
在这里,您可以查看《Ascension》游戏的所有更新日志。
所有更新日志按照时间顺序排列。
天赋与技能
Mortal Shots is now 20% make critical strike bonus damage, down from 30%.
Steady Shots Attack power co-efficient is now 0.365 up from 0.2
Explosive Shot's Attack power co-efficient is now .04 down from .06.
Pets will no longer disappear permanently after mounting.
Any form of invisibility will now cancel autoshoot properly
Energy is no longer reset when switching between forms.
Demonic Knowledge no longer disappears after dismissing your Demon.
Deep Freeze will now deal damage if the target is Immune.
Exorcism will now guaruntee a Critical Strike on Undead
Shock spells will now clarify in the description that they share Cooldown with other Shock spells.
Fixed the Visual display of 'Wound Poison' it now accurately reflects its AP co-efficient of 0.02
Rockbiter rank 4 now gives 20% less attack power
Rockbiter rank 3 now gives 20% less attack power
世界
Fixed an Issue causing parts of the Map to disable as a Sanctuary
系统变更
Spells will now interrupt based on Movement rather than Update ticks. This will fix issue where casting occured briefly while moving.
地下城与团队副本
Increased Zul'gurub health and damage values.
Gave Arlokk's panthers some extra strength.
Added the Mass Hysteria mechanic to Jin'do the Hexxer.
Added Wushoolay to Zul'gurub's testing roster.
Added High Priest Venoxis to Zul'gurub's testing roster.
Added High Priest Thekal to Zul'gurub's testing roster.
Gahz'ranka's slam no longer scales up throughout the fight.
Fixed an issue where Mar'li's spiders caused all casts to be interrupted.
常规
Parry skill is now learned by default for everyone.
Tame Beast now cost 5 AE and teaches you Tame Beast, Call Pet, Revive Pet, and Dismiss Pet. (These abilities can not be picked by themselves anymore).
天赋与技能
Absolution now reduces the mana cost of Dispel magic by 10/20/30% up from 5/10/15%.
Dispel Magic base mana cost increased to 21% up from 14%.
Incanters Absorption reworked. Now increases the damage absorbed by Mage wards, Mana shield, and Ice Barrier by 10/20/30%.
Steady Shot scaling changed to 20% up from 10%.
Chimera Shot - Serpent total Serpent Sting damage changed to 20% down from 40%
Explosive Shot scaling changed to 18% down from 30%
Fiery Payback faster Pyroblast cast on low health reimplemented. Now correctly increases the cooldown on Pyroblast.
Shadowfury cooldown increased to 25 sec up from 20 sec.
系统变更
Sargeras - PvP chests are now lootable in combat.
神秘附魔
Purifying Power Random Enchant value changed to 3/5% down from 5/10%.
Nemesis Random Enchant value changed to 5% down from 10%.
Aspiration Random Enchant values changed to 3/5% down from 5/10%.
Improved Whirlwind Random Enchant values changed to 3/6% down from 10/20%.
Savage Fury Random Enchant values changed to 2/4% down from 5/10%.
Opportunity Random Enchant values changed to 2/4% down from 5/10%.
常规
Sargeras - Began implement pricing brackets for Fel Commutation. This should make it more accessible for low levels and fresh 60s.
Sargeras - Fixed Issue with players dropping loot from players over 5 levels higher than them.
天赋与技能
You can now learn max rank Desperate Prayer from trainer as intended.
Empowered Fire mana regen fixed and re-enabled.
系统变更
Pet killing blows will no longer prevent chests from spawning in World PvP (on Sargeras).
天赋与技能
Updated description on Spiritual Guidance to actively reflect its working values.
Fixed Piercing Shots Unique Enchant
天赋与技能
Wyvern Sting range is now 25 yards down from 35.
Immolate rank 1 and 2 damage increased by 20%.
Mind Flay rank 1 damage increased by 50%.
Consecration attack power scaling (per tick) down to 0.02% from 0.04%.
Spirit Weapons reworked. It is now a 3 point talent and increases the damage of your Frostbrand and Windfury effect by 10/20/30%.
Windfury damage reduced by 30%.
Frostbrand Damage reduced by 30%.
Overpower now deals 110% weapon damage up from 100%.
Judgements of the Pure now increases Judgement damage by 5/10/15/20/25% down from 10/20/30/40/50%. The seal damage remains unchanged.
Seal of Command now procs from Judgements and Paladin melee abilities.
Moonfire mana cost reduced by 20%.
Rockbiter rank 1 now gives 18 attack power down from 28. Rank 2 now gives 36 attack power down from 56. Remaining ranks unchanged.
Dark Pact and Greater Blessing of Might are now available from trainers as intended
Intimidation is now usable while shapeshifted.
Sheath of Light healing over time reduced to 5/10/15/20/25% of healing done.
Healing Light reverted to original values (4/8/12%).
Light's Grace now increases the duration of Divine Shield and Divine Protection by 2/4/6 seconds.
Divine protection base duration is now 6 seconds down from 12.
Divine shield base duration is now 6 seconds down from 12.
Fixed an issue where Rest was permanent and could not be removed by any means.
世界
Guards in Redridge will now properly swim when in the water.
系统变更
You now keep your poison skill level even after unlearning it (which means that you only have to level it to 300 once).
天赋与技能
Removed the tome rank of Flame Shock from trainers.
世界
Tuned the health values of Rathorian to vanilla-like values.
Deleted a few stray Riverpawn Mongrel spawns in the world.
物品变更
Fixed the drop rate of the Talon of Vultros item.
地下城与团队副本
Fixed minor fragility issues with Jandice Barov's existing script.
任务
Fixed minor fragility issues with Lakota Windsong's existing script.
Ruul Snowhoof from 'The Freedom to Ruul' quest is now properly in Bear Form.
地下城与团队副本
Fixed server stability issues with the shallow graves in Zul'Farrak.
世界
Increased Stonearm's damage to vanilla-like values.
Reduced Roloch's health to vanilla-like values.
Lowered the damage of the Hive'Ashi Ambushers by about 3%.
地下城与团队副本
Fine tuned Gehennas' Incinerate ability.
Fixed issue where Gehennas would often stop moving after reset.
Fixed issue where Gehennas' Balls of Flame would often stop functioning all together.
Improved targeting and movement of Gehennas' balls of flames.
Added the Arcane Missile ability to Shazzrah.
Shazzrah's hard mode mechanic now applies Arcane Instability.
Added an emote to signal detonation in Shazzrah's hard mode mechanic.
Increased the movement speed of the Magma Spawns by about 200% and their health by about 100%.
Removed the additional Core Hounds from Golemagg's hard mode, and substituted them with an additional mechanic.
Randomized the shield type granted by Majordomo Executus.
Added the Shield of Dispersion ability to Majordomo Executus.
Polished the Willix the Exporter escort quest in Razorfen Kraul.
Polished the events following Grand Crusader Dathrohan/Balnazzar's death.
Guard Mol'dar will now properly call for help once he is lowered to 50% HP.
General Drakkisath now has a leash range.
Lord Blackwood now properly uses his ranged attacks when his target is too far away.
Added a Frost Bolt and Frost Nova ability to Kormok's Bone Mages.
Jarien will now use all of his blizz-like abilities.
Mor Grayhoof will now use all of his blizz-like abilities.
地下城与团队副本
Added a new mechanic to Golemagg's encounter, and with it, reverted the Magma Splash duration back to 30 seconds.