
Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
[Witch Doctor] Spirit Wards no longer stack.
[Starcaller] Seawitch Blessing ICD reduced.
[Starcaller] Seawitch Blessing unintentionally proccing from abilities in addition to attacks fixed.
[Starcaller] Seawitch Blessing scaling reduced.
[Guardian] Early level spread of Thundering Charge damage adjusted.
[Guardian] Arcing Strike Energy Cost reduced by 5.
[Son of Arugal] Bloodfang Bite ranks added.
[Son of Arugal] Dark Liturgy ranks added.
[Son of Arugal] Improved Taldaram's Torment adjusted.
[Son of Arugal] Blood side of class tree slightly repathed for early healing viability.
[Legacy of the arcanist] Correct area52's pvp mods on Meteor (25% increased damage).
[One with the Light] [Thrall] Crusader Strike Damage reduced by 15% in pvp combat. (This is the same mod it has on area52)
[One with the Light] Crusader Strike Damage reduced by 15% in pvp combat. (This is the same mod it has on area52)
Všeobecné
[Eruption] Damage increased by 15% in player v player combat.
[Bloodmage Beast shot] Damage increased by 15% in player v player combat.
[Ebon Dawn] Damage increased by 20% in pvp combat.
[Winterfall Firebreath] Damage increased by 15% in pvp combat.
[Thrall] [One with the light] Divine Storm damage increased by 15% in player v player combat.
[Pending Restart] [Solar Strike] Range increased from melee to 8 yards.
[Pending Restart] [Scattered burst] Knockback increased.
[Pending Restart] [Shield of the emporer] Proc chance increased from 10% to 20%.
[Pending Restart] [Wraith] Ranged increased from 15 yards, to 20 yards.
[Pending Restart] [Shadow Dagger] Range increased from 19 yards, to 30. (Mirroring Shurikan toss)
[Pending Restart] [Darkmaster] Necromancer's touch increases the damage of drain life by 5% (up from 3%) against players.
[Pending Restart] [Shadow Dagger] Range increased from 19 yards, to 30. (Mirroring Shurikan toss)
[Pending Restart] [Darkmaster] Necromancer's touch increases the damage of drain life by 5% (up form 3%) against players.
Všeobecné
[Pending Restart] You will no longer be affected by Front Line Fortitude in while Zandalari Windreaver is active.
[Hoplite] Impale (dot) now deals less damage while leveling.
[Spot Weakness] Kill shot damage reduced by 10% in player vs player combat.
Všeobecné
[Pending Restart] Gurubashi Berserker no longer reduces the damage of raging blow against players.
[Pending Restart] Fixed an issue causing Frigid rain to have Bonus scailing.
[Area52] Execution sentence (Direct) Damage reduced by 10% in player v player combat.
[One with the light][Area52] Divine Storm damage reduced by 10% in player v player combat.
[Hoplite] Javelin(dot) damage reduced by 10% in player v player combat.
[Hoplite] Thrust Damage reduced by 5% in player v player combat.
[Hoplite] Shield Strike damage reduced by 15% in player v player combat.
[Pending Restart] - Totem of the Astral Winds now lasts for 8 seconds from 6 seconds
Všeobecné
[Tinker] Deploy Battle Turret X-13 has now become Build: Battle Turret X-13 to add synergy to other talents that interact with Build abilities.
[Necromancer] Issue where Putrefy could not be ranked up has been fixed.
[Pyromancer] Draconic spec tree minor pathing adjustments made.
[Starcaller] Sentinel's Focus haste unified.
[Starcaller] Starbarian giving improper amount of spell haste fixed.
[Starcaller] Moonlit Impacts can now additionally proc through Water Bolt.
[Starcaller] Class tree repathed.
[Starcaller] New node Moonlight Ripple added to class tree.
[Starcaller] New node Continual Starfall added to class tree.
[Son of Arugal] Nightmare slow value increased.
[Son of Arugal] Enraging Howl now causes Blood Howl to reduce the attack power of enemies struck.
[Son of Arugal] Carelessness reworked.
