
Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
[Witch Hunter] Houndmaster can now be used in combat but has a 3 sec cast time and 20 sec CD
[Witch Hunter] Quickblast costs Mana instead of Rage
[Witch Hunter] Quickfire Shot is now Quickblast, a short ranged gun attack that forces the target backward based on your current rage, and slows/grounds them for 4 sec
[Ranger] Envenomed Arrows no longer procs VFX on the caster
[Venomancer] Fixed a bug where Miasma would end early when trying to affect enemies outside of the caster's LoS
[Venomancer] Updated tooltip of Acidfang stacks to reflect that they only increase Quickness of Facemelter not damage
[Venomancer] Removed the VFX of Lethargy
[Venomancer] Miasma's Slow (Lethargy) now Slows by 15% down from 70%, but stacks up to 6 times and a stack is applied to enemies in the cloud every sec (and 1 stack on cast)
[Venomancer] Fixed scaling of Inoculate
[Venomancer] Fang Venom: Blight's effect can no longer critically heal
[Venomancer] Corrosion now has no CD instead of a 2 sec CD
[Venomancer] Corrosion now costs 15 Rage up from 1 Rage
[Venomancer] When leaving a rage-based form, the Venomancer now gets Shapeshifting Fatigue for up to 6 sec, which drains a % of your current rage over time. Going back into a form removes this effect
[Venomancer] Clasp Cooldown reduced to 25 sec from 45 sec
[Venomancer] Clasp Duration reduced to 3 sec from 4 sec
[Cultist] Tentacle of C'thun's Mental Assault channel now lowers Spell Haste by 5% down from 15%
[Cultist] Nether Speed (from Nether Disk) now lasts 5 sec up from 3 sec
[Witch Hunter] Can no longer hold BG flag while Infiltrate is active
[Sun Cleric] Dawnbringer now correctly generates Rage
[Guardian] Feats of Honor can now proc from Dodged, Blocked, Parried and Absorbed attacks instead of only actual damage
[Guardian] Trying a fix for Piercing Blow not breaking full Immunity effects
[Guardian] Inspiring Strike no longer generates Energy (this effect was moved to Valiant Strike but I forgot to remove it from Inspiring Strike)
[Necro] Slightly reduced size of Gurgling Horrors, Shamblers and Crypt Leapers
[Sun Cleric] The Sunsworn AS buff is now only gained when consuming 3 stacks of Daybreak
[Witch Hunter] Searing Blade's effect that consumes 3 Sensed Evil to deal Fire Damage now correctly triggers when in Wickedness, instead of Purity
[Reaper] Hungering Scythe now correctly deals self damage
[Reaper] Hungering Scythe damage now correclty increases with rank
[SoA] Arugal's Blessing can now target allies and has 40yd range
[SoA] Vampiric Thirst no longer reduces the cast time of Bloodbomb
[SoA] Fixed tooltip of Vampiric Thirst
[SoA] Eternal Curse now also causes Blood Howl to taunt nearby enemies
[SoA] Blood Howl at a baseline now just generates Rage, and now also cleanses 1 Magic effect from an ally (or self if no target)
[Monk] Runestaff Slam is now Runeslam and can be used with 2h sword, polearm or staff
[Monk] Fixed the tooltip of Grace of Aman'Thul
[Requires Launcher Update] High-Risk POIs will now update when activated / deactivated without needing to reopen the map
[Requires Launcher Update] Fixed an issue where the map POI for the Warmaul Hill High-Risk Tailoring event was incorrectly linked to the wrong event. It will now properly display if this event is active or not.
Talenty a kouzla
[Pending Restart] Stealth and Prowl will no longer be removed when an arena game begins.
Všeobecné
[Pending Restart] - [Crow's Cache] - Crow's Cache will now have an at minimum 2 minute resurrection timer when running back to your corpse and become SIGNIFICANTLY more punishing in terms of time needing to pass before you can once again resurrect after corpse-running to your body.
[Pending Restart] - Fixed an issue where temporal contracts would be able to grant achievements for bosses killed. This method could be used for earning nightmare mode achievements and served as a deterent for future implementations or being able to "progress check" people via their achievements that you invite your raid.
[Area-52] - [Pending Restart] - Fixed an issue where achievements from raids such as Molten Core, Onyxia, and such we're not able to be achieved since the redesigned Normal, Heroic and Ascended paradigm.
Fixed an issue where the Extraordinary Flying Tome from prestige would not recognize that you had 280% flying.
[Pending Restart] - Fixed an issue where the Crow's Rage AoE damage reduction wasn't correctly reducing damage for certain AoE spells.
[Pending Restart] - 2v2 Arena losses now reward 2 Mystic Orbs and 20 Marks of Ascension from 1 and 10 respectively.
[Pending Restart] - Call to Arms: Battleground now rewards 20 Mystic Orbs and 1500 Marks of Ascension from 10 and 1250 respectively.
[Pending Restart] - Battleground wins now reward 10 Mystic Orbs and 200 Marks of Ascension up from 5 and 150 respectively.
[Pending Restart] - Battleground losses now reward 6 Mystic Orbs and 125 Marks of Ascension up from 3 and 100 respectively.
