
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Runemaster] Warpdagger's TP effect should no longer be able to miss
Many mobs that cast hex now have a cast time, allowing it to be interrupted.
Many leveling mobs that cast slow now have a cast time, allowing it to be interrupted.
Druid of the Fang's Deep Slumber now lasts 6 seconds, down from 15 seconds.
常规
PvE Mode will now reapply when leaving LFG dungeons or Battlegrounds.
Fixed a bug that skipped GameObject Line of Sight and pathing rules.
Caverns Cordyceps: Mushrooms that grant movementspeed, health, and mana have been added to Uldaman and Blackfathom
Increased experience gain from Brawls by 25%
Increased EXP from creatures in Gnomeregan by 15%.
Added Bonus LFG Cache giving bonus marks and gear to Archaedas, Obsidian Sentinel, Ancient Stone Keeper, and Grimlok in Uldaman
Increased the Experience gain from creatures in Uldaman by 30%.
Mutanus the Devourer and other end wing bosses in Wailing Caverns now gives 300% bonus experience.
Increased the Experience gain from creatures in Sunken Temple by 30%
Increased the Experience gain from creatures in Maraudon by 30%
Increased Experience Gain from creatures in Wailing Caverns for a 30% bonus.
Added Bonus LFG Dungeon Spoils that give Marks of Ascension and gear to the end bosses of each wing of Maraudon.
Added a Bonus LFG Dungeon Spoils that give Marks of Ascension and Gear to the bosses at the end of each wing of Wailing Caverns.
Added Bonus LFG Dungeon Spoils that give Marks of Ascension and Gear to Jammalan, Avatar of Hakkar, and Shade of Eranikus in Sunken Temple.
Increased the size of Caverns Cordyceps that increase movementspeed in Wailing Caverns to make them clearer
[Alar] - Fixed an issue where Heroic Bloodforged Gear had a lower than intended drop chance.
[Alar] - Fixed a conflict issue that could cause mobs to not drop Bloodforged SSC gear.
世界
Using the Blood Bowl teleporter will no longer teleport you do a different instance of the Blood Bowl Arena.
常规
The 3 minute cooldown on initiating a vote-kick for LFG is being reverted for the time being until other changes for LFG release with it to address some of the issues. This was meant to go live with many other changes to improve the LFG dynamic.
[Runemaster] Fixed a bug where Aces of Flame, Frost and Magic would not deal their damage on casting thaum
[Guardian] Combat Poses should now be learned baseline
[Necro] Knight of Decay now has its own unique Bonestorm ability that it procs, instead of using Bladestorm. The Bonestorm ability scales properly with the minion's scaling from the caster's stats
[Necro] Fixed Knight of Decay scaling
[Runemaster] Trying a fix for Runic Familiar not staying in place after being Displaced under certain circumstances
[Runemaster] Runic Quickness now boosts activation time of Word spells by a flat 40%
[Runemaster] Ley Walk is now limited by Grounding effects
[Runemaster] Fixed the pathing of Oblivion Ball
[Runemaster] Improved VFX of Oblivion Ball
[Runemaster] Increased Spirit scaling of Familiar: Warpslide, and updated toolip to reflect
[Runemaster] Fixed Spirit scaling of Familiar: Trispell, updated tooltip to reflect
[Cultist] Bend Will CD & Duration both now 30 sec
[Cultist] Hammer of Twilight back to dealing Shadow Damage
[Primalist] Tectonic Shift can no longer be dodged, blocked or parried
[Reaper] New VFX for Harvest Time
[KoX] Added STR scaling to Flames of Xoroth
[Witch Hunter] Heartstop Bolt now last 6 sec baseline down from 8 sec
[Witch Hunter] Heartstop Bolt now reduces healing by 25% down from 40%
[Witch Hunter] Witchbane no longer drains Rage
[Witch Hunter] Increased the minimum distance vault travels to have less reliance on speed scaling
[Witch Hunter] Cleansing Aura now shares a GCD with Muzzle & Vault