[Son of Arugal] Grim Magic swapped with Umbral Hunter.
[Son of Arugal] Umbral Hunter reworked.
[Son of Arugal] Gnash Effectiveness reduced by 5% per point.
[Son of Arugal] Ultra Instincts moved to capstone row, point count reduced to 1, effectiveness increased.
[Son of Arugal] Lurking Fury moved to previous spot of Ultra Instincts.
[Son of Arugal] Ferocious Pursuit moved out of capstone row. Range reduced.
[Son of Arugal] Claws of Fury now affects Remorseless Assault instead of Reckless Abandon.
[Son of Arugal] Remorseless Assault periodic activation increased. Self slow reduced significantly. Duration reduced. CD reduced.
[Son of Arugal] Worgen Bites can no longer proc from periodic damage.
[Son of Arugal] Bloodclaws base damage reduced slightly.
[Son of Arugal] Crimson Expedition tick rate increase halved, now additionally increases the damage of Goldrinn's Thirst by 5%.
[Son of Arugal] Hidden scaling of Grimclaws removed.
[Necromancer] Proc rate of Parasite Plague increased from 20% to 25%
[Necromancer] Class tree repathed slightly on the bottom left side of the tree
[Necromancer] Updated the class tree capstones
[Necromancer] Expediting Death switched with Parasitic Infestation in the class tree
[Necromancer] Expediting Death adjusted
[Necromancer] Ray of Rot now has ranks
[Necromancer] Fixed a bug where Putrefy ranks were not working
[Necromancer] Chill Touch is no longer in the class tree
[Necromancer] Chronic Disease now works with Ray of Rot
Změny předmětů
[Worldforged Key Fragment] can now be deleted.
[Sealed Cards] and [Lucky Sealed Cards] can now be deleted.
Všeobecné
[White walker] Winds of winters damage increased by 15% in player v player combat.
[Legacy of the Arcanist] Meteor damage increased by 25% in player v player combat.
[Ice lash] Ice lash damage reduced by 10% in pvp combat.
[Son of Arugal] Remorseless Assault moved to previous spot of Shadowfang Rage.
[Son of Arugal] Reckless Abandon moved to capstone tier and CD increased.
[Son of Arugal] Shadowfang Rage moved to previous spot of Reckless Abandon.
[Primalist] Legacy of Rexxar now procs from melee attacks, value of buffs granted incresed slightly.
[Primalist] Bearskin slow immunity removed. Now grants a thorns effect for duration. Duration increased bz 2 sec. Improved Bearskin CD reduction increased.
[Primalist] Brutalize no longer uses both weapons, weapon damage increased.
[Primalist] Primal Charge damage cone made more accurate to its dash collision box.
[Witch Hunter] Conviction cooldown is now 60 sec from 10
[Witch Hunter] Repeater now generates slightly more maximum mana
[TInker] Crack Shot now also reduces the activation time of Sticky Bomb by 1 sec
[Tinker] Chassis Augmentation adjusted
[Tinker] Chassis Augmentation added back to the Mechanics tree
[Tinker] Mechanics Tinker capstones adjusted
[Tinker] Deft Hands reworked
[Tinker] Gizmotronic Rifle reworked
[Tinker] Class tree re-arranged for better pathing options across all 3 classes, specifically with Mechanics in mind
[Monk] Blademaster Strike now has a 1 sec gcd
[Monk] Blade Finesse talent added to the Blademaster tree
[Monk] Reaching Blade adjusted
[Monk] Blademaster abilities standardized at 8yds, down from 10
[Ranger] Excruciating Poison now only stacks up to 30%, down from 50% reduced healing
[Ranger] Ambuscade now has a 40 sec cooldown, up from 30
[Ranger] Counter Striker now roots for 3sec instead of stuns
Změny předmětů
Lut'a the Redeemer - Missing Tempest Keep trash loot items are now available on the vendor.
Všeobecné
[Pending Restart] [Shadow visions] Fixed an issue causing the Mind Flay player vs player mod to not work. Shadow visions now reduces the damage of mind flay by 10% against players.