
Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Talenty a kouzla
[Thrall] [Upcoming changes] Raging Blow now deals 195% weapon damage, up from 180%.
[Thrall] [Upcoming changes] Starlight Wrath now also increases the damage of Starsurge by 2/4/6%.
[Thrall] [Upcoming changes] Lunar Guidance now also increases the critical strike chance of Starsurge by 3/6/9%.
[Thrall] [Upcoming changes] Improved Moonfire now also increases the critical strike chance of Starsurge by 4/7/10%.
[Thrall] [Upcoming changes] The Capstone effect of Improved Moonfire is now guaranteed to proc on your critical hits. It previously had a 75% proc chance.
[Thrall] [Upcoming changes] The capstone effect of Malice now also triggers from Crimson Tempest, in addition to Rupture and Garrote.
[Thrall] [Upcoming changes] Increased the damage of Wrath by 5%.
[Thrall] [Upcoming changes] Bloodsurge now also makes your next Bloodthirst refresh the duration of Bloodbath on the target.
[Thrall] [Upcoming changes] Bloodbath now lasts for 8 seconds, up from 6 seconds.
[Thrall] [Upcoming changes] Changed Swipe (Cat) to work as its equivalent Swipe (Bear), making it so that you do not need a target to use the ability. This makes it easier to use Swipe in dungeons on targets around you, if for example your previous target dies and your current target is out of range.
[Thrall] [Upcoming changes] Reduced the base damage and scaling of the damage over time effect of Shadowflame by 10% on all ranks.
Změny předmětů
[Thrall] [Upcoming changes] Felstriker weapon proc now no longer guarantees critical strikes for 3 seconds but instead increases your critical strike rating by 280 for 6 seconds with a 45s internal cooldown. This change fixes an issue where Felstriker was disproportionally powerful for snapshotting.
Mystické enchantmenty
[Thrall] [Upcoming changes] [Demonic Persistence] Reduced the damage of Demonic Persistence (the explosion from sacrificing Wild Imps) by 16% at level 60 and 13% at level 70.
[Thrall] [Upcoming changes] [Demonic Persistence] Demonic Persistence now gives 20% increased damage per stack, down from 25%.
[Thrall] [Upcoming changes] [Demonic Persistence] Demonic Persistence now stacks up to 4 times, down from 5.
[Thrall] [Upcoming changes] [Blood for the Blood God] Favor of the Soulflayer no longer increases your critical strike damage percent, down from 30% critical strike damage bonus.
[Thrall] [Upcoming changes] [Blood for the Blood God] Reduced the attack power scaling of Soul of the Soulflayer by 50%.
[Thrall] [Upcoming changes] [Blood for the Blood God] Fixed an issue where refreshing Rend with In for the Kill would keep the initial duration of Rend while increasing the tick frequency when having more haste after the initial application of Rend.
[Thrall] [Upcoming changes] [Blood for the Blood God] Reduced the duration increase to Garrote from Perforation to 1.5 seconds per Rend tick, down from 3 seconds per tick.
[Thrall] [Upcoming changes] [Blood for the Blood God] Reduced the damage increase of bleeds from Bathe in Blood to 5% per stack, down from 9% per stack.
[Thrall] [Upcoming changes] [Warden of the Demonreach] Winters Mantle and Gathering Will can no longer gain multiple stacks from the same ability.
[Thrall] [Upcoming changes] [Warden of the Demonreach] Winters Mantle stacks from Warden of Demonreach now increase the damage of your next Arctis by 20% per stack, down from 30% per stack.
[Thrall] [Upcoming changes] [Warden of the Demonreach] Gathering Will stacks from Warden of Demonreach now increase the damage of your next Fuego by 20% per stack, down from 30% per stack.
Všeobecné
[Cultist / Witch Doctor] Netherstrike will now pierce through Zanza's Path as intended
[All] Fixed an issue causing spells that increase the duration of negative effects to not work correctly (examples being Voodoo Bolt and Necrosis)
[All] Fixed an issue causing Temple of Kotmogu to appear more frequently than it should have
[Runemaster] Aspect of Dominion is now correctly toggleable
[Primalist] Primordial Earth now correctly procs against absorb effects
[Cultist] Fixed tooltip of Entropic Fog
[Guardian] Titanfall will now correctly appear in the Gladiator spellbook tab
[Guardian] Proccing Motivation will no longer interrupt your auto attack
[Guardian] Fixed Refuse To Die
[Guardian] Fixed Mow Them Down!
