
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
Fixed Issue where Booty Bay Bruisers and Everlook Bruisers were not shooting at targets out-of-range.
Fixed Loot template issues with Tidelord Rrurgaz
Fixed issue where Onyxian Drake would dismount when entering water
物品变更
Fixed a bug where lootbox rewards from callboard quests were not soulbound. They now are.
Zul'Gurub set items (excluding necklaces) no longer require reputation to equip on Andorhal.
Schematic: Biznicks 247x128 Accurascope, Schematic: Force Reactive Disk, Schematic: Core Marksman Rifle will no longer be soulbound on High-Risk servers. (Change active after next server restart).
神秘附魔
Fixed Tooltip inconsistency with Elune's Blessing
地下城与团队副本
Fixed and Issue where Rend would continually Respawn.
任务
Fixed an issue where many 'A Lesser Known Issue' callboard quests would not properly display where the quest takes place on the map. This change will go into effect after our next server restart.
常规
Fixed Recruit-A-Friend active issues.
任务
Applied a fix to 'Keeping Evil At Bay: Darkwhisper Gorge'. Mousing over a Hedarine Lieutenant will now display the quest item that it drops, and will display your current progress to make it more clear that they are the quest requirement. This change will go into effect after our next server restart.
Fixed an issue where the alternate Chimaerok Horn types would not drop, barring the completion of 'Keeping Evil At Bay: Isle of Dread'.
地下城与团队副本
Skeram's illusions now deal Physical damage.
Reduced the physical damage of Skeram's illusions by 60%.
常规
Fixed an issue where players couldn't enchant items
The summons from Flight Masters will now attack you even if you attacked from range. (Active on next server restart).
Fixed a bug where Hippogryph Masters wouldn't summon Enraged Hippogryphs when attacked. (Active on next server restart).
The First-Class Experimental Teleporter is now availabe in Booty Bay on Andorhal as well.
You no longer gain glory from kills in Battlegrounds.
In battlegrounds, such as Arathi Basin or Eye of the Storm, a small amount of glory is awarded to every player on a team for reaching certain score or resource milestones.
Crow's Cache now has a 20 min announcement timer.
物品变更
Corrected an issue where the Spoils of War box from the Call Board was missing some of its epic drops.
地下城与团队副本
Reduced the damage of Skeram's Arcane abilities by 15%. These values were far too high after our new static resistance changes due to a lack of good sources of Arcane resistance.
神秘附魔
Increased the scaling of Stormbringer, Deathbringer, Righteous Zealot, Spell Slinger and Frost Lich by 250% and Harbinger of Flame by 50% in PvE combat.
常规
The Maul is no longer a 1v1 zone.
You should no longer be able to drop a chest on High-Risk if falling through the world.
Mind Control is re-enabled.
Range indicators should now be greatly improved for single target spells.
Cooldowns reduced by talents or by other means should now show the correct cooldown right away (instead of correcting in the end).
Fixed a bug where your pet, after dismounting, would be at a different health than before mounting.
Booty Bay flight masters should now be unattackable.
Fixed an issue where the Law exalted buff wasn't applying.
天赋与技能
Frost Ward rank 1 now shows up on the Frost tab in the spellbook as intended.
Inner Fire should no longer be consumed by using certain abilities.
Backdraft can now be triggered by Mind Blast.
Fixed a bug where Mage and Warlock armors could trigger the gcd of War Stomp.
Fixed a bug where Winter'as Chill and Fingers of Frost would proc incorrectly.
Winter's Chill will now only proc from Mage and Shaman frost damage effects.
Fingers of Frost will now only proc from Mage and Shaman frost damage effects.
Mutilate - Now deals an additional 40% damage to targets afflicted by one of your Rogue Poisons, up from 30%.
Charge - Should no longer cause targets to move, or appear to blink, away from the caster when rooted, and should no longer fail to be used while you????re in water.
Beast Mastery - When unlearned all exotic pets should now be dismissed.
Divine Favor - Cooldown reduced to 1 min, from 2 min?»?.
Taunt - Now usable in Metamorphosis form.
Growl- Now usable in Cat and Moonkin forms.
Demonic Pact- will now give healing power as well and will override Totem of Wrath if it gives higher total spell power.
Sheath of Light - updated tooltip to clarify it????s based on melee attack power.
