Zobrazte všechny naše změny v minimálním formátu.
Seřazeno v chronologickém pořadí.
Obecné
[Pending Restart] Issue where Devastate made no sound on hit has been fixed.
Card Swaps will now show you 3 options you can choose to learn instead of 1 for that quality. This means you will see 3 Legendaries to learn then 1 will be selected to be unlearned for the swap.
Fixed an issue where T2 Balance Druid 5 Set bonus was not triggering correctly (Pending restart)
Fixed an issue where Divine Providence RE was not increasing healing of Prayer of Mending (Pending restart)
Fixed an issue where Curse of the Swamp Witch was not applying slow correctly (Pending restart)
Fixed an issue where Heroic/Mythic/Ascended versions of T2 Block and Parry Warrior sets did not have hit rating (Pending restart)
Fixed an issue where Arrows of Frost were not slowing the target correctly (Pending restart)
Fixed an issue where T2 Resto Shaman 8 Set bonus was triggering wrong effect (Pending restart)
Equipment manager item slots also show items from your bank.
[Pending Patch Update] - Equipment Manager can now pull gear from your bank and can also deposit gear into your bank whenever changing sets.
[Pending Patch Update] - Increased the amount of Equipment Manager slots available to 20 from 10.
Obecné
[Pending Restart] - Icetomb from Malaki tha Palid is now dispellable (magic effect). Previously missing your kick would result in a +10 second stun.
Fixed a rare issue where your non-exotic pets could sometimes be stuck in an unsummoned state.
Fixed some faulty checks for exotic pets when loading them causing to remain in an unsummonable state.
General improvements on stability and UI for Mythic+ client-side.
[Requires Patch Update] - Fixed an issue where champion kills in Mythic+ were not tracked properly.
Tier 3 High Risk no longer guarantees item drops. In stead, it will triple the cost of Fel Commutation.
You can now grant levels cross-faction with the Recruit-A-Friend level granting system.
Fixed an issue where pets obtained from learning tame spells or using whistles, vellums, stones, etc. could not be taken out of the pet stables.
[Pending Restart] - [Area-52] - Heirlooms are now available from Chromie!
Fixed an issue where Frontline Fortitude would not be applied when changing talents in a Battleground.
Joining a battleground with a Potion of Experience will now share a buff to everyone in the battleground, this buff grants additional PvP kill experience.
You can no longer mount in Battlegrounds and Arenas if a Pet, Guardian, or Totem of yours is in combat.
Fixed an issue where the client would be spammed with class skill updates (due to the classless nature of ascension) on level up despite having no effect rather than rare but immense client lag.
[Pending Restart] Fixed an issue where the visual for Hoarfrost was too large.
Talenty a schopnosti
[Pending Restart] Fixed an issue where the damage threshold of Mass Entanglement wasn't lowered while Inescapable Roots was active.
Harbinger of Pestilence will now properly increase the damage of Disease Cloud.
Svět
Fixed an issue preventing Epic Nether Leather from being skinned.
Obecné
Fixed a recent issue where PvP mods were not correctly applying to Shield Strike, Impaled (Javelin DoT), Rupture and Garrote.
[Thrall] Ambush damage has been reduced by 7% In Open world PvP.
[Thrall] Ghostly Blow damage has been reduced by 10% in PvP
[Area 52] Living Lightning (Tree of Wrath) Healing increased by 10% in BG's
[Area 52] Cauterizing Flames Healing over time effect increased by 5% in BG's
[Area 52] Dark Transfusion Holy Nova healing increased by 10% in Bg's
[Area 52] Cauterizing Flames Damage and healing increased by 10% in Bg's
[Area 52] Mending Tide healing increased by 10% in Bg's
[Area 52] Seed of Life healing increased by 10% in Bg's
[Area 52] Wrath damage has been reduced by 5% in Bg's
[Pending Restart] - [Pending Restart] - New Heirlooms are now available for purchase - Polished Breastplate of Might (plate tanking chest) - Polished Shoulderpads of Might (plate tanking shoulderpads) - Sturdied Arcanite Spear (polearm) - Urn of Aspiring Light (held in off-hand item, for those who prefer held in off-hand over a staff).
[Thrall] Ambush damage has been reduced by 7% In arena.
Talenty a schopnosti
[Pending Restart] Shield Wall now reduces damage by 50% in PvP, changed from 60%. (Unchanged for PvE.)
[Pending Restart] Blocks now block 50% less damage in PvP.
[Pending Restart] Missile Barrage can now also trigger from Arcane Orb with a 33/66/100% chance.
[Pending Restart] Earthquake can no longer stun when Feral Quake is active.
[Pending Restart] Blood Horror now has a 40 sec cooldown, changed from 35.
[Pending Restart] Incanter's Absorption now increases the damage absorbed by your Mana Shield, Frost Ward, Fire Ward, and Ice Barrier by 7/14/20%, changed from 8/16/25%.
