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Seřazeny chronologicky.
Všeobecné
Fire Nova spell now has a 6 second cooldown down from 30 seconds.
Red Drake pet family’sFlame Breath ability is now instant cast from 2 second cast time.
Natures Wrath now has a 2 second cast time down from 3 seconds.
Natures Wrath no longer has a cooldown down from 6 seconds.
Green Whelp pet family’s spell Acid Spit now has a 2 second cast time down from 3 second cast time.
Fixed an issue where the Rejuvenating Water pet spell was not scaling correctly.
Fixed an issue where Minor Rejuvenation was scaling from the owner of the pets spirit.
Wrath now has a 3 second cooldown down from 4 seconds.
Wrath now increases the nature damage taken from the dragonkin by 4% per stack down from 5%.
Wrath now has a 2 second cast time down from 3 second cast time.
Bronze Scalebane pet family’s ability Time Cleave now has a 2 second cooldown down from 6 seconds.
Bronze Whelp pet family’s spell Chrono Mend is now 30 yard range up from 20 yard range.
Frostbite Weapon is now instant cast down from 2 second cast.
Frost Strike now costs 35 energy up from 30 energy.
Frost Strike no longer has a cooldown down from 6 seconds.
Blue Drakonid pet family’s ability Brood Power: Blue has had its scaling increased. (it now deals damage in proportion to its 1 minute cooldown.)
Blue Drake pet family now learns a new pet ability Frost Strike.
Black Dragon pet family’s ability Shadow Cleave no longer has a cooldown down from 6 seconds cooldown.
Black Drake pet family’s Swipe ability now hits 5 targets up from 3 targets.
Shadow Nova now has a 10 yard range down from 15 yards.
Shadow Nova now has a 6 second cooldown down from 30 seconds.
Brood Power: Black now costs 40 energy from 60 energy.
Brood Power: Black now has a 3 second cooldown down from 8 seconds.
Strike now costs 35 energy down from 40 energy.
Strike is now a 2 second cooldown from 3 seconds.
Fireball has had its Spell Damage scaling greatly increased.
Fireball has had its level scaling increased from 2 per level to 6 per level.
Lesser Fireball has had its level scaling reduced, from 1 damage per level to 0.5 per level.
Black Wyrmkin pet family’s spell Dark Bolt no longer has a cooldown changed from a 5 seconds cooldown.
Strike ability now costs 35 energy down from 40 energy.
Strike ability is now an instant cast ability, instead of an ‘on next swing’ effect
Strike ability is now a 2 second cooldown down from 4 seconds.
Fixed an issue with Vanity item Summoners Stone: Decrepit Darkhound being incorrectly classified as a Satyr rather than a Darkhound.
Terrorfiend pet family now learns a new pet ability called Strike.
Dreadsteed and Felsteed pet families now learn a new pet ability called Hoof Strike.
Fixed an issue where the Torch ability from the Dreadsteed pet family had an incorrect mana cost.
Infernal pet family’s Cleave ability now has no cooldown, from 3 second cooldown.
(The additional damage portion has been reduced accordingly.)
Mo-arg Engineers Thorium Drill ability is now a 2 second cooldown from 20 seconds
Pit Lord pet family’s Cleave ability is now a 2 second cooldown from 3 seconds.
Doomguard family’s Brutal Strike ability is now a 3 second cooldown from 30 seconds.
Banshee pet family’s Banshees Wail spell now has a 30 yard range up from 20 yard range.
Claw ability now deals 120% weapon damage up from 100%.
Claw ability is now a 2 second cooldown down from 4 seconds.
Crypt Fiend Pet Family:
Fixed an issue where Icebolt cast by the Lich pet Family was not correctly scaling from the pets Spell Damage.
Cleave ability now costs 35 energy up from 20 energy.
Strike ability now deals 150% weapon damage up from 100% weapon damage.
Strike ability now costs 35 energy down from 45 energy.
Abomination Pet Family:
ALL pets receive buffs across the board to their cooldowns and scaling, making them stronger and better to use. Respawning in a battleground now makes you and your pet full HP and mana.
Soul Shards requirements have been removed for every spell and ability in the game. This means you can summon voidwalker without a soul shard generator or create a healthstone.
