游戏更新日志

在这里,您可以查看《Ascension》游戏的所有更新日志。

所有更新日志按照时间顺序排列。

2022/05/03

常规

变更

[Pending Restart] - "Hail to the King" will now be completable by slaying Thrall or Bolvar with your orphan tagging along instead of requiring King Ymirron.

天赋与技能

变更

[Malganis] Fixed an issue where Metamorphosis Demon Charge did not share cooldowns with other gap closers.

2022/05/02

常规

变更

[Pending Restart] [Malganis] Players with Spirit Primary Stat now heals for 5% less in 2v2 arenas. (While healers should have a strong place in 2v2 they have been overperforming a bit.)

天赋与技能

变更

[Pending Restart] Thunderstruck now reduces the cooldown of Shockwave by 4/7/10 sec, changed from 5/10/15 sec. (After several small incremental buffs to Shockwave and the recent rework of Tooth and Nail, Shockwave ended up being too powerful and overshadowing other stuns in group PvP.)

变更

[Pending Restart] Brambles now silences for 2 sec when casting Entangling Roots, changed from 3 sec. (This talent provided too much control for certain builds, making them frustrating to play against.)

变更

[Pending Restart] Unrelenting Assault now reduces magical damage and healing by 10/20%, changed from 15/30%. (Arms builds are doing well overall and especially in 2v2 where specifically their healing reduction is very powerful.)

神秘附魔

变更

[Pending Restart] Unchained now slows nearby targets for 50% instead of rooting. (After the recent buff of Unchained the root ended up being too overwhelming to face as it made it too hard to follow someone blinking away from you.)

变更

[Pending Restart] Arcane Shielding now decreases the mana lost per point of damage taken when Mana Shield is active by 10%, changed from 13%. (Heavy investment into Mana Shield made it too powerful for too low of a mana cost for the builds that could afford it).

2022/05/01

常规

变更

The Childrens Week event has been extended for 3 days. A following changelog coming soon will reduce the number of achievements required and make some the achievements completable in Vanilla / TBC. This rework will be akin to other achievement reworks and will allow you to reap the rewards once completed.

2022/04/30

常规

变更

[Felforged - Requires Launcher Update] Dying will no longer reset your hotbars in Felforged mode.

天赋与技能

变更

Fixed an issue where Blood Horror could trigger multiple times from the same attack (which would lower its duration due to diminishing returns).

变更

[Felforged] Fixed an issue causing Felforged players to learn a higher rank of Cauterizing Flame than intended.

2022/04/29

常规

变更

Rounded out the flat damage increase per level for Multiple Tamable Undead & Demon pets that they would receive in PvP. The damage for these pets remain unchanged at level 50 & above. This means that the damage increase received will not be so drastically favorable to certain level brackets and more of a general increase that does not seem to immediately halt once hitting level 50.

变更

[Requires Launcher Update] Further polished the realm select screen.

天赋与技能

变更

[Felforged] Your starting 4 ability drafts will now properly bypass rarity chances, meaning it will be significantly easier to obtain spells like Charge or Sprint in your starting 4 spells on Felforged.

变更

[Felforged] Fixed various spell rarity issues where spells that should have a rarity did not or had the wrong rarity.

变更

[Felforged] Fixed an issue where some core damaging spells had a rarity in Felforged mode. These core damaging spells are now properly common spells.

物品变更

变更

Gutgore Ripper now deals 30% reduced damage against players. It previously did not have a PvP modifier.

地下城与团队副本

变更

[Area 52 - Malganis - Alar] [Mythic Affixes] Convention of the Elements now reduces the players damage dealt by 25% down from 40% and each Elemental Power now increases its represented elements damage dealt by 150% down from 300%.

变更

[Area 52 - Malganis - Alar] [Mythic Affixes] Avenger no longer reduces creatures damage taken. Avenger is now a enrage effect and can be dispelled.

变更

[Area 52 - Malganis - Alar] [Mythic Affixes] Last Will has been replaced with Avenger. Avenger causes a dying creature to rally nearby allies, increasing their damage dealt for a short duration, stacking up.

变更

[Area 52 - Malganis] [Mythic Affixes] Mrglrlrlrr no longer effects summoned creatures and bosses.

神秘附魔

变更

Fixed an issue where the Divine Fury Mystic Enchantment would not increase the damage done to targets affected by your Righteous Flames Holy Fire (DoT) effect.

变更

Fixed an issue where the Divine Fury Mystic Enchantment would never further increase your damage more than 2%. Having 3 Enchantments will now correctly increase your damage done by 6%.

