
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Area-52] [Elune] Timbal's Focusing Crystal Shadow Bolts now deal 50% reduced damage in PvP combat.
Uncommon quality gems no longer grant stats until level 60. Rare gems no longer grant stats until 70. Common gems no longer grant stats until level 58. This is to prevent a situation where level scaled gear from TBC can get more power than intended while levelling by slotting in gems when previously at that level no gems were accessible to gear.
[Pending Restart] [Elune] You now take 5% less damage in PvP combat at level 70.
[Pending Restart] [Elune] [Area-52] Feral Charge cast by Claw in the Manastorm now has a 10second cooldown and it's knockback has been reduced by 50%.
[Pending Restart] [Elune] [Area-52] Knock Away cast by Swamplord Musel'ek in the Manastorm now has a 10second cooldown and it's knockback has been reduced by 50%.
天赋与技能
[Pending Restart] Fixed a bug where Halo wouldn't heal more the further away the target was.
[Pending Restart] [Elune] You now take 5% less damage in PvP combat.
常规
Fixed an issue where Sealed Ancient Jar was not proccing on all spell casts.
[Pending Restart] [Elune] [Area-52] Increased the cast time of Hydromanceer Thespai's Lesser Coilfang Water Elementals Water Bolt from 1.5 to 2seconds in the Manastorm.
[Pending Restart] [Elune] [Area-52] Reduced the damage of Lorgus Jett's Lightning Bolt by 25% in the Manastorm.
[Pending Restart] [Elune] [Area-52] Manastalker's Spell Sling is now a 1.5second cast up from 1 second.
[Pending Restart] [Elune] [Area-52] Arktos can no longer gain the Regenerative Affix in the Manastorm.
[Pending Restart] [Elune] [Area-52] Fixed a bug where Pit Lord Vilemus's Fel Shield was Spell Stealable.
[Pending Restart] [Elune] [Area-52] Beholder's Fel Glare now deals 400% increased damage.
[Pending Restart] [Elune] [Area-52] Beholder's Finger's of Death has been renamed to Beam of Death
[Pending Restart] [Elune] [Area-52] Beholder's Finger's of Death is now a 5 second cast time increased from 4seconds.
[Pending Restart] [Elune] [Area-52] Fixed a bug causing Beholder's Finger's of Death to be un interruptable.
[Pending Restart] [Elune] [Area-52] Beholder's Scorching Ray is now a 2.5 second cast time increased from 2seconds. Its damage has also been reduced by 25%.
[Pending Restart] [Elune] [Area-52] Warlord Vedrisian's Glaive Flurry now has a 2 second cast time. It's damage has been considerably increased.
[Pending Restart] [Elune] [Area-52] Fixed a bug where Rezira the Seer was stunnable/controllable.
天赋与技能
[Area-52] [Elune] [Arcane Gunslinger] - The increased haste effect for Missile Barrage while Agility allocated has been increased to 60%, up from 40%.
[Area-52] [Defias Gunslinger] - Fixed a bug making Gunslinger's Strike grant additional flat damage scaling to higher ranks of Raptor Strike.
[Area-52] [Defias Gunslinger] - Fixed a bug causing lower ranks of Raptor Strike to deal no damage if you had more then 2 stacks of Gunslinger's Strike.
[Elune] [Judgment of Mercy] - Tooltip now states that it doesn't work while Seal of Fervor is active, this exception is due to it breaking with Judgement of Fervor since it behaves differently to other Judgements.
[Elune] [Judgment of Mercy] - Now properly scales with Judgment modifiers.
[Elune] [Blessed Waves] - Now chains 3 times, down from 4.
[Elune] [Brilliance of Faith] - Corrected the tooltip to indicate that the global cooldown reduction of Holy Shock is 33%, not 66%. This has always been the case.
[Elune] [Brilliance of Faith] - Now also grants its benefits to the spell that consumes Divine Favor.
[Elune] [Spirit of the Forest] - No longer reduces the mana cost of Lifebloom by 50%.
[Elune] [Spirit of the Forest] - No longer reduces the cooldown of Wild Growth by 50%.
[Elune] [Spirit of the Forest] - Now causes Lifebloom to apply 3 stacks.
