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Seřazeny chronologicky.
Všeobecné
[Tinker] Incendiary Bombs now gives 3/6/9% increased Fire Damage down from 5/10/15%
[Cultist] Fixed a bug with Null and Void where you wouldnt get 2 Runes sometimes
[Runemaster] Fixed a bug where Torch would break your own stealth (:skull:)
[Runemaster] Riftblade capstones updated
[Reaper] Soulslip now reduces damage by 50% down from 60%
[Reaper] Haunting Melody now only reduces healing received by 30% down from 50%
[Reaper] Fatesealer moved to the Domination tree, replaced with Damned
[Reaper] Reduced the damage dealt by Crimson Scythe by ~30%
[Reaper] Reduced the damage dealt by Shudder Before The Scythe by ~25%
[Reaper] Reduced the base damage of Crimson Harvest slightly (fixed a bug where it was getting per level scaling at too early a level with Rank 1/2)
[Reaper] Life Siphoner adjusted to not require a critical strike
[Reaper] Anima Drinker adjusted to only increase healing done increase of reducing magic damage taken and also increasing attack power
[Reaper] Otherworldly Escape switched with Essence Invigoration
[Reaper] Feast For Crows now only dispels magic instead of stealing it
[Area-52] Forbidden Technique damage reduced by 10% in pvp combat.
[Pending Restart] - Fixed an issue where the tier 6 dungeon sets could trigger their party wide shield on non allies.
[Pending Restart] - Mythic+ now rewards more cases of fortune for exceeding the Highest Gear Progression Level for both first and non first-time completions.
[Reaper] Limbo is no longer usable while CC'd
[Ranger] Ranger's Gambit adjusted
[Runemaster] Primordial Cloak adjusted
[Runemaster] Riftblade spec tree adjusted
[Runemaster] Phase Out now has a 2min cd down from 3min
Talenty a kouzla
[Pending Restart] [Both Realms] Reduced the cast time of Pick Lock from 5 seconds to 1 second.
Dungeony & Raidy
[Elune][Pending Restart] Removed Wailing Caverns from the possible Mythic Plus key pool due Lady Anacondra double spawning. Anyone who has this key will still be able to complete their current key, but future keys will not be rolled into this instance. This key will return once the issues have been resolved.
[Elune][Pending Restart] Removed Stormwind Stockades from the possible Mythic Plus key pool due to LoS issues. Anyone who has this key will still be able to complete their current key, but future keys will not be rolled into this instance. This key will return once the LoS issues have been resolved.
Všeobecné
[Primalist] Stone Tosser reworked
[Primalist] Geomancy capstones adjusted
[Reaper] Increased the cooldown of Blood Binding to 30 sec up from 20
[Reaper] Fixed a bug with Crimson Scythe's Soul Infusion that made it heal 50% more than it was supposed too
[Reaper] Cooldown of Spectre Stride increased to 10 sec from 6 sec
[Reaper] Essence Tear adjusted
[Reaper] Masochistic Rage re-imagined
[Reaper] Possess adjusted
[Reaper] Limbo adjusted
[Reaper] Final Destination node, previously Murder Spree, reworked
[Reaper] Clarified the tooltip of Otherworldly Ambition
[Reaper] Wraithstride no longer works on any attack, including autos, and instead works on your next Dirge or Murder
[Reaper] Soul Escape no longer a 15 sec icd passive, is active again
[Reaper] Switch node added to A Feast For Crows
[Reaper] Murder should no longer require a Reaped Soul as Soul, as it doesn't consume one
[Tinker] Boom Hour value reduced by 5%.
[Tinker] Gazlowe's Wisdom damage increase reduced to 150% and cooldown reduction reduced to 2 sec from 5 sec and range increase now 10 instead of 15.
[Tinker] Thaw'Em and Cook'Em replaced with Unstable Freeze Ray, allowing it to root 2 nearby enemies.
[Area-52] Conflagrate damage increased by 10% in pvp combat.
[Elune] Lava Sweep damage reduced by 10% in PvP Combat.
Note: Most Of these changes for Battleground and High-Risk are now just Mirroring their Arena mods.
[Area-52] Adjusted all 2v2/3v3 PvP Mods to be the same as their 1v1 Mod
[Area-52] Oil Dipped Arrows Damage increased by 25% in PvP Combat.
[Area-52] Loa's Assault damage increased by 10% in PvP Combat.
