
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Elune] Spirit Frost now reduces the cast time of Prayer of Preservation by 15% per stack, its previous cast time reductions remain unaffected. (This was changed due to a bug where if you had more than 1 stack of Spirit Frost active and attempted to cast Prayer of Preservation the spell would go on cooldown but not actually heal at all.)
[Elune] [Pending Restart] Renewing Lights tooltip has been fixed to correctly state that it only grants stacks when renew heal a friendly target.
[Templar] Heaven's Finest damage increase reduced to 10% from 15%.
[Templar] One-Punch Man damge of combo breakers reduced to 5% from 10%.
[Templar] Martial Templar damage increase of combo breakers per stack reduced from 3% to 2%.
[Templar] Disciplined Combat damage increase down to 3% from 5%.
[Templar] Pure Dedication AP to SP conversion reduced from 20% to 15%.
天赋与技能
[Pending Restart] [Elune] Fixed a bug where Preservation consumption had a lower ICD than intended. It now has a 1 second ICD increased from 500ms.
常规
[Templar] Divine Intervention now roots instead of knocking up.
[Templar] Dash of Light knock back removal reverted.
[Monk] Dash of Light now immobilizes target for 3 seconds instead of stunning for 1 second.
[Monk] Dash of Light no longer knocks back.
[Monk] Divine Intervention CD reduced by 5 sec.
[Monk] Unburden CD reduced by 15 sec.
[Monk] Zeal and Unburden now a switch node.
[Runemaster] Warpslide now hits enemies in small immediate AOE of familiar to prevent inconsistent hitbox misses.
[Runemaster] Runic Engraving no longer increases mana costs.
Removed Anubisath Warder from Manastorm Randomization pool
Shamanistic Rage is now usable in Shapeshift Forms. (This change went live a little while ago, but was missing from tooltip and changelog).
天赋与技能
[Elune] [Pending Restart] Fixed a bug where Avatar of Earth required too high of a level, it now requires level 60.
[Elune] [Pending Restart] Fixed a bug where Avatar of Fire required too high of a level, it now requires level 60.
[Pending Restart] Fixed a bug where Shot Weaving would not trigger.
常规
[Pending Restart] [Elune] Reduced the knockback distance from Berserker Charge in the Manastorm.
[Elune] [Pending Restart] Fixed an issue where Cone of Cold dealt far to much damage in the Manastorm.
Reduced the damage of Stonebreaker and Ruptured Earth from the Forgotten Mine Segment significantly.
Increased Manastorm reward multiplier for Admiral Seastomper segment to 200% up from 100%.
Increased Manastorm reward multiplier for Long Gath'Ilzogg segment to 200% up from 100%.
Increased Manastorm reward multiplier for Gath'Ilzogg segments to 150% up from 100%.
Increased Manastorm Reward multiplier for Moam to 400% from 300%.
Increased Manastorm Reward multiplier for Ouro to 450% from 300%.
Increased Manastorm Reward multiplier for Buru the Gorger to 450% from 300%.
Increased Manastorm Reward multiplier for High Priestess Marli to 350% from 300%.
Increased Manastorm Reward multiplier for Grol the Destroyer to 350% from 300%.
Increased Manastorm Reward multiplier for Prophet Skeram to 350% from 300%.
Increased Manastorm Reward multiplier for the Twin Soublades to 350% from 300%.
Increased Manastorm Reward multiplier for Justicar Keltraesa to 350% from 300%.
Increased Manastorm Reward multiplier for Geolord Vek to 350% from 300%.
Increased Manastorm Reward multiplier for High Priestess Razecta to 150% from 100%.
Increased Manastorm Reward multiplier for Winterfall to 250% from 200%
Increased Manastorm Reward multiplier for High Priestess Razecta to 150% from 100%
Increased Manastorm Reward multiplier for High Priestess Razecta to 350% from 300%.
Increased Manastorm Reward multiplier for Viscous Fallout to 150% from 100%.
Increased Manastorm Reward multiplier for Viscous Fallout to 150% from 100%.
Increased Manastorm Reward multiplier for Cornerstone of Dalaran to 400% from 300%.
Increased Manastorm Reward multiplier for Shazzrah to 350% from 300%
Increased Manastorm Reward multiplier for Vai Sakir to 350% from 300%.
Increased Manastorm Reward multiplier for the Grim Marsh to 400% from 300%.
Increased Manastorm Reward multiplier of Whitemane to 250% from 100%.
Increased Manastorm Reward multiplier of Whitemane to 250% from 100%.
Increased Manastorm Reward multiplier of Battleguard Sartura to 400% from 300%.
Increased Manastorm Reward multiplier of Mandokir to 350% from 300%.
