
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
Fixed an issue where Rookie's Cinch was missing from level 15 PvP vendors.
The Warlock talent Ruin now affects Rain of Fire as intended.
Fixed an issue where Curse of Weakness could not stack with Sunder Armor or Expose Armor.
Fixed an issue where Lesser Dalaran Guardians could be one-shot by thorns effects.
Implemented the broken blizzard quest "The Binding", the final quest for warlocks to obtain Summon Felhunter.
Warmode Zone Quests now do not count when the victim is grey level.
Don Icenight now has the correct voice.
Bloody Tokens have been re-enabled.
常规
Added BIG RED TEXT to heirlooms whenever you don't have a level 60 on the realm letting you know why you can't wear heirlooms.
Added BIG RED TEXT to heirlooms whenever you don't have a level 60 on the realm letting you know why you can't wear heirlooms.
[Sun Cleric] Fixed an issue where Justice could sometimes hit 3 times instead of 2.
[Witch Doctor] Brewing’s visual Cauldron will now persist through death.
[Witch Doctor] Fixed an issue where Souleater higher ranks would not benefit from ranged attack power.
[Venomancer] Vizier - Level 20 Passive now allows Ritual Healing to heal additional allies.
[Venomancer] Serpent Lord's Amulet now provides spellhaste and healing done increase.
[Venomancer] Lifemender now also increases the target count of Alkahest.
[Venomancer] Shadra for Everyone now increases critical healing of Alkahest.
[Venomancer] Bountiful Gifts, Advisors Perfidity, Mycelial Synchronization and Spirit of the Jungle positions adjusted.
[Venomancer] Venomancy now causes critical healing with Alkahest to reduce the cooldown of Serpent’s Coil.
[Venomancer] Unity replaced by Venom Weaving, causing Serpent’s Coil to reduce the cooldown of Mass Injection and increase the healing of Alkahest.
[Venomancer] Mass Injection no longer dispels, cooldown reduced to 20 sec, affects a target ally party.
[Venomancer] A subtle gift no longer increases healing.
[Venomancer] Bountiful Gifts now also affects Alkahest, value increased by 10%.
[Venomancer] Melioration now works with Alkahest instead of Gift of Shadra.
[Venomancer] Book of Shadra now causes Serpent’s Coil to extend the duration of Shadra’s Vigil on allies within range.
[Venomancer] Widow’s Watch now increases the value of your absorbs.
[Venomancer] Improved Ritual healing now a 1 point node.
[Venomancer] Regeneration no longer has a cooldown, duration reduced by 5 sec.
[Venomancer] Swamp Blessing now causes Dark Barrier to consume 10 seconds more of Shadra’s Vigil duration.
[Venomancer] Ritualistic renewal now stacks 2 less times.
[Venomancer] Vizier’s Gift no longer extends the duration of Shadra’s Vigil.
[Venomancer] Alkahest now extends the duration of Shadra’s Vigil.
[Venomancer] Gift of Shadra no longer has a cooldown or charges.
[Venomancer] Gift of Shadra cost increased by 5%.Tick rate doubled. Duration halved.
[Venomancer] Shadra’s Vigil periodic healing increased.
[Venomancer] Shadra’s Vigil direct healing increased early levels. Lowered later levels.
[Venomancer] Shadra’s Vigil cost reduced by 5-3% based on rank.
[Tinker] Focusing Lens now only regenerates health and mana to the mechanical assistant (Note: We did not want to incentivize players to have their pets taunt on which could potentially mess with dungeon/raid content just for mana sustainability.)
[Tinker] Resourceful Tech now properly increases the crit chance of Zap! while you have one of the Nanobot spells on the target.
[Tinker] Healing Radiator and Nanobot Barrier level value fixed. (was multiple times higher than intended due to missing start level)
[Sun Cleric] The Piety tree has been repathed slightly with the above changes in mind
[Sun Cleric] Sun Down now launches Solar Flares each tick instead of dealing its own periodic damage over time
[Sun Cleric] Pious Prayers now also works with Dawnsear
[Sun Cleric] Lights of Absolution added as a switch node with Flames of Absolution
[Sun Cleric] Solar Crusade reworked and renamed to Flames of Absolution
[Sun Cleric] Spears of Light now has a new Dawn effect
[Sun Cleric] Purgation now also works with Spears of Light
[Sun Cleric] Blaze of Glory is now the level 50 vertical line passive for Piety
[Sun Cleric] Burden of Sacrifice now works with Solar Flares
[Sun Cleric] Dawnfall will now specify that it casts Solar Flares on enemies
[Sun Cleric] Acute Faith effects have been replaced with an active called Solar Vow.
