Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/07/11

Website

New

With the recent changes included, tooltips on the Website Builder have been entirely overhauled and should provide a much closer result to what you find in-game. A significant amount of broken formulae were fixed, spell dependencies are now clearly visible amongst other improvements.

Change

[Web Builder] Some fixes to attempt to make browser do less work when searching for a spell or talent.

Change

[Web Builder] Implemented number and spell highlights.

2023/07/10

General

New

[Area52] Solar Burn (dot) Damage reduced by 20% in pvp combat.

New

[Area52] Conflagrate damage reduced by 10% in pvp combat.

Talents & Abilities

Change

Fixed an issue where the internal cooldown of the Battlemage talent didn't always apply.

Dungeons & Raids

Change

[Pending Restart] [Temple of Ahn'Qiraj] [C'thun] Corrected an issue where pets, guardians and totems would be effected by Digestive Acid.

Change

[Pending Restart] [Dire Maul East] [Alzzin the Wildshaper] Increased the cooldown for Alzzin the Wildshapers Regrowth ability to 30 seconds up from 20 seconds.

2023/07/09

General

New

[Area52] Orbital arrows (paratrooper) Damage reduced by 30% in pvp combat.

New

[Area52] Searing pain (perilous pain) Damage increased by 5% in pvp combat

New

[Area52] Grasp of darkness Damage reduced by 35% in pvp combat.

New

[Area52] Imp - Firebolt Damage reduced by 35% in pvp combat.

New

[Area52] Scorch (scorched earth) Damage increased by 18% in pvp combat.

New

[Area52] Wild imps now deal 25% more damage in pvp combat

2023/07/08

General

New

[Pending Restart] Hunter's Mark is now 60 yd range.

Change

Fixed an issue that would cause long server load times after a crash.

Change

Fixed an issue where the winter versions of Warsong Gulch and Arathi Basin had the same weight as their normal versions, which resulted in scenarios where they were very likely to start one after the other, generating a feeling of monotony and fatigue.

2023/07/07

Talents & Abilities

Change

Green Whelp's Rejuvenation has been changed to Minor Rejuvenation to enable players to use the spell within macro's

Item Changes

Change

[Area52] Fixed an issue where the item for the enchant Holy Magics was not usable.

Change

[Area52] Fixed an issue where Master Sergeant Biggins didn't sell anything. He now sells same items as horde counterpart.

Dungeons & Raids

Change

[Ahn'Qiraj] [C'thun] The damage dealt by Breath of the Old God has been reduced by 30% on Mythic and Ascended difficulties.

Change

[Ahn'Qiraj] [C'thun] The Health of C'thun has been reduced by 30% on Mythic and Ascended difficulties.

Change

[Ahn'Qiraj] [C'thun] The Health of Giant Claw Tentacles and Giant Eye Tentacles has been reduced by 40% on Mythic and Ascended difficulties.

Change

[Ahn'Qiraj] [C'thun] The damage dealt by Eradicate (Fire Tentacles) has been reduced by 30% on Mythic and Ascended difficulties.

Change

[Ahn'Qiraj] [C'thun] The damage of the Lesser Eye Beam has been reduced by 30% on Mythic and Ascended difficulties.

2023/07/06

General

Change

[Pending Restart] Fixed an issue where the acquisition method of Shieldwall soldier WFRE was not available for Hero Classes.

New

[Pending Restart] Battle Fervor now increases damage of victory rush by 20% (down from 100%) against players.

Talents & Abilities

Change

[Pending Restart] Prayer of Mending will jump only to players now, using the smart heal logic, targeting the player with the lowest health in the party/raid group. This is done to prevent cases where spell jumps on pet/minion that has low chance of taking damage, "preventing" future jumps.

Website

Change

Fixed icons not showing up in tooltips on web builder.

Change

Updated tooltips for web builder

Item Changes

Change

[Archimonde][Thrall] Fixed an issue where Master Sergeant Biggins didn't sell certain Arathi Basin items.

Change

[Archimonde] Fixed an issue where Master Sergeant Biggins didn't have WSG option.

Quests

Change

[Pending Restart] Fixed an issue where the Alliance Paladin mount quests were not available to Hero Classes.

Change

[Pending Restart] Fixed an issue where Warlock mount quests were not available to Hero Classes.

2023/07/05

General

New

[Area52] Shattered Veil Damage reduced by 30% in pvp combat.

Item Changes

Change

[AQT] Fixed an issue where C'Thun didn't drop Raid Cache on any difficulty.

Change

Fixed an issue with Vengeful Gladiator's Rifle having the wrong type of ammo requirement.

Change

Gave [Fel Blood] and [Necrotic Rune] descriptions that better explain their functions.