[Pending Restart] - [Pending Patch Update] - Renamed the Epic Mystic Enchantment "Druidic Rites" to Immoral Rites. This caused confusion with the Druidic Rites Rare Random Enchantment being a copy of the Druid Talent.
[Pending Restart] - [Pending Patch Update] - Fixed the tooltip and syntax of many random enchantments, namely the Lengthy Garrote Silence enchantment no longer has a "-" in the text as this was the only enchantment that had a "-" in the name of the enchantment.
[Pending Restart] - [Pending Patch Update] - Renamed the Druidic Rites to Immoral Rites. This caused confusion with the Druidic Rites Random Enchantment being a copy of the Druid Talent.
[Pending Restart] - When entering a capital city, the expert training dummy will now be the same level as you. This will allow you to test out certain combinations of abilities before venturing back out into the world.
Talenty a kouzla
Rip now deals 45% reduced damage versus players, changed from 40%.
Rake now deals 40% reduced damage versus players, changed from 30%.
Claw now deals 20% reduced damage versus players while Razor Claws is active, changed from 10%.
[Pending Restart] Scare Beast now lasts for 8 sec in PvP, changed from 10.
Změny předmětů
Fixed an issue where some creatures and some abilities could cause poisons to be dodged, parried or blocked since the most recent change of moving poisons to the melee hit table.
Všeobecné
[Requires Launcher Update] Updated the Lose Control addon to show some missing spells like Death Coil, Shadowfury, Bash and more.
Všeobecné
[Alar] - Edrim Skysong will now show you the Mythic0 items for sale. This feature was added before Mythic+ release because mythic coins are unobtainable and this feature serves serves as a way to compare gear for certain slot pieces because the loot inside Edrim Skysong is categorized by the archetypes it can be used by. Additionally, this also shows the vast amount of loot available from mythic0 and may show what pieces you did not know existed or that you needed.
Talenty a kouzla
[Pending Restart] Fixed an issue where Lethality didnt work with poisons.
Všeobecné
[Cultist] Fixed a bug where Unspeakable Truth was hidden to the client
[Cultist] Unspeakable Truth is now a 30 sec duration
[Tinker] Piston Punch now scales with Intellect or Agility
[Necro] Fixed a bug where Unsummon Minions became hidden to the client
[Stormbringer] Updated visual of Wind Servant
[Tinker] Battle Engineer now reduces the duration of Sentry Turrets by 80%
[Tinker] Battle Engineer now makes Build: Sentry Turret Instant
[Tinker] Battle Engineer now only reduces the CD of Sentry Turret by 1 sec per enemy hit down from 2 sec
[Tinker] Mechalink now gives 25% increased healing down from 150%
[Tinker] Mechsuits no longer use the Vehicle system
[Tinker] Each Mechsuit now has 3 abilities unique to that mechsuit, plus 3 additional abilities you can use in any mechsuit
[Tinker] Added a new Mechsuit (Vanguard)
[Tinker] Added a new Mechsuit (Shredder)
[Tinker] Reworked the Mechsuit system
[Tinker] Strider Bot: Pursuit is now Bot: Pursuit
[Tinker] Strider Bot: Mechagaze is now Bot: Mechagaze
[Tinker] Bot: Decimate now limited by Silence instead of Pacify
[Tinker] Bot: Decimate now scales with Intellect instead of Agi
[Tinker] Bot: Decimate's damage tooltip updated
[Tinker] Bruiser Bot: Decimate is now Bot: Decimate
[Tinker] Junkyard Bruiser is now correctly toggleable
[Tinker] Mechalink's healing now appears in combat log
[Tinker] Mechalink's healing no longer scales (flat 2% hp)
[Tinker] Inscribed Plating on pets now correctly has 8 charges
[Tinker] Mechaplating on pets now correctly has 10 charges
[Demon Hunter] Added a regular 'recently used' buff to Felrend so that its DR buff is no longer consumed by the Azzinoth's Assault combo
[Witch Doctor] Spirit Power Ward no longer has a Cast Time
[Witch Doctor] Fixed tooltips of Vitality Ward and Spirit Power Ward
[Pyro] Fixed a bug where Fully Heated would be instantly consumed/used by the spell that triggered the 3rd Overheat stack
[Pyro] Dormant now correctly reduces Fire damage dealt
[Pyro] Overheating now lasts up to 30 sec from 10 sec
[SoA] Vampiric Thirst stacks no longer affect the cast time of Bloodbomb
[SoA] Fixed tooltip of Vampiric Thirst
[SoA] Fixed tooltip of The Cup Runneth Over will be included in next patch
[Necro] Foul Bidding: Protect will still only provide DR from permanent minions
[Necro] Foul Bidding spells now affect all minions, not just permanent ones
[Necro] Animate: Rotling now causes a Grave March again
[Necro] Unsummon Minions no longer appears to hit all nearby friendly units that arent your minons
[Necro] Cast time of Raise: Necromancer Initiate reduced to 5 sec to match other 2 cost minions
[Necro] Transfer Life no longer breaks when you take damage
[Necro] Rotling's self damage from its explosion should now pierce any immunity effects on the Rotling
Všeobecné
[Stormbringer] Fixed a bug where Flux stacks could not accumulate while out of LoS