
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
神秘附魔
[Pending Restart] [A52] Fixed an issue which prevented the Waxing Moon damage proc from the New Moon Mystic Enchantment from working.
[Pending Restart] [A52] Fixed an issue where the Syndicate Sniper Training capstone was not working on A52.
[Pending Restart] [A52] Fixed an issue where Storm of Swords was not working as intended on A52.
[Pending Restart] Fixed an issue where Storm of Swords was not gaining the correct amount of CDR when using a 2 handed weapon without Titan's Grip.
常规
[Pending Restart] Fixed an issue where you could not delete characters with empty mails from store that died during the Trials and Hardcore Challenges. If you have characters archived that need to be deleted make sure to use the command ".char list" and activate them to delete them. You can only have 10 characters active at a time but with it you can exceed this limitation by archiving them ingame with the command.
Harbinger of flame spell coefficients have been changed. Direct bonus reduced from 0.25 to 0.18. Ap Bonus reduced from 0.25 to 0.18. Damage in pvp increased by 20%.
[Thrall] [Pending Restart] Fixed an issue where the item [Seasonal Achievement's Unlock] was no longer in Tiraxis since the merge of updates from League 4. It's now once again available with the same price as before.
[Archimonde] Freezing blood Frostbolt Damage reduced by 15% in pvp combat.
[Archimonde] Freezing blood damage reduced by 20% in pvp combat.
[Archimonde][Area52] Deep wounds damage reduced by 15% in pvp combat.
Disabeld Teleporting into LFG during Flight paths. This is causing undefined behavior and crashes.
[Primalist] Primal Weapon: Stonw now grants 15% of str as block rating instead of 20% block value
[Primalist] Priaml Weapon: Stone no longer grants bonus threat
[Primalist] Primal Weapon: Stone no longer causes geodes to bounce
[Primalist] Body of Stone now boosts threat by 300% up from 200%
[Stormbringer] Fixed an issue where Thunder Stormbringer's passive could proc from non-direct damage
[Monk] Added node connection between Transcending and Bursting Impact
[Monk] Replaced Staff Strike in the Class tree with a new passive which teaches staff strike if you are Discipline and has a different effect for other specs
[Demon Hunter] Improved Fel Protection is now simply called Fel Protection, and enables the effect
[Demon Hunter] Moved Pact Mastery to the position where A Thousand Cuts was
[Demon Hunter] Moved A Thousand Cuts to the position where Empowered Felstrikes was
[Demon Hunter] Moved Empowered Felstrikes to the position to the bottom right of Chaos Nova
[Demon Hunter] Moved Fel Mastery left one position
[Demon Hunter] Swapped the positions of Eredar's Breath and Corruption
[Demon Hunter] Swapped the positions of Spectral Might and Demonic Evasion
[Runemaster] Added a new 2-rank node to Spellslinger
[Runemaster] Rearranged a number of nodes in Spellslinger
[Witch Doctor] Added some new class tree node connections
[Witch Doctor] Moved Guile of Gonk to back under Raptor's Speed
[Witch Doctor] Swapped the positions of Devotion of Bwonsamdi and Raptor's Speed
[Witch Doctor] Added some Agility scaling to the bonus damage dealt when Shadowbite consumes a Hex
[Witch Doctor] Swapped the positions of Bethekk's Hunger and Veil of Darkness
[Witch Doctor] Cursed Weapons now also boosts the damage of hexes
[Witch Doctor] Added a new node to make Hexxing Strike cleave multiple enemies
[Witch Doctor] Rearranged some nodes in Shadowhunting
[Stormbringer] Swapped Exalted Orbs and Empower Orbs in Thunder
[Cultist] Replaced Braced for Impact (Influence) with a new node called Prophetic Compulsion that reduces mana costs and gives reduction to duration of Silence effects
[Cultist] Added a new 2-point node to class tree above Abyssal Doom & Edict of Wrath to reduce pushback
[Cultist] Swapped the positions of Beamsplitter and Fallen Templar in the class tree
[Cultist] Lingering Protection now reduces the effect of Abyssal Reconstruction by 12% down from 15%
[Cultist] Swapped Unblinking Vigil and Abyssal Commander in the Influence tree
[Cultist] Moved Satiating Gaze to the middle of the class tree underneath Eldritch Smite
[Cultist] Swapped the positions of Mind Leak (Godblade) and Masochism (Class)
[Cultist] Swapped the positions of Void Touched Plate (Godblade) and Inner Darkness (Class)
[Son of Arugal] Consuming Bloodsores now boosts the damage OR healing of subsequent ticks
[Son of Arugal] Bloodsores can now apply to allies
