
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Cultist] Added Devour Essence to Influence tree which allows Devour Curse to purge a magic effect from an enemy
[Cultist] Devour Curse no longer has a cooldown
[Guardian] Added some nodes to Inspiration
[Guardian] Ambition now grants spell crit rating based on spirit rather than flat 8% crit
[Guardian] Ambition (Inspiration) now grants the target haste instead of increased damage
[Guardian] Reduced weapon damage of Tactical Strikes (from Glory) to 50% from 100%
[Guardian] Guillotine now has a 0.5 sec cast time
[Guardian] Guillotine now calculates damage correctly
[Guardian] Battle Rush should now be usable against slow immune enemies without applying the slow
[Guardian] Battle Rush is now a 4 sec duration up from 3 sec
[Guardian] Death Sentence is now called Guillotine
[Guardian] New VFX for Motivation, with no SFX
[Venomancer] Vizier Form now causes HoTs to tick 10% faster and reduces the mana cost of healing spells by 25% (Still gives VB a heal effect but none of the other previous effects)
[Venomancer] Vizier Form is now correctly exclusive with other forms
[Venomancer] Vizier Form is now a permanent form for healing, no longer has a CD
[Venomancer] Spdierlord's Amulet now has 3 min CD down from 5 min
[Venomancer] Spiderlord's Amulet no longer increases healing done, now causes ritual healing to affect up to 5 enemies and boosts its tickrate by 50%
[Venomancer] Spiderlord's Amulet is now a nature spell
[Venomancer] Increased Spirit scaling of Dark Barrier of Shadra significantly
[Venomancer] Added Spirit scaling to Widow's Watch effect
[Venomancer] Rotweaver Form now reduces the effectiveness of all Venomancer healing abilities by 70%
[Venomancer] Rotweaver Form no longer reduces healing taken by 50%
[Venomancer] Vizier Form now scales with Spirit instead of Intellect
[Venomancer] Reduced SP scaling of Escalate
[Venomancer] Increased Spirit scaling of Escalate
[Venomancer] Reduced SP scaling of Ritual Healing
[Venomancer] Increased Spirit scaling of Ritual Healing
[Venomancer] Increased Spirit scaling of Shadra's Vigil periodic healing
[Venomancer] Further reduced SP scaling of Shadra's Vigil
[Guardian] Fixed tooltip of Honorguard
[Guardian] Fixed tooltip of Defender of the Meek
[Guardian] Challenging Cry now causes the target to take 100% increased damage from your Honorguard effect for the duration of the taunt
[Guardian] Challenging Cry no longer generates energy
[Guardian] Challenging Cry is now an AoE targeted area effect (instead of around caster) with a 25 sec CD and a 25yd range
[Guardian] Added a couple new nodes to the Vanguard tree
[Guardian] Bladed Bulwark now causes Inspiring Strike to consume 4 sec of its duration to incur no cooldown
[Guardian] Bladed Bulwark no longer interacts with 2h weapons
[Necromancer] Reduced hp scaling of Skeletal Archers slightly
[Necromancer] Increased damage scaling of Skeletal Archers
[Necromancer] Muckworms tooltip no longer states that it allows diseases to crit
[Runemaster] Aspect of Blades' proc now also generates an Inscribed Rune
[Runemaster] Aspect of Blades no longer grants melee crit from int
[Runemaster] Master of Runes passive now procs from any spell crits not just arcane
[Demon Hunter] Taskmaster's Command now dispels active stuns on the target instead of granting immunity to stuns for the duration
[Demon Hunter] Taskmaster's Command is now a 12 sec CD, 8 sec duraion instead of 15 sec CD, 10 sec duration
[Reaper] Maw Knight now reduces duration of stun and fears on you by 40% instead of granting fear immunity and reducing stuns by 35%
[KoX] Hellskin now reduces chance to be crit by 6%
[Starcaller] Guardian of Elune now reduces chance to be crit by 6%
[Cultist] Cleaned up tooltip of Wave of Doubt
[Cultist] Wave of Doubt now reduces crit chance of affected enemies by 6%
[Venomancer] Cleaned up tooltip of Fang Venom: Blight
[Venomancer] Fang Venom: Blight now reduces chance to be crit by 3% per stack
[Witch Hunter] Stoicism is now a physical ability instead of holy
[Witch Hunter] Changed Hidden Crossbow into a tank passive (including 6% crit reduction) and moved it down in the tree
[Sun Cleric] Valkyrie's Watch no longer costs Energy
[Sun Cleric] Solar Crash now correctly costs Rage
[Sun Cleric] Moved Sun Warrior's Protection down in the Seraphim tree
[Monk] Blade Mastery now lasts 10 sec up from 7 sec
[Sun Cleric] Sun Warrior's Protection is now a passive, now grants reduced enemy crit chance plus an additional effect
[Monk] Added unique icons to Left Flank and Right Flank
[Monk] Triggering a combo effect from Devotion of Khaz'goroth no longer triggers text to appear
[Monk] Bells of Light now reduces enemy crit chance against you by 6%
[Tinker] Rocket Boots now costs 10 Energy to activate down from 30
[Thrall] Talent tree Abilities no longer require a talent point
Raised Uncommon Gem cap by 2 Gems
Rare Worldforged Enchants can now be discovered
Lei Shen's Legacy Legendary Worldforged Enchant is now available to discover.