[Area-52] Zandalari Glaive Damage increased by 10% in PvP Combat.
[Area-52] Twilight Torment Damage increased by 10% in PvP Combat.
[Area-52] Syndicate Sniper Shot damage increased by 12% in Battleground and High Risk PvP Combat.
[Area-52] Shadow Missiles Damage increased by 5% in PvP Combat.
[Area-52] Desolate wind bolt damage increased by 5% in PvP Combat.
[Area-52] Arugals Blink damage increased by 5% in PvP Combat.
[Area-52] Mayhem Damage increased by 20% in Battleground and High Risk PvP Combat.
[Area-52] Fire Fire Fireball Damage increased by 5% in Battleground and High Risk PvP Combat.
[Area-52] Icy Penance Damage increased by 20% in PvP Combat.
[Area-52] Steady Shot damage increased by 10% in PvP Combat.
[Area-52] Chaos Bolt Damage increased by 10% in Battleground and High Risk PvP Combat.
[Area-52] Ambush Damage increased by 10% in PvP Combat.
[Area-52] Arcane Shot damage increased by 22% in PvP Combat.
[Area-52] Arcanist Explosion Damage increased by 20% in PvP Combat.
[Area-52] Cone Of cold Damage increased by 10% in PvP Combat.
[Area-52] Absolute Zero Damage increased by 5% in Battleground and High Risk PvP Combat.
[Area-52] Soul Fire Damage increased by 5% in Battleground and High Risk PvP Combat.
[Area-52] Bladestorm Damage increased by 5% in Battleground and High Risk PvP Combat.
[Area-52][Pending Restart][Booming Thunder] Earth shock damage increased by 4% per stack (down from 5%) in PvP Combat.
[Area-52] Chain Lightning(Overload) Damage reduced by 10% in Battleground And high risk PvP Combat.
[Area-52] Chain Lightning Damage reduced by 10% in Battleground And high risk PvP Combat.
[Area-52] Lightning Bolt(Overload) Damage reduced by 10% in Battleground And high risk PvP Combat.
[Area-52] Lightning Bolt Damage reduced by 10% in Battleground And high risk PvP Combat.
Všeobecné
[Cultist] Entropy adjusted
[Cultist] Blade of the Empire adjusted
[Cultist] Seething Void talent adjusted
[Cultist] Entropic Strike adjusted
[Reaper] Harvest capstones adjusted
[Reaper] Harvest spec tree adjusted
[Pending Restart] - [Elune] - [Area-52] - Increased the amount of Mythic+ Coins that the party receives for first time completion for the highest level that the party leader has done with their own keystone by approximately 16%.
[Pending Restart] - [Elune] - [Area-52] - Increased the amount of Mythic Coins received for completing any Mythic Keystone to +5 per mythic level up from the recently added +3 per mythic level.
[Pending Restart] - [Elune] - [Area-52] - Added a cap to the cost for rerolling your Mythic Keystone, once its past level 50 it will no longer increase in cost to reroll your keystone. This is 10g per level of the keystone.
[Pending Restart] - [Elune] - [Area-52] - Removed the 50g base cost to reroll your mythic keystone.
[Witch Doctor] Dark Loyalty now only affects Devition of Hir'eek and no longer increases cooldown of Devotions.
[Witch Doctor] Agonizing Hexes no longer causes dots to scale from haste.
[Primalist] Talonstrike adjusted
[Reaper] Harvest spec tree adjusted
[Starcaller] Class capstones adjusted
[Cultist] All Cultist capstones adjusted
[Cultist] Seething Void is now passive
[Cultist] Tentacle of Y'shaarj swapped with Twilight Shieldtoss, some pathing adjustments made to account for this
[Pyromancer] Flame Step no longer leaves a path of flames
[Pyromancer] Draconic spec tree capstones adjusted
[Necromancer] Coldwind reworked
[Necromancer] Rime spec tree capstones adjusted
[Runemaster] Spellwrath aura can now only be consumed by the original caster
Webová stránka
[Website] Fixed download link for unpacked variant.
Všeobecné
[Sun Cleric] Unbreakable Focus now gives 5% reduced costs down from 10%
[Sun Cleric] Refraction adjusted
[Sun Cleric] Answered Prayer now also works with Prayer of the Sands
[Sun Cleric] Devotion now costs rage instead of mana