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Seřazeny chronologicky.
Všeobecné
[Venomancer] Regeneration no longer restores mana at the end of the duration
[Venomancer] Celerity's additional damage increasing effect is now only active when you take the Swiftskitter talent
[Venomancer] Mamba Mentality now increases movement speed instead of increasing the critical strike chance of Serpent's Coil
[Venomancer] Improved Leg Strike now only increases rage generated
[Venomancer] Venom Resistance is now baseline and learned at level 40
[Venomancer] Venomtip Poison is now baseline and learned at level 22
[Venomancer] Fixed a bug where Web Wrap could not critically strike.
[Venomancer] New talent in the class tree: Bug Spray
[Venomancer] Venoxis Fang's cast time and mana have have been reduced baseline to match the old effect of Improved Venoxis Fang
[Venomancer] Venoxis Fang now only increases the damage of subsequent Venoxis Fangs when you take Improved Venoxis Fang
[Venomancer] Web Wrap's periodic damage increase is now part of a new node called Caught In A Bind
[Venomancer] Lifeblood moved to the Vizier spec tree
[Venomancer] Cocoon now has a 60 sec cooldown up from 40 sec
[Venomancer] Rot has been split into two specs, Rotweaver and Vizier
[Venomancer] Class tree adjusted with the Rot spec split in mind
[Barbarian] Massacre now has a 1min cooldown up from 45 sec
[Barbarian] I'd Love To! talent reworked
[Barbarian] Undying is now a 1 point node
[Barbarian] Hullbreaker adjusted
[Barbarian] Boulderfist removed
[Barbarian] Rancor reworked
[Barbarian] All Wrecker-associated nodes have been augmented with the above change in mind
[Barbarian] Wrecker has been reworked into a passive talent
[Sun Cleric] Blessings spec tree adjusted for better pathing and clarity
[Sun Cleric] New talent in the Blessings tree: Devoted to the Sun
[Sun Cleric] New talent in the Blessings tree: Ward of Light
[Sun Cleric] The cooldown of Guidance spells has been increased across the board
[Sun Cleric] Staff of the Sun now has a Sunset effect
[Sun Cleric] Sanctified Hammer reworked to give Guidance synergy
[Sun Cleric] Solar Beam is now instant cast
[Sun Cleric] Guidance: Touch of Light is now instant cast
[Sun Cleric] Melee healing support removed from Blessings tree
[Sun Cleric] Staff of the Sun's cooldown is now 4 seconds down from 8 seconds
[Sun Cleric] Staff of the Sun now costs 40 rage
[Sun Cleric] Prayer of the Sands now costs 25 rage and it's Sunset effect no longer AoE heals
[Sun Cleric] Blessings spec passive now has a 30% chance to proc baseline up from 25%
[Sun Cleric] Blessed no longer increases the chance to proc Bulwark of Blessings
[Sun Cleric] Some Blessings spell visuals updated
[Cultist] Dreadnought capstones updated
[Cultist] Voidguard now works with Intellect
[Cultist] Bulwark of Horror no longer launches an Eldritch Blast and instead has a chance to reset the cooldown of Entropic Slam
[Cultist] Tentacles, Tentacles now works on parry instead of block
[Cultist] Doomcloak now consumes 3 Void Runes
[Cultist] Cultist melee abilities were flagged as Magic spells, allowing them to benefit from spell critical strike bonus damage, they're not properly flagged as melee spells
[Cultist] Wave of Doubt now increases Magic Damage taken when used with Dreadful Wave
[Reaper] Chains of the Godless is now baseline
[Knight of Xoroth] Pestilence of the Apocalypse now has a Hellscream effect
[Knight of Xoroth] Path of Hellfire (Xorothian Warsteed Speed Aura) no longer reduces the duration of stuns and slows
[Knight of Xoroth] Black Furnace removed and Black Furnace nodes reimagined
[Knight of Xoroth] Xorothian Empowerment no longer increases armor contribution
[Knight of Xoroth] Flaming Maw is now called Demonic Visage and increases the damage of Demonflare
[Knight of Xoroth] Seeking Flame no longer has a cast time but has a 6 sec cooldown baseline
[Knight of Xoroth] Firemaw is now a passive effect that procs off of Blade of Xoroth
[Son of Arugal] Some pathing fixes in the Class tree
[Son of Arugal] Some pathing fixes in the Blood tree
[Son of Arugal] Focal Mending now only affects Vampyr's Kiss
[Son of Arugal] Invigorated Flesh now gives crit instead of haste
[Son of Arugal] Reduced the scaling on Taldaram's Torment slightly
[Son of Arugal] Crimson Scion now only gives 3 rage on critical strikes
[Son of Arugal] Fixed a bug where you couldn't choose Hemostasis
[Son of Arugal] Dominion of Blood now grants an absorbtion shield
Talenty a kouzla
[Pending Restart] [Elune] Blessed by the Moon will now prioritize applying Solar Burn first if available.
