Prohlédněte si všechny změny v přehledném formátu.
Seřazeny chronologicky.
Všeobecné
[Pending Restart] Fixed an issue where Spiderbite wasn’t correctly disabled while the Darkmaster Mystic Enchantment was active.
[Pending Restart] Fixed an issue where Venomous Fury was scaling from Ferocious bite instead of Venomous Fury coefficients. We will evaluate where this lands and follow up afterwards.
[Pending Restart] Venomous Fury from the Serpent Form Mystic Enchantment has had its base damage and coefficient reduced by 25%.
[Pending Restart] Poisonous Strikes from the Serpent Form Mystic Enchantment has had its coefficient reduced by 25% from 10% of SP and AP to 7.5% of SP and AP.
[Pending Restart] Serpent Venom from the Serpent Form Mystic Enchantment has had its coefficient reduced by 25% from 10% SP and AP direct damage to 7.5% SP and AP direct damage and 10% SP and AP DoT damage to 7.5% SP and AP DoT damage respectively.
[Pending Restart] Issue where Starsurge was not proccing Nature's Grace has been resolved.
[Bugfix,Requires Restart] Timed Charge no longer reduces the cooldown of alter time.
[Pending Restart] - Fixed an issue where the Judgement 8 set had a lower than intended proc chance, it should now proc more often and feel more like an 8 set!
[Pending Restart] - Bloodforged and Pristine Raid Items no longer have a split set bonus. This means they count towards the same set bonus. This also fixes issues and confusions where you would expect to be able to use 3 of the pristine version of a set and 3 of the bloodforged versions of the set. Example: +20 resillience. This set bonus would only apply once and not twice even though you are wearing two different three sets.
Fixed an issue where the Judgement Armor (5-Set) would no longer proc from spells and attacks.
Webová stránka
The launcher will now generate the WTF folder for you if it is not present upon starting the game without the need of starting file verification.
Fixed an issue that prevented files inside the WTF folder from being generated when you applied settings in the launcher after manually deleting the directory.
Updated the media files present in the installation setup process (logos and banners).
The CAPTCHA system used for both the website and launcher have been changed from hCaptcha to Cloudflare Turnstile to improve security and user accessibility. You should no longer experience CAPTCHA prompts asking you to match images with text for example.
Improved website and launcher authentication to mitigate web-based spam bots.
Změny předmětů
Fixed an issue where Merciless Gladiator's Slicer had less weapon damage than other prestigious weapons of the same speed (2.60).
Mystické enchantmenty
Fixed an issue with the Perforation Epic Enchant where Rend damage was not increasing the duration of your Garrote. When you Rend deals damage it will now properly increase the duration of your Garrote on the target.
Fixed an issue where The Shattering Epic Mystic Enchant would sometimes fail to trigger your Earthquake. This was especially noticable in PvP. It will now always proc 100% of the time as intended. (Pending Restart)
Všeobecné
Fixed an issue where the armor of some Target Dummies were inconsistent with other Target Dummies. Affected dummies are: Master's Training Dummy, Heroic Training Dummy, and Execute Training Dummy, and they will now have armor equivalent to their equivalent level boss/creature.
[Thrall and Area52] Explosive Shot Now deals 5% more Damage to players
[Thrall] Divine Storm Now deals 5% more Damage to players
[Thrall] Crusader Strike Now deals 5% more Damage to players
[Thrall] Serpent Venom(Serpent Form) now deals 5% less damage to players
[Thrall] Ambush Now Now deals 3% less damage to players
[Thrall] Frostbolt now deals 5% less damage to players in Arena
[Thrall] Mutilate Now deals 6% less damage to players
[Thrall and Area52] Explosive Shot Now deals 5% more Damage to players
[Thrall] Divine Storm Now deals 5% more Damage to players
[Thrall] Crusader Strike Now deals 5% more Damage to players
[Thrall] Frostbolt Now deals 5% less damage to players
[Thrall] Serpent Venom(Serpent Form) now deals 5% less damage to players
[Thrall] Ambush Now Now deals 3% less damage to players
[Thrall] Frostbolt now deals 5% less damage to players in Arena
[Thrall] Mutilate Now deals 6% less damage to players
[Requires Launcher Update] Fixed an issue causing a large amount of lag / fps problems when initially logging in to a character with a lot of skill cards.
[Crimson Champion] Fixed an issue with the recent visual update that caused the passive block chance buff to be consumed sometimes. This change is live.
[Pending Restart] - Reduced the health of the Banshees Summoned by Baroness Anastari by 33%. (Since they are now interruptible you can choose to pump DPS into these adds instead so they won't recast their possess spell, they used to die immediately after possessing).