Mystická očarování
[Pending restart] Knifestorm is now considered a Physical damage spell. Also fixed an issue where its coefficient was much higher than intended.
Razorlash now properly scales with modifiers to Rupture and has its coefficients applied.
Fixed an issue causing Jadefire Corruption not to get its intended spell damage coefficient.
[Pending Restart] Rotting Breath will no longer reset the swing timer when casted.
Obecné
[Area52 Pending Restart] Wands are back on the pvp vendors
[Thrall] Rotting breath damage Against players has been increased by 5%
[Thrall] Sword Specialization Damage Against players has been increased by 10%
[Thrall and Area52] Renew Healing in BG's has been increased by 10%
[Thrall] Bladestorm Damage in Battlegrounds has been increased by 10%
[Thrall] Mangle (Cat) Damage against Players has been increased by 10%
[Thrall] Blast Wave Damage against players has been increased by 5%
[Thrall] Judgement's Verdict (Paladin 8 set) Damage against players has been reduced by 20%
[Thrall And Area52] Shield Strike(hoplite) Damage in arena has been reduced by 5%
Silas Darkmoon will now offer all Normal and Golden Skillcards at the same time for Darkmoon and Golden Darkmoon Tickets.
Heirlooms can now be purchased from Chromie for Prestige Tokens. They cost between 400 and 1200 Prestige Tokens. 1h Weapons are 600 and 2h Weapons are 1000.
Buffed Marks of Ascension from Open World Quests. They now give 25 Marks of Ascension at level 1 and scale up 10 every 10 levels.
Mystická očarování
[Hydromancer] Fixed an issue where Conductor was not increasing the damage of Electrocute. (Pending Restart)
Obecné
[Thrall and Area52] The healing from the "Adorned" Effect from Champion of justice has been reduced by 10% in Battlegrounds and Open World pvp.
[Thrall] Bloodbath damage has been reduced by 25% against players (The recent Buff made the spell too strong in pvp).
[Pending Restart] - Corrected the tag of Heroic Raid, Mythic Raid, Ascended Raid Items. They will now always correspond to "Difficulty Raid" tag. This helps alleviate confusion where some items from Mythic Raids were called Mythic Raid items and Mythic Raid Tier Tokens were only called Mythic.
[Pending Restart] - Signets of the Zandalar (Quest) that rewards Shoulder Enchants: 18 spell power or 30 attack power (in classic) will now decrease in cost whenever Blackwing Lair releases and it will require 10 honor tokens, down from 15 honor tokens.
[Area-52] - [Thrall] - [Pending Restart] - Horizontal Tier Token is available for all tiers currently available! This vendor allows you to purchase tier tokens for items that you've already acquired. Example: If I purchase an Arcanist Helm (heroic) I can now buy Heroic Tier Tokens for the Helm Slot in that tier. This allows those who are playing multiple specializations, adapting builds for upcoming changes or just want to try out something new is no longer limited by their tier choice. The current price is 100g per tier and a 50% increase in cost per difficulty. This means that Tier 1 Token (Normal) costs 100g. Tier 2 Token (Normal) costs 200g. Tier 1 Token (Mythic) costs 200g. Tier 2 Token (Mythic) costs 400g, Tier 2 Token (Ascended) costs 500g. You can access this vendor via the "Tier X" option where you exchange your tier tokens.
Obecné
[Pending Restart] - Fixed an issue where Quest Rewards from the Head of Onyxia on Mythic Difficulty had the wrong stats (this results in an item level increase and stat increase for mythic).
[Pending Restart] Issue where Mind Sear was benefitting from the Darkened Touch RE has been fixed.
[Pending Restart] Issue where Arctis impact sound would be heard from long distances has been resolved.
[Thrall] - Horizontal Tier Token Vendor is now available for Tier 1! In the coming days, we plan to launch more tiers available. This vendor allows you to purchase tier tokens for items that you've already acquired. Example: If I purchase an Arcanist Helm (heroic) I can now buy Heroic Tier Tokens for the Helm Slot in that tier. This allows those who are playing multiple specializations, adapting builds for upcoming changes or just want to try out something new is no longer limited by their tier choice. The current price is 100g per tier and a 50% increase in cost per difficulty. This means that Tier 1 Token (Normal) costs 100g. Tier 2 Token (Normal) costs 200g. Tier 1 Token (Mythic) costs 200g. Tier 2 Token (Mythic) costs 400g. You can access this vendor via the "Tier X" option where you exchange your tier tokens. (In this case, Major Mattingly and Overlord Run'thak) in Booty Bay, Orgrimmar or Stormwind.
[Pending Restart] Glacial Light has received a new visual due to the previous visual having issues.