[Son of Arugal] Bloodsores can now only proc from direct damage/healing
[Son of Arugal] Bloodsores can now proc on damage or healing
[Son of Arugal] Blood Son of Arugal passive now grants 25% Stam -> Healing power instead of previous effects
[Son of Arugal] Moved the Universal Donor passive to a location in the Blood tree that is more difficult to pick up alongside dps talents
[Tinker] Moved Minefield back under Scattered Shells
[Tinker] Swapped the positions of Holstered Cannon & Scattered Shells
[Tinker] Swapped the positions of Assault Scope & Combat Dash in Firearms
[Tinker] Moved Telescopic Focusing Lens up to the previous position of Corrosive Bombs
[Tinker] Moved Corrosive Bombs to Firearms
[Tinker] Changed Improved Lightning Conductor to work with the new passive and buffed its effects a bit
[Tinker] Replaced Lightning Conductor with a new passive
[Tinker] Added some new node connections to Invention
[Tinker] Swapped the positions of Deathball & Field Medic
[Tinker] Added a new node to Invention that grants increased firing rate to Blackpowder Shot after critting with Sticky Bomb or Sapper Charge
[Tinker] Added a new 2-rank node to buff Sticky Bomb below Power Cell & Rocket Launcher
[Tinker] Moved Power Cell up to directly under Invention Tinker
[Tinker] Added a 3 sec CD Dispel to Invention tree
[Tinker] Spare Parts now also grants an 8% damage buff
[Tinker] Added a new 2-rank node that buffs Bot: Crash & Thrash in the previous place of Shrapnel Mines
[Tinker] Moved Shrapnel Mines slightly further down and to the side of the tree
[Tinker] Battle Engineer procs now refund 0.5 sec CD down from 1 sec
[Tinker] Removed ICD from Battle Engineer
[Tinker] Battle Engineer can now proc with any gun type
[Tinker] Reduced Agility scaling of Bot: Crash & Thrash
[Tinker] Spanner Smash now usable with any 1h melee weapon
[Tinker] Added some bonus Agility scaling to Bot: Hydrailic Strike
[Witch Doctor] Added a new 2-tier node in the previous position of Legacy of Zandalar
[Witch Doctor] Moved Legacy of Zandalar down in the Brewing tree
[Witch Doctor] Reduced proc chance of the free Loa's Brew from Brewing Witch Doctor passive
[Witch Doctor] Added Spirit scaling to Touch of Sseratus (healing effect on Gift of the Loa)
[Witch Doctor] Increased base CD of Gift of the Loa to 40 sec from 24 sec
[Demon Hunter] Glaive Rush is no longer free in Demon Form
[Witch Doctor] Snakeblood Brew now has a 16 sec CD
[Witch Doctor] Snakeblood Brew SP scaling boosted
[Witch Doctor] Snakeblood Brew now has a 1 sec tickrate instead of 3 sec
[Ranger] Fixed an issue where Wild Speed's node connections where broken
[Starcaller] Fixed Rejuvenating Arrows
[Ranger] Fixed Follow Up
[Chronomancer] Unmaker of Realities now boosts crit dmg by 25% down from 40%
天赋与技能
[Pending Restart] Fixed an issue that prevented OG Warlock from using the Major Firestone to enhance their weapons.
世界
[Pending Restart] Dreamfoil can now drop Sanguine Herbs in High-Risk Tier Zones.
系统变更
Consumed by Fire is now a buff on player rather then a debuff on enemy.
[Area52] Freezing blood damage reduced by 10% in pvp combat.
物品变更
[Area52] [Karazhan] Fixed an issue where Raid Cache was missing for all Bosses on Mythic difficulty. As well as added Raid Cache to the Chess Event on all difficulties.
[Area52] Fixed an issue where The Lurker Below didn't drop Raid Cache on any difficulty.
[Area52] Fixed an issue where Merciless Cloth Chest pieces were missing from Vik "Angry" Smalls.
神秘附魔
[Pending Restart] [Felborne] Mutilate will now properly generate stacks of Meteoric Impact.
Fixed an issue where Synchronize did not consume Missile Barrage on Area 52.
[Pending Restart] [Arcane Gunslinger] Fixed an issue where Arcane Missiles would not trigger Gunslinger Barrage if you used two Missile Barrage charges back to back.
常规
[Pending Restart] Trials that required you to clear dungeons (Boss Blitz, Pair in the Lair, Holy Trinity, & The Darkest Dungeon) are no longer 1x experience. Instead, your maximum level will now be locked until you defeat the respective boss. For example, you cannot surpass level 20 until you defeat Edwin Vancleef.
The Hardcore, Ironman, and Nightmare Narcolepsy trial has been re-enabled
系统变更
[Pending Restart] Rush of Blood no longer allows you to ambush players facing you.
神秘附魔
[Pending Restart] [Wind Rager] Fixed an issue where Rampant Tornado was not increasing melee attack speed.
[Pending restart][Arcane Thunder Seer] Fixed a bug where Thuder Seer buff would allow you to cast more projectiles of arcane missiles than the intended maximum of 5.