
Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
Gloomblade damage reduced by 5% in pvp combat.
[Pending Restart] Shockwave (Tooth and nail) Now grants 10% bonus damage per stack, down from 15%.
Focused burst damage reduced by 5% in battleground and high-risk pvp combat.
Crusader Strike (One with the light) damage reduced by 8% in pvp combat.
Všeobecné
[Cultist] Darkward value reduced from 10/20 to 8/16 and made up for in Godblade at Bulwark of Horror.
[Cultist] Influence pathing slightly adjusted to avoid the need to path through nodes that are increasing value of spells you might not have opted to pick up.
[Cultist] Impenetrable Barrier value reduced to 15/30 from 20/40. Lost value increased in Influence through new node.
[Cultist] Voidbind no longer deals % damage.
[Cultist] Bottom of Godblade repathed.
[Knight of Xoroth] Original War Passive placed as a node in the War tree under the name Mutilation.
[Knight of Xoroth] Executioner removed.
[Knight of Xoroth] Original spot of Extended Momentum replaced by 2 point that increases your Brimstone Bludgeon and Skulltaker damage versus enemies affected by Torn Flesh.
[Knight of Xoroth] Extended Momentum effect moved to Bloodrider.
[Knight of Xoroth] Deep Cut values reduced to 8/16% from 10/20%.
[Knight of Xoroth] War Spec Passive reworked.
[Witch Hunter] Swoop no longer pacifies you but drops off on any cast or attack.
[Demon Hunter] Felblood pathing problem to Malice of Gul'dan switch node fixed.
[Demon Hunter] Engulfed in Flame remade into Engulf, a standalone Ability in Felblood.
Commendations vendor will now unlock after earning the end boss achievement in any difficulty for the raid in addition to the next tier being active for the raid. This means after doing Heroic, Mythic, or Ascended you are not required to go kill normal mode to unlock the commendation vendors.
Improved the Arena matchmaking system with two changes: (1) Matchmaking rating now adjusts to actual performance much faster (up to 5-10x). (2) Team rating now converges to matchmaking rating much faster whenever there is a big gap (>300) between them. These changes have several benefits including reducing the amount of uneven games, making the initial rating climb far less grindy and making matchmaking more responsive to changes in performance.
[Primalist] Removed min range of Mending Growth
[Primalist] Fixed tooltip of War Druid
[Venomancer] Added GCD to Envenomed Weapons
[Venomancer] Fixed tooltip of Leg Strike
[KoX] Fixed tooltip of Brimstone Bludgeon
[Cultist] Fixed tooltip of Netherstrike
[SoA] Shredding Claws now provides 5% armor reduction per stack instead of a flat amount
[SoA] Shredding Claws now stacks to 4 down from 6
[Sun Cleric] The impact VFX for Illumination is now correctly centered on the base of the target rather than their chest
[Sun Cleric] Ancient Rites now gives direct healing a chance to make Prayer of the Sands cost no rage
[Sun Cleric] Prayer of the Sands now costs 50 Rage instead of 7% base mana
[Sun Cleric] Divine Vision is now a passive that causes Devotion to apply a bonus to healing you do to affected allied for 12 sec
[Sun Cleric] Radiant Mark now provides 1% crit down from 3% but causes Sunflare to apply a debuff increasing the crit chance of spells against the target by 5% for 20 sec
[Sun Cleric] Focal Point is now called Radiant Mark
[Demon Hunter] Added new tooltip for Glaive Rush
[Demon Hunter] Increased weapon damage component of Azzinoth's Assault to 200% from 100%
[Reaper] Renamed Spread The Murder to Murder Spree and fixed its tooltip
[Reaper] No longer starts with Reaper's Scythe, now only starts with dual Wraithscythes
[Reaper] New model for Wraithscythes
[Reaper] Fixed an issue causing Reap's damage to be inflated at low levels
[Reaper] Fixed tooltip of Shudder Scythe
[Reaper] Soul Harvester is now learned at lvl 2 up from lvl 1
[Reaper] Shudder Scythe is now learned at lvl 8
[Reaper] Murder is now learned at lvl 2 down from lvl 8
[Reaper] Reap no longer generates a Soul Fragment baseline, this effect is now introduced as a passive at level 7
[Necromancer] The talent Locust now correctly affects Crypt Scarabs instead of Crypt Plague (and its tooltip has been fixed)
[Witch Hunter] Inquisitive, But Cautious now gives 10% parry baseline
[Ranger] Woodland Blade now reduces armor by 5% for 30s in addition to previous effects
[Ranger] Fixed the name of the Farstrider's Opportunity talent
[Ranger] Fixed the name of the Echoes talent
[Ranger] Fixed a bug where Commander was appearing as 2 ranks
[Ranger] Double Shot is now a 10% proc chance instead of 100%
[Stormbringer] Fixed a bug causing the game to not correctly recognise when the player was at 10 or more static for the purposes of Wind Blast
[Stormbringer] Storm Sorcery no longer provides 3% spell crit, now causes Call Lightning to increase the crit chance of all attacks against the target by 4% for 30 sec
[Stormbringer] Sorcery is now called Storm Sorcery
[Stormbringer] Flux now stacks to 12 baseline
[Stormbringer] Flux Spark now deals damage every sec for its duration instead of initial damage
[Stormbringer] Flux Spark now costs 20 Static up from 10
[Stormbringer] Flux Spark now lasts 12 sec
[Stormbringer] Flux now increases periodic damage the target takes from you by 5% per stack instead of making Call Lightning or Arm of Thorim hit harder
[Guardian] Fixed tooltip of Quakemaker
[Guardian] Fixed tooltip of Linebreaker
[Witch Doctor] Hex of Blood's damage bonus is now only dealt against players
[Runemaster] Familiar: Field spells are no longer permanent auras on your Familiar, and you can now see which Field is active on your familiar
[Monk] Issue where Chakra of Light healing allies was inconsistent with targetting has been fixed
[Barbarian] Fixed an issue where Surging Fury was requiring Incursion to be procced from any source.