Mental Quickness - updated tooltip to clarify it????s based on melee attack power.
Rampage - Can no longer be stacked.
Second Wind - No longer triggers when you perform certain abilities such as using Kidney Shot.
Moonkin Form - Updated tooltip to indicate you can now gain mana from AoE abilities.
Shockwave - Now proc Deep Wounds.
Thunderclap - Now proc Deep Wounds and has had its PvP modifier changed from 20% reduced damage to 15%.
Lava Lash - Now has its damage bonus applied properly while your Off-Hand is enchanted with Flametongue.
Owlkin Frenzy - Now only works while in Moonkin form.
Fire Totems - Now properly scale with owner????s critical strike and hit chance.
Divine Favor - Cooldown reduced to 1 min, from 2 min?»?.
Taunt - Now usable in Metamorphosis form.
Growl- Now usable in Cat and Moonkin forms.
Demonic Pact- will now give healing power as well and will override Totem of Wrath if it gives higher total spell power.
Sheath of Light - updated tooltip to clarify it????s based on melee attack power.
Mental Quickness - updated tooltip to clarify it????s based on melee attack power.
Rampage - Can no longer be stacked.
Second Wind - No longer triggers when you perform certain abilities such as using Kidney Shot.
Moonkin Form - Updated tooltip to indicate you can now gain mana from AoE abilities.
Shockwave - Now proc Deep Wounds.
Thunderclap - Now proc Deep Wounds and has had its PvP modifier changed from 20% reduced damage to 15%.
Lava Lash - Now has its damage bonus applied properly while your Off-Hand is enchanted with Flametongue.
Owlkin Frenzy - Now only works while in Moonkin form.
Fire Totems - Now properly scale with owner????s critical strike and hit chance.
Improved Demonic Tactics - Now properly increases your pet????s crit chance.
Concussion Blow - Now properly affected by damage modifiers on the target.
Fixed the issues where Two-Handed Weapon Mastery and Tactical Mastery wouldn????t be active even if you were in the correct stance and had the correct weapon type equipped.
Spell Mastery will now stay active after changing specs.
Ambush - Has had its PvP modifier changed from 20% reduced damage to 15%.
Mongoose Bite - Has had its PvP modifier changed from 20% reduced damage to 15%.
Serpent Sting - Has had its PvP modifier changed from 30% reduced damage to 20%.
Explosive Shot - Has had its PvP modifier changed from 35% reduced damage to 30%.
Honor Among Thieves - Can now trigger from ranged abilities.
Piercing Ice - Now increases Frost damage by 3/6/9%, from 2/4/6%.
Shadow Bolt - Scaling increased to 91%, from 85.69%.
Chain Lightning - Scaling increased to 61%, from 57%.
世界
Crow's Cache now drops AQ40 gear.
AQ40 gear will now drop in the world on Laughing Skull. (No gear from Ouro and C'thun which will be released at a later point).
The Elemental Invasion has been reworked. The boss now has a chance to spawn after you kill an invader. Also added portals where the invaders spawn from.
Certain high level rare mobs have had their raid loot drop chances slightly increased. (Generally ones with health).
Tidelord Rrurgaz is now rare and will drop loot accordingly
The rare monsters Duke Ragereaver, Baron Bloodbane, and Death Knight Soulbearer have had their levels adjusted to 59, and will drop loot accordingly
Greedy Demons have been reworked. They will now try to escape from you but they also carry around epic loot. They now only appear in high level zones.
Lowered the respawn time of several level 50+ Rare Monsters with a high respawn time.
All level 50+ Rare Monsters now have a random respawn timer..
Flight masters and their respective summons now have increased health and damage.
Light's Hope guards should now assist in PvP combat.
Transport boats and zeppelins should no longer appear in random locations in the world.
The goblin teleporters on High Risk should no longer malfunction.
物品变更
Faction Change Potion is no longer unique.
神秘附魔
The Stormbringer damage is renamed to Lightning Blast, from Lightning Strike, for easier combat log tracking.
Destructive Reach now increases its range by yards instead of percentages. (Actual range increased unchanged).
Arctic Reach now increases its range by yards instead of percentages. (Actual range increase unchanged).
任务
Warchief's Blessing - Now properly applies to players and quest completes as intended.