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Seřazeny chronologicky.
Talenty a kouzla
[Pending Restart] [Area 52] [Elune] [Ol’ Bloodsurge] - Increased the duration of Bloodsurge from 5 seconds to 6 seconds.
[Pending Restart] [Area 52] [Elune] [Bloodsurge] - Increased the duration of Bloodsurge from 5 seconds to 6 seconds.
[Pending Restart] [Elune] - Devil’s Ignition now reduces the cooldown of Cat-a-Clysm by 3 seconds, up from 2 seconds.
[Pending Restart] [Elune] - Increased the scaling of Cat-a-Clysm by 50%.
[Pending Restart] [Elune] - Cat-a-Clysm now increases Fire damage taken from the caster by 20%, up from 15%.
[Pending Restart] [Elune] - Cat-a-Clysm now lasts for 10 seconds, up from 6.
[Pending Restart] [Elune] - Devil’s Claws, the fire damage proc, can now also trigger from Ravage.
[Pending Restart] [Elune] - Fixed a bug where Preservation was able to be consumed without an internal cooldown. It now has a 1 second internal cooldown.
[Pending Restart] [Elune] [Field Surgery] - Field Surgery now has a 45 second cooldown. Up from 30 seconds.
[Pending Restart] [Elune] [Field Surgery] - Field Surgery periodical healing now benefits from critical strike chance.
[Pending Restart] [Elune] [Field Surgery] - Field Surgery now benefits from haste.
[Pending Restart] [Elune] [Stance Enhancement] - Increased the ICD of the Bloodrage extension from 6 seconds to 12 seconds.
[Pending Restart] [Elune] - Eldritch Weapon duration has been increased from 30 minutes to 2 hours to match other weapon imbuements.
[Pending Restart] [Elune] - Unleashed Fury Talent and Mystic Enchant now affects Tamed pets. Tamed pets includes: Summoned Demon, Enslave Demon, Dominate Undead, Tame Dragonkin or Tether Elemental, and Tame Beast. (This change means it now also affects Summoned Demons.)
[Pending Restart] [Elune] - Fixed a bug where mechanics that increase targets damage taken from caster with specific spells and abilities would increase damage of your pet.
[Pending Restart] [Elune] - Elemental Rends now increase the damage of your Lightning Bolt, Fireball and Frostbolt by 15%. Down from 30%.
[Pending Restart] [Elune] - Increased the damage scaling per level of Savage Blade. It now deals 290% weapon damage at level 60. Up from 230%.
[Pending Restart] [Elune] - Exploding Storm now increases the damage of your Immolation Trap by 50% per stack. Up from 30%.
[Pending Restart] [Elune] - Increased the base damage and scaling of Fire Watch by 50%.
[Pending Restart] [Elune] - Inner Hunt now increases the damage of your next Mongoose bite 25%. Up from 10%.
[Pending Restart] [Elune] - Leader of the Elements now increases the damage of your Greater Elementals by 40%. Up from 20%.
[Pending Restart] [Elune] - Increased base damage and scaling of Spiteful Strike by 40%.
[Pending Restart] [Elune] - Bloody Strikes can now be triggered by Crimson Tempest.
[Pending Restart] [Elune] - Bloody Strikes now also increases the damage of your next Mutilate by 15% per stack.
[Pending Restart] [Elune] - Bloody Strikes now increases the damage of your next Hemorrhage by 40% per stack.
[Pending Restart] [Elune] - The triggered Fire Blast from Battlemage talent no longer triggers additional effects.
[Pending Restart] [Elune] - Fixed a bug where Explosive Charge dealt damage more times than intended.
[Pending Restart] [Elune] - Fixed a bug where Consuming Flames did not properly decrease the fire critical strike damage of all abilities that could trigger Ignite.
[Pending Restart] [Elune] - Searing Rage now increases the damage done by your next Lava Sweep by 15%. Down from 30%.
[Pending Restart] [Elune] - Decreased damage of Lava Sweep by 15%.
[Pending Restart] [Elune] - Southpaw now increases the damage of your off-hand attacks by 25%. This effect is doubled if you have Single-Minded Fury.
[Tinker] Overcharge: Shield Beacon now lasts 15 seconds and persists even if you are outside of the beacons range once applied.
[Tinker] Fixed a bug where Overcharge: Shield Beacon would overlap and remove itself when 2 shield beacons are placed down ontop of each other.
Všeobecné
[Elune] Harbinger of Plague now increases the damage of your diseases by 20% per stack from 35% against players.
Dungeony & Raidy
[Pending Restart][The Black Temple] Ollum now offers a teleport option to the Den of Mortal Delight once Mother Shahraz has been defeated.
Všeobecné
Available for Reset at Gabril Mewell.
[Elune] Fixed a bug where Shadow of Death's PvP mod was not applying. It now deals 50% less damage in PvP combat.
[Elune] Locust Shot now deals 20% less damage in PvP combat.
[Elune] Felblade now deals 10% less damage in PvP combat.
[Elune] Lightning Blade now deals 10% less damage in PvP combat.
[Elune] Silence in the Library now deals 20% less damage in PvP combat.
[Elune] Spartan Kick now deals 20% less damage in PvP combat.
[Elune] Hellish Pursuit now deals 25% less damage in PvP combat.