Norgannon now also increases quest experience in addition to increasing mob kill experience.
Prestige Aura now gives 25% boost to all experience gained. This will help keep the first leveling experience well-paced while letting you zoom in your prestige runs.
Many of Ascension's patches have been split to vastly improve download speeds. This means when we push an update to an achievement or to a creature, the patch is going to be far less large. Frequently updated patches have their own patches containing just those specific files that needed updates. This will reduce the amount you need to download by hundreds of MB at a time.
Cross-Faction Guilds have been enabled. You can now create guilds and have both Horde and Alliance in the same guild.
Overhauled the Trial UI to improve its performance and make it more user-friendly.
Overhauled the Character Advancement to improve its performance, make it more user friendly and overhauls the Hero Architect. This will make using the interfaces much less laggy. This also adds a lot of new functionality for build creation.
[Venomancer] Ritualistic now restores 1% max mana down from 2%
[Venomancer] New spell in the class tree: Cocoon
[Venomancer] Widow's Watch now lasts 18 sec down from 30
[Venomancer] Shadra's Binding now has a choice node connected to it
[Venomancer] Rot Venomancer DPS spells now have a 40yd range baseline
[Venomancer] Ritualistic Renewal now increases the healing of Vizier's Gift or Serpent's Coil by 5% stacking 12 times, down from 10%.
[Venomancer] Vizier's Gift now affects yourself and requires an ally target to be cast
[Reaper] Soul Tap now has a 15 sec CD and restores 15% max hp
[Reaper] Counterscythe is now a passive that gets applied when you use Soulwarden's Resolve
[Reaper] Confidence now reduces the remaining CD of Dreadwake by 1 sec instead of granting a stacking attack speed buff
[Reaper] Dreadwarden now also allows Lament to strike 3 additional enemies
[Reaper] Regenerative Wounds now called Wraith King's Hunger and increases the healing of Shudder Scythe by 50%
[Reaper] Lament can now hit 5 enemies baseline up from 4
[Reaper] Lament now does a circular AoE around the primary target instead of behaving similarly to chain lightning
[Reaper] Lament has new VFX and slight use changes
[Reaper] Lament is now on GCD
[Reaper] Lament is now 30yd range and has no CD
Všeobecné
[Barbarian] - Updated Axe Volley tooltip to show its relation with Surging Fury.
[Chronomancer] - From Darkness/Comes Light no longer breaks your spell cooldowns.
[Witch Doctor] - Spirit of Da Loa now correctly increases your SP based on your spirit.
[Witch Doctor] - Mark of Mojo's tooltip updated to reflect it only works on direct healing.
[Stormbringer] - Fixed Orbslinger not properly spawning orbs on Crackling Surge casts.
[Reaper] - Soulrot tooltip updated to show it affects an additional target while Soul Infused.
[Pyromancer] - Slagshaping no longer allows you to double instant cast Slagmend.
[Pyromancer] - Fixed Explode and Overheat sharing a cooldown.
[Son of Arugal] - Infected Claw DoT scaling now fixed across ranks.
[Son of Arugal] - Claw Sweep now applies the proper rank of Infected Claw
[Sun Cleric] - Guidance: Intervention's duration now scales based on its rank.
a cooldown.
[Sun Cleric] - Fixed Guidance: Calamity and Guidance: Sanctify ranks not sharing
[Venomancer] Fixed various typos and adjusted the clarity of various descriptions/tooltips in the Venomancer class
[Venomancer] Class tree reworked for better pathing and clarity
[Venomancer] Many new choice nodes created in the class tree
[Venomancer] Fang Blessing node added to the class tree
[Venomancer] Spider Cultist node added to the class tree
[Venomancer] The New Kingdom node added to the class tree
[Venomancer] Miasmic Disposition node added to the class tree
[Venomancer] Serpent Lord's Gift node added to the class tree
[Venomancer] Toxicity values adjusted and is now called Book of Shadra
[Venomancer] Bugweaving node added to the class tree
[Venomancer] Nimble Insect node added to the class tree
[Venomancer] Might of Azjol-Nerub node added to the class tree