
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
Changed Seasonal Essence name to Season's Achievement and added a description to clear up confusion about the function. It is only meant as a measurement for your progress in the season.
Nerfed the heck out of Jademir NPCs for Keeping Evil at Bay Call Board quests.
Changed some unfitting guard texts directed at outlaws.
Added Epic Riding Mounts to John Stallion in Ratchet and removed conditions preventing you from buying his mounts based on faction.
Weekly Raids quests are now not available in the pool unless the raid is ACTUALLY open
Deleted single stack ammo drops from all Spoils of War
系统变更
Seasonal: Random Enchants will now stack to a max of 3. This is only on Bloodscalp .
Seasonal: Added a Closest Town option to the Resurrect in safe zone feature.
Seasonal: Implemented a myriad of fixes and QoL for Random Mode.
常规
Added guard POI to the Booty Bay guards for the Bloodscalp realm.
Added neutral Alliance PvP gear smugglers to Booty Bay. You can find them in The Old Port Authority. They can be found near the Boomstick Imports East shop.
Added neutral Horde PvP gear smugglers to Booty Bay. You can find them in Deep South Tannery.
Added a pet trainer to Booty Bay named Graz Ficklehook. He can be located on the first level of Tan-Your-Hide Leatherworks.
世界
Updated over 200 guard's AI combat as well as they now ignore feign death properly to prevent abuse. Additional guards are now present at major quest hubs as well as new guards at previously unguarded quest hubs.
系统变更
Bloodscalp: Enabled Crossfaction LFG System
Re-enabled LFD Teleport while we investigate Summoning Stone issues
New players on Bloodscalp should instantly start with their weapons Fel Commutated to prevent them from losing their weapons as easily.
物品变更
Corrected an issue where items that dropped from the Satchel of Helpful Goods would not have a level requirement.
常规
Increased the rate/frequency for Outlaws being called out by NPCs
There is now a 5 second delay between entering a safe town and being deflagged to prevent exploits
Implemented a fix for pool quests resetting on server restarts
Fixed an issue where some Call Board quests would be failed on death.
Increased Max timer for criminal intent to 5 minutes.
Fixed a Crash related to Mindcontrol PlayerAI
Corrected rewards for Potential to Kill Gods and Prove Your Worth
Added missing quests to Outlaw Contract Board
Fixed issue on Bloodscalp where mobs were not respawning in Caves.
地下城与团队副本
Add Emotescript for Scarshield Legionnaire and creaturegroup in Blackrock Spire.
任务
Fixed quest completion issues for the Arathi Basin Call Board quests.
常规
Bloodscalp - Reduced the experience rate of all mobs in sub 60 dungeons.
Bloodscalp - Removed the Dungeon Finder rewards for all sub 60 dungeons level
Resilience now grants about 70% less reduced chance to be crit by attacks and baseline resilience on players has been increased. (Tooltips will currently display one third the value for reduced mana drains and reduced damage taken. We are currently working on a fix for this.)
Strength now grants about 0.033% parry per point at level 60, from about 0.016%.
Agility now grants about 0.038% dodge per point at level 60, from about 0.0574%.
天赋与技能
Typhoon now shares a 10 sec cooldown with Blast Wave.
Blast Wave now shares a 10 sec cooldown with Typhoon.
Shadowstep now shares a 10 sec cooldown with Intercept.
Intercept no longer requires a stance and now shares a 10 sec cooldown with Shadowstep.
Improved Charge now reduces the cooldown of Charge by 2/4 sec, from 2.5/5.
Charge now has a 16 sec cooldown, from 20 sec, and no longer requires a stance to use.
Curse of Exhaustion now has a 4 sec cooldown.
Slow now has a 4 sec cooldown.
Smite base damage and scaling increased by 5%.
Lightning Shield deals 90% damage to players.
Wild Quiver now deals 80% damage to players.
Survival of the Fittest now increases your stats by 1/2/3%, from 2/4/6%.
Warbringer has been reworked and now removes movement impairing effects on you when using Charge, Intercept, or Intervene.
物品变更
Totem of the Earthen Ring can now be destroyed.
Dire Brew has been temporarily disabled due to a bug.
神秘附魔
Soul Siphon now grants 2% additional damage per DoT, down from 3%.
Improved Barrage now increases the critical chance of your Multi-Shot and Aimed Shot abilities by 4/5/6%, from 8/10/12%.
Improved Thunder Clap now increases the damage of your Thunder Clap by 6%, from 10%.