Všeobecné
[Elune] [Pending Restart] The knockback effect from the Obsidian Nullifier has been drastically reduced whilst in the Manastorm
Talenty a kouzla
[Reaper] Eater of Souls no longer consumes Reaped Souls
[Reaper] Harnessed Life now reduces cooldown of Soul Tap by 5 seconds instead of increasing its healing by 2%.
[Reaper] Requiem cooldown reduced by 10 sec.
[Reaper] Soul Splinters scaling increased.
[Reaper] Bolstered Form parry chance up by 5%. Duration cost of resetting Dreadwake reduced by 1.
[Reaper] Harvest Time now periodically increases its effect every 1.5 seconds. Value increased by 1%.
[Reaper] Souls for the Slaughter delay reduced significantly, now additionally increases the duration of Blade of the Lost Soul by 7 sec.
[Reaper] Blood Frenzy cost increased by 5%.
[Reaper] Blood Frenzy scaling fixed (was not scaling with AP due to spell_damage_type)
[Reaper] Slaughter party now deals a single hit instead of two (total damage unchanged), stack requirement to proc lowered by 2.
[Reaper] Hungering Scythe no longer does self damage, health cost reduced by 10%.
[Reaper] Hungering Scythe scaling fixed (was not scaling with AP due to spell_damage_type)
[Reaper] Blade of the Lost Soul now affects Desolate instead of Doomrend.
[Sun Cleric] Resplendence and Holyform swapped.
[Sun Cleric] Guidance: Trance cooldown increased by 30 sec.
[Sun Cleric] Scroll of Hope radius halved, value reduced by 10%.
[Sun Cleric] Valiance reworked.
[Sun Cleric] Sun Ray cooldown increased to 45 sec, scaling increased by 30% SP and 10% AP.
[Sun Cleric] Piety tree adjusted
[Sun Cleric] Increased the scaling of Rapture by 40%
[Sun Cleric] All capstone rows adjusted
[Templar] Cooldown of Zeal reduced to 1min from 1.25 min
[Templar] Zeal moved to the Zealot tree
[Templar] Sacred Strikes (Zealot Templar Passive) now does Offhand Weapon Damage instead of Weapon Damage
[Templar] Legacy of the Silverhand now works with Thousand Blades instead of Righteous Tempest
[Knight of Xoroth] All capstone rows adjusted
[Knight of Xoroth] Increased the Weapon scaling on Gore by 20%
[Knight of Xoroth] Agonizing Inspiration adjusted
[Knight of Xoroth] Rage of Xoroth now also causes you to deal additional Fire Damage on melee attack
[Witch Hunter] Alertness now reduces the cooldown of Witching Shroud rather than allowing you to use it twice
[Witch Hunter] Increased the cooldown of Vault to 14 sec up from 10 sec
[Witch Hunter] Damage of Black Knight abilities reduced by ~25% across the board in PvP only
[Felsworn] All capstone rows adjusted
[Felsworn] Blood of Azzinoth moved to the place of Demonic Advance
[Felsworn] Demonic Advance reworked to Blood of Mannoroth and is now a capstone
[Necromancer] Frigidness now also works with Command: Grave Mage
[Barbarian] Torpedo now reduces the cooldown of Whirling Advance by 6 sec up from 2 sec
[Barbarian] Increased the cooldown of Whirling Advance to 20 sec up from 18 sec
[Barbarian] Improved the logic of Zul'jin's Legacy so that it looks like it throws the additional axe, rather than simply showing two instances of damage
[Barbarian] Face Smasher reworked, previous effect wrapped into Unstoppable Rage
[Bloodmage] Lunge now dazes the enemy for 3 sec
[Bloodmage] Cooldown of Lunge increased to 14 sec up from 8 sec
[Bloodmage] Improved the logic for Roofstalker Leap and Curse of the Worgens leap effect
[Bloodmage] Reckless Behavior now also works with Goldrinn's Fang
[Bloodmage] Sanguine Rupture now has a 40 yd range baseline up from 30
[General] Shield transmogs fixed
Všeobecné
[Area-52] Moonfire now deals 10% increased damage in PvP combat.
Talenty a kouzla
The minimum PvP power boost for BGs are now 125, changed from 250. (This effect applies when you have below that minimum amount of PvP power and grants you up to 125 PvP power).
[Area - 52] [Elune] Death's Embrace and Molten Fury now correctly affect Melee and Ranged Abilities.
Webová stránka
[Ascension Database] Fixed an issue where the PvE / PvP power filter would not return the correct amount of items
Mystické enchantmenty
[Area-52] [Pyroshot] [Pending Restart] Reverted the previous change to Pyroshot, making it trigger on hit instead of on cast. It will now again trigger immediately when Aimed Shot is cast, but no longer be capable of chaining additional targets when combined with other effects like Trick Shots.
Talenty a kouzla
Fixed a bug where Blessed Recovery was not increasing the healing of Circle of Healing, Lightwell, Divine Star, Halo, and updated tooltip for increased clarity.
Talenty a kouzla
[Pending Restart] [Area-52] Fixed a bug where Predator’s Wrath was reducing the damage of Wrath by 30% in PvP combat at all times.
[Pending Restart] [Area-52] Fixed a bug where Flashpoint was increasing the damage of Pyroblast in PvP combat.
[Pending Restart] [Area-52] Ascended Holy Shock now increases the damage of Holy Shock in PvP combat by 50%, changed from 100%.
[Pending Restart] [Area-52] Light of the Ascended now increases damage of Smite by 10% in PvP combat, changed from 15%.