[Barbarian] Axe Throwing fixed. Previous temporary changes reverted.
[Cultist] Darkwither AoE AP reduction VFX is no longer coming out of your face, it now appears on the ground around the base of the target
[Cultist] Call of N'zoth now allows your dots to crit.
[Cultist] Corruption tree slightly repathed.
[Cultist] Tentacle Time now affects Tentacle of C'thun.
[Cultist] % damage modifiers in corruption reduced. Dot scalings increased.
[Cultist] Corruption spec passive now allows periodic damage to scale with haste.
[Cultist] Befoul in the Corruption tree has changed to Eldritch Reach, allowing Eldritch Grasp to affect 5 additional enemies.
[Cultist] Eternal Tentacles now affects all tentacle types.
[Cultist] Tentacular now also procs from Tentacle of C'thun.
[Cultist] Corrupt Mind duration increased.
[Cultist] Dark Revelation value increased.
[Chronomancer] New Talent in displacement tree: Time Zones (might require another restart to take effect)
[Chronomancer] Zone of Protection now reduces damage by 5% and gives 5% increased health
[Chronomancer] Zone of Resilience's effect now up to 20% from 15%
[Primalist] Earthbender made into switch node with Geode Barrier
[Primalist] Earthmother's Empowerment and Primal Wave of Magic had their values adjusted
[Primalist] War Druid moved further down the tree
[Primalist] New Talent in the Life tree: Hand of Neptulon
[Primalist] New Talent in the class tree: Earthmother's Rage
Dungeony & Raidy
[Pending Restart] [The Battle for Mount Hyjal] [Archimonde] Removed the Ancient of War, Ancient of Lore and Ancient Protector from the allied forces.
Mystické enchantmenty
[Pending Patch] [Fel Corruption] We've resolved an issue that previously caused unintended modifiers and interactions with Felblade, making it incompatible with effects like Dark Flames and most school-based modifiers.
[Pending Patch] [Fel Corruption] Molten Core will now increase the damage of Chaos Bolt and Felblade by 15% and critical strike chance by 10%. Previously, this effect was not functioning correctly and failed to boost the damage and critical strike chance.
[Pending Patch] [Fel Corruption] Corrupted Maelstrom now grants a 60% damage increase per stack, down from 67%.
[Pending Patch] [Fel Corruption] Felblade's base weapon damage has been reduced by approximately 15%.
Všeobecné
[Son of Gruul] Shatter damage reduced by 20% in pvp combat.
[Son of Gruul] Hateful Strike damage reduced by 20% in pvp combat.
[Son of Gruul] Ground Slam damage reduced by 40% in pvp combat.
[Son of Gruul] Upheaval damage reduced by 15% in pvp combat.
[WitchDoctor] Buff added to the core kit
Talenty a kouzla
[Pending Restart] Fixed an issue where Wind Shear would interrupt all spell schools instead of only the school being interrupted.
[Pending Restart] Guardian Spirit now increases healing received by 20% in 1v1 arena, changed from 40%.
[Pending Restart] Fixed an issue where the Absolution Capstone effect would not work with Dispel Magic rank 2.
Svět
[Pending Restart] Fixed an issue where Mysterious Globe wasn't rewarding credit for The Enigmatic Explorer achievement. If you clicked the Globe before this fix you can go back and re-click the object to get credit.