[Pending Restart] - Improved the reliability of Baroness' Banshee summons that possess others. Additionally, they are now interruptable.
[Pending Restart] - Curse of the Baroness from Baroness Anastari now also increases your damage done by 3% per stack of stack Baroness' Will (debuff that increases your damage taken by Baroness & her curses, left over by the curse).
[Pending Restart] - Emperor Dagran Thaurissan's Molten Armor effect (that reduces his armor) now increases his physical damage taken instead by 25% (approximately equal to the damage percent you would gain from the armor lost) instead of losing 50% of his armor and allows armor pen to remain a relevant stat on this fight. Additionally, Molten Armor no longer reduces magical damage by 50% (it used to make him immune to magic damage abilities). It now reduces his magic damage taken by 25%. Last but not least, his chilled armor effect after losing Avatar of Flame increases his magic damage taken by 25% (this value was intended to be 25% but was 20%).
Talenty a kouzla
Stoneclaw Totem is now more threatening than your autoattacks! It will now generate enough threat to actually pull aggro from enemies while dealing normal dps, but should not pull threat from a tank or someone using cooldowns for big damage. (pending restart)
[Pending Restart] Fixed an issue where some crowd control abilities would ignore Deterrence and Cloak of Shadows.
Updated the tooltip of the Chilled to the Bone talent to properly indicate that it only works with manually casted Ice Lances and Frostbolts.
Webová stránka
[Ascension DB] Fixed an issue where not all vendors/npcs would be shown when looking at the 'Sold by' tab on an item page.
[Ascension DB] Fixed an issue where Mystic Scroll items would sometimes link to the incorrect Mystic Enchantment.
Mystické enchantmenty
Fixed an issue where Powerful Eviscerate enchant was not increasing the damage of Disembowel.
[Pending Restart] Fixed an issue where Wraith was not properly working with Wrath of the Plague. Using Wrath will now properly apply the Wrath of the Plague dot on targets affected by Wraith.
Všeobecné
[Pending Restart] - Fixed an issue where "Hand of Thaurisan" stun from Emperor Dagran Thaurissan was not abiding by diminishing returns. Additionally, the duration has been reduced by 20%.
[Pending Restart] - Reduced the damage of Fiery Charge from Emperor Dagran Thaurissan by approximately 25%.
[Pending Restart] - Increased the damage increase taken from Eye of Immol'thar from 50% to 75%.
[Pending Restart] - Eye of Immol'Thar will no longer be the same person.
[Pending Restart] - Reduced the range of Corrupted Roots from 100 yards to 30 yards cast by Tendris Warpwood in Dire Maul: East.
[Pending Restart] - Reduced the damage of Corrupted Roots casted by Tendris Warpwood in Dire Maul: East by approximately 25%.
Fixed an issue where Blackwing Lair loot was not dropping 100% of the time from Crow's Cache.
[Pending Restart] - Increased the drop chance of Bijous from Zul'Gurub by 40%. Additionally, Bijous will now always drop in combinations of 3 (like previous seasons).
[Pending Restart] Issue where the Adorned effect from the Champion of Justice LRE was very quiet has been resolved.
Raider Commendation vendors will now offer the Tier Token instead of the individual pieces, this is in preparation for the new Horizontal Progression Tier Unlock system coming in a future update.
Talenty a kouzla
Fixed an issue where the spell icon of Eclipse Strike would become invisible while dragging it onto your hot bar. (pending patch)
Updated the tooltip for Celestial Focus capstone to clarify that it makes your next "Druid" Nature spell instant cast. No mechanics were changes.
Fixed an issue where Celestial Fury and Knight of the Eclipse would both be consumed by your next instant cast. It will now prioritize consuming Celestial Fury, so if both buffs are active your next instant cast will consume Celestial Fury first instead of consuming both.
Clarified the tooltip of Arcane Concentration and Clearcasting to make it more clear that it reduces the mana, rage or energy cost of your next ability by 100%.
Clarified the tooltip of Precision to make it more clear that it increases the hit chance of all spells and abilities, not just Mage spells.
You can now apply Curse of Tongues and Slow on the same target, but the increased casting time effects will not stack.
Omen of Clarity will no longer immediately consume the buff if you gain it while channeling a spell. For example, if your first Penance missile procs Omen of Clarity, your 2nd or 3rd Penance missile channelled will no longer consume Omen of Clarity.
Omen of Clarity will now properly proc from damaging melee spells.
Crimson Tempest will now properly benefit from the Malice Capstone.
