
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
天赋与技能
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Arctic Stalker]: Aimed Shot and Steady Shot reduce Deep Freeze's remaining cooldown by 1 second.
常规
[Dawnrise] - Mystic Scrolls are now fully tradeable between players, opening up new ways to exchange and obtain Mystic Enchants.
天赋与技能
[Pending Restart] [Darkmoon] - Biting Drain now grants the periodic damage from your Drain Life and Drain Soul spells the ability to critically hit.
[Pending Restart] [Darkmoon] [Dawnrise] - Fixed a bug preventing Fiery Shield and Cauterizing Embers from scaling with Healing Power.
[Pending Restart] [Dawnrise] [Darkmoon] - Smite can now also trigger Serendipity.
[Pending Restart] [Dawnrise] [Darkmoon] - Fixed a bug causing Atonement healing to trigger more times than expected.
[Pending Restart][Darkmoon] [Dawnrise] - Fixed an issue where certain ranks of Holy Wrath, Riptide, Plague Swarm, Wyvern Sting, Nourish, Living Lightning, Astral Storm, Glacial Burst, Black Widow Strike, Thrash (Bear), and Healing Rain could not be learned correctly.
[Pending Restart][Darkmoon] [Dawnrise] Combustion now benefits melee and ranged abilities as well as spells.
[Pending Restart][Darkmoon] [Dawnrise] Fixed a bug where Astral Plasma, Astral Flare and Sunburst did not benefit from Malestrom Weapon.
[Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Enhanced Marksmanship]: Your ranged attacks have a 20% chance to grant Maelstrom Weapon.
[Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Divine Concord]: The Art of War now also makes Arcane Blast instant cast.
常规
[Darkmoon] [Dawnrise] - Fixed a bug preventing Blood Arrow from healing you from its periodic damage. It's healing is now increased to 10% of it's periodic damage, up from 1%.
天赋与技能
[Pending Restart] - [Dawnrise] [Darkmoon] [Flashpoint]: Following the Classless rework, Explosive Shot could already trigger Hot Streak, meaning the previous version of this talent was no longer necessary. Flashpoint has been redesigned: Dealing damage with Explosive Shot grants Flashpoint, increasing the critical strike chance of your next Pyroblast by 8%. Stacks up to 6 times.
[Darkmoon] [Dawnrise] Increased Beacon of Shadows Spell Power coefficient by 130%.
[Darkmoon] [Dawnrise] Increased Vampirism's healing coefficient by 500%.
[Darkmoon] [Dawnrise] Fixed a bug causing Beacon of Shadow to not proc from Mind Flay.
常规
Cost of training Classless spells is now reduced by 75%.
Battleground Spoils now give a modest amount of copper, silver, or gold.
[Requires Restart] Honorable Defender now increases Experience from kills by 50% in addition to the Honor increase it already had.
[Darkmoon] [Dawnrise] Battleground Win & Loss experience is now increased by 33%.
[Dawnrise] [Darkmoon] - The healing of Dark Transfusion has been increased at all ranks to bring it in line with other healing spells.
[Darkmoon] Fixed a bug that capped daily Case of Fortune acquisition.
[Dawnrise] [Darkmoon] Fixed a bug where Ice Lance did not benefit from Fingers of Frost, preventing it from receiving its 300% damage increase.
[Pending Restart] [Darkmoon] [Dawnrise] Sinister Flurry now deals 130% weapon damage up from 100%, and correctly generates a combo point, even whilst you have Double Down.
[Pending Restart] [Dawnrise] [Darkmoon] - The healing of Cauterizing Fire has been increased at lower levels to bring it in line with other healing spells.
天赋与技能
[Pending Restart] Fixed a bug where the Rip transforms: Manaripper, Duskripper, Dawnripper, Flameripper, Frostripper, Boltripper did not scale with your Attack Power and Spell Power.
常规
Updated the UI to be transparent so you can still see the auction list, draggable, and to have an actual header in the auction pop up menu.
Added UI rollback handling for in-game “item was not found” failures so UI spent/quantity totals are actually accurate. Previously, auctionator would just show that you spent gold when you really didn't.
Fixed quantity tracking to count actual stack quantity, not just number of auction rows.
There is now a purchase summary when using the chain buy feature that shows Bought x for: Y amount of gold/silver/copper.
Added the `Chain buy` feature. This allows you to continue to the buy items without having to open/close menus. This is a toggleable feature.
Fixed broken Auction House buying flow where only one purchase worked before needing to leave/re-enter the Auction House menu.
