
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
常规
[Bloodmage] Vampyr Lord now also gives a new way to extend the duration of Embrace of the Vampyr
[Bloodmage] Increased the periodic healing done by Sacrificial Rite significantly
[Bloodmage] Bloodgale now requires Mortal Form
[Bloodmage] Embrace of the Vampyr now casts a free Vampiric Fang on your target rather than just clearing Insatiable and Thirst stacks, but no longer increases the range of Rending Slash
[Bloodmage] Embrace of the Vampyr no longer transforms you and now has a 1 min cd down from 2min, and a 30 sec base duration up from 15 sec
[Bloodmage] Endless Thirst no longer allows the use of ‘cursed’ abilities, Cursed abilities have been reflavored and no longer require Endless Thirst procs
[Bloodmage] Lupine Shred is now learned baseline at level 16
[Bloodmage] Hemophobia is now in the position of Bloodmyst and Bloodmyst is now in the position of the Terrify transformation
[Bloodmage] Lunge is now learned at level 6, Dark Blessing took its spot in the class tree
[Bloodmage] Puncturing Fangs now transforms Bloodmoon Blast, rather than making your next Bloodmoon Blast critically strike
[Bloodmage] Blood Feast is now baseline and learned at level 12
[Bloodmage] Animated Blood now has a special attack that it periodically unleashes that deals additional Shadow Damage and heals you equal to the damage dealt
[Barbarian] Axe Play now only triggers while you are Enraged
[Barbarian] Throw Weapon cost increased by 5
[Barbarian] Axe Volley and Berserker Axe now require Enraged
[Barbarian] You can no longer generate stacks of Raging while Unbridled Rage is active
[Barbarian] Smash no longer consumes energy.
[Barbarian] Smash energy regeneration reduced from 35% to 25%
[Barbarian] Unbridled Rage duration reduced to 10 sec from 15 sec
[Barbarian] Devastating Blows stack count reduced by 5.
[Barbarian] Savage Massacre can now also proc from Brutal Swing.
[Barbarian] Crushing Slam energy cost increased by 20
[Barbarian] Crushing Slam cooldown dramatically reduced
[Barbarian] Brutal Swing is now ST and requires an Enraged effect, but no longer has a cooldown
[Barbarian] Horde Breaker no longer increases target count of Barbaric Whirl.
[Barbarian] Barbaric Whirl no longer has a cooldown.
[Barbarian] War Tales now also affects Smash
[Barbarian] Maiming Throw now costs 50 energy up from 40, but no longer has a cooldown
[Barbarian] Dauntless now works with Smash instead of Brutal Swing
[Barbarian] Throw Weapon no longer has a cooldown baseline, instead it costs 45 energy up from 25 and the Headhunting spec passive instead now reduces the cost instead of removing the cooldown
天赋与技能
[Pending Restart] - [Area-52] - [Elemental Assassin] - Elemental Blades now increase the damage of your Stormstrike by 35% in PvP combat, reduced from 65%.
常规
[Pending Restart] [Area-52] [Dominant Word: Shield] - Now requires Spirit allocation.
[Pending Restart] [Area-52] [Spell Shredder] - Elemental Rend (Frost) (Nature) & (Fire) now deal 15% reduced damage in PvP combat.
[Pending Restart] [Area-52] [Spell Shredder] - Elemental Shredder (Frost) (Nature) & (Fire) now deal 15% reduced damage in PvP combat.
[Pending Restart] [Area-52] Feint no longer has an additional affect in PvP combat.
天赋与技能
The recent changes also received PvP mod reductions and their overall power is mostly unchanged for PvP.
+ [Pending Restart] [Area 52] [Mending Tides] – Now requires Spirit Allocation.
+ [Pending Restart] [Area 52] [Mending Tides] – Casting Riptide now triggers Improved Chain Heal capstone if-know.
+ [Pending Restart] [Area 52] [Cauterizing Flames] – Flames of the Apostate now increase healing done by circle of healing by 25% per stack from 20% per stack.
+ [Pending Restart] [Area 52] [Seed of Life] – Seed of Life has it's scaling decreased by 30%.
+ [Pending Restart] [Area 52] [Seed of Life] – Seed of Life Period was buffed to 1 sec from 3 sec
+ [Pending Restart] [Area 52] [Vampire Lord] – Unholy Light now trigger Vampiric Bond.
+ [Pending Restart] [Area 52] [Vampire Lord] – Unholy Light base and scaling was increased by 30%.
+ [Pending Restart] [Area 52] [Vampire Lord] – Unholy Light Cast time was reduced from 2.3 sec to 2.2 sec
[Pending Restart] [Area 52] [Evoker] – Evoker buff now increases the damage of all Mage spells by 4% per stack, buffed from 3%.
[Pending Restart] [Area 52] [Compound Power] – Increased the weapon damage of Compound Shot to 510% at max combo points, buffed from 460%.
[Pending Restart] [Area 52] [Blood and Guts] – Increased the base damage of Disembowel by 20% at max level.
[Pending Restart] [Area 52] [Blood and Guts] – Doubled the base damage of Executing Disembowel.
[Pending Restart] [Area 52] [Blood for the Blood God] – Bathe in Blood now increases the damage of your bleed effects by 7% per stack, buffed from 6%.
[Pending Restart] [Area 52] [Prophet of Wrath] – Prophet of Wrath now increases your spell critical strike damage bonus by 65%, buffed from 60%.