变更

Fixed an issue with the Divine Fury Talent and Mystic Enchantment that could cause other Mystic Enchantments to not stack. This also could cause no benefit from other Mystic Enchantments that increase specific ability damage such as the Sealed in Flame enchant.

2022/04/28

常规

变更

Felforged Experience gain has been increased to 850% on Monster Kill, Quest Turn in & Profession and 1600% on PvP kill.

变更

Felforged players now deal increased damage to resolute players from levels 20-59.

新增

[Requires Launcher Update] Replaced the Realm Selection screen.

2022/04/27

天赋与技能

变更

[Pending Restart] Fixed an issue where the Shadow Word: Death self damage would not break Dragons Breath.

变更

[Pending Restart] Magic Absorption now increases the mana gained by Mana Gem by 15/30/45%, changed from 20/40/60%.

变更

[Pending Restart] Mana Gem now gives 15% increased mana at all ranks.

变更

[Requires Launcher Update] Updated the sound effects for Alter Time.

变更

[Pending Restart] Fixed an issue where the area of effect Deep Freeze from the Arctic Winds capstone would last 0.5 sec longer than it should.

变更

[Pending Restart] Molten Shields has been reworked and now also works with Shadow Ward. It now reads: Causes your Fire Ward, Frost Ward and Shadow Ward spells to have a 50/100% chance to reflect spells from the school it wards against for 1 second.

变更

[Pending Restart] Killing Spree now deals 130% weapon damage, changed from 120%.

变更

[Pending Restart] Dissolving Shadows now increases the damage reduction from Dispersion by 2/4/6%, changed from 5/10/15%. Its capstone now increases your periodic damage while in Dispersion by 25%, changed from 20%.

变更

[Pending Restart] Dispersion now reduces damage taken by 90%, changed from 80%.

网站

变更

[Forum] Redesigned the remaining parts of the forum still following glass-morphism guidelines to match the main site.

变更

[Forum] Fixed a bunch of design inconsistencies.

变更

[Forum] Updated & Re-enabled "Search" functionality.

神秘附魔

变更

Fixed an issue where Blood Drinker would trigger its heal twice.

变更

Fixed an issue where Frozen Chaos would not properly reset the cooldown of Chaos Bolt on Ice Lance criticals.

变更

[Pending Restart] Mana Fiend now reduces the effect of absorption spells scaling with spell damage such as Mana Shield and Ice Barrier by 15%. (The change for most absorb spells to scale with spell damage instead of healing power coupled with the high amount of spell damage you gain from Mana Fiend allowed Mana Fiend builds to get very high damage and very high survivability with absorbs which was frustrating to play against.)

变更

[Pending Restart] Molten Shields has been reworked, it now reads: Increases the duration of your Molten Shields reflect by 0.33 sec.

变更

[Pending Restart] Fixed an issue where the slow effect of Lingering Death would apply to the target and not as a ground effect and clarified its tooltip.

2022/04/26

常规

变更

[Requires Launcher Update] Fixed an issue where Illusions wouldnt be visible on certain weapons.

天赋与技能

变更

[Pending Restart] - Fixed an issue where the cast time of Holy Specialization could overwrite the cast time reduction on the Art of War proc. Sometimes this would make Exorcism have a cast time. They will now calculate separately as two different buffs and be consumed from different casts. This means: Casting Exorcism through Art of War will no longer sometimes be a non-instant cast and it will no longer consume your Holy Specialization stacks.

变更

[Pending Restart] - Fixed an issue where the cast time of Holy Specialization could overwrite the cast time reduction on the Surge of Light & Empowerment of Light proc. Sometimes this would make Smite have a cast time. They will now calculate separately as two different buffs and be consumed from different casts. This means: Casting Smite through Surge or Empowerment of Light will no longer sometimes be a non-instant cast and it will no longer consume your Holy Specialization stacks.

变更

[Pending Restart] - Fixed an issue where the cast time of Holy Specialization could overwrite the cast time reduction on the Surge of Light & Empowerment of Light proc. Somtimes this would make Smite have a cast time. They will now calculate separately as two different buffs and be consumed from different casts. This means: Casting Smite through Surge or Empowerment of Light will no longer sometimes be a non-instant cast and it will no longer consume your Holy Specialization stacks.

变更

[Pending Restart] - Fixed an issue where the cast time of Holy Specialization could overwrite the cast time reduction on the Art of War proc. Somtimes this would make Exorcism have a cast time. They will now calculate separately as two different buffs and be consumed from different casts. This means: Casting Exorcism through Art of War will no longer sometimes be a non-instant cast and it will no longer consume your Holy Specialization stacks.