**Auctionator Changelog**
常规
Mythic+ Champions are no longer required to complete your Keystone, they still provide high trash completion for killing.
常规
Macros can now hold 511 characters up from 255.
[Pending Restart] - A Brand New Profession is now released - Woodworking. This profession allows you to take the wood that you chop, carve, and shape to be made into equipment like bucklers, spell tomes, staves, arrows, spears, polearms AND MORE. This does NOT occupy a primary profession slot and can be picked up alongside woodcutting and 2 primary professions.
常规
[Area-52] - Mr. Muhn E. Bagz - The Very Rich Guy! Has returned to Area-52 with some new spoils!
常规
Granted Everyone 2 Customization Potions on Login
常规
If your launcher does not open this can be fixed by redownloading it from the website.
If your launcher is stuck updating, relaunch!
455 New Race Customizations have been added to all realms. Available now with a patch on the launcher. Have fun!
常规
Meteor and Shards of Magic now stop triggering while players are dead, outside the Manastorm, still entering, or protected by the Manastorm safety bubble.
Fixed Shards of Magic - They now preserve their original ground location instead of retargeting directly ontop of you every tick.
Fixed the Manastorm Meteor affix so meteors now correctly land at the affected player’s position instead of misfiring always landing on the player.
常规
Fixed an issue where Chop'gog the Butcher was not spawning properly in its Manastorm segment.
天赋与技能
[Pending Restart] [Area 52] Fixed a bug where the Conflagrate instant damage was not affected by its PvP mod.
网站
[Launcher] Fixed an issue where sometimes new installer would always install to appdata instead of correct directory
天赋与技能
[Pending Restart] [Dark Apotheosis] Fixed an issue where this stance was not benefitting from all the intended threat caused increases.
常规
[Pending Restart] [Area-52] [Elune] [Quest] Unwanted supplies now properly removes quest item once turned in allowing it to be completed multiple times without having to delete the item manually with each pickup.
地下城与团队副本
[Pending Restart] [The Black Morass] [General]: The size of Time Keepers has been greatly reduced.
[Pending Restart] [The Black Morass] [General]: The melee damage and health of Time Keepers have been greatly reduced on all difficulties to better align with the stats of enemy creatures.
[Pending Restart] [The Black Morass] [General]: Time Keepers summoned to assist the player by Chrono-beacon now have a maximum lifetime of 1 minute and will follow the summoning player instead of walking in a random radius around their summon position. Time Keepers will now actively try to assist the summoning player, prioritizing the player’s attack target over other enemies.
[Pending Restart] [The Black Morass] [General]: If all points on Medivh’s shield are lost, or all players are dead during an active boss encounter, the instance will now wipe the event, resulting in the death of all still living players. The event can be restarted from the last saved portal afterward.
[Pending Restart] [The Black Morass] [General]: All attacking infinite dragonkin will now directly attack Medivh and will no longer become stuck if moved too far from Medivh’s position.
[Pending Restart] [The Black Morass] [General]: Rift Keepers and Rift Lords will now move on their own to assault Medivh if not defeated within 3 minutes of spawning.
[Pending Restart] [The Black Morass] [General]: There will now be a 15-second recovery time between rifts after closing them.
[Pending Restart] [The Black Morass] [General]: Medivh will now take a break from summoning new portals after every boss. Talking to Medivh again will restart the event.
[Pending Restart] [The Black Morass] [General]: The instance events are now started by talking to Medivh instead of automatically starting when a player approaches him.
[Pending Restart] [The Black Morass] [General]: The instance will now save your progress, allowing you to restart from the last portal you successfully closed after a wipe, server restart, or server crash. Note that already closed portals will not award any loot or reputation.
[Pending Restart] [The Black Morass] [General]: Added several quality-of-life functions.
[Pending Restart] [The Black Morass] [General]: Corrected multiple issues where the instance could become stuck or fail to progress.
常规
[Pending Restart] - [Shadowstep] - No longer reduces it's cooldown when used out of combat. Now has a 22second base cooldown down from 25seconds.
常规
[Pending Restart] - [Area-52] - Mythic Coins - Due to the upgrade cost bug that had happened on Area-52, all players will be able to receive more Bonus Coins from completing their keystone.
天赋与技能
[Area-52] - [Unrelenting Wrath] - Sic' Em now deals 50% reduced damage in PvP combat.
常规
[Pending Restart] - Unused Travel Guides for Bronzebeard was added to your vanity collection and converted to 1,000 Bazaar Tokens. Bronzebeard has been released and the Travel Guide no longer serves a purpose!