[Elune] [Spirit of the Forest] - Now causes Wild Growth to apply to twice as many targets.
[Elune] [Light of Life] - Now has a new effect, which causes a target healed by Halo to extend the duration of Renew by 3 sec.
[Elune] [Natural Synergy] - You can now only gain one stack per cast.
[Elune] [Natural Synergy] - Now can only stack up to 4 stacks, down from 10.
[Elune] [Natural Synergy] - Now increases the healing and critical strike chance of Regrowth by 15% per stack, up from 5%.
[Elune] [Overflowing] - Now increases healing by 50%, down from 75%.
[Elune] [Overflowing] - Now makes Chain Heal healing not diminish with each jump.
[Elune] [Overflowing] - Now only requires 2 stacks to trigger, down from 3.
[Elune] [Garden of Growth] - Now requires only 2 stacks, down from 3, to trigger.
[Elune] [Garden of Growth] - Now triggers all living seeds in a 30-yard radius.
[Elune] [Lightning Rod] - Can now trigger Lightning Overload.
[Elune] [Growing Earth] - No longer has an internal cooldown.
[Elune] [Primal Tide] - Can now be triggered by Spreading Tides.
[Elune] [Flame Nova] - Additional Fire Nova explosions now deal 50% less damage.
[Elune] [Frenzy Shot] [Frenzied Swipe] [Crimson Claws] - The Frenzied Cleave effects from these talents and abilities now deals 40% of the triggering auto-attacks damage, down from 80%.
[Elune] [Consumed by Shadows] - Consumed by Shadows now increases your Shadow damage done by 6%. Down from 12%.
[Elune] [Infest] - Reduced the cooldown of Infest to 60 seconds, down form 90 sec.
[Elune] [Prophet of Wrath] - Prophet of Wrath now triggers from every arcane spell. Previously only triggered from Arcane Missiles, Arcane Blast and Arcane Barrage.
[Elune] [Waning Moon] - Waning Moon now also deacreses the cast speed of Starfire.
[Elune] [Natural selection] - Natural selection now also makes Wrath, Starfire and Starsurge casts to extend Insect Swarm.
[Elune] [Fulmination] - Now costs mana instead of Energy.
[Elune] [Overwhelm] - Overwhelm now deals 400% weapon damage. Up from 340%.
[Elune] [Overwhelm] - Using overpower now reduces the cooldown of Overwhelm by 15 seconds. Up from 10 sec.
[Elune] [Dragon Roar] - Increased the scaling of Dragon Roar by 10%.
[Elune] [Dragon Roar] - Doubled the base damage of Dragon Roar.
[Elune] [Mutilate] - Mutilate now deals 10% more damage for each of your Poisons on the target.
[Elune] [System Shock] - Increased the base damage and scaling of System Shock by 50%.
[Elune] [Poison Nova] - Increased the base damage and scaling of Poison Nova by 30%.
[Elune] [Goremaw's Bite] - Fixed an issue where the trigger chance was rolled individually on each target hit, instead of on cast. The damage of Goremaw's Bite has been increased by 20%.
[Elune] [Talonshrike] - Raptor Strike now also reduces the cooldown of Fury of the Eagle by 2 seconds.
[Elune] [Blade of the Magisters] - Blade of the Magisters now increases the damage done by Arcane Mage spells by 15% per stack, up from 12%.
[Elune] [Etheric Vengeance] - Now triggers Righteous Vengeance at 20% of the damage done, up from 15%.
[Elune] [Divine Reset] - Now reduces the cooldown of Guardian of Ancient Kings by 10 seconds, up from 6 seconds.
[Elune] [Harnessed Energy] - Fixed a bug causing Arcane Shot and Arcane Bullet to not consume stacks of Harnessed Energy.
[Elune] [Arcane Shelling] - Now increases the damage of Arcane Barrage by 30%, up from 20%. Arcane Shot and Aimed Shots modifiers remain at 20%.
[Elune] [Arcane Reloading] - Dealing Arcane spell damage to a target affected by your Black Arrow has a 20% chance to extend its duration by 2 seconds. This effect has a 1 second cooldown.
[Elune] [Arcane Aiming] - Increased the base damage and scaling of Arcane Aiming by 30%.