网站

变更

[Website] Fixed incoherent styling on "Game Breaking" bug-reports.

变更

[Website] Hovering the mouse over a bug-report title will now show the full-length name instead of the shortened version in a tooltip.

2022/04/25

常规

变更

[Malganis] [Requires Launcher Update] Arena weapons now require 1800 2v2 rating, changed from 2200.

天赋与技能

变更

[Pending Restart] Fixed an issue where Grim Reach's capstone and Soul Leech's attack power reducing effects could stack with other attack power reducing effects.

变更

[Pending Restart] - Holy Specialization now also increases your critical strike of your next Holy spell by 3% per stack.

网站

变更

[Website] Added sorting indicators to the Bugtracker showing which column is being sorted, and if it's being sorted in ascending or descending order.

神秘附魔

变更

Fixed an issue where the spell damage coefficient increase of Ice Prism periodic damage from 1% to 9% had not been applied properly.

变更

[Pending Restart] - One With the Light Mystic Enchant now also causes your Crusader Strike and Divine Storm to grant you two stacks (one vs players) of Holy Specialization if you know the final rank. In addition, while One With the Light is active, your Holy Specialization increases the damage of your next Smite or Holy Fire by 3% per stack, and the spell power gained from Strenght has been increased to 40%, up from 30%.

变更

Fixed an issue where the spell damage coefficient increase of Ice Prism periodic damage from 1% to 9% had been applied properly.

2022/04/24

常规

变更

[2v2 Rewards] - Merul now offers three new weapon illusions: Jade Spirit, Dancing Steal, Elemental Force. These weapon enchants are exclusive to 2v2 and require 2200 rating to be purchased.

变更

[2v2 Rewards] - Merul now offers exclusive 2v2 rewards instead of just tabards. Additionally, Tabards from Merul now require 2,000 rating in 2v2 down from 2,200.

天赋与技能

变更

[Pending Restart] - Cone of Cold from the Dominated Undead family of Wraith now has a 20 second cooldown, up from 10 seconds.

变更

[Pending Restart] - Frostbolt from the Dominated Undead family of Wraith no longer slows the target.

变更

[Pending Restart] - Icebolt from the Dominated Undead family of Lich now has a 3.5 second cast time, and no longer has a cooldown, but no longer stuns the target.

变更

[Pending Restart] - Frost Nova from the Dominated Undead family of Lich has updated tooltip clarifying it shoots a wave of frost at the target, freezing and dealing damage to enemies around the target.

变更

[Pending Restart] - Cleave from the Enslaved Demon family of Pit Lords now deals 140% weapon damage, up from 100%, and its cooldown has been reduced to 3 seconds, down from 6 seconds.

变更

[Pending Restart] - Infected Wound from the Enslaved Demon family of Darkhound now also deals 140% weapon damage, and has a 5 second cooldown, down from 10 seconds, but the duration is now 10 seconds, down from 30 seconds.

变更

[Pending Restart] - Fixed an issue where spells of the Enslaved Demon family of Darkhound had no energy cost.

变更

[Pending Restart] - Fixed an issue where spells of the Dominated Undead family of Wights had no energy cost.

变更

[Pending Restart] - Furious Anger from the Dominated Undead family of Wights now lasts for 30 seconds, with a 45 second cooldown, and scales up with levels.

变更

[Pending Restart] - Mighty Blow from the Dominated Undead family of Wights no longer knocks back the target, but has a 10 second cooldown, down from 60,

变更

[Pending Restart] - Anti-Magic Shell from Dominate Undead Banshee can now be cast on any friendly target, but its absorb value has been reduced by 40%.

变更

[Pending Restart] - Brutal Strike from the Enslaved Demon family of Doomguard now has a cooldown of 8 seconds, down from 12 seconds.

变更

[Pending Restart] - Enrage from the Enslaved Demon family of Shivarra now has a consistent 60% increased melee damage, up from being scaled per level, as the damage of the pet is already increased when leveling up.

变更

[Pending Restart] - Cleave from the Enslaved Demon family of Inferno now has a 3 second cooldown, up from 0 seconds.

变更

[Pending Restart] - Cleave from the Enslaved Demon family of Abyssal now has a 3 second cooldown, down from 4 seconds.

变更

[Pending Restart] - Berserker Charge from the Enslave Demon family of Felsteed and Dreadsteed now deals Fire damage.

变更

[Pending Restart] - Torch from the Enslave Demon family of Felsteed and Dreadsteed now has level scaling.

变更

[Pending Restart] - Flame Buffet from the Enslave Demon family of Felsteed and Dreadsteed now has 30 yard range, up from 20 yards, and increases the Fire damage done from the pet by 50% for the duration, up from flat damage increased per level.

