在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[High-Risk] Significantly increased the chance for AQ Temple gear to drop in uncommon beast nests and hidden caches.
Fixed an issue where the tooltip of Lesser Arcanum of Dominance & Lesser Arcanum of Triumph had the wrong tooltip when enchanted on items. [Pending Patch Update]
Mana Fiend now reduces the effect of the Avenger T2.5 Set (intellect to critical melee critical strike rating).
These changes aim to improve classless mechanics for this tier set while still providing essential power boosts for obtaining the 5 set.
Reworked the Avenger Set Bonus (AQT 2.5) 5 Set: Your damaging melee abilities have a chance to deal an additional 30% of your spell power as Holy damage.
Reworked the Avenger Set Bonus (AQT 2.5) 3 Set: Your melee critical strike rating is increased by 12% of your Intellect and your spell critical strike rating is increased by 8% of your Strength.
[Pending Restart] Fixed an issue where Cataclysm T5 4 spells were missing visually from the patch (making it look like this damage effect isn't triggering at all)
[Pending Restart] Fixed an issue where the Radiant Cryosphere gem would only show it had spell penetration in the tooltip. [Pending Patch]
物品变更
Genesis 5 Set has been reworked because the Tier stats have been reworked from the ground up. When you bring a target to full health with a periodic heal (this includes proc effects like Sheath of Light or Earthliving) you have a chance to increase your Spirit by 10% and your healing power by 20% of your Spirit for 10 seconds. This effect can only occur every 20 seconds.
地下城与团队副本
[Mythic+] Due to the change in year Mythic+ affixes will now rotate in the night from Friday to Saturday.
常规
[Requires Launcher Update] The large button to open Character Advancement can now be hidden by right clicking on it and setting it to disabled
[Requires Launcher Update] Restored the minimap button to open Character Advancement
[Requires Launcher Update] Fixed an issue causing the Mystic Enchanting UI to break
[Requires Launcher Update] Fixed an issue where the skirmish buttons would spill over and block the queue buttons in the new PvP window.
[Requires Launcher Update] Fixed an issue where the character frame would not open while the Mystic Enchanting window was open.
[Requires Launcher Update] Added Tutorial Highlights to the Mystic Enchanting window. These can be disabled in [Esc > Interface > Ascension Help > Helpful Tips]
[Requires Launcher Update] Your current Arena Points are now displayed in the new PvP window on the left side under the "Rated" button text.
[Requires Launcher Update] Fixed an issue where the PvP window would sometimes queue for the wrong battleground.
[PvP Progression 4] All Enchants now cost 1k Arena Points from 1875 (to match pacing of this seasons PvP Progression) and require 1400 rating from 1850. All enchants are bind on use.
[PvP Progression 4] Introduced the Headsman Enchant. Headsman enchant has a chance to increase your damage done by 10% to targets below 20% health for 6 seconds. This effect can only occur every 10 seconds.
[PvP Progression 4] Introduced New Helm & Leg enchants as alternatives to ZG Helm & Leg Enchants. These Enchants will cost 1k Arena Points, will be bind on use and require 1400 rating. (in the next pvp progression, they will cost honor and require no rating)
[PvP Progression 4] Introduced New Shoulder Enchants as alternatives to ZG Shoulder Enchants. These enchants will cost 1k Arena Points, will be bind on use and require 1400 rating. (in the next pvp progression, they will cost honor and require no rating)
Vastly improved subpar itemization across the Temple of Ahn'Qiraj for non tier items. Tier Items will follow this new itemization standard, here are the biggest changes! - Druid Set (previously similarly statted like the Paladin Set) is now more focused towards Spirit & Spell Power like the Tier 1, Tier 2 and Tier 3 version. - Paladin Set (had a slew of stats not changed since our stat allocation update) is more favoring Towards Strength, Critical Strike, some Haste and some Expertise. Other tier items have had general itemization standard improved!
[Requires Launcher update] Fixed an issue where the Divine Shield animation wouldn't trigger.
[Requires Launcher update] Fixed an issue where the animation from immuning a ranged attack would produce a cube instead of playing the correct animation.
[Requires Launcher Update] Restored the ability to queue as a raid group in arenas.
[Requires Launcher Update] Fixed an issue causing tutorials and tips to ignore their interface options. Also fixes the issue where tips would keep re-appearing.
地下城与团队副本
[Temple of AhnQiraj] [Cthun] Added a Heroic Version of the Eye of Cthun and its quest.
[Temple of AhnQiraj] [Cthun] Giant Claw Tentacle are now immune against all forms of crowd control.
[Temple of AhnQiraj] [Cthun] Cthun will now summon his Tentacle 1 second faster for each Weakening Phase he survived.
[Temple of AhnQiraj] [Cthun] Cthun will now immediately remove Weakening from himself if he takes more then 40% of his total health in damage during a single weakening phase.
[Temple of AhnQiraj] [Cthun] Corrected an issue where C'thun could fail to summon a second Giant Claw Tentacle and Giant Eye Tentacle on Ascended 25 Player difficulty.