Increased Manastorm Reward multiplier of Garr to 350% from 300%.
Increased Manastorm Reward multiplier of Atalarion manastorm to 400% from 300%.
Increased Manastorm Reward multiplier of Kel’Thuzad to 1000% from 500%.
Increased Manastorm Reward multiplier of High General Abbendis to 400% from 300%.
Increased Manastorm Reward multiplier of Kurinaxx to 400% from 300%.
Increased Manastorm Reward multiplier of Vaelastrasz to 400% from 300%.
Increased Manastorm Reward multiplier of High Priestess Jeklik from 300% to 400%.
Increased Manastorm Reward multiplier of Iskarr 450% up from 300%.
[Pending Restart] - Fixed an issue where Searing Rage was not granting the correct amount of damage to Lava Sweep.
Expanded render distance for creatures on all maps.
天赋与技能
[Elune] [Pending Restart] Fixed a bug where Preservation could be consumed by area of effect heals, consuming more than 1 buff but only triggering a single preservation heal. (It will now only consume 1 buff per heal cast, even if that heal is an area of effect.)
地下城与团队副本
[Pending Restart] [Ruins of Ahn'Qiraj] [Ossirian the Unscarred] Improved Obelisk selection logic for Ossirian to select closer Obelísks if possible.
[Pending Restart] [Ruins of Ahn'Qiraj] The following encounters have been reworked and or modernized Kurinnaxx, Rajaxx, Buru, Moam.
常规
[Templar] VFX updated
[Templar] Combo chain stacks interaction improved
[Templar] Mirror Image no longer resets the cooldown of Wind Walk
[Templar] Blademaster tree adjusted slightly
Manastorm Higher level raids have been weighted slightly higher as you progress so you see more new fights more often while progressing instead of just ZG.
[Pending Restart] Reflective Manastorm Affix now has a 1 second ICD.
[Pending Restart] [Elune] Atal'Alarion now has a reward multiplier of 350% up from 250%.
[General] Added various new race/class combinations for Pyromancer, Chronomancer, Necromancer, Templar, Witch Doctor, Son of Arugal, Barbarian, and Felsworn
常规
Mounts obtained from the War Event happening RIGHT NOW in silithus will no longer appear for rolling if you already have said mount learned.
[Elune] Living Bomb damage increased by 5% in PvP Combat.
[Elune] Conflagrate damage increased by 5% in PvP Combat.
[Elune] Raptor Strike damage increased by 5% in PvP combat.
[Elune] Arcane Barrage damage increased by 5% in PvP Combat.
[Elune] Arcane missiles damage increased by 7% in PvP Combat.
[Elune] Divine Storm (One with the light) damage increased by 5% in PvP Combat.
[Elune] Crusader strike (One with the light) damage increased by 5% in PvP Combat.
[Elune] Mortal Strike damage increased by 5% in PvP Combat.
[Elune] Overpower damage increased by 5% in PvP Combat.
[Elune] Rend damage increased by 5% in PvP Combat.
[Elune] Unstable affliction damage increased by 10% in PvP Combat.
常规
[Pending Restart] Reflective Affix now has a 100ms ICD and also it is can be Purged.
[Area-52] [Pending Restart] Astral Attunement increases the damage of knightfall by 25%, down from 100% in pvp combat.
Fixed a bug where Clepto the Cardnappers cards were not always spawning after he died.
Rebalanced Bloodmage Thalnos Flamespite to do less on the initial unavoidable hit and more on the avoidable periodic portion.
Ossirian in the Manastorm now has a reward multiplier of 500% up from 300%.
Arcanist Doan's Arcanist Explosion now has a 2 second cast time up for 1.5 seconds and is interruptible. But it really hurts.
Viscous Fallout Radiation Cloud now ticks every 3 seconds up from 1 second. This will give proper time to avoid it, but if you don't it will smack.
Reduced Chaotic link stacks on Odo the watcher.
Removed Hakkari Soulflayer from Manastorm Randomization pool.
Reduced rate of the second active affix on creatures. It still was getting to crazy at higher levels. (This was done 2 or 3 days ago missed changelog while focusing on lag)
Fixed an issue where Lady Anacondra was knocking you down. She was not meant to knock you down.
Reduced Chaotic link stacks on Commander Springfield.
Fixed an issue in Manastorm where Special Creatures like Nyx and Mechatron were not dropping loot.
Reduced Herod's Chaotic link in Manastorm from 6 to 5.
Fixed an issue where Anubisaths were in the randomization pool in Manastorm. They are too big!
地下城与团队副本
[Manastorm] Baron Geddon now casts Infernal Blast instead of Armageddon in manastorm. This spell allows counter play and overcoming the fight for builds that cannot beat the DPS race the original mechanic presented.