[Monk] Fixed Bells of Light
[Monk] Runes of Consecration no longer has a limit of 10 charges
[SoA] Unbreakable passive should now proc correctly
[SoA] Embrace of the Vampyr should now correctly appear in the Blood spellbook tab
[SoA] Fixed tooltip of Finger of Arugal
[Necromancer] Fixed tooltip of Soulfreeze
[Necromancer] Transfer Life now has a proper visual effect
[Starcaller] Fixed the tooltip of Hand of Elune's mark from Eclipsing Arrows
[Starcaller] Fixed an issue where Eclipsing Arrows' heal would not scale with effects that increase healing
[Starcaller] Mana Charges now stack 5 times up from 3 times
[Starcaller] Mana Charges now last 20 sec up from 10 sec
[Starcaller] Fixed Mana Charges for Starsweep, Moonblade & Starfire Shot
[Primalist] Sacred Grove should no longer DR as if it were an offensive Root effect
[Runemaster] Fixed an interaction causing Elemental Invocation's effect to not properly switch Fire -> Arcane Attunement with Blade of Magic active
[Tinker] Telescopic Focusing Lens' Taunt effect now lasts 5 sec down from 8 sec
[Tinker] Telescopic Focusing Lens now correctly regenerates 5% Mechsuit Capacity while Junkyard Bruiser is active
[Chronomancer] Deconstruction now correctly shows a stun animation during its stun
[Chronomancer] Testing a fix for Chaos/Order balance timers being too long in certain instanced areas
[Chronomancer] Testing a fix to prevent Order and Chaos stacks from falling off after duels
[Chronomancer] The time has come. The Infinite Protector now works correctly
[Witch Doctor] Raptor's Speed should now correctly be removed when phasing into a different map
[Witch Doctor] Bwonsamdi's Deal's healing reduction no longer increases with Devotion of Bwonsamdi active
[Witch Doctor] Shadow Claws is now Zulian Claws, and gives you a chance to reset Hexxing Strike and regnerate some mana on auto attack while Appeasement of Bethekk is active
[Witch Doctor] Zanza's Path now correctly silences nearby enemies when it ends
[Witch Doctor] Strike A Deal's hp cost no longer increases with Devotion of Bwonsamdi active
[Witch Doctor] Fixed Dinomancy avatars (may still be some issues with Devilsaur specifically but we will have it fixed soon)
[Witch Doctor] Fixed an issue with the tooltip of Dinomancy
[Cultist] Fixed an issue where Ancient Curse would not generate Insanity
[Barbarian] Savage Frenzy now called Gronnfury
[Barbarian] Fixed Savage Frenzy
[Barbarian] Honored Ancestor pet now does a Whirl attack when you use Keg Smash instead of Barbaric Strike / Savage Smash
[Barbarian] Dauntless now reduces the duration of movespeed reduction effects by 50% up from 15%
[Barbarian] Dauntless now causes Savage Smash to drop all Exhaustion stacks on use
Mystické enchantmenty
[Pending Restart] Fixed an issue where Piercing Cleaver did not have the correct rage cost, and was not properly scaling with melee attack power.
[Pending Restart] Increased the Execute modifier on the Weakness aura applied by Piercing Cleaver from 33% to 40% per stack.
[Pending Restart] Fixed an issue where Arugal's Gift from the Curse of Arugal Worldforged Mystic Enchantment was not properly benefitting from Impending Doom.
Všeobecné
[Witch Doctor] Guile of the Serpent no longer allows your Serpent Wards to nuke
[Venomancer] Skitter charges can no longer be cancelled
Spellshake tooltip clarified
[Runemaster] Augur's Shield mana regen is now consistent across all ranks (On Restart)
Some tooltip typos/missing info corrected/added
[Runemaster] Augur's Shield mana regen is now consitent across all ranks (On Restart)
[Ranger] Precision Shot is now affected by Burning Quiver (On Restart)
[Cultist] Confuse no longer misses/fails (On Restart)
New strength based polearms have been added to pvp vendors
Added new bloodforged pvp items that weren't previously working
Stats for bloodforged pvp items have been updated
Všeobecné
Fixed an issue where Heart of the Scale was scaling with Spellpower, causing it to deal far more damage than intended.
[KoX] Hellgate now has AoE damage avoidance
[Stormbringer] The old Thunder King node in the Thunder tree is now correctly disabled/removed
[Necromancer] Fixed an issue where Frozen Heart's stacking effect was invisible to the client
[Chronomancer] Changed the effect of Time Loop (still NYI but changed it to a new concept that makes a bit more sense)
[Chronomancer] Babify can no longer miss
[Reaper] Fixed Maw Knight
[Reaper] Replaced Crimson Crucible with a new active called Soul
[Reaper] Darkrend Scythe now costs 15% max hp up from 10%
[Reaper] Toned down VFX of Desolate slightly
[Reaper] Fixed a bug causing Darkrend Scythe to scale with some of the effects that buff Desolate
[Reaper] Desolate now correctly consumes stacks of Desolator
[Reaper] Reduced the tickrate of Darkrend Scythe and fixed its scaling
[Reaper] Darkrend Scythe now correctly cleaves
[Primalist] Adjusted the wording of Hammer of the Elements
[Primalist] Boulder Dash now disables other abilities similar to Bladestorm
[Monk] Sacred Candle can now correctly proc from auto attacks
[Monk] Word of Wrath now correctly provides 100% damage to Combat Moves
[Venomancer] Skitter no longer has a cooldown below 3 uses within 15 sec
[Venomancer] Skitter no longer boosts movespeed