变更

[Pending Restart] - Chilling Touch from the Dominate Undead family of Skeletal Mage now has a range of 20 yards, up from melee range.

变更

[Pending Restart] - The Dominated Undead family of Bone Golem now has a new ability, Taunt (Pet), a 3 second taunt on a 1 minute cooldown.

变更

[Pending Restart] - The Dominated Undead family of Gargoyle now has a new ability, Terrifying Screech, a 3 second fear on a 1 minute cooldown.

变更

[Pending Restart] - The Dominated Undead family of Zombie now has a new ability, Disease Cloud, a 12 second aura dealing nature damage every 12 seconds on a 30 seconds cooldown.

变更

[Pending Restart] - The Dominated Undead family of Crypt Fiend now has a new ability, Web, a 3 second immobilize on a 1 minute cooldown.

变更

[Pending Restart] - Increased the cast time of Banshee Wail from the Dominate Undead family Banshee to 2 seconds, up from 1.5 seconds.

2022/04/23

常规

变更

[Area-52] Fixed an issue where Lethal Poison from the Deathmantle Tier 5 set had incorrect proc chance and a lower than intended AP scaling.

2022/04/22

天赋与技能

变更

Sleep from tamable demon pets now have a 30 sec cooldown, changed from 10. (This crowd control effect was overall too powerful without any investment required.)

地下城与团队副本

变更

[Shadow Labyrinth] [Murmur] Corrected an issue where Murmur would reset his health to 100% instead of 40% on Mythic+.

变更

[Shadow Labyrinth] [Blackheart the Inciter] Blackheart will no longer reset threat when knocking back an enemy or charging at a distant player.

变更

[Area 52 - Malganis] [Mythic+] [Affixes] Horde - Horde no longer reduces damage taken and now increases damage dealt by 2% up from 1%. Horde can now stack to a maximum of 25 Stacks or 50% damage increase, previously had no limit

变更

[Area 52 - Malganis] [Mythic+] [Affixes] Horde - Corrected an issue where Horde would cause recursive multiplicative damage scaling. Each creature no longer counts itself towards the Horde and each creature individually now has its own Horde buff increasing in stacks for its nearby allies.

变更

[Area 52 - Malganis] [Mythic+] [Affixes] Sanguine Ichor no longer inflicts percentage health. It now inflicts a flat amount of damage increasing with the dungeons Mythic Level. The healing now has a cap increasing with the dungeons Mythic Level, healing creatures for the lesser amount of their percentage health or the current levels maximum healing. Duration has been reduced to 15 seconds down from 30 seconds.

变更

[Area 52 - Malganis] [Mythic+] [Affixes] Killer Bees has been reworked. Killer Bees now reads - You have invaded the habitat of furious Killer Bees! The sounds of combat attracts nearby Killer Bees, causing them to defend their swarm. Moving makes you an unattractive target for Killer Bees, greatly reducing the amount of Killer Bees joining combat and has a chance of attracting a Killer Bee Queen. Slaying a Queen causes all nearby Killer Bees to retreat. Killer Bees take 75% less area damage and attack with their stinger, bypassing any attempt to avoid their attacks and absorption effects.

变更

[Blood Furnace] [Broggok] Sticky Slime is now affected by talents that reduce snare / slow effectiveness and can be temporarily halted via Dispersion or removed via Hand of Freedom.

神秘附魔

变更

[Requires Launcher Update] Fixed an issue where Beast and Blade was not visible.

变更

[Pending Restart] - Fixed an issue where you could trigger Ice Prism Shatter from Snowblind from someone else's Ice Prism debuff.

变更

[Pending Restart] - Ice Prism from Snowblind now lasts for 12 seconds, up from 10, and has a spell damage coefficient of 9%, up from 1%.

变更

[Pending Restart] - Ice Prism Shatter from Snowblind will now only receive 5% of your attack power from Cryokinesis, down from 10%. Cryokinesis will remain unchanged for other spells. Additionally, Ice Prism Shatter now scales with 15% of your Spell damage up from 12%. This change is to reduce the disproportionate power of Ice Prism Shatter for hybrid builds while increasing output for casters.

变更

Fixed an issue where the heal from Cauterizing Fire could not trigger Earthliving Weapon and some other similar proc effects.

2022/04/21

常规

变更

[Pending Restart] - [Malganis] - Corrected stats of many items from AQT. Namely corrected the Bloodforged and Sanguine stats of these items. In addition, the Sanguine Gear will now have boosted PvP Power and Resillinece values in comparison to the Bloodforged items.