[Temple of AhnQiraj] [Ouro] Corrected an issue where Mind Corrupting Shard were treated as having a much higher level then intended, causing them to have a much higher armor value then intended.
[Temple of AhnQiraj] [Ouro] Mind Corrupting Shards are now immune against all forms of crowd control.
[Temple of AhnQiraj] [Ouro] Sanstorms now apply Ouros Fury to enemies within 10 yards up from 3.
[Temple of AhnQiraj] [Ouro] Changed the movement logic Sandstorms during submerged phase. Sandstorms should no longer move trough walls or become stuck in the ground.
[Temple of AhnQiraj] [Ouro] Ouro will now submerge 45 seconds after each emerge. Previously he would start a timer while being submerged, causing him to submerge more often then intended.
[Temple of AhnQiraj] [Ouro] Corrected an issue where the dungeon could become stuck with the encounter being in progress, not allowing player to re-enter, accept resurrection or use checkpoints.
[Temple of AhnQiraj] [Ouro] Ouro has been rewritten.
[Temple of AhnQiraj] [Twin Emperors] Increased the amount of threat added to the closest player after the Twin Emperors used teleport by 1000%.
[Temple of AhnQiraj] [Twin Emperors] The Twin Emperors will now heal each other for a percentage amount of their health rather then a fixed value.
[Temple of AhnQiraj] [Twin Emperors] Corrected an issue where the dungeon could become stuck with the encounter being in progress, not allowing player to re-enter, accept resurrection or use checkpoints.
[Temple of AhnQiraj] [Twin Emperors] Corrected an issue where the Twin Emperors would fail to respawn Bugs or Scorpions once they were used.
[Temple of AhnQiraj] [Twin Emperors] Corrected an issue where the Twin Emperors would fail to find a Bug or Scorpion to explode or mutate.
[Temple of AhnQiraj] [Twin Emperors] Corrected an issue where Emperor Veklor could not use his other abilities until being interrupted.
[Temple of AhnQiraj] [Twin Emperors] Corrected an issue where the Twin Emperors would delay events after their teleport by such a large margin they would never execute them.
[Temple of AhnQiraj] [Twin Emperors] Corrected an issue where the Twin Emperors would stop using abilities.
[Temple of AhnQiraj] [Twin Emperors] The Twin Emperors have been rewritten.
[Temple of AhnQiraj] [Princes Huhuran] Vekniss Martyr no longer spawn from the roof of Huhurans room. They now spawn from the Honeycombs around the room. This extends their travel time and reduces the angle from where they fly down to make it easier to spot them and eventually kill them before they can explode.
[Temple of AhnQiraj] [Viscidus] Viscidus now deals Nature damage instead of physical damage with his melee attacks.
[Temple of AhnQiraj] [Fankriss the Unyielding] Spawn of Fankriss are now immune against most forms of crowd control.
[Temple of AhnQiraj] [Royal Bug Family] Corrected an issue where the dungeon could become stuck with the encounter being in progress, not allowing player to re-enter, accept resurrection or use checkpoints.
[Temple of AhnQiraj] [Royal Bug Family] Corrected multiple issues where it was possible to pull single members of the Royal Bug Family without pulling it allies.
[Temple of AhnQiraj] [Royal Bug Family] Summoned creatures no longer have a maximum live time and will last until the encounter ends.
[Temple of AhnQiraj] [Royal Bug Family] Lord Kri and Yauji no longer award any loot. The entire loot of the encounter is now hold by Vem.
[Temple of AhnQiraj] [Royal Bug Family] The Royal Bug Family has been rewritten.
[Temple of AhnQiraj] [General] Quiraj Slayer and Quiraj Mindslayer will no longer randomize their spawn positions.
[Temple of AhnQiraj] [General] Removed the five Silithid Worker closest to Fankriss the Unyielding.
[Temple of AhnQiraj] [General] Restored Anubisath Sentinels AI. Anubisath Sentinels once again use their abilities.
[Temple of AhnQiraj] [General] Bosses no longer drop Set Items directly. Instead they once again drop tokens that can be exchanged at Major Mattingly in Stormwind and Overlord Runthak in Orgrimmar.
[Temple of AhnQiraj] [General] Updated all Creatures and Bosses inside of the Temple of AhnQiraj to the latest standards.
[Blackwing Lair] [General] Removed all restrictions to the usage of World Buffs with the release of the Temple of AhnQiraj.
[Ruins of AhnQiraj] [General] Removed all restrictions to the usage of World Buffs with the release of the Temple of AhnQiraj.
神秘附魔
[Pending restart] Dusk Till Dawn now lasts for 15 seconds, changed from 10. (This change is aimed towards improving quality of life while using this mystic enchant).
[Pending restart] Pure Shadow now lasts for 15 seconds, changed from 10. (This change is aimed towards improving quality of life while using this mystic enchant).
常规
[Requires Launcher Update] You can now see your arena points earned, and the cap for the current season on the new PvP UI.
[Requires Launcher Update] Replaced the Dungeon Finder and PvP queue UIs.