Quests

Change

Exquisit Crafts Daily quest now also awards a Bloodforged Callboard Cache. (pending restart)

Change

Ill Gotten Goods Daily quest now also awards a Bloodforged Callboard Cache. (pending restart)

2023/07/04

General

Change

[Son of Arugal] Gnash (Rank 2) will no longer be appearing in the spellbook, just like other passives that are within talent trees (pending patch).

New

[Area52] Exorcist's slash damage reduced by 40% in pvp combat.

New

[Pending Restart][Bugfix] Unrelenting Wrath now properly works against players.

New

[Pending Restart] Unrelenting wrath proc chance increased to 50% against players (up from 25%).

Mystic Enchants

Change

[Pending Restart] Fixed an issue where Demonic Tactics was not increasing the overall crit chance of your pet.

Change

[Archimonde] [Arcane Thunder Seer]

2023/07/03

General

New

[Area52] Charred bite (dot) damage reduced by 20% in pvp combat.

Talents & Abilities

Change

[Original 9 Classes] [Shaman] Fixed an issue where Healing Stream Totem was not gaining any benefit from your spell power, it will now scale from 4.4% of your healing power per tick of the totem.

Change

[Original 9 Classes] [Shaman] Fixed an issue where Earthliving Weapon was scaling from spell power more than intended. It now takes 17.1% of your Healing Power per tick.

2023/07/02

General

New

[Area52][Pending Restart] Improved Sprint has been changed and now reads. Increases your Sprint duration by 0.5/1/1.5 sec. Capstone Bonus: Activating Sprint reduces the duration of root effects by 50% and your movement speed can't be lowered below 100% of normal movement speed while Sprint is active.

New

[Area52][Pending Restart] Burning Rush now costs 1 legendary gem, changed from 2. Now costs 2 AE, changed from 3.

New

[Area52][Pending Restart] Fleet Footed no longer increases the duration of Sprint.

New

[Area52][Pending Restart] Sprint now lasts for 6 sec, changed from 9 sec. It now has a 1 min cooldown, changed from 3. Now costs 1 legendary gem, changed from 2. Now costs 2 AE, changed from 3.

2023/07/01

Dungeons & Raids

Change

[Pending Restart] [Temple of Ahn'Qiraj] [C'thun] Corrected an issue where Digestive Accid would not increase in damage over time on Heroic and higher difficulties.

Change

[Pending Restart] [Temple of Ahn'Qiraj] [C'thun] Corrected an issue where C'thuns Eyebeam would not increase in damage whenever it chaines to another target.

2023/06/30

General

New

The following trials ended up being more difficult to complete than anticipated, and so are getting a higher challenge rating to clearly communicate their difficulty. They also now offer additional currency rewards upon completion. The challenges themselves have not changed: Pair in the Lair, Holy Trinity, Lonely Survivor, Nightmare - Resolute, & The Darkest Dungeon.

Dungeons & Raids

Change

[Netherwind Regalia] Fixed an issue resulting in abnormal stats for higher difficulties.

Mystic Enchants

Change

+[Arcane Thunder Seer] Arcane Thunder now requires fully channeling all 5 Arcane Missile projectiles to grant stack of Thunder Seer (they dont need to succesfully land on the target). This ensures that the damage output while fully stacked feels rewarding while fixing the exploit of rapid stacking of the buff.

Change

+[Arcane Thunder Seer] Increased duration of Thunder Seer to 7 seconds. Up from 6.

Change

+[Arcane Thunder Seer] Thunder Seer now reduces cast time of your Arcane Missiles by .375 (this reverts the previous nerf of 0.250 sec)

Change

Fixed numerous bugs and exploits allowing players to stack up Thunder Seer faster than intended. With these changes in mind these are the follow up tweaks:

Change

+[Arcane Thunder Seer] Arcane Thunder now increases damage of your Lightning Bolt by 5% and Chain Lightning by 4% per stack. (This no longer has lowered damage scaling against players)

Quests

Change

[A52] Fixed an issue where the method to obtain the enchant Ol' Bloodsurge Worldforged enchant was not available in the realm. You can now obtain it.

2023/06/29

General

New

+++If knockbacks get out of hand we will consider introducing a knockback DR+++

New

[Pending Resatrt] Death coil and Psychic horror no longer share a cooldown.

New

[Pending Resatrt] Invisibility and vanish no longer share a cooldown.

New

[Pending Resatrt] Repentence, Wyvern sting, Blinding light, Ring of frost, blind, and petrification totem no longer share a cooldown

New

[Pending Resatrt] Blast wave, Thunderstorm, and Typhoon no longer share a cooldown.

Change

Fixed an issue that prevented Paladin Summon Warhorse ability from being used. It should be enabled again!

