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Seřazeny chronologicky.
Všeobecné
[Sun Cleric] Fixed a bug where Divine Right was scaling from Stamina
[Sun Cleric] Dawnguard has been reworked
[Sun Cleric] Faith has now been switched with Dawnguard
[Son of Arugal] Repathed the class tree to account for the new Fleshweaving tree
[Son of Arugal] Blood Prince's Command now also affects Goldrinn's Fang
[Son of Arugal] Cutting Talons is now a 2 point node
[Son of Arugal] Bloodshards removed
[Son of Arugal] Hemophobia is now baseline
[Son of Arugal] Sanguined no longer affects Sanguine Mend, but now also affects Keleseth's Calamity and Goldrinn's Fang
[Son of Arugal] Finger of Agony now reduces healing taken by 30% down from 50%
[Son of Arugal] Atherann's Wickedness now increases crit instead of damage
[Son of Arugal] A Balanced Diet now reduces the cost spells that cost health by 20%, and gives 15% crit up from 10%
[Son of Arugal] A Balanced Diet no longer increases rage gain on Bloodmoon Blast
[Son of Arugal] New node added to Blood: Rupturing Taldaram
[Son of Arugal] New node added to Blood: Dominion of Blood
[Son of Arugal] Fixed a bug where you couldnt trinket out of Ferocious Pursuit's stun
[Son of Arugal] Warhound talent removed from class tree
[Son of Arugal] Claw Sweep now costs 20 rage baseline
[Reaper] Death Comes no longer works with Reap, and now also works with Wraithblade
[Necromancer] Master of Death node changed, no CD increase, damage increase reduced from 30% to 10%, and Crypt Plague stack application reduced to 3 from 5.
[Open World][Nightmare Dragons] Dream Fog will now apply and obey diminishing returns towards its effect, eventually causing a player to ultimately become immune for a period of timer to it if he is constantly standing inside a Dream Fog.
[Venomancer] Scorpid Form SD patch no longer freezes in animation after jumping.
[Son of Arugal] Bathed in Blood reworked.
[Son of Arugal] Gorge reworked.
[Son of Arugal] Terrify is now a passive node transforming Hemophobia into Terrify.
[Son of Arugal] Class tree repathed.
[Son of Arugal] Bloodborn and Crimson Scion swapped.
[Son of Arugal] Hemophobia now core in 1-10.
[Son of Arugal] Lifedrinker tooltip adjusted.
[Son of Arugal] Teachings of Lana'thel now provides hit rating instead of crit rating.
[Son of Arugal] Invigorated Flesh split into Invigorated Flesh and Fleshbending.
[Son of Arugal] Fleshweaver: Health Funneler added.
[Son of Arugal] Fleshweaver: Fleshbending added.
[Son of Arugal] Fleshweaver: Linkering Essence added.
[Son of Arugal] Fleshweaver: Sanguine Essence added.
[Son of Arugal] Fleshweaver: Expediting Transfusion added.
[Son of Arugal] Fleshweaver: Pooled Vitality added.
[Son of Arugal] Fleshweaver: Mark of Blood added.
[Son of Arugal] Fleshweaver: Bloodmoon Rituals added.
[Son of Arugal] Fleshweaver: Focal Mending added.
[Son of Arugal] Fleshweaver: Emergency Mending added.
[Son of Arugal] Fleshweaver: Cut to the Case added.
[Son of Arugal] New spell, Hemoplague, added to Blood capstone.
[Son of Arugal] Thirst no longer requires Cunning of Atherann to provide a damage boost.
[Son of Arugal] Devastating Bites combined into Viciousness.
[Son of Arugal] A Balanced Diet no longer requires Gift of Lanathel.
[Son of Arugal] Malediction moved out of capstone.
[Son of Arugal] Fleshweaver (healing related) nodes removed from Blood.
[Son of Arugal] Blood tree repathed.
[Son of Arugal] Crimson Reach moved to Blood.
[Son of Arugal] Visceral Vitality moved to class tree.
[Son of Arugal] Coagulation moved to class tree.
[Son of Arugal] Sanguinity moved to Fleshweaver.
[Son of Arugal] Blood Rituals now a spec passive of Fleshweaver.
[Son of Arugal] Crimson Tide moved to Fleshweaver alongside its related nodes.
[Son of Arugal] Thirst interactions removed from Fleshweaver spells.
[Son of Arugal] Vampyr's Kiss moved to Fleshweaver.
[Son of Arugal] Gift of Lanathel moved to Fleshweaver.
[Son of Arugal] Dark Litury now the initial class tree node for Fleshweaver.
Talenty a kouzla
[Pending Restart][Elune] Hellish Pursuit now reduces the cooldown your Burning Rush by 4 seconds for every pulse. Up from 2.5 seconds. This is meant to offset the impact of recent bugfixes with this talent.
[Elune] Fixed a bug where Hellfire was reducing the cooldown of Burning Rush through Hellish Pursuit.
[Elune] Fixed a bug where Hellish Pursuit was reducing the cooldown of Burning Rush by 5 seconds instead of 2.5.