Fixed an issue where Crusader and Undaunted Might could sometimes fail to proc from both weapon enchants, only refreshing one buff.
地下城与团队副本
[Hellfire Ramparts] Corrected an issue where Vazruden the Heralds Feliron Reinforced Chest was missing half of its loot table on Heroic and Mythic difficulty.
神秘附魔
Deadly Bite\'s Bleed periodic damage has been increased by 8%.
常规
Fixed a bug where Prestiging would reward 500 marks of ascension. It will now reward 2500 Marks of Ascension.
These changes aim to remove an unfun and unnecessary RNG element when it comes to gearing and loot distribution allowing YOU to have a clearer path forward when it comes to gearing up your character.
After a server restart, your tier tokens will be updated to the newest token. These changes require you to clear your cache & update your patch via the launcher!
[Season 7]: Tier Tokens are no longer bound to Class Restrictions. Now upon receiving a Tier Token drop in Raid, you will be able to take it to the respective vendor and exchange said token for that any item that fits your Token slot. (This just means you can purchase a Tier 1 Helmet from the vendor if you have the Helmet Token, but you can not exchange a Helmet token for Platelegs) This also allows for the new Tooltips to show & tell players where to exchange these tokens for gear. This systemic change may come to Area-52 in the near future! Be sure to let us know your feedback of this new tier-gear distribution system.
天赋与技能
[Pending restart] Penance now deals 10% increased damage.
常规
Stay Frosty will no longer give you a 3rd Fingers of Death Charge after using Stormstrike while using Fingers of Death RE with Freezing Strikes. Instead the Fingers of Death charges gained will be equal to Fingers of Frost charges gained.
[Prestige]: The Bonus experience from the Open World daily is increased to 25% from 20%. Pending Patch Update.
常规
Fixed an issue where some Bloodforged Weapons would have incorrect damage & stat numbers. This update requires a cleared cache to see the updated numbers.
网站
Implemented a Notification System for the website that will provide a visual indicator for things such as: Items you have wishlisted going on sale; Newly posted news articles; Updates on the status and comments on bug reports you have submitted; Amongst other things coming in the future.
Implemented a Wishlist System for the website that will allow you to save items to it and be notified when they are on sale.
地下城与团队副本
[Alar] [Mythic] Extended Mythic Week 52 from 2021 by one week.
神秘附魔
[Pending restart] Fixed an issue where the rage cost of Deconstruct would be removed while Delirium was active.
地下城与团队副本
[The Eye] [Kaelthas Sunstrider] Corrected an issue where Devastation would not deflect Kaelthas Pyroblast.
[Mythic] Pending Restart - Mythical Boon: Bountiful Gift will now correctly increase all stats rather then applying the Sanctuary effect.
天赋与技能
[Requires launcher update] Properly fixed an issue where some work in progress tooltips were available on the launcher for the tank rework such as Defensive Stance and Righteous Fury. This also fixes Righteous Fury visually showing up as a stance. (No abilities were actually changed and any weirdness was due to a mismatch on client and serverside spell data.)
地下城与团队副本
[Mythic] Pending Restart - Frozen Orbs, summoned by Frostborn Champions, Frozen ability is now a root, affected by diminishing returns and can be removed with effects that remove roots.
[Mythic] Pending Restart - Champion affixes no longer select targets out of combat.
天赋与技能
Fixed an issue where some tank abilities temporarily had incorrect tooltips.[Requires launcher update]
常规
[Pending Server Restart] Fixed an issue that would cause the client to sometimes crash after group looted item rolls. Often occurring when group looting rare creature's or world bosses.
常规
[Requires Launcher Update] Localization support has been added for a large portion of the UI if using one of the Localization patches from the launcher.
[Pending Patch & Server Restart] Boons will no longer take you out of shapeshift forms
天赋与技能
Fixed an issue where Holy Shield, Shield Block and Frenzied Regeneration had incorrect animations. [Requires launcher update]
常规
Boons will no longer only allow one boon to be used in combat, you will be able to use multiple while in combat.
Fixed an issue where you could get multiple Mythical Boons from the same Boon Crystal.
Removed the shared ICD from Mythical Boons.
系统变更
Alpha, Beta, Test or any servers that a player's account isn't granted access to will no longer cause the player's client to be locked out until clearing the realm from Config.wtf. This change will take effect the next time those servers restart.
地下城与团队副本
[Blackrock Depths] [Eviscerator] Pending Restart - Replaced Anti-Magic Shield with the Ascension Exclusive version of the spell. This version reduces magic damage taken by 75% instead of making the caster immune to magic effects and can be dispelled.
[Stratholme] [Baroness Anastari] Pending Restart - Baroness Anastari once again can be interrupted.
[The Eye] [Prince Kaelthas Sunstrider] Pending Restart - Corrected an issue where Kaelthas Advisors could multiply if Kaelthas got pulled immediately when he respawned.
神秘附魔
Fixed an issue where Titanic Finale was temporarily disabled. [Requires launcher update]