's wrath to not be active.

New

[Area52] Razzashi Talon damage reduced by 30% in pvp combat.

New

Vanilla and TBC Trinkets now have unique spells for all difficulties - this means they now upgrade both stats and their spells. This change will require server restart and launcher update!

Talents & Abilities

Change

[Area 52] Fixed an issue where Honor Among Thieves would trigger its capstone effect at rank 2 and bypass the Internal Cooldown. It now correctly has a 3 seconds Internal Cooldown and requires rank 3 to trigger its capstone effect.

Change

[Thrall] Fixed an issue where rank 2-3 of Penance would not fire missiles.

2023/07/31

General

New

Fixed an issue causing the new spell ranks of penance to not have the correct pvp mods.

Talents & Abilities

Change

[Penance] Fixed an issue where Ranks 2, 3, 4 and 5 of Penance would incorrectly cast Ranks 6, 7 and 8 respectively. (This should reduce its huge output seen in lower leveling brackets.)

Change

Shadowburn now deals Shadowflame damage. This is meant to widen the access to backdraft for fire destruction specializations.

Change

Decreased the duration of Greater Demonic Pact to 30 seconds. Down from 45 seconds.

Change

Mana Feed now increases your pets missing mana regen by 4/8%. Up from 3/5%.

Dungeons & Raids

Change

[Mythic +] [Thundering Affix] The Thundering Affix can now only damage players at level 70.

Change

[Mythic +] [Thundering Affix] Reduced the damage of the Thundering Affix by 35%. (at level 70)

Mystic Enchants

Change

[Disciple of the Tides] Fixed an issue where with enough stacks of Disciple of the Tides you would stop dealing damage to players with Penance.

Change

[Arcane Thunder Seer] Increased duration of Thunder Seer and Arcane Thunder to 8 seconds. Up from 7.

Change

[Arcane Thunder Seer] Arcane Thunder now increases damage of your Lightning Bolt by 4% and Chain Lightning by 3% per stack.

Change

[Arcane Thunder Seer] Thunder Seer now reduces cast time of your Arcane Missiles by .250 second per stack

2023/07/30

General

New

[Area52] Penance healing done reduced by 15% in pvp combat.

New

[Area52] Adorned (Champion of justice) healing done reduced by 12% in pvp combat.

Mystic Enchants

Change

[Disciple of the Tides] Fixed an issue where the buff to Penance from Disciple of the Tides was increasing the healing of Penance far more than intended.

Quests

Change

[Area 52] TBC Callboard Caches can now drop TBC Rare and Epic High-Risk Crafting Recipes.

2023/07/29

General

Change

[Thrall] Fixed an issue where PvP Callboard quests Battleground, City Siege, and Arena were not displaying

Talents & Abilities

Change

[Divine Favor] Fixed an issue where the effects of Divine Favor would not get consumed when casting Align or Synchronize from the Steward of Eternity Mystic Enchantment.

Change

[Thrall] Fixed an issue where you couldn't learn the Perforating Shots talents.

Mystic Enchants

Change

[Steward of Eternity] The base heal increase has been reapplied to Align and Synchronize following the recent changes to Divine Favor which caused Steward of Eternity to far outperform other healing Mystic Enchantments due to un-intended behaviour.

Change

[Steward of Eternity] Reverted the base healing increase for Align and Synchronize, that most heals received post level 60. (This Mystic Enchantment was heavily overperforming when compared to other comparable healing styles and Mystic Enchantments.)

2023/07/28

General

New

[Pending Restart] Healing done while using the spirit allocation has been increased by 10% while in battlegrounds.

Change

[Requires Restart] Mythic+ Vanilla Leveling Dungeons from Archimonde are now available on Thrall.

Change

Lowered Mark rewards for Gathering quests from 3000 to 2500.

Change

Profession quests are now subpooled by each individual profession. Prior to this professions with more recipes would show up more often. This ensures there is a more equal chance for each profession to appear each day.

Change

Added new Highrisk Crafting and Gathering quests to the Callboard in TBC.

Change

TBC Dungeon Diving quests are now based on LFG completion instead of specific dungeons, this aims to make queue times faster and a QOL improvement over having to find a specific dungeon group.

