
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Runemaster] Lost Page: Thaw is now Runestone: Dazzling Spray, enabling a gouge-type effect
[Runemaster] Mage Knight no longer causes Spellsling to generate a Sigil
[Runemaster] Split Elemental Blade into 3 unique Blade spells that generate a Sigil of the element associated
[Runemaster] Essences are now called Sigils
[Stormbringer] Removed Supercharged effects from Gale Winds
[Stormbringer] Cyclone's Recharge now procs from Voltaic Burst instead of Wind Blast
[Stormbringer] Stormchanneling no longer makes crackling surge instant
[Stormbringer] Base cooldown of Gale Winds increased to 18 sec from 14 sec
[Stormbringer] Reduced base duration of Unbind Air Elemental to 14 sec from 20 sec
[Stormbringer] Reduced base effectiveness of Unbind Air Elemental
[Stormbringer] Glyph of Change no longer causes subsequent Wind Blasts to have reduced cast time
[Stormbringer] Master Airbender now causes subsequent Wind Blasts to deal increased damage and increases the range of Raging Zephyr by 10yd instead of previous effects
[Stormbringer] Gale Winds now generates 20 static
[Stormbringer] Wind Blast is now instant
[Stormbringer] Wrath of Al'akir now causes Wind Blast to extend the duration of Unbind Air Elemental instead of previoius effects
[Stormbringer] Added a new node to Thunder
[Stormbringer] Thunder King now costs 100 Static and its effects are altered
[Stormbringer] Storm Blast no longer has a Supercharge effect
[Stormbringer] Thunderstrike no longer generates Static
[Stormbringer] Call Lightning no longer generates Static
[Stormbringer] Stormquake is now a passive that triggers on your orbs when using Expulsion
[Stormbringer] Orb Shock now lasts 8 sec up from 3 sec
[Stormbringer] Removed Eye of the Storm
[Stormbringer] Orb Shock stacks now boost damage taken from the caster's orbs by 1% per stack instead of slowing
[Stormbringer] Orb Shock now stacks 6 times up from 3
[Stormbringer] New VFX/SFX for Expulsion
[Stormbringer] Voltaic Burst now generates 10 Static down from 20
[Stormbringer] Removed the Supercharged effect from Summon Thunder Orb
[Stormbringer] Pressuring Storms now only mentions Wind Blast if you are in Wind spec
[Stormbringer] Pressuring Storms now boosts crit chance of spells against the target by 1% instead of increasing all damage taken by 1%
[Stormbringer] Fixed tooltips of Thunderstrike ranks
[Stormbringer] Static now only drops to 0 after activating a Supercharged effect instead of when Supercharged is applied
[Demon Hunter] Sargeron Smite's attacker crit chance bonus is now split into its own debuff that lasts 30 sec
[Demon Hunter] Sargeron Smite now increases crit chance against the target by 3% down from 5%
[Reaper] Reduced healing of Doomrend, increased damage a bit
[SoA] Weakening Infection now reduces melee haste by 20% up from 10%
[SoA] Blood Moon now increases healing received by affected allies instead of actually restoring health
[SoA] Increased base threat of Claw Sweep
[SoA] Fearsome passive now allows Claw Sweep to strike 2 additional enemies
[SoA] Fearsome passive no longer boosts threat of Claw Sweep
[SoA] Limited Claw Sweep to 6 targets baseline
[SoA] Added a new node to Packleader that adds a lifestealing DoT to Bloodfang Bite
[SoA] Massacre no longer limits the targets of Claw Sweep
[SoA] Massacre no longer steals life
[SoA] Cursed Bites now has an ICD
[Barbarian] Fixed a bug where Strength of Goria was proccing from things other than Savage Rage activation
[Barbarian] Added missing AP scaling for Ale of the God-king's lightning
[Cultist] Inevitable Prophecy no longer cleaves while Herald of Yogg-Saron is active
[Cultist] Satiate now increases damage taken by 50% down from 100%
[Witch Hunter] Set Bounty now only boosts Physical Damage by 4% instead of all damage
[Witch Hunter] Set Bounty now increases ally crit by 3% down from 10%
[Pyromancer] Al Dente (from Boil) now only increases fire damage for the caster, not all attackers