[Elune] [Arcane Gunslinger] - Now increases the damage of your next Arcane Barrage by 50% against monsters per stack, up from 20%.
[Elune] [Rune-etched Bullets] - Fixed a bug causing Rune-etched Bullets to not grant additional charges of Harnessed Energy.
[Elune] [Rune-etched Bullets] - Now grants 4 stacks of Arcane Blast or Harnessed Energy.
[Elune] [Rune-etched Bullets] - Now has a 33% chance to trigger, up from 25%.
[Elune] [Rune-etched Bullets] - Now increases the damage of your next Arcane Blast by 200% against monsters, up from 100%. It now also sets the Arcane Blast global cooldown to 1 second.
[Elune] [Shot Weaving] - Gunslingers Barrage can now trigger Piercing Shots.
[Elune] [Ready to Demolish!] - Fixed a bug causing Ready to Demolish! to not increase the damage of Mongoose Bite.
[Elune] [Twin Fangs] - The proc chance of Twin Fangs has been increased to 33%, up from 25%.
[Elune] [Twin Fangs] - Triggering Twin Fangs now also reduces the cooldown of Raptor Strike and Mongoose Bite by 1 second, and Glaive Toss by 3 seconds.
[Elune] [Twin Fangs] - Now deals 125% of the damage done by the triggering Mongoose Bite or Counterattack against monsters, up from 50%. It remains at 50% against players.
[Elune] [Deadly Instinct] - Now increases the damage of Mongoose Bite by 60% against monsters, up from 40%.
[Elune] [Locust Cascade] This talent has a new mechanic: Hitting a target affected by Insect Swarm with Toxic Surge is guaranteed to, and Hunter shots have a chance 20% chance to increase the damage taken from your Wrath and Serpent Sting by 12% against monsters, and 4% against players. Stacking 6 times. The duration of this aura cannot be refreshed.
[Elune] [Coldshot] - Is now a buff on the caster instead of a debuff on the struck targets. This is meant to make the benefit easier to utilize in quick paced encounters, and on target swaps.
[Elune] [Rising Chaos] - Fixed a bug causing Chaos Burns damage-over-time portion to benefit from the damage increase of Rising Chaos. These type of effects should only benefit things that also consume them.
[Elune] [Frozen Munitions] - Fixed a bug causing the Cone of Cold empowerment to also increase damage-over-time effects classed as Cone of Cold without consuming the effect.
[Pending Restart] The heal from Halo is now able to trigger procs.
物品变更
Normal version of Ashtongue Talisman of Equilibrium now grants 1% reduced damage taken or 2% healing taken increase when health conditions are met. These effects increase by additional 1% for each difficulty. These have been live since Chapter 3 Prepatch but were missing changelog.
[Pending Restart] Fixed a bug where Miel's Lost Talisman would proc on 6th attack instead of 5th.
地下城与团队副本
[Karazhan Crypts] When the player with the Gift of the Unrepentant dies during the Kurgoth Doomreaver encounter, the Gift of the Unrepentant will now reappear for another player to take.
[Karazhan Crypts] The Judgement of Sinners encounter will now receive 5 Runic Power from each Wretched Sinner that reaches the center on Mythic Difficulty, down from 10.
常规
[Venomancer] Shadra's Vigil healing value increased early levels by roughly 20%.
[Cultist] Going MAD! quest will now also provide a choice of a shield.
[Cultist] Blade of the Empire and Twilight Shieldtoss base damage lowered for early levels by approx 5-8%.
[Necromancer] Flesh to Worms now available at level 6 down from 8, damage and rank aquisition adjusted.
[Necromancer] New ranks of Putrefy added, gap between ranks smaller, mana cost grows slower, damage early ranks increased by 10%
[Necromancer] Undead: Protect no longer taunts, the threat generations has increased greatly to compensate for this
[Necromancer] Undead: Assault is now learned at level 10
[Necromancer] Foul Biddings renamed to Undead:
[Necromancer] Skeletal Archer is now learned at level 8
[Necromancer] Life Force is now increased by 1 at level 18, down from level 28
[Necromancer] Life Force is now increased by 1 at level 7, down from level 18
地下城与团队副本
[Karazhan Crypts] Corrected an issue in which the Forgotten Core was not properly dropping from the final boss.