Talenty a schopnosti
[Pending Restart] Fixed an issue where casting Divine Illumination was consuming the haste buff from Holy Specialization.
Fixed an issue where Consecration would not break tree form.
Fixed an issue where Judgements would not break tree form.
[Pending Restart] Sweeping Strikes has been reworked, it used to read : Your next 10 melee attacks and Warrior abilities strike an additional nearby opponent. While active, your attacks can not be blocked. 15 second duration. It now reads While active, casting a melee ability that deals damage will cause a Sweeping Strike, dealing 40% weapon damage to 5 nearby enemies, further increased by attack power. This effect no longer causes a 20% damage penalty. This changelog was posted previously but wasn't posted correctly.
Změny předmětů
[Pending Restart] - Neltharion's Badge now stacks up to 13/14/15/16 on Normal/Heroic/Mythic/Ascended.
[Pending Restart] - Insignia of the Dragon now stacks up to 12/13/14/15 times on Normal/Heroic/Mythic/Ascended.
Dungeony a raidy
[Pending Restart] [Blackwing Lair] [Chromaggus] [Bugfix] Corrected an issue where the reapplication of an already acquired Affliction would ad an additional stack of Unstable Mutation.
[Pending Restart] [Blackwing Lair] [Chromaggus] [Bugfix] Corrected an issue where Afflictions protected by Blessings got removed if the dispelling source was a Totem or Pet.
[Pending Restart] [Mythic +] [General] [Bugfix] - Corrected an issue where Affixes stopped rotating after New Year.
[Pending Restart] [Blackwing Lair] [Nefarian] [Mechanic Change] - Fallen Heroes now slowly die by themselves while marching.
[Pending Restart] [Blackwing Lair] [Chromaggus] [QoL Change] - Chromatic Mutation now also removes all negative effects on effected player upon application.
[Pending Restart] [Blackwing Lair] [Chromaggus] [QoL Change] - Chromaggus will now apply Afflictions after he finished his phase transitions, causing player reaching 5 stacks of Unstable Mutation to transform after the initial damage infliction of the transition spell.
[Pending Restart] [Blackwing Lair] [Chromaggus] [Bugfix] - Corrected an issue where player under the effect of multiple Blessings would reach 5 or more stacks of Unstable Mutation for a split moment if the dispelling spell would remove multiple Afflictions protected by the selected Blessings at once, forcing the player into a Chromatic Mutation without actually acquiring 5 different Afflictions.
[Pending Restart] [Blackwing Lair] [General] [Nerf] - Reduced Health of all creatures inside Blackwing Lair on Ascended Difficulty by 12.5% due to recent balance changes.
[Pending Restart] [Onyxias Lair] [Onyxia] [Bugfix] - Corrected an issue where Lord Victor Nefarius would prefere to select tanks as target for his Shadowblink.
[Pending Restart] [Onyxias Lair] [General] [Nerf] - Reduced Health of all creatures inside Onyxias Lair on Ascended Difficulty by 12.5% due to recent balance changes.
Mystická očarování
Massacre now damages up to 5 nearby targets up from 3.
Fixed an issue where Desolate Winds was reducing the cost of Energy Bolt.
Fixed an issue where Desolate Wind Bolt was castable while Elemental Destruction was active. The intended behavior is that you can only transform the same spell once.
Updated the tooltip for Bountiful Wrath to make it more clear that it quadrupled the base attributes. No mechanics were changed.
[Pending Restart] Mark of the Beast no longer reduces the energy cost of Shred and Claw by 3 per stack.
[Pending Restart] Devil's claw now reduces the energy cost of Shred and Claw by 15, this effect used to be on Mark of the Beast.
[Pending Restart] Sweeping Swings Mystic Enchantment has been reworked, its effect has been moved to Sweeping Strikes. It now reads Your Sweeping strikes can now hit your primary target. In addition when you successfully hit an enemy with a melee ability the cooldown of Sweeping Strikes is reduced by 1 second. While Sweeping Strikes is active you gain 5% melee critical Strike chance. This effect can only occur once every second. This changelog was posted previously but wasn't posted correctly.
[Pending Restart] Endless Agony now increases the build up of Curse of Agony by 25% from 50%
Změny předmětů
[Pending Restart] Force Reactive Disk now has 3 second Internal Cooldown. It previously did not have one.
Mystická očarování
[Pending Restart] Flame born stacks from the Burning Darkness Mystic Enchantment now no longer increase the damage dealt by Conflagrate. This is a temporary change whilst we prepare Double Dip fixes for abilities like Conflagrate and Chimera Shot. We will re-evaluate after launching those changes.
[Pending Restart] Burning Darkness now reduces the damage dealt by conflagrate by 30% while the LRE is active. This is a temporary change whilst we prepare Double Dip fixes for abilities like Conflagrate and Chimera Shot. We will re-evaluate after launching those changes.