[Sun Cleric] Blightbreaker replaced with a new passive in the Blessings tree called Vanquisher
[Sun Cleric] Dawnsear now has a 2.3 sec cast time up from 2.2 sec
[Sun Cleric] Blightbreaker is now baseline for Sun Clerics
[Sun Cleric] Acute Faith reworked
[Sun Cleric] Angelic Presence is now part of the vertical line for Seraphim
[Sun Cleric] Zealous node added to the class tree to replace the Valkyrie Spear switch node
[Sun Cleric] Gift of the Sun CDR has been moved to a vertical line node for Valkyrie
[Sun Cleric] Angel of the Sun now only works with Dawn
[Sun Cleric] Fixed a bug where Radiant Flame had a lower tick rate than intended
[Sun Cleric] Valkyrie Spear moved to the Valkyrie tree, Horusath Blast takes its spot in the class tree
[Sun Cleric] Zealous Execution talent deprecated and its damage baked into Glorious Execution baseline, and Valkyrie Spears switch node moved to its place
[Sun Cleric] Photosynthetic now also works with Horusath Blast and its CDR has been increased to 10% from 5%
[Sun Cleric] Horusath Blast now has a 20 sec cd baseline down from 45 sec and talents that reduced its cd have been adjusted with this change in mind
[Sun Cleric] Solar Champion is now called Grace, a new node has been created and given the name Solar Champion in the Piety tree
[Sun Cleric] Sins of the Father is no longer a capstone and it and Purgation have been swapped with Spears of Glory and Burning Heat
[Sun Cleric] Redeemer is now the level 50 passive for Blessings
[Sun Cleric] Sun Ray and Solar Wrath are deprecated and replaced with passives
[Starcaller] Issue where Huntress Saber and Arcing Comet speed boosts were conflicting and set you back to normal move speed fixed.
[Starcaller] Chance to proc Nebula increased by 10%.
[Runemaster] Genesis now has a 3min cd up from 1.5min, but now unleashes 50% of your damage dealt up from 30% and unleashes all 4 Brands on your target when it deals damage
[Runemaster] Elemental Inscription now only reduces the cooldown of Rune of Resonance by 2 sec instead of resetting the cooldown, but the talent position has been swapped with Ley Synergy
[Runemaster] Ley Synergy now also reduces the cooldown of Turbulence
[Runemaster] The True Path is now the level 50 passive in the vertical line for Riftblades
[Ranger] Quills cost reduced by 5.
[Pyromancer] Draconic level 30 passive now properly requires level 30.
[Pyromancer] Breath of Alexstrasza reworked
[Pyromancer] Aspect of Magic damage increased from 40% to 60%.
[Pyromancer] Breath of Malygos scaling per Breath Charge increased from 95% to 120%
[Pyromancer] Breath of Nozdormu scaling per Breath Charge reduced from 65% to 40%.
[Necromancer] Crypt Keeper has been reflavored to Crypt Fiend
[Knight of Xoroth] The Defiance spec tree has been re-pathed to give you access to more Imp synergies earlier
[Knight of Xoroth] Emerging Powers spot in the Defiance tree has been replaced with a new node called Demolisher
[Knight of Xoroth] Emerging Power is now the level 20 passive for Defiance and the current level 20 passive is now at level 40
[Knight of Xoroth] Defiance Level 10 spec passive proc chance increased to 30% up from 15%
[Knight of Xoroth] Flames of Xoroth rank added. Damage reduced. Target count diminishing damage removed.
[Knight of Xoroth] Burning Oath no longer wrongly triggers Dread Knight instead of Deathfire.
[Knight of Xoroth] Blade of Xoroth cast through Ascended Warlock now has a working scaling.
[Knight of Xoroth] Direct damage of Hellmaw reduced by 15%. DoT increased by 20%.
[Guardian] Voice of an Angel now now affects Chivalry instead of Inspiring Speech.
[Guardian] Legion Commander now affects Harrowing Melody, increases its charges and causes Ballads affected by it to critically hit.
[Guardian] Hammer of Kings is now a transform of Valiant Stand and now scales with modifiers to Valiant Stand
[Guardian] Inspiring Speech removed, replaced by Break Through! Passive, causing your Ram critical strikes to reduce armor.
[Guardian] Soundwave, Harrowing Melody and Inspiring Speech positions swapped.
[Guardian] Reflective Shield now requires you to have Tower Formation active
[Guardian] Paragon now works with Heavy Blow instead of Tower Formation
[Guardian] Bastion is now called Paragon,Shield Formation is now called Bastion, Forgehammer is now called Heavy Blow
[Guardian] The Green Tower now reduces the cooldown of Formations by 5 sec
[Guardian] Shield Unit reworked to have Formation synergy
[Guardian] Knight’s Conviction value increased to 25% from 20%