[Elune] Fixed a bug where Amal'thazad's Maeldiction was triggering additional effects.
[Elune] Fixed a bug where Stormbringer was triggering additional effects.
Dungeony & Raidy
[Pending Restart] [Elune] Removed the knock back from Scholomance Handler while in Manastorm.
[Pending Restart] [Elune] Removed the knock-up spell from Hakkari Sapper while in Manastorm.
[Pending Restart] [Elune] Removed the knockback spell from Thessala Hydra while in Manastorm.
[Pending Restart] [Elune] Removed the knockback spell from Patchwork Horror while in Manastorm.
Všeobecné
Manastorm 800+ caches will now always contain Molten Core (Mythic Gear) and have a higher chance at obtaining Mythic Onyxia Gear when its the most released content.
Talenty a kouzla
[Pending Restart] Clarified the tooltip of Titan's Grip to correctly mention that it also allows for a weapon to be held in the off-hand while a Staff or Polearm is equipped.
Dungeony & Raidy
[Pending Restart][The Black Temple][General] Corrected an issue where a new item "Concubines Attire", droped by trash creatures, was missing from loot tables.
[Pending Restart][The Black Temple][Mother Shahraz] Corrected an issue where Fatal Attraction would visually disappear if one of the linked player died, causing confusion to other linked player why they still took damage even the link had visually be broken.
[Pending Restart][The Black Temple][Mother Shahraz] Corrected an issue where Headwind and Tailwind would on stay on player after combat ended.
[Pending Restart][The Black Temple][Supremus] Corrected another issue where Supremus would fail to chase the target het set his eyes upon.
Všeobecné
[Pending Restart] [Elune] Increased the base health of all players at level 60 by 400.
Talenty a kouzla
[Pending Restart] [Elune] Blessed by the Moon can now trigger Solar Burn again.
[Elune] Fixed a bug where Blessed by the Moon and Blessed by the Sun could apply more than one Moonfire or Insect Swarm spell at a time.
[Pending Restart][Elune] Elemental Anomaly now has 40% pvp mod.
[Pending Restart][Elune] Consuming Shadows triggered from Feral Charge now has 60% pvp mod. It did not have any previously.
[Pending Restart][Elune] Earthquake triggered from Feral Charge now has 80% pvp mod. Up from 55%.
[Pending Restart] Fixed a bug where Deft Focus, T5 Nordrassi Harness (4) set bonus would not increase ranged attack power.
[Pending Restart][Elune] Fixed a bug where Sawed Off Barrel would reduce required range of Grape Shot to 0.
[Pending Restart][Elune] Winds of Winter now hits all targets in front of you. Changed from 10.
[Pending Restart][Elune] Fixed a bug where Corrupted Paw would not trigger from Sunder Soul.
Změny předmětů
Fixed a bug where Heroic Black Bow of the Betrayer could proc from melee attacks. The tooltip specifies ranged attacks. It now matches the behavior of the Normal, Mythic and Ascended versions.
Dungeony & Raidy
[Pending Restart] [The Black Temple] [Illidan Stormrage] Illidan now starts his Phase 3 and Phase 5 with a Unharnessed Glaive Throw 3 seconds into each phase (Previously 30 seconds). Timer is unchanged for his first Phase.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Illidan now becomes selectable and attackable 1 second earlier when completing his transformation at the start of Phase 3, allowing player to attack him and generate threat for the purpose of tanking the boss as a ranged "tank" before he starts casting Shadow Blast.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Shadow Demons are now scared of the Skull of Gul'dan and will select player holding the skull of Gul'dan on the same priority as Tanks.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Corrected an issue where Shadow Demons would not reapply Paralyzing Stare to their target after being hard ccd, for example stunned.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Shadowy Parasites are now immune to taunt effects.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Shadow Demons are now immune to taunt effects.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Corrected an issue where The Flames of Azzinoth would deal Physical instead of Fire damage with their Fierce Fire Strike, causing the atatck to be mitigated by armor.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Corrected an issue where Player would not receive any loot if Teron got killed by a Vengeful Spirit.
[Pending Restart] [The Black Temple] [Supremus] Reduced the Base Weapon damage inflicted by Shadowmoon Outriders Shoot and Focused Burst by 50%.
[Pending Restart] [The Black Temple] [Supremus] Corrected an issue where Supremus would not register killing a Juggernaut with his Titanic Slam to grant credit towards his Jugger-Not achievement.
[Pending Restart] [The BlackTemple] [Trash] Corrected an issue where Dragonmaw Netherdrakes would not attempt to follow their target if it was out of range for their Massive Fireball attack. Dragonmaw Netherdrakes will now correctly chase their target while airbourne.
Všeobecné
[Pending Restart] - Fixed an issue where Madness of the Betrayer (Bloodforged) was failing to proc.
[Elune] You now take 10% less damage from players.
Talenty a kouzla
[Elune] [Pending Restart] Fixed a bug where Herod's Legacy would not scale from all Whirlwind modifiers and Whirlwind related mechanics.
[Elune] [Pending Restart] Fixed a bug where Archmage did not increase the chance to trigger Brain Freeze