
Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
Added 10 and 12 slot bags to add Innkeepers and Trade Supply vendors
[Pending Restart] All the Millificient's Private Collection Sealed Cards in puzzles in open world will now return an error if you click on them and already have them. Some clarification was also added to the item's tooltip. We're aware of the bug where after click it gets stuck in your bug in grey in your bags. This can although be fixed with a relog and delete item. The fix to this last part is pending a core change that'll be done in future changes.
Talenty a kouzla
[Necromancer] Base duration of Winds of Northrend increased to 12 sec up from 8 sec
[Necromancer] Flow of Frost now has Command: Grave Mage synergy, rather than reducing mana costs
[Necromancer] Crown's Call now causes your Command spells to reduce the cost of your next Lichfrost by 100%
[Necromancer] Icecrown is now a passive that procs off of damage dealt by Command spells
[Necromancer] Glacial Shift now lasts 6 sec baseline up from 4 sec
[Necromancer] Ice Barrage scaling increased by 6%
[Necromancer] Ritual of the Damned now only resets the cooldown of Thralls, Knights of Decay, and refreshes the cooldown of Zombies/Rotlings
[Necromancer] Fixed a bug where you couldn't use Command: Skeletal Warriors on boss targets and target dummys
[Necromancer] Reduced the damage of Colossal Swing by 30%
[Necromancer] Reduced the attack speed of Unholy Colossus by 15%
[Necromancer] Reduced the attack speed of Skeletal Warriors by 30%
[Necromancer] Lichfrost now has a 1 sec cast time, SP scaling increased from 33% to 85%
[Necromancer] Skeletal Archer Mastery is now a choice node with Plague Mastery
[Necromancer] Skeletal Warrior Mastery is now a choice node with Wraith Mastery
[Necromancer] Putrid Duo, Dead Man Walking, and Death Incarnate talent added to Animation
[Necromancer] Knight of Decay now has a 30 sec cooldown up from 25 sec
[Necromancer] Values of Skeletal Warrior Mastery reduced by 1%
[Primalist] Wildshape is no longer a magic debuff, and therefore cannot be dispelled by enemies
[Primalist] Boons are now self-cast only and cannot be cast on allies.
[Primalist] Primal Power no longer increases attack power, and instead now makes your next Hand of the Earthmother free
[Primalist] Vitality Surge now only works on the Primalist, but now also increases healing done
[Primalist] Strength in Numbers now gives increased damage done and healing as a flat amount, rather than requiring nearby allies
[Venomancer] Enchances Pheromones now self cast, value increased. Now Enhanced Reflex.
[Venomancer] Shadra's Lair reworked. Now provides a target interference instead of DR and damage done.
[Venomancer] Added PvP modifiers to some Fortitude Venomancer healing passives, reducing effectiveness by ~30%
[Venomancer] Enhanced Pheromones no longer applies a movement speed buff. Dodge value reduced by 10%.
[Venomancer] Shadra's Lair now applies a debuff to prevent chained benefit.
[Venomancer] Fang Blessing now only works with direct heals
[Venomancer] Bountifil Gifts now increases the healing done by Vizier's Gift instead of reducing its cooldown
[Venomancer] Vizier's Gift now has a 1.5 sec cast time
[Venomancer] Vizier's Gift no longer has a cooldown
[Venomancer] Venomcult Blessing now has 2 charges and an 8 sec recharge time
[Venomancer] Regenerative Strikes now heals for a flat amount based on Intellect
[Venomancer] Enchanted Chitin now heals for a flat amount based on Stamina and Intellect
[Cultist] Unspeakable Truth now only gives mana back and no longer heals.
[Runemaster] Tome of Swiftness now increases movement speed by 100% down from 200%
[Chronomancer] Word of Balance: Guard now reduces damage taken by 20% down from 70% but now has an 8 sec duration and 1min cd
[Chronomancer] Fabric of Time now has a 30 sec cd down from 60 sec
[Chronomancer] Aeons are now bundled into 2 switch nodes
[Chronomancer] Reduced the duration of Through the Aeons to 8 sec down from 15 sec
[Chronomancer] Displacement Chronomancers now start with Accelerated Recovery and Infinite Clone is now baseline and learned at level 8
[Chronomancer] Vivid Memory now also increases the healing of Infinite Shield by 25%
[Chronomancer] Quickened Flashback is now Truly Infinite and adds increased charges and cooldown to Infinite Shield
[Chronomancer] Aeon of Resilience now gives 10% armor instead of armor/magic resistance based on healing
[Chronomancer] Aeons values have been reduced across the board
[Chronomancer] Infinite Shield no longer has a cooldown
[Chronomancer] Reduced the duration of Shield of Ages to 10 sec down from 20 sec
[Chronomancer] Increased the cooldown of Shield of Ages to 90 sec up from 30 sec
[Witch Doctor] Reduce the effectiveness increased by Flask of the Alchemist to 20% from 100%
[Witch Doctor] Mark of Mojo now provides Agility, Intellect and Strengh instead of all Stats.