[Venomancer] Trying a fix for Spawn
[Venomancer] Scorpid Form now correctly appears in the stance bar
[Venomancer] Warding Bond now has a 10 sec duration down from 12 sec and maxes out at 80% DR
[Venomancer] Gripping Webs now has a 40 sec CD
[Ranger] Fixed a bug where Adaptation: Bowman would fall off if it failed to apply a Steadiness stack (i.e. while dead)
[Venomancer] Warding Bond now scales correctly with Rage
[Venomancer] Warding Bond can only benefit allies once per 1.5 min
常规
[Necro] Reduced size of Flesh Golem
[Chrono] Timerend's Slow is now correctly counted as a Snare effect
[Cultist] Empire's Grasp tooltip fixed
[Cultist] Hammer of Twilight now correctly does Physical Damage
[Venomancer] Venom Spit should now correctly convert all Venom Bolt stacks to Rot stacks
[Venomancer] Fang Venom: Blight should no longer scale with SP
[Venomncer] Scorpid Form now gives less armor from int, but grants increased max hp based on intellect now as well
[Stormbringer] Thunder Step drops BG flag
[Ranger] Desperado no longer on GCD
[Starcaller] Improved scaling of Shooting Star damage
[Guardian] Ambition can now only proc once from AoE
[Guardian] One Man Army now lets you cleave 3 additional enemies down from 5
[Guardian] New VFX for Guardian Slam
[Guardian] Guardian Slam now has a 25 sec CD, 3 sec Duration
[Guardian] Guardian Slam is now just an Interrupt, not a Stun
[Guardian] Blitz now stacks up to 5 times down from 18, but slows by 10% per stack up from 5% and gives Warquake +20% damage per stack up from 15%
[Sun Cleric] Deliverance stacks now correctly show in buff bar
[Sun Cleric] Added missing scaling to Vindication
[Sun Cleric] Added a 500ms ICD to Lightspark
[Chronomancer] Gift of the Timeways now on GCD
[Chronomancer] Word of Balance spells now on GCD
[Chronomancer] Reduced scaling ratio of Timelord's Spellplate
[Chronomancer] Added an audio effect to both Chaos and Order Incarnate activation
[Chronomancer] Updated the VFX of Order Incarnate
[Venomancer] New VFX for Catalyst
[Venomancer] New VFX for Chosen of Shadra
[Venomancer] New VFX for Carapace Regeneration
[Venomancer] New VFX for Warding Bond
[Venomancer] New VFX for Chitinous Form
[Venomancer] Chitinous Form now gives +20% hp down from 25%
[Venomancer] Fixed a bug where Warding Bond would put Chosen of Shadra on CD
[Venomancer] Instead of previous effects, Warding Bond now applies a DR effect to you and all nearby allies, scaling with your current Rage
[Venomancer] Warding Bond now a 1.5 min CD
[Venomancer] Nerubian Fortitude is now Catalyst, a rage-bank type spell that lets you spend rage to regenerate a greater amount over time
[Venomancer] Chosen of Shadra now gives armor+magic resist based on Int instead of increasing healing + flat DR, and its base Duration is reduced to 6sec (still scales up with EF)
[Venomancer] Scorpid Claw now generates 20 Rage down from 30 Rage
[Venomancer] Scorpid Claw is now 2 sec CD down from 3 sec
[Venomancer] Threatening Posture now restores some HP when it ends
[Venomancer] Threatening Posture now boosts Threat to nearby enemies by 100% and causes you to generate a bonus 5% Rage whenever you are hit instead of previous effects
[Venomancer] Threatening Posture now has a 40 sec CD and 10 sec Duration
[Venomancer] Increased CD of Harden Carapace
[Venomancer] Added new VFX for Ritual Healing
[Venomancer] Increasing Healing SP scaling of Ritual Healing
[Venomancer] Venomancy now has a 25% proc chance but a 1.5 sec ICD
[Venomancer] Fixed tooltip of Venomancy
[Venomancer] Fungal Growth can now proc from Shadow and Nature damage
[Reaper] Soul Fragments can no longer be reflected or redirected
[Reaper] Added VFX to Crimson Thirst's heal
[Reaper] Possess now teleports you 2yd behind the target instead of to a random point next to the them