Booming Thunder now deals 6% damage per stack to players, from 11%.
Searing Light now increases the damage of Holy Fire, Smite, Exorcism, Penance, and Holy Nova by 2/3/4%, from 3/4/5%.
Improved Intercept now increases the damage of your Intercept by 8/10% instead of reducing its cooldown.
Empowered Imp now increases the damage of your Imp by 6/7/8%, from 11/13/15%.
Barrage now increases the damage of your Multi-Shot, Volley, and Aimed Shot by 4/5/6%, from 6/7/8%.
Booming Echoes no longer reduces the cooldown of your Shaman Shocks, now also increases the damage of your Earth Shock, and its rank is reduced to Common, from Rare.
Pyroclasm has had its ranks increased to Rare and Epic, from Uncommon and Rare.
Ferocity (Feral) has had its ranks increased to Uncommon and Rare, from Common and Uncommon.
Dream State has had its ranks reduced to Common/Uncommon/Rare, from Uncommon/Rare/Epic.
Swift Justice has had its rank increased to Epic, from Rare.
Improved Berserker Stance has had its ranks reduced to Common and Uncommon, from Uncommon and Rare.
Elemental Precision now increases the hit of all spells, not just Shaman, and has had its ranks reduced to Common, from Rare.
The various Forged Weapon enchants have had their ranks reduced to Common and Uncommon, from Uncommon and Rare.
Piercing Thorns has had its ranks reduced to Common/Uncommon/Rare, from Common/Rare/Epic.
Unbridled Wrath has had its rank reduced to Uncommon, from Rare.
Savage Fury has had its ranks increased to Uncommon and Rare, from Common and Uncommon.
Spiritual Attunement has had its ranks reduced to Uncommon and Rare, from Rare and Epic.
Improved Righteous Fury has had its rank reduced to Uncommon, from Epic.
Masterful Slavery has had its ranks reduced to Uncommon/Common/Rare, from Uncommon/Rare/Epic.
Blessed Life has had its ranks increased to Uncommon and Rare, from Common and Uncommon.
Nerves of Steel has had its ranks reduced to Common and Uncommon, from Uncommon and Rare.
Sanctified Light has had its ranks increased to Uncommon/Rare/Epic, from Common/Uncommon/Rare.
Improved Concentration Aura has had its ranks increased to Uncommon/Rare/Epic, from Common/Uncommon/Rare.
Focused Aim has had its first two ranks removed and its remaining rank is now Uncommon, from Rare.
Precision has had its rank reduced to Common, from Rare.
Blood Craze has had its ranks increased to Rare and Epic, from Common and Uncommon.
Divine Purpose has had its ranks increased to Rare and Epic, from Uncommon and Rare.
Exorcism Proof has had its ranks reduced to Uncommon and Rare, from Rare and Epic.
Fired Up! has had its ranks reduced to Uncommon and Rare, from Rare and Epic.
Static Shock has had its ranks reduced to Common and Uncommon, from Uncommon and Rare.
Improved Stormstrike is now Rare, from Common, and no longer stacks.
Dispersing Thunderstorm has had its ranks reduced to Common and Uncommon, from Uncommon and Epic.
Lunar Guidance has had its ranks increased to Uncommon/Rare/Epic, from Common/Uncommon/Rare.
Improved Shields has had its ranks increased to Uncommon, from Common.
Go for the Throat has had its ranks increased to Rare and Epic, from Uncommon and Rare.
常规
Increased Rested Experience gain to match leveling rates for each realm
物品变更
The Headless Horseman's mount should now be working again.
任务
Wolves Across the Border - Wolves will now drop Tough Wolf Meat.
地下城与团队副本
Reduced the maximum spawn distance of Ouro's crystals.
Reduced the damage of the Arcane Burst spell on the Twin Emperors encounter by 20%.
Reduced Sarturas physical attack damage by 7.5%.
Reduced the damage of Skerams big Arcane Explosion by 15%.
Reduced Ouros physical attack damage by 15%.
Reduced the damage of the undispellable Toxic Composition debuff on the Viscidus encounter by 15%.
天赋与技能
Fixed an issue where the PvP damage mod was not applying to Explosive Shot damage.
地下城与团队副本
Implement pooling and spawn for all Supply Crates in Stratholme.
Implement spawns and pooling for Dark Iron Deposit in Molten Core.
Implement pooling and spawns for Reanimated Corpse and Diseased Ghoul in front of room of Vectus in Scholomance.