[Pending Restart] [Elune] Draconic Slam now deals 20% less damage versus players.
[Pending Restart] [Elune] Mayhem now deals 20% less damage versus players.
[Pending Restart] [Elune] While Hot Streak is active, Pyroblast now deals 10% less damage versus players.
[Pending Restart] [Elune] Ambush now deals 5% less damage versus players
[Pending Restart] [Elune] Silence of the Library now deals 30% less damage versus players. (This is an ability without a GCD which can add up to a lot of instant burst.)
[Pending Restart] [Elune] Spartan Kick now deals 30% less damage versus players. (This is an ability without a GCD which can add up to a lot of instant burst.)
[Pending Restart] [Elune] Filthy Tricks now increases the damage of your next melee ability by 10% versus players, changed from 20%. (This was recently changed to 20% but now reduced back to 10% versus players to reduce burst potential.)
[Pending Restart] [Area 52] Ambush now deals 10% less versus players.
[Pending Restart] [Area 52] Empowered Stormstrike now deals 10% less versus players.
[Pending Restart] [Area 52] Harbinger's Bile now deals 10% less versus players.
[Pending Restart] [Area 52] Pyroblast now deals 10% less versus players.
Dungeony & Raidy
[Pending Restart] [Elune] The Gahz'rilla Gong in Zul'Farrak has had it's cast time to summon him removed and will summon him with a single click on the object.
[Pending Restart] [Elune] Primordial Behemoth will no longer randomize into the manastorm creature pool as this was causing visual blocking due to model size on certain map segments.
[Pending Restart] [Elune] When entering the cage trap in Stratholme while in manastorm the creatures will no longer be transformed or have affixes applied to them.
Všeobecné
[Requires Launcher Update] Improved the in-game bug report window to have dedicated fields for additional questions, rather than a pre-filled text template.
Dungeony & Raidy
[Pending Restart] [Elune] Crimson Bodyguard will no longer cast Disarm in manastorm.
[Pending Restart] [Elune] Scourge Guard will no longer cast Disarm in manastorm.
[Pending Restart] [Elune] Cobalt Scalebane will no longer cast Disarm in manastorm.
[Pending Restart] [Elune] Shadowforge Archaeologist will no longer cast Disarm in manastorm.
[Pending Restart] [Elune] Defias Prisoner will no longer cast Disarm in manastorm.
[Pending Restart] [Elune] Cannon Master Willey will no longer spawn random creatures, additonally these creatures he spawns will not have affixes.
[Pending Restart] [Elune] Crimson Defender will no longer cast Hammer of Justice in manastorm.
[Pending Restart] [Elune] Crimson Guardsman will no longer cast Shield Charge in manastorm.
[Pending Restart] [Elune] Crimson Guardsman will no longer cast Disarm in manastorm.
[Pending Restart] [Elune] Crypt Beast will no longer spawn random creatures from it's Crypt Scarabs spell.
[Pending Restart] [Elune] Greedy Demon will no longer have affixes in manastorm.
[Pending Restart] [Elune] Shadow Charger has been removed from manastorm creature pool.
[Pending Restart] [Elune] Jandice Barov has been removed from manastorm segment pool.
Talenty a kouzla
[Elune] Clarified a tooltip on Shadow of Death talent. The triggered damage does not scale of your Ravage/Ambush modifiers this was a missleading description. The actual functionality triggers the damage based on 15% of the damage done by your previous Ambush or Ravage.
Dungeony & Raidy
[Pending Restart] [Elune] Creeping Sludge has been removed from the manastorm creature pool and will no longer spawn in segments.
[Pending Restart] [Elune] Improved the spell reflect visual effect of Captain Kromcrush and Guard Slip'kik. Instead of showing a brief above the head visual it will now display the same visual but larger, on the creatures chest and for the duration of the reflect spell.
[Pending Restart] [Elune] Removed the knock back from Ironbark Protector while in Manastorm.
[Pending Restart] [Elune] Removed the knock back from Wildspawn Betrayer while in Manastorm.
[Pending Restart] [Elune] Removed the knock back from Splintered Skeleton while in Manastorm.
[Pending Restart] [Elune] Removed the knock-up from Gordok Brute while in Manastorm.
[Pending Restart] [Elune] Removed the knock-up from Bloodaxe Warmonger while in Manastorm.
[Pending Restart] [Elune] Removed the knock back from War Master Voone while in Manastorm.
[Pending Restart] [Elune] Removed the knock-up from Wrath Hammer Contruct while in Manastorm.