Blackrock Caverns - Has gone through a comprehensive tuning pass with many spells and abilities from bosses adjusted to be more comparable to Other Mythic0 Options.
常规
[Pending Restart] - Band of Sulfuras is now considered a bonus drop from Ragnaros and he will always drop a bonus ring.
世界
(Pending Restart) Fixed Wild Turkey not being a guaranteed drop from Wild Turkeys.
常规
[Pending Restart] - Spirit of Sharing buff from Pilgrim's Bounty now grants 10% experience in addition 10% reputation.
天赋与技能
[Pending Restart] [Area 52] Fixed an issue where innitial damage of Saber Slash was not scaling. Its damage against players has been adjusted accordingly.
常规
Bloody Mark of War (Grants 1,000 Runes of Ascension) will now cost 2,000 honor from 5,000.
天赋与技能
[Pending Restart] Fixed a bug where some spells had the wrong duration versus players. These affected spells will now have the duration as stated in their tooltip: Faerie Fire, Entangling Roots, Mass Entanglement, Freezing Trap, Seduction, Sap, Banish and Curse of the Elements.
天赋与技能
[Pending Restart] Fixed a bug where Fear lasted longer than 6 sec in PvP.
地下城与团队副本
[Pending Restart] [Manastorm] [Zul'Gurub ]: Corrected an issue where the High Priest level would not complete correctly.
[Pending Restart] [Zul'Gurub] [High Priest Thekal]: Rip, applied by Swipe and Speed Slash is now treated as a area effect, obeying all damage modifications effecting area damage.
[Pending Restart] [Zul'Gurub] [Jindo, the Hexxer]: Sacrificed Trolls now apply initial threat scaling from their health rather than an initial 100k flat.
[Pending Restart] [Zul'Gurub] [Jindo, the Hexxer]: Corrected an issue where Brainwash Totems would sometimes spawn with much more health then intended.
[Pending Restart] [Zul'Gurub] [Hakkar]: Player being freed from Hakkar's Will no longer lose other players positive effects.
地下城与团队副本
[Area52] [Pending Restart] [Tempest Keep - The Eye] [Kael'thas Sunstrider]: Corrected multiple issues where the encounter could become stuck.
神秘附魔
[Pending Restart] [Area 52] Beast and Blade: Double Team now increases pet ability damage in PvP combat by 50% per stack, changed from 70%.
[Pending Restart] [Area 52] Beast and Blade: Pack Tactics now increases pet damage in PvP combat by 10% per stack, changed from 15%.
常规
The Healing % bonus gained from PvP Power is now active in the Open World if you are in War Mode or High Risk.
Pets were not benefitting from PvP Power. They will now correctly benefit from PvP power.
常规
Stringy Vulture Meat, Murloc Eye, Goretusk Snout, Okra, Murloc Fin are now party wide loot. These items are apart of quests like Westfall Stew and will no longer take longer in groups.
地下城与团队副本
Fixed a bug with the RPG Creature rework where Azgalor would have an extra automated loot generated. Azgalor already had his own unique weapon model available. The secondary drop was removed to keep the Epic Exclusive.
常规
Fixed a bug where titan scrolls were applying in some start zone instances when they should not have.
常规
[Pending Restart] - Fixed a bug where the dungeon kill experience for bosses was lower than intended.
常规
Experience for killing all creatures in Dungeons has been increased by 10%.
常规
Mounting in Battle Grounds will now increase your movement speed by 100% even if you do not have the riding training for it.
世界
Corrected an issue in which an encounter with the Forgotten Avatar was dealing significantly more damage than intended with some abilities.
常规
[Elune] - Spirit Wolves will be temporarily disabled whilst a fix to their damage is worked on.
Entering an inn will grant you a "Resting" buff. Once inside the inn for atleast 10 minutes, you will gain a 5% experience boost to killing monsters for 2 hours
[Pending Restart] - Rare Spawns in the Open World will now drop Bonus Runes of Ascension.
Since the core merge - Experience Granted via quests will now show the exact amount rather than the base amount of experience rewarded.
Fixed a bug where tomes from Millhouse Manastorm were not teaching people the spells.
Fixed a bug with Filters on Hero Architects
Fixed a bug where Wonderous Wisdomball was not working for other members of your party.
[Cache Clear Required] - Fixed a bug where some quests were not rewarding the correct amount of Runes of Ascension while leveling.
Fixed a bug with the proc behavior of Explosive Shot, Holy Shock, and Penance not triggering the spells or talents that they were before the core merge.
Fixed a bug where some made builds were not able to be seen on the architect.