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Seřazeny chronologicky.
Všeobecné
[Knight of Xoroth] Xorothian Warsteed and Dreadriders Sweep moved baseline to level 20
[Knight of Xoroth] Path of Hellfire stacks now scale respectively with when you can learn riding of equal movement speed increase
[Runemaster] Salvos have received new VFX and no longer appear as bubbles
[Chronomancer] Absolution and Chronurgy received a new visual.
[Chronomancer] Duality tree top part reshuffled.
[Chronomancer] Chronurgy no longer removes Empowerments and now is considered an Order spell.
Všeobecné
[Demon Hunter] All spell ranges reduced to a 30 yds maximum.
[Chronomancer] Timeway Blast mana cost reduced from 15% to 10%.
[Chronomancer] Timerend mana cost reduced from 15% to 8%.
[Chronomancer] Fizzle unlearning on spec change fixed.
[Chronomancer] New spell Chronostasis now learned at level 8.
[Chronomancer] Fray Magic unlearning on spec change fixed.
[Chronomancer] Preservation reworded to be accurate to the effect.
[Chronomancer] Chronurgy now spreads Decomposition by default.
[Chronomancer] Decomposition now placed in the Duality tree.
[Chronomancer] Slow Time replaced by Backtrack.
[Chronomancer] Timerend CD increased by 2 sec, duration increased by 2 sec, periodicity doubled.
[Chronomancer] Chromie's Wisdom moved to level 15.
[Chronomancer] References to Order Empowerment and Chaos Empowerment adjusted.
[Chronomancer] Exiting an Empowerment no longer restores mana.
[Chronomancer] Duality Empowerments no longer reduce cooldowns by % now instead periodically refund a % of a cooldown based on active stacks (smoother ramp).
[Chronomancer] Unearthed Pools now procs also from Timeway Blast.
[Chronomancer] Fixed an issue where AOE hits of Unearth would do less damage per each additional impact.
[Reaper] Reave now hits up to 5 targets.
[Venomancer] Rotweaver Form size reduced by 20%.
Všeobecné
Added a second Worldforged Cache location for Desolate Wind Bolt. There was always a cache for this enchant that has never been found.
Fixed an issue where many Worldforged Caches were not spawned in Highrisk
Všeobecné
[Witch Doctor] Chosen of Hakkar adjusted
[Necromancer] Cast time of Arctic Blast reduced from 2 to 1.8
[Necromancer] Grave Mage's Unholy Command effect now slows
[Necromancer] Fractured Shards value increased from 25% to 100%
[Necromancer] Added 2 new switch nodes to the Rime spec tree
[Necromancer] Glacial Shift adjusted to allow Lichfrost to cleave at 2+ stacks
[Necromancer] Winds of Northrend adjusted
[Primalist] All boons have had their tooltips adjusted for clarity
[Primalist] Lava Cracks adjusted
[Venomancer] Fang Venom: Lifeblood adjusted
[Venomancer] Rot capstones adjusted, many new nodes added
[Venomancer] Added Shadra's Aid ability to the Rot tree
[Venomancer] Necessary Preperations node added to Rot
[Venomancer] Ritualistic node added to Rot
[Venomancer] Spiritualist node added to Rot
[Venomancer] Vital Mending reworked
[Venomancer] Many new switch nodes have been added to the Rot tree
[Venomancer] Rotweaver and Vizier forms have had their effects adjusted
[Venomancer] Blood Ritual Adjusted
[Venomancer] Fast Action values increased
[Venomancer] Serpent's Embrace adjusted
[Venomancer] Rot tree adjusted for better pathing and clarity
[Venomancer] Scaling of Venom Fang reduced slightly
[Venomancer] Burrow now lasts 8 seconds down from 10
[Venomancer] Fungal Assailant adjusted
[Venomancer] Rot Lich reworked
[Venomancer] Agonizing Venoms reworked
[Venomancer] Added Fungify to the Rot spec tree
[Venomancer] Venoxis Fang no longer has direct interaction with Miasma, but instead will work with the Lethargy affect applied by Miasma
[Venomancer] Blightbringer node added to Rot
[Venomancer] Vizier's Gift now applies Fang Venoms
[Venomancer] Spreading Rot is now called Decay and is an active
[Venomancer] Miasma is now player targeted instead of location targeted
[Venomancer] Spreading Rot talent reworked into an active spell called Rot
[Venomancer] Increased the proc chance of Aspect's Pact to 10% up from 4%
[Venomancer] Extraction mana restored increased to 10% from 8%
[Venomancer] Mycelial Synchronization is now a 2 point node with increased values
[Witch Hunter] Dark Shots proc now applies to enemies within 3yds of the target.
[Cultist] Entropic Comet cooldown reduced by 5 sec.
[Chronomancer] Tome of time tooltip fixed.
[Chronomancer] Black Hole fixed.
[Chronomancer] Unearth now correctly consumes 1 Upheaval per cast instead of all at once.
[Chronomancer] Unearth base damage per rank fixed.
[Chronomancer] Timerend scaling increased.
[Chronomancer] Leftover negative effects of old Order and Chaos removed.
[Chronomancer] Black Hole reduced to 1 point node.
[Chronomancer] Maw of Balance replaced by Shifting Sands and it's related nodes adjusted to work with Shifting Sands.
Reverted recent Ignite nerf to players.
[Pending Restart] Incanter's Absorbtion can no longer be Proc'd by Arcane missiles.
[Starcaller] Fixed tooltip of Starsunder
[Pyromancer] Added a state effect to the Erupting damage CD
[Pyromancer] Fixed a visual issue with Fuel The Fire
[Pyromancer] Added a new spell called Phoenix Dive to Flameweaving
[Pyromancer] Reworked Lifebinder's Fire
[Pyromancer] Reworked Ember Charm
[Pyromancer] Reworked Peep's Whistle
[Pyromancer] Reworked Invigoration
[Pyromancer] Reowrked Phoenixforge
[Pyromancer] Reworked Phoenix Handler
[Pyromancer] Consolidated Burning Orb & Phoenix Egg
[Pyromancer] Reworked Burning Command
[Ranger] Preloaded now gives Physical Damage a chance to refresh a Spread Shot charge
[Ranger] Repeating Ballista is now called Preloaded
[Ranger] Ballista Shot is now instant with a 30 sec CD and no longer buffs damage from Barrage
Intimdation increased from 3 seconds , to 4.
Ignite Damage reduced by 5% in player v player combat.
Windfury Weapon damage reduced by 5% in player v player combat.
Bladestorm -10% in 1v1 player v player combat.
[Consecrated Strikes] Damage reduced by 5% in player v player combat.
[Lava Sweep] Damage reduced by 10% in player v player combat.
Všeobecné
[Tinker] Mechsuit Explosion no longer knocks back.
[Demon Hunter] Felforged ICD introduced.
[Chronomancer] Issue where Empower Wands were putting random abilities on a 3 sec CD has been fixed