Change

[Pending Restart] Fixed an issue where on server restart/crash under some specific conditions if you were in No Risk (PVE only) your mode would revert to No Risk(PVP). Now it will automatically be saved on server side and reapplied on relog. This should prevent No Risk PVE players from losing it.

Talents & Abilities

Change

[Dark Surgeon] [Thrall] [Archimonde] Fixed an issue where Dark Surgeons Circle of Healing incorrectly lost its AP scaling. It now scales from 7.8% of your attack power, in addition to its previous 15.6% healing power coefficient.

Change

[Original Classes] Windfury totem from Original Shamans will no longer stack with its Hero counterpart.

Website

New

Improved visibility and ease of access to CoA and WOTLK discords for users with access, on the website UCP.

Item Changes

Change

[Area52] Fixed an issue where Vengeful Gladiatior's War Edge was missing from the vendor. It is now available from Leeni "Smiley" Smalls

Mystic Enchants

Change

[Embracing Shadows] Forbidden Technique will now properly reset the cooldown on Shadowstep.

Change

[Firewatch] Explosive Charges will now benefit from Combusting Shots Epic Enchant.

Change

[Circle of Life] Renamed Renewed Life to Light of Life and updated the spell icon to a unique icon to make it clear this spell does not scale from or require Renew. (Patch Pending)

2023/06/28

General

New

Shadow Word:gore Damage increased by 15% in pvp combat.

New

Quick draw damage increased by 20% in pvp combat.

New

Chaos burn damage increased by 15% in pvp combat

New

[Pending Restart] Surge of light now reduces smite damage by 15% when casted instantly in pvp combat.

Talents & Abilities

Change

Roll the Bones will now properly appear in the Combat Tab of the spell book instead of General. (Pending Patch)

Change

[Original 9 Classes] [Shaman] Fixed an issue where Flametongue Weapon could only trigger from one of your weapons while dual-wielding at any one time. It will now trigger on all attacks will dual-wielding if you have Flametongue Weapon enchanted on both weapons.

Change

[Original 9 Classes] [Shaman] Fixed an issue where Frostbrand Weapon had a far lower PPM than intended. It now has 8.8 PPM like its Blizzlike counterpart.

Mystic Enchants

Change

[Dancer in the Dark] Will now reduce the cooldown of Forbidden Technique while in stealth. (pending restart)

Change

[Veil of Shadows] Fixed an issue where the % magic damage taken from this Mystic Enchantment would stack with Original Class sources, such as Earth and Moon or Curse of Elements.

Change

[Dark Apotheosis] Fixed an issue where the Recent changes to Demonic Rage (Shadow Cleave) caused issues with the Immolation Aura extension and Pet healing from this Mystic Enchantment. The auto-cleave feature now no longer works while Dark Apotheosis is active.

Change

[Pending Restart] [A52] Fixed an issue which prevented the Waxing Moon damage proc from the New Moon Mystic Enchantment from working.

Change

[Pending Restart] [A52] Fixed an issue where the Syndicate Sniper Training capstone was not working on A52.

Change

[Pending Restart] [A52] Fixed an issue where Storm of Swords was not working as intended on A52.

Change

[Pending Restart] Fixed an issue where Storm of Swords was not gaining the correct amount of CDR when using a 2 handed weapon without Titan's Grip.

2023/06/27

General

Change

[Pending Restart] Fixed an issue where you could not delete characters with empty mails from store that died during the Trials and Hardcore Challenges. If you have characters archived that need to be deleted make sure to use the command ".char list" and activate them to delete them. You can only have 10 characters active at a time but with it you can exceed this limitation by archiving them ingame with the command.

New

Harbinger of flame spell coefficients have been changed. Direct bonus reduced from 0.25 to 0.18. Ap Bonus reduced from 0.25 to 0.18. Damage in pvp increased by 20%.

Change

[Thrall] [Pending Restart] Fixed an issue where the item [Seasonal Achievement's Unlock] was no longer in Tiraxis since the merge of updates from League 4. It's now once again available with the same price as before.

World

Change

[Pending Restart] Dreamfoil can now drop Sanguine Herbs in High-Risk Tier Zones.

System Changes

New

Consumed by Fire is now a buff on player rather then a debuff on enemy.

New

[Area52] Freezing blood damage reduced by 10% in pvp combat.

Item Changes

Change

[Area52] [Karazhan] Fixed an issue where Raid Cache was missing for all Bosses on Mythic difficulty. As well as added Raid Cache to the Chess Event on all difficulties.

Mystic Enchants

Change

[Pending Restart] [Felborne] Mutilate will now properly generate stacks of Meteoric Impact.

Change

Fixed an issue where Synchronize did not consume Missile Barrage on Area 52.