Change

Vanilla Gathering and Crafting quests are now available in TBC in addition to the dedicated TBC profession quests. This intends to keep the vanilla materials more useful throughout the TBC expansion while addressing a mark deficit between vanilla and TBC.

Change

Fixed a bug where multiple City Seige quests would display at once.

Change

Increased the Marks of Ascension give by Highrisk Crafting quests.

Change

Resorted all quests on Callboard to have a more logical flow between easier daily content to more difficult weekly oriented content in each category.

Change

Proving Grounds will now is synced up to display the same Skrimish and Rated Bracket for the day, and the callboard categories have been split so each can be completed separately with gold or bazaar.

Change

A True Artisan is now buffed and gives 15,000 Marks of Ascension to make this weekly more viable for the investment.

Change

Callboard: Profession requirements on callboard have been recalculated to address some quests that were just never worth doing.

New

[Area52] Season 3 Plate gear set now has some hit rating (16 total)

New

[Area52] Season 3 Plate gear now has some hit rating (16 total)

Change

[Pending Restart] [Thrall] You now take 5% reduced damage in PvP.

Talents & Abilities

Change

[Draft] Mend Pet can now be drafted when you know Tether Elemental, Tame Dragonkin, Dominate Undead or Enslave Demon.

Mystic Enchants

Change

Fixed an issue where Arcane Gunslinger reduced your overall damage versus players.

2023/07/27

General

New

[Pending Restart] Doubled the amount of Marks of Ascension awarded from Trials.

New

[Pending Restart] Currencies awarded from trials now come in Realm Bound pouches, allowing you to mail them between characters.

New

[Pending Restart] Prestigious Caches' are now Realm Bound, allowing you to mail them between characters.

New

[Pending Restart] Trials now reward a Prestigious Cache.

Change

[Pending Restart] - Fixed an issue where Convention of the Elements was not providing the threat increase it should have to tanks. Additionally, added a tooltip to make damage dealing players aware that with a large increase, it is very much possible to overtake your tanks on threat!

Change

Fixed an issue where abilities such as Ferocious Bite, Mangle, Ice Lance, Crusader Strike, Divine Storm, Penance, Mutilate, Stormstrike, Lava Lash, Feral Charge, Tranquilizing Shot, Lacerate, Incinerate and Devastate still maintained the original level requirement.

Mystic Enchants

Change

[Pending Restart] Fixed an issue where Inescapable Roots did not lower the damage threshold to break for Mass Entanglement.

2023/07/26

General

Change

Many options have been added to the interface to customize draft reveals and confirmations. Interface > Draft Options.

Change

Draft Card Swaps now give you 3 cards to learn AND 3 cards to unlearn and will roll instead of the hand of fate when used. This will roll 3 abilities of the same quality and allow you to unlearn up to 3 abilities of the same quality .

Change

[Pending Restart] - Fixed an issue where the recent change to Shadow Dance allowed the use of Ravage and Pounce outside of Catform with Shadow Dance active.

Talents & Abilities

Change

Mage Armor can now be learned at level 1 on Area 52.

Change

Expose Armor now requires Uncommon ability gems instead of Rare ability gems on Area 52.

Change

Fire Resistance Totem now requires Uncommon ability gems instead of Rare ability gems on Area 52.

Change

Flametongue Totem now requires Uncommon ability gems instead of Rare ability gems on Area 52.

Change

Frost Resistance Totem now requires Uncommon ability gems instead of Rare ability gems on Area 52.

Change

Stoneclaw Totem now requires Uncommon ability gems instead of Rare ability gems on Area 52.

Change

Stoneskin Totem now requires Uncommon ability gems instead of Rare ability gems on Area 52.

Change

Reduced the AE cost of Shackle Undead from 2 AE to 1 AE.

Change

Reduced the AE cost of Eagle Eye from 2 AE to 1 AE.

Change

Reduced the AE cost of Aquatic Form from 2 AE to 1 AE.

Quests

Change

[A52] Fixed an issue where Alliance characters could not start the Dreadsteed questline.