Vampire Lord Legendary Worldforged Enchant is now available to discover.
Grove Ranger Worldforged Legendary Enchant is now obtainable.
Consolidated a few buffs into less groups to make it easier to obtain all raid buffs in tandem with Hybrid Update. Strength of Earth, Blessing of Might, and Battleshout are now a part of the same buff group. Strength of Earth will receive some specific updates later to give it some sort of edge to account for the downsides of totems.
[Pending Patch Update] - Fixed an error where some Worldforged Enchantments were not viewable on Area-52.
神秘附魔
Endless Agony: Now stacks up to 25 times, down from 40. (This change went live with the increase to the damage increase of the debuff, but was not changelogged)
Pending restart [Curse of Arugal] Fixed an issue where Goldrinn's Guile could be procced without having Predatory Strikes talented.
常规
Malice can now proc from Crimson Tempest (has a 100 milisecond ICD). Restoring energy on bleeds.
Titan's Grip now reduces the healing done by 10% (with the recent changes to stat allocations remaining at 5% made this talent even MORE non choice than it already was for healers).
All Worldforged Enchants are now available on Area 52
Frozen Chaos: Frozen chaos buff now stacks up to 4 times, up from 3.
Applied the quadratic scaling for combo points on Solar Burn. This greatly buffs the damage of 5 combo point Solar Burns but nerf the damage of 1 to 3 combo point eviscerates.
Knight of the Eclipse: Increased the damage and scaling of Solar Burn (DoT) effect from Knight of the Eclipse by 10%.
Starsurge damage against monsters is increased by 16%.
Starfire damage against monsters is increased by 16%.
Wrath damage against monsters is increased by 16%.
Celestial Fury now correctly increases the damage per stack.
Critical Cycles now increases the damage of Moonfire (DoT) and Insect Swarm (DoT) by 50% against monsters from 30%.
Talisman of Binding Shard (Tank Necklace) Added a new effect increasing resistances based on damaging spell's school of magic and reduced base resistance.
Stormborn: damage is lowered when damaging more than 5 targets, up from 3 targets.
Stormborn: now reduces the cooldown of Elemental Mastery by 6 seconds when dealing damage with Lightning Bolt or Chain Lightning, up from 3 seconds, and now also reduces the cooldown of Shamanistic Rage.
Stormborn now reduces the cooldown of Elemental Mastery by 10 seconds when dealing damage with Lightning Shield, up from 5 seconds.
Stormborn now no longer reduces the cooldown of Stormstrike by half while you have Stormborn active from using Elemental Mastery. Instead using the Legendary Mystic Enchant reduces the cooldown passively by 3 seconds. This is to introduce a more consistent rotation instead of varying greatly depending on the uptime of your Elemental Mastery.
The base damage of the area of effect proc when using Stormstrike with Stormborn has been increased by 35%.
Snake Form: Reduced Coefficient of Poisonous Strikes and made it scale with Instant Poison Talents. This is to make it more oriented for poison builds versus other variants that benefited from the passive on-hit damage.
Snake Form: Reduced Energy of Serpent Strikes to 40 from 45.
Snake Form: Change Deadly Poison bonus damage from 1 to 2%. This was much lower in the parses than Instant and was an opportunity to emphasize poison variants more.
Talent: Quick Reflexes now has a threat reduction capstone. This threat reduction capstone does not stack with other threat reduction capstones.
The Improved Felhunter talent capstone now reduces the cooldown of Shadowbite by 4.5 seconds. This allows Shadowbite to line up with the Felhunter's GCD.
Hot Streak increases the damage your next Pyroblast hit deals. In addition, Hot Streak proc now also reduces mana cost of your next Pyroblast by 50%
Pyroblast! Makes your next Pyroblast instant cast. This is only consumed with an instant cast Pyro and will not be consumed by a hardcasted pyro.
Hot Streak is split into 2 buffs now.
Vampire Lord: Beacon of Shadow no longer increases Unholy Light heal (it's now just baked into the base heal since it only hits tanks).
神秘附魔
The Shadow damage triggered by Master of Shadows can now also trigger from Crimson Tempest.