[Witch Doctor] Soothing Juju is now aoe
[Witch Doctor] Revitalize is now single target
[Witch Doctor] Alchemical Recipe Book is now a switch node
[Witch Doctor] For Da Loa! boon values reduced dramatically
[Witch Doctor] Big Bad Voodoo now gives 15% DR down from 30%
[Tinker] Nanobot Barrier no longer provides DR, shield scaling increased.
[Tinker] Overcharge: Shield Beacon shield Stamina scaling reduced.
[Tinker] Build: Shield Beacon reduction value lowered to 10%.
[Tinker] Extra Protection value reduced by 20%.
[Tinker] Anti-Magic Grenades no longer works on allies
[Tinker] Replenishment Beacon's Overcharge now restores 10% maximum mana down from 15%
[Tinker] Technician no longer increases Beacon duration and instead increases Beacon Overcharge effectiveness
[Tinker] Restorative Beacon Overcharge now restores 10% max health down from 20
[Tinker] Zap! now only works with Standard Rounds
[Tinker] Spreading Repair Shot now gives Beacon recharge synergy
[Tinker] Replenishment Beacon now restores mana every 1.5 sec instead of reducing costs
[Son of Arugal] Reduced the cost of Atherann’s Anguish Rank 7
[Son of Arugal] Night Hunter now makes Nightbane Shred apply 8 stacks of Grimclaw
[Son of Arugal] The talent 'Grimclaws' now applies with Bloodfang Bite as well as Ravenous Strike
[Son of Arugal] Primal Frenzy now triggers its damage after 2.5 sec, rather than when Worgen Form ends. It's cooldown has been removed
[Son of Arugal] Umbral Hunter adjusted to have Claw Sweep apply Grim Claw to enemies
[Son of Arugal] Adjusted the scaling of Ferocity abilities, increasing it across the board
[Son of Arugal] Puncturing Fangs now also applies Grimclaw
[Pending Restart] [Area-52] Titanic Power from Fury of the Titans now increases the damage of your next Warrior ability by 15% in PvP combat, changed from 25%.
[Pending Restart] [Area-52] While Titan's Grip is active you now deal 5% reduced damage in PvP combat.
[Pending Restart] [Area-52] Titanic Mutilate now increases your Bloodthirst damage per combo point by 4% in PvP combat, changed from 5%.
[Pending Restart] [Area-52] Bloodthirst now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] Wraith now deals 10% reduced damage in PvP combat.
[Pending Restart] [Area-52] Felblade now deals 15% reduced damage in PvP combat.
[Pending Restart] [Area-52] Fel Cleave now deals 20% reduced damage in PvP combat.
[Pending Restart] [Area-52] Elemental Rend Nature now deals 10% reduced damage in PvP combat.
[Pending Restart] [Area-52] Elemental Rend Frost now deals 10% reduced damage in PvP combat.
[Pending Restart] [Area-52] Elemental Rend Fire now deals 10% reduced damage in PvP combat.
Dungeony & Raidy
[Manastorm] [Pending Restart] The damage of Cutting Void in the encounter with High Priestess Razecta has been reduced.
[Manastorm] [Pending Restart] The damage of Dark Moon Storm and Pale Sun Nova in the Twin Soulblades encounter has been reduced, and the time to move out of the attacks has been increased.
Všeobecné
Moved around early checkpoint levels in Manastorm based on the difficulty. Some levels like Gadgetzan were moved up.
Všeobecné
[Pending Restart] - Fixed an issue where Missile Barrage was always giving half the intended proc chance when increased via REs or procs like Fire Evoked or Missile Barrage. This means even under 100% proc chance, you would only have a 50% chance to proc Missile Barrage if cast with Fireball.
[Pending Restart] [Elune] Shadow of Death now deals 50% reduced damage in PvP combat.
[Pending Restart] [Elune] Syndicate Sniper Training now only increases damage done versus monsters.
[Pending Restart] [Elune] Toxic Surge now deals 20% reduced damage in PvP combat.
[Pending Restart] [Elune] Fixed a bug where Ol'Bloodsurge would not consume when used with Loa's Assault
[Pending Restart] [Elune] Mayhem now deals 10% reduced damage in PvP combat.
Talenty a kouzla
[Pending Restart] [Elune] Fixed an issue where Shadow of Death proced by ravage was dealing less damage than intended in PvP.
Dungeony & Raidy
[Pending Restart] [Ruins of Ahn'Qiraj] [Kurinnaxx] Kirinnaxx has adapted and now knows what the number 84 means.
Talenty a kouzla
[Pending Restart] These changes will go into effect next restart. If you already know Swipe (Bear) or Claw in Wildcard you will gain a new ability roll upon logging in. Note that if you have Cat or Bear Form you will NOT lose Claw or Swipe! It will just no longer require 2 AE.
Learning Cat Form, Serpent Form, or Worgen Form will now automatically teach you Claw. This ensures if you roll a Cat Form you have a spammable ability to use in it.
Learning Bear Form will now automatically teach you Swipe (Bear). This ensures if you roll Bear Form you have a spammable ability to use in it.
Steady Shot can now be learned or rolled at level 1. This will ensure Hunter Archetypes have a spammable ability at level 1.