Fixed an issue where the Ice Shards Capstone bonus damage against frozen targets was not working with Fingers of Frost. Fingers of Frost will now properly allow your mage spells to gain the capstone bonus damage against frozen targets.
[Pending Restart] - Improved Blessing of Wisdom increases the effect of Blessing of Wisdom by 15/30% up from 10/20%.
[Pending Restart] - Benediction (Retribution Paladin - level 10 talent) now restores 10/20/30 (up from 7/14/20%) base mana when you kill a target that gives experience or honor. This effect cannot occur more than once every 5 seconds.
Změny předmětů
"Spear", the new level 1 Polearm, has been added to Weaponsmiths in starting zones. Especially useful for those who prefer to fight in the shade.
Mystické enchantmenty
[Crimson Champion] Separated the Crimson Champion stacks gained from blocking attacks into a new buff. Before, abilities would be empowered at 4 charges, even though the tooltip stated 3, because you started at 1 charge and could not lose it(confusing just typing that). The new buff will be true to the tooltip and empower and consume stacks at exactly 3. This will make the enchant much more clear and easier to track visually. No mechanics have been changed.
Updated Crimson Champion to the new tooltip format.
[Pending Restart] Increased the AP scaling of Pyroshot from 0.26>0.36, and increased the SP scaling from 0.075>0.16. The crit fix above will also apply to Area52 in addition to Thrall.
[Pending Restart] Fixed an issue where Pyroshot could not crit.
Všeobecné
Issue where Holy Hammer Nova Epic RE was only healing party members, and not all allies has been fixed.
Rupture Now deals 3% Less damage to players
Night Slaughter (Nightslayer 8 set) Now deals 20% Less damage to players
Garrote Now deals 3% Less damage to players
Shadow Dagger (Forbidden technique) Now deals 5% less damage to players
Reviewed several typos in vanity collection's item descriptions.
Fixed an issue where Sanguine Meat drop rates were lower than intended. The drop chance has been more than doubled.
Talenty a kouzla
Updated the tooltip of Seal of Righteousness to clarify that slower weapons will deal increased damage accordingly.
Fixed an issue where Mass Dispel would remove friendly targets from stealth. It will still remove enemies from stealth.
Webová stránka
[Ascension DB] Fixed an issue where adding/posting a comment would sometimes result in a 'not found' page.
[Ascension DB] Added a new column to Items and Itemsets called 'Difficulty' this allows for sorting on item difficulty.
[Ascension DB] Conquest of Azeroth talents are now properly displayed as Talents, additionally added the menu entries for all CoA classes to the Spells>Talents menu.
[Ascension DB] Fixed an issue where the item Unstable Trigger (and similar named items) were inaccessible.
Změny předmětů
Pending Restart: The following item types now have a 1 copper sell price and can be sold to vendors: Ahn'Quiraj Scarabs, Ahn'Quiraj Idols, High Risk Profession Recipes.
[Pending Restart] - The Seal of Ascension (Upper Blackrock Spire Key) will now be a vanity item, claimable on alternate characters, and saved to your collection.
[Pending Restart] - Bloodfang 8 Set will now scale off of your Melee Critical and Hit Chance (see bug above that was fixed where it could stack up to 3 times).
Mystické enchantmenty
Clarified the tooltip for Cauterizing Flames to indicate that Cauterizing Fire cannot penetrate immunities on allies. No mechanics were changed.
Všeobecné
Issue where it was difficult to target different targets while a party member had Consecration (Emanate) active has been fixed (Pending Restart)
Arcane Thunderseer proccing Incanter's Thunder and causing a very loud noise has been fixed (Pending Restart)
Změny předmětů
[Pending Restart] - Corrected the description of the Master Dragonslayer items on Mythic. It will now properly show as Mythic Items.
[Pending Restart] - Fixed an issue with Judgement, Dragonstalker sets would sometimes lose their ability to proc their 5 & 8 set until you re-equipped the gear. (This was a very rare bug, but is now properly fixed).
[Pending Restart] - Fixed an issue where the Shadow Priest Styled DPS spirit set was granting the wrong effects at different set break points
[Pending Restart] - Fixed an issue where the Warrior T2 (strength DPS) set had the old 5 set.
[Pending Restart] - Fixed an issue where Bloodfang DoT (From the 8 Set) was able to stack up to 3 times.
Mystické enchantmenty
Fixed the tooltip of Endless Agony to state the new reduced stack cap of 40.
Sanctity of Battle Rare Enchant was not increasing the damage of Divine Storm as stated. It will now properly grant 2% damage to Divine Storm per stack. (pending restart)