[Starcaller] Choke (from Choking Water) now reduces spell haste by 5% up from 3%
[Tinker] Corrosive Bombs now reduces armor by 20% down from 30%
[Tinker] Corrosive Bombs now lasts 15 sec up from 8 sec
[Tinker] Piercing Impact's bleed now also boosts physical damage the target takes by 4%
[Barbarian] Split Wrecker's healing reduction into a new node called Murderer that also boosts its damage
[Pyromancer] Added a new node called Fuel The Fire to class tree that causes Slagstone to boost magical damage the target takes by 10% for 10 sec
[Witch Hunter] Darkslayer Bolt now reduces spell haste by 30% instead of magic damage by 30%
[Witch Doctor] Misery Jinx now reduces spell haste by 16% up from 15%
[Witch Doctor] Misery Jinx no longer reduces healing taken
[Necromancer] Overwhelmed now reduces AP by a standard amount
[Cultist] Absolute Corruption now slows attack speed by 20% instead of reducing attack power by 20%
[Witch Doctor] Crippling Curses now reduces AP by a standard amount instead of scaling from Intellect
[Cultist] Wave of Doubt now reduces AP by a standard amount instead of 20%
[Barbarian] Mock now reduces AP by a standard amount instead of scaling from Strength
[Chronomancer / Sun Cleric] Moved Accelerated Learning to Sun Cleric, now called Bless
[Chronomancer / Sun Cleric] Moved Bless to Chronomancer, now called Chromie's Wisdom
[Witch Hunter] New VFX/SFX for Witchblaster
[Cultist] Void Embrace is now a 1 min CD that applies a 30yd radius aura, generating 5 insanity and healing allies around you every sec (it is able to be toggled off manually)
[Stormbringer] Force Drag now causes the orb to pulse with lightning every 0.5 sec causing bonus nature damage to neabry enemies
[Stormbringer] Force Drag now reduces the damage the orb takes by 70% while channeling
[Stormbringer] Force Drag no longer buffs the damage of all orbs
[Stormbringer] Fixed tooltip of Expulsion to correctly display radius of knockback
[Sun Cleric] Increased SP scaling of Burning Light
[Ranger] Grapplebomb's range now correctly decreases with Adaptation: Crowwbowman active
[Ranger] Grapplebomb's range is now 5-45yd instead of 10-40yd
物品变更
Incarnate Raiment items were reitemized. Added more spell power and spirit while decreasing intellect and removing mp5.
Incarnate Raiment (4) Increases your spell critical strike rating by 10% of your Spirit
Incarnate Raiment (2) Increases your healing power by 5% of your Spirit.
Aldor Regalia (4) Increases your hit rating by 35.
Aldor Regalia (2) Reduces spell pushback suffered from damaging attacks by 66%.
Demon Stalker Armor (4) Expose Weakness now grants additional attack power by 5% of your Agility.
Warbringer Battlegear (4) Shredding Blows now gains an additional 5% armor penetration.
Warbringer Battlegear (2) Increases the damage of your Deep Wounds by 15%.
Incarnate Regalia (4) Increases your hit rating by 4% of your Spirit.
Incarnate Regalia (2) Increases your spirit by 5%.
Malorne Raiment (2) proc made more consistent.
Malorne Harness (4) Now grants 50 attack power and no longer requires cat form.
Malorne Harness (2) now generates 15 energy and no longer requires cat form (proc chance was adjusted to reflect this)
Malorne Regalia (4) Increases your spirit by 50.
Malorne Regalia (2) proc made more consistent.
Cyclone Harness items were reitemized. MP5 and STR were removed in favour of more AGI, SP, AP
Cyclone Harness (4) Increases your physical damage done by 2% and your spell critical strike chance by 2%.
Cyclone Harness (2) Increases your hit rating by 4% of your Agility.
Cyclone Raiment items were reitemized, stats were shifted more towards crit to support itemization of current shaman-like specs.
Cyclone Raiment (4) Reduces the cooldown on your Nature's Swiftness ability 10 seconds.
Cyclone Raiment (2) Regenerate mana equal to 5% of your Intellect every 5 seconds. Even while casting.
Cyclone Regalia items were reitemized. MP5 was removed in favour of other stats.
Cyclone Regalia (4) proc made more consistent.