[Pending Restart] [Area 52] [Thunder Slam] – Thunder Slam now deals 250% weapon damage at max level, buffed from 205%.
[Pending Restart] [Area 52] [Primordial Fury] – Primordial Fury now has a new mechanic: Triggering Primordial Fury decreases the cast time by 20% and increases the damage against monsters by 20% for your next Elemental Blast.
[Pending Restart] [Area 52] [Pure Shadow] – Pure Shadow buff now also increases the damage Shadow Bolt deals to monsters by 4% per stack.
[Pending Restart] [Area 52] [Heavyweight] – Crush no longer reduces its damage past 5 targets.
[Pending Restart] [Area 52] [Shadow Visions] – Now increases the damage of your next Mind Blast by 65%, buffed from 50%.
[Pending Restart] [Area 52] [Shadow Visions] – Engulfing Shadows now increases Shadow damage taken by 12% and damage taken from Vampiric Touch by 15%, buffed from 8%/10% respectively.
[Pending Restart] [Area 52] [Molten Earth] – Doubled the base damage and scaling of the Molten Earth proc.
[Pending Restart] [Area 52] [Molten Earth] – Molten Earth now has a 30% Attack Power and Spell Power scaling on its initial damage, buffed from 0%.
[Pending Restart] [Area 52] [Deadly Bite] – Increased the base damage and scaling of Deadly Bite by 20%.
[Pending Restart] [Area 52] [Dragon Warrior] – Draconic Slam now deals 250% weapon damage, buffed from 220%.
[Pending Restart] [Area 52] [Dragon Warrior] – Dragon Roar no longer reduces its damage past 3 targets.
[Pending Restart] [Area 52] [Lava Sweep] – Lava Sweep now deals 135% weapon damage at max level, buffed from 120%.
[Pending Restart] [Area 52] [Gurubashi Berserker] – The damage penalty from Gurubashi Berserker stacks has been removed.
[Pending Restart] [Area 52] [Consecrated Strikes] – Now teaches you Templar’s Slash, a physical weapon conal attack dealing 250% weapon damage at max level.
[Pending Restart] [Area 52] [Consecrated Strikes] – Consecrated Strikes now causes your Seal of Command to deal 30% Physical Weapon damage, changed from 20% Holy Weapon damage.
[Pending Restart] [Area 52] [Booming Thunder] – Chain Lightning now loses 10% less damage with each jump.
[Pending Restart] [Area 52] [Booming Thunder] – Booming Thunder now increases the effectiveness of Booming Echoes Capstone to 15%, buffed from 10%.
[Pending Restart] [Area 52] [Verdant Convergence] – Eclipse (Solar) is now extended by 0.75 sec, buffed from 0.5 sec.
[Pending Restart] [Area 52] [Verdant Convergence] – Increased the base damage and scaling of Earthpulse Agony by 35%.
[Pending Restart] [Area 52] [Verdant Convergence] – Nature’s Grace now increases the damage of Lightning Bolt and Chain Lightning by 30%, buffed from 18%.
常规
[Venomancer] Fungify is now a spammable polymorph equivalent again, but will now rapidly regenerate the targets health.
[Witch Hunter] Call From The Shadow now resurrects your Shadowhound with higher health.
[Witch Hunter] Nefarious Accuracy value increased by 5%.
[Witch Hunter] Witchblaster damage increase per stack of Blasting Powder reduced by 5%.
[Witch Doctor] Fixed an issue where higher ranks of Spirit In a Bottle were not receiving proper scaling.
[Venomancer] Impale now has a 90 sec cd up from 30 sec
[Venomancer] Cocoon now has a 90 sec cd up from 40 sec, but now lasts 4 sec up from 3.5 sec
[Templar] Spiritual Abdication swapped with Sacred Defense. Sacred Defense no longer provides 4% dodge and has had its effect reworked into a new passive
[Templar] Monastic Regalia Int scaling increased to 20% from 15%
[Templar] Tyr’s Blessing now has a 10 sec icd, but the buff granted now affects your next 2 casts up from 1 cast
[Sun Cleric] Holyform no longer is removed when you use a fire spell
[Sun Cleric] Horusath Blast base mana cost percentage increased
[Sun Cleric] Dawn is now on the GCD
[Sun Cleric] Shine, Sunshine, Illumination base mana cost percentage increased by 25% baseline
[Sun Cleric] Prayer of the Sands value increased significantly.
[Sun Cleric] Prayer of the Sands no longer has a Dawn effect.
[Sun Cleric] Prayer of the Sands cast time and cooldown removed.
[Runemaster] Rune of Bewilderment deprecated
[Runemaster] Master of Runes now reduces cooldowns by 25%, up from 20%
[Runemaster] Rune of Ice now has a 1 min cd baseline up from 50 sec
[Ranger] Outmaneuver now has a 1 min cd up from 45 sec
[Ranger] Bloody Focus added as a switch node with No Mercy
[Ranger] Endurance down to 20% from 25%
[Ranger] Spread Shot deprecated and replaced with a passive that augments Spray Quiver
[Ranger] Spray Quiver now only affects 3 enemies
[Ranger] Flank talents now work with Barbed Shot in the Archery tree
[Ranger] Increased the base healing of Waterskin Rank 7 by ~100
[Ranger] Increased the base healing of Waterskin Rank 8 by ~220
[Ranger] Barbed Shot added as a new spell learned at level 9
[Ranger